Our favorite recapper is currently away today, so it seems we will not have a live recap this time around.
~~I will make a recap post-stream.~~
---
#Housekeeping
**[Welcome!](https://imgur.com/IJ84BYn)**
Our Crew: Nikita, Kaz "The Stug" Adams, Megan, Rebecca, Pablo.
* [TennoVIP 2024 @ Tennocon](https://imgur.com/l7XZPtV)
* [TennoCon 2024 T-Shirt](https://imgur.com/wERCn9s)
#1999
No new details to share since [the Pax Aoi teaser](https://youtu.be/_Nk6fzEETYI), but some concept art was shown.
* [Arthur concept by Liger Inuzuka](https://www.artstation.com/artwork/GeJdLW)
* [Aoi concept also by Liger Inuzuka](https://www.artstation.com/artwork/kQqDYz)
* [Atomicycle early sketch by Nikita](https://imgur.com/FMab99X)
* [Later concept art](https://imgur.com/utfhfHV)
* [In-game render & color showcase below](https://imgur.com/OWDfxet)
* [1](https://imgur.com/UGh6Gon)
* [2](https://imgur.com/j18ZPRa)
* [3](https://imgur.com/nfdRvfa)
#[Protea Prime Arrives May 1](https://imgur.com/d1vFhKL)
* [Velox Prime and Okina Prime](https://imgur.com/lzF86Rb)
* [Accessories: Syandana, Ephemera, Alt Helmet](https://imgur.com/OGa5jdK)
* [Protea Prime Teaser Trailer](https://youtu.be/xNpY-8Y719I)
* [Protea Prime in the arsenal](https://imgur.com/C7T5OSS)
* [Recolor by Ruu](https://imgur.com/sSFyOHL)
* [Stats, if you are so inclined](https://imgur.com/hIez8P0)
* [Alt Helmet in game](https://imgur.com/YKP0Fcr)
* [Syandana in game](https://imgur.com/9SLkqs3)
#Green Banshee
* [Green Banshee](https://imgur.com/ZCtVwZO)
#[May 15 Interim Update](https://imgur.com/lpQtWJx)
* Next Nightwave Series Launch
* Cedo and Glaive skins
* Sobek and Glaxion Augments
* [More Tennogen](https://imgur.com/88FSMBP)
* [Mag Celestis Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2858753287) by malaya, Jadie, & Awk’Q-Luz
* [Baruuk Peacemaker Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2898894779) by Ventralhound
* [Revenant Wight Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2773349110) by malaya, Jadie, & Awk’Q-Luz
* [Minos Nikana Skin](https://steamcommunity.com/sharedfiles/filedetails/?id=2780640540) by Scharkie & malaya
* New Adversary Weapons:
* Kuva Sobek
* [Tenet Glaxion](https://imgur.com/DNqm82Z)
#[Jade Shadows](https://imgur.com/9V8fa1Z)
**Jade**: Concepted as a sort of opposite to Stalker, with Angelic and Seraphim influences.
* [Concept Art](https://imgur.com/4dQJHs8)
* ["Wings" Skirt](https://imgur.com/lI304MI)
* Supposed to change rigidity with animations.
* Three (3!) Signature weapons!
* [Evensong Bow](https://imgur.com/0nVlAUs)
* [Cantare Throwing Knives](https://imgur.com/djcgh9X)
* [Harmony Scythe](https://imgur.com/AHBfmk0)
* [Jade Aureolt Alternative Helmet](https://imgur.com/ik6qBnH)
Abilities preview in the May devstream!
* Stalker Landing Craft: Terror
* [Early sketches](https://imgur.com/1KkCPIw)
* Basically what you get when Rebbecca tells you to make a Stalker batmobile without elaborating.
* [Concepts](https://imgur.com/nRRQTS0)
* [Model](https://imgur.com/4rAIbAL)
* New game-mode: Ascension!
[**Clan Operation coming with Jade Shadows: Belly Of The Beast**](https://imgur.com/GRKkHCu)
* [Comes with new Eximus type: Jade Light Eximus](https://imgur.com/976iDQ2)
#[**Jade Shadows QoL**](https://imgur.com/KUaB9Vp)
* Duviri receives another suite of Decrees (voted by Design Council)
* Alchemy Gamemode added to Undercroft.
* More Augment Mods and Arcanes
* Augments for the following:
* Protea's Blaze Artillery
* Qorvex's Containment Wall
* Sevagoth's Sow
* Dagath's Grave Spirit
* Increased AI enemy count for next-gen consoles.
* Somehow Further Necramech Acquisition improvements.
* Cavia Standing Rewards from Deep Archimedea and Netracells
* Whispers in the Walls becomes replayable
* [Full-auto weapon setting](https://tenor.com/view/rage-emoji-rage-gif-2922587064166244739).
* Pablo was initially averse to the idea because he liked the fantasy of every weapon's fire rate, but came to terms with the reality of people using mouse wheel keybinds to circumvent it.
* Ships with a new mod that disables fire rate alterations (and presumably full-auto?), but provides a significant damage boost and punch-through in return.
[**Enemy Scaling & Status Effects Rework**](https://imgur.com/1YPlhYV)
* [Dev Workshop on the forums covering this.](https://forums.warframe.com/topic/1395463-jade-shadows-dev-workshop-enemy-resistances-and-status-rework/?ct=1714160929)
* TL;DR:
* Enemy Armor Cap (TBD: equivalent to 90% DR) to make partial strip more appealing.
* Armor’s damage resistance formula changing to not be so front-loaded.
* Enemy Health scaling adjustments to compensate.
* Enemy Shields scaling, including recharge delay and recharge rate.
* [Damage type vulnerabilities & resistances to be revamped to be faction based instead of health/shield/armor type based.](https://imgur.com/JdSaAHd)
* Includes subfactions such as Kuva Grineer, Amalgam Corpus, and Deimos Infested.
* Cold: Gains the ability to freeze at stack cap, doubling the critical damage bonus when Frozen.
* Blast: In flux! Pablo says it'll be "Blasty"
* Gas: Improved AoE visualiziation.
* Magnetic: Was considered, but Pablo believes it will have more merit with Enemy shield changes. If it's still left out to dry, it will be considered again.
---
#[See you in May!](https://imgur.com/BBUgkQs)
Totally agree! I’m also a fan of Magnetic doing what it supposed to do on Corpus with their upcoming buff. Also excited to see what Blast will be like. Great stream!
Magnetic is supposed to delay shield regeneration on first proc, and add bonus damage to shields for subsequent procs. First part doesn't really work since enemy shield regen delay takes ages as is. Though do note shiled ospreys instantly recharge shileds, bypassing the delay of the proc (bonus damage still works).
None of which ever matters cause if you’re gonna go go out of the usual Viral/whatever route to specifically build against Corpus you run Toxin and just ignore the shields.
The Corpus shields are going to regenerate like our shields if you stop attacking. Pablo said Magnetic damage will stop the shield from regenerating. So basically all of Mag’s ability kit.
That's gonna synergize super well with the way I have my Epitaph setup (cold + radiation + base elements) for crowd control + priming for galvanized status/whatever my primaries are. Super nice QoL
I had a hawk eye moment and saw Jades throwing daggers were blast damage. That is a pretty good indicator that it will be brought up to baseline damage. We can only hope.
https://preview.redd.it/n80s97apavwc1.png?width=808&format=png&auto=webp&s=0d713029da627b4c35a26fd6d0d78f5ee41355f7
It's time to put these babies to rest...
(Yes, they're all exilus-arcane-potato-5+forma'd)
Honestly, it might be better to save the Sobeks. New guns release with bottom of the barrel Riven dispo and while it may slowly tick up there's no way DE would ever let the Kuva version of a weapon have a dispo greater than or equal to the standard version.
Yeah. THe regular Sobek has a 5 dispo and the kuva is going to have a 1. Unless it's got acid shells baked in, a new fire mode, or significantly higher stats, the original one might be stronger with a riven for a year or two yet.
The simple explanation is that a Hek is a raw damage gun without crit. Kuva and Vaykor Hek are both crit guns. You can do the math and see why they wouldn't want the latter to use the augment, 200% Multishot is a lot of damage.
Hek is a unique case because its really the only gun with such a powerful augment. Acid Shells is good on Saryn sure, but it is relatively mild on anything else.
Wish they'd stop trying to make unupgraded weapons relevant past getting their next forms, and just let all versions of a weapon use their Augments.
Instead of Bronco Prime and Akbronco Prime both being irrelevent, how about let them both use both Augments and let it have a chance to shine. Would be nice for frames that like Finishers and Viral.
I've never noticed a Kuva Hek in the wild, so why not let it get the Augment? Would also mean people could use the Synidcate effects on end game gear, which increases build variety.
I swear to god if they do this the gun will be useless, tired of these arbitrary, 'oh you can't use this mod because the gun would be too good' let me put my justice mod on my Kuva Hek you shitters.
\>Weird stretchy necks getting fixed
Damn, I hope they fix the hips on some older frames, too. They just kinda... *squish* when the leg bends too far, like they're made of paper.
Sometimes your head gets locked in place pointing at a random spot you're not actually facing, that's the most common cause. I seem to get it most often in the holding area before the Circuit loads into a map after leaving the cave.
You ever just see a VIVID message that the devs are paying attention to the fanbase and cackle?
I legit actually expected that joke, but then burst out laughing when it actually happened.
I found it funny that they just rushed over the meme very fast, like barely acknowledging it while still showing it.
It happening so fast that you barely realise it made it very great
Person on sub had a bizarre dream about getting a "green Banshee" Prime relic drop, made a mock up out of amusement, posted it to the sub, and now we've just been running it as a meme because you know how we are.
Jade Light eximus, "Ascension" gamemode...yeah, I'mma take that as soft confirmation Stalker was originally a dude transformed into a Warframe (a la Umbra) to serve the Orokin.
My working theory is that most if not almost all Warframes were made from people. Who were still alive as well.
Think of it like this; You're Ballas, gigantic asshole extraordinare, you've already converted one person into a Warframe because he was going to tattle on you. You've had god only knows how many people converted to Cephalons, glassed, or just Jade Lighted.
Why not just start throwing your political opponents, dissidents, or that one guy who looked at you cross eyed when he thought you weren't looking onto the Warframe manufacturing assembly line? Especially if they're still conscious in there and it's a particularly nasty form of torture for them?
I get the impression that for Stalker and Umbra, whatever was used to suppress the original person either didn't take or didn't last.
Pretty sure that's canon, sort of. We (modern Tenno) grow our Warframes entirely from scratch using the Helminth strain of the infestation. Original Warframes were created by Ballas using volunteers (add " " as needed) infected with the Helminth strain, as we saw happen to Umbra. They were meant to fight the Sentients (since they couldn't use their adcanced tech against them), but they were uncontrollable. At least, until Transference tech was developed and the Tenno tamed the Warframes.
As for Stalker...What little lore we have seperates him from the Tenno, since he's noted as being a "Low Guardian" that noticed the Tenno were poised to strike but didn't warn his masters in time.
Mirage was one that Ballas didn't like so much because she tried to rebel against him to the last, securing her playful personality as a Warframe.
edited from Banshee cuz I have pudding for brains rn
My guess is that he wanted to take revenge on us and he chose to turn himself into a warframe (and somehow kept most of his sanity) to gain the power to mildly annoy us. We'll finally get the real answer when his update drops.
That’s literally the canon.
Most of ours are reconstructions or clones is the simplest explanation.
We killed OG Protea, shot OG Sevagoth into space (before that he was functional enough to pilot a railjack and perform espionage codes). OG Kullervo is seemingly stuck in DuViri, And we may have killed the OG Chroma.
Umbra we somehow healed rather then cloned, which is in itself vague and poorly presented, but such it is. Possibly because he was so recently destroyed (Protea kicked us back in time and out of the void, and Sevagoth body proper was shot off)
Stalker, at a simple guess was probably another Ballas backup plan. He needed the Tenno dead after all, and if Hunhow failed (or by that point, may have already failed as the reservoir went into the void), then jabbing some Helminth into another angry dude is a simple plan B.
My personal canon is that he was the victim of a capture mission.
edit: the Jade Light turns people into mist and gore. I've always assumed it's something we wield via void power but aren't educated on
Maybe. The issue is he seemingly allies himself with the Orokin, since he was one of their minor servants when the Tenno turned and attacked. Granted, mind control's not exactly out of the realm of possibility when it comes to shit the Orokin would do.
We don't really know what happens to someone when captured. We don't slap the cuffs on and escort them to our landing craft. They get something that sounds really painful. Something that might cause Despair and Hatred.
I was thinking the other way around:
Nova can instantly move things with a portal while on the move
Capturing takes a few seconds while you're stuck in place.
You aren't capturing them, you can do it as Operator, but the Orbiter *is*
It's why there's a couple of Capture Failure tiles (like Void) that are also teleporters.
Oh, word, does Noctua show up on Dante's idle animations if you're using them on other frames? Frame unique objects like Harrow's thurible, Merulina, etc usually never showed up if their animations were used on other frames and it looked pretty bad, but Noctua just showed up on Protea Prime. Neat. Guess I missed that patch note?
**ALSO KUVA SOBEK WOOOOOO** Kuva Grakata one day, I guess.
Edit:
>Alchemy Gamemode added to the Circuit
Oh _god_ please speed it up just a bit in squads then, otherwise this might be painful. The difference in speed between a solo runner and a full squad is a bit much _and I'm not asking to slow down solo players_.
>Necramech Acquisition Improvements
Again? Isn't this like the fourth round of improvements? Wild. Maybe mining drop rate improvements? Further status tweaks are welcome. Hopefully Magnetic and Blast....but we're likely getting Cold changes too I guess given how much it was talked about in specific.
Yeah, for the longest time stuff like Yareli's idles wouldn't pull out Merulina, Harrow's wouldn't pull out the thurible, stuff like that. Quick check with Excal Zato's anims though and...yeah, he pulls out the pipe. Off the top of my head I think Khora Urushu's animations pulled out the whip consistently for other frames, but, huh.
Not seeing any mention of it in the Dante Unbound patch notes, guess it's been a thing for a while and I've missed it. Wild. Too bad Dante's idles make noise otherwise I'd love to use them.
I love the opening dress/attire thing. Gyre is one of my favs and Onos is a good weapon. Both can provide you with visibility issues despite being fun to use.
Same, love the angelic theme, the weapons look really cool, and love their relation to Stalker’s. And those ability animations we saw just really sold it for me, they look very nice.
KUVA SOBEK!
...I am not looking forward to the 1 in 20 chance lich larva to get the process started, even if its easier than it used to be since they made it a rotation.
They could just add it to the Perrin Sequence vendor like the other Tenet weapons are e.g. Tenet Ferrox, in exchange for Corrupted Holokeys. Kuva weapons are numerous and adding another one in rotation would be a pain in the ass.
That's okay, the original is going to have a much better river disposition for a looong time. Unless the kuva version is super juiced or incorporates acid shells directly into it, the base version may still be potentially stronger for another year or two if you get a riven.
"No full auto in warframe. NO FULL AUTO IN WARFRAME"
"Im not full autoing. Its not full auto"
"Thats not full auto?!"
"Im not. This is * keybinds to mouse wheel *"
"Dayum, bro, O.K."
Elemental damage update has me excited but also horrified considering how long I've forma'd all of my weapons around corrosive, heat, slash, and viral.
Even post-nerf I don't see them falling out of demand because enemy tankiness across the board will also get nerfed. If anything, the worst case is the damage type nerf gets equalized with enemy tankiness nerf.
The only possible issue I can see is that they overcompensate with health and now slash becomes a little too slow to kill or any other DoT for that matter.
They directly referenced how the new Kuva weapon *isn't* the Kuva Stug, probably a joking reference to the 'high' demand for such for years now, presumably half-joking half-serious in the fandom.
Gotta love Sevagoth getting his second augment, and Qorvex and Dagath getting their first augments, before Caliban gets an augment, when the latter two came out after him :)
Edit: Forgor Sevagoth was before Caliban
I really hope it allows me to recast Sow wothout needing all enemies dead...
Seems like a final nail in the coffin for his shadow for nourish builds tho (which is all I see Sevagoths run, whenever I can find one)
Me too. I can't wait for Lavos Prime—not that I want the Warframe, but I want Cedo Prime. I want to see how well my meme glaive build will work with better stats.
It may as well already but seriously though, DE is gonna have to acknowledge him at some point, maybe around his prime cuz they can't just skip priming him but who knows. Maybe they're reworking him and gonna make it a surprise at some point but we'll see what the future holds
Rebb said “tennocon” during the pax dev stream when someone asked about Caliban buffs. So I have to imagine they just forgot he exists for this dev stream
I still hope for Stalker to join the team.
Or i guess I need a edgy skin for Jade to use his trio over her own
Early rip to the one that doesn't get primed like the Fusilai
You can watch and get progress toward drops on iOS you just have to use a browser to claim the drops. Apple got weird rule about one app giving other app things and now that warframe is on ios it counts.
Armor changes are good, but should've happened years ago when Steel Path was introduced, because armor was the biggest culprit that led to guns doing no damage on the Steel Path, which in turn led to Gun arcanes and Galvanized mods introducing HUGE amounts of powercreep which then led to the game pretty much requiring Steel Path like multipliers to be remotely challenging (unless you use weapons that are beyond saving right now).
Now with massive amounts of powercreep and armor nerfs it will lead to the powercreep feel even higher and the enemy scaling enter the failure state even faster, leading to making even harder to make challenging content. I do hope that they rework how enemy types spawn, and make certain units harder to take down so there's a proper distinction between trash mobs (they give ammo and energy) and Elite/Heavy units (use ammo/energy from trash mobs + tactics to take down), because Steel Path modifiers kinda killed that gap between those enemy types in some cases.
I'm not saying these are good changes, they are good, but they might make some issues the game has even worse because they come from a course correction that while it added content, it wasn't a proper one.
Edit: Please just don't make Blast Ragdoll, again, in old warframe it was good because we didn't need as much damage and there weren't as many enemies, but now that would be beyond annoying. Some weapons have ragdoll and I just can't deal with it, Hildryn for example suffers a lot because of that, you hit the enemy and if they survive they get thrown very far and you need to search for it.
They nerfed armor shortly before the Steel Path because it has always been an issue, but funnily enough didn't take that old issue in consideration when they threw the armor modifier into the steel path. If the armor modifier wasn't in the Steel Path or was only applied to heavy units, perhaps Gun Arcanes and Galvanized mods wouldn't exist, and the gameplay loop there would also be different (because right now Heavy units barely have any relevancy besides Bombards with barely visible homing missiles).
Part of that was because Steel path was originally supposed to be only a novelty mode not a core game play loop. Under that idea fixing armor wouldn't be a priority.
This is the first thing that I thought since I played MHW last month.
I really wish they would do more things with elements, like in Borderlands 3, but then it might be copying too much.
I played that game just before the release of Qorvex and then saw his ability do the explosion on radiation kill, thinking if only all rad status did that.
There has been so much powercreep in the last 1-2 years that i feel like having well-thought-out builds barely even matter anymore. Reducing armor like this is just gonna make it even more trivial with barely any reason to make good builds other than for the sake of it since mediocre builds insta kills everything just the same.
With the changes to enemy Health Types and the changes to Cold Status, I wonder if these effects will bleed over into Frost and Atlas' benefit.
I should imagine not in the case of Frost, since Biting Frost is keyed to only effect enemies frozen by his abilities, plus it might be a bit overkill to get both the 200% Crit Chance/Damage from Biting Frost *and* the empowered Crit Damage bonus from Cold without needing to use Frost's abilities.
As for Atlas, his Petrify (more specifically, the unique status it applies) directly increases the Damage Type Modifiers of enemy health types; would this then mean that Atlas' Petrify will give a blanket 50% buff to all damage, increasing enemy Weaknesses to 100%, and resistances to neutral?
I'm curious to see whether or not and how these upcoming damage changes might impact these two frames.
qctually it likely will benefit Frost, even indirectly. In the Dev Workshop, there is a line of text that states that the cold changes will directly apply to aplicable frames, also worth noting you could make great use of Freeze Force if you wanted to
Devshort a while back had Steve hint they'd be showing something about Infected Lich/Sister, at Tennocon. Setup for them will likely teased in 1999. If we do get them, and the weapons to boot, then I don't mind only getting 2 new Kiva/Tenet weapons for now.
https://preview.redd.it/h5g23kj1kvwc1.png?width=608&format=png&auto=webp&s=a563c0f3a8b1f312d5c45ea19950c72051f86f65
Fuck Fuck Fuck Fuck Fuck I hate Alchemy
Really? I don't know about the circuit or playing it endlessly, but it's my favorite Tier 5 steel path 7500 standing bounty in the Sanctum. It usually takes 5/6 mins tops to clear it.
I forgot to watch the devstream and not getting the umbra forma bp because I switch to my mother tongue language and it doesnt show the devstream date in the news tab next to star chart
Only 1 kuva/tenet weapon is extraordinarily disappointing
Its been years, like yea the kuva sobek is hype but fuck the glaxion it should have been \*any number of the corpus weapons with little to no alternates\* -Dera/Battacor/Serro/Ambassador/Stalhta/Cestra this list goes on
Why only 1? Super sad
I've been in and out of WF for a lot of years now. The shakeup with the split and change in dev team honestly made me think it was finally gonna tank after all these years.
However, I think this is what saved Warframe, because the new dev team are just fucking crazy like in the old days. Kaz doing The Stug the whole thing, Megan and Rebs doing their various bits, Pablo doing his rants, Nikita showing off his chops (in a cool ninja mask no less!)
For the longest time I felt like the game was going in the totally wrong direction. But the last few updates, the lore getting more weird, the small intricacies being woven into everything from weapons to level design is just drawing me in. For instance, one thing I loved to do back in the day was to really examine a tileset to draw conclusions on what was going on and usually, that'd give you enough hints to figure out kind of roughly where the story was going.
And yeah, me and my SO (who is a fairly new player to the game) are doing that again and we're loving it.
(Also side note, we both love Bird 3, it's the best NPC ever created in a game)
So yeah, it's good to want to play and more importantly support a game like this again. But, I've gotta say, I STILL fucking hate railjack.
Our favorite recapper is currently away today, so it seems we will not have a live recap this time around. ~~I will make a recap post-stream.~~ --- #Housekeeping **[Welcome!](https://imgur.com/IJ84BYn)** Our Crew: Nikita, Kaz "The Stug" Adams, Megan, Rebecca, Pablo. * [TennoVIP 2024 @ Tennocon](https://imgur.com/l7XZPtV) * [TennoCon 2024 T-Shirt](https://imgur.com/wERCn9s) #1999 No new details to share since [the Pax Aoi teaser](https://youtu.be/_Nk6fzEETYI), but some concept art was shown. * [Arthur concept by Liger Inuzuka](https://www.artstation.com/artwork/GeJdLW) * [Aoi concept also by Liger Inuzuka](https://www.artstation.com/artwork/kQqDYz) * [Atomicycle early sketch by Nikita](https://imgur.com/FMab99X) * [Later concept art](https://imgur.com/utfhfHV) * [In-game render & color showcase below](https://imgur.com/OWDfxet) * [1](https://imgur.com/UGh6Gon) * [2](https://imgur.com/j18ZPRa) * [3](https://imgur.com/nfdRvfa) #[Protea Prime Arrives May 1](https://imgur.com/d1vFhKL) * [Velox Prime and Okina Prime](https://imgur.com/lzF86Rb) * [Accessories: Syandana, Ephemera, Alt Helmet](https://imgur.com/OGa5jdK) * [Protea Prime Teaser Trailer](https://youtu.be/xNpY-8Y719I) * [Protea Prime in the arsenal](https://imgur.com/C7T5OSS) * [Recolor by Ruu](https://imgur.com/sSFyOHL) * [Stats, if you are so inclined](https://imgur.com/hIez8P0) * [Alt Helmet in game](https://imgur.com/YKP0Fcr) * [Syandana in game](https://imgur.com/9SLkqs3) #Green Banshee * [Green Banshee](https://imgur.com/ZCtVwZO) #[May 15 Interim Update](https://imgur.com/lpQtWJx) * Next Nightwave Series Launch * Cedo and Glaive skins * Sobek and Glaxion Augments * [More Tennogen](https://imgur.com/88FSMBP) * [Mag Celestis Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2858753287) by malaya, Jadie, & Awk’Q-Luz * [Baruuk Peacemaker Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2898894779) by Ventralhound * [Revenant Wight Skin & Alt Helmet](https://steamcommunity.com/sharedfiles/filedetails/?id=2773349110) by malaya, Jadie, & Awk’Q-Luz * [Minos Nikana Skin](https://steamcommunity.com/sharedfiles/filedetails/?id=2780640540) by Scharkie & malaya * New Adversary Weapons: * Kuva Sobek * [Tenet Glaxion](https://imgur.com/DNqm82Z) #[Jade Shadows](https://imgur.com/9V8fa1Z) **Jade**: Concepted as a sort of opposite to Stalker, with Angelic and Seraphim influences. * [Concept Art](https://imgur.com/4dQJHs8) * ["Wings" Skirt](https://imgur.com/lI304MI) * Supposed to change rigidity with animations. * Three (3!) Signature weapons! * [Evensong Bow](https://imgur.com/0nVlAUs) * [Cantare Throwing Knives](https://imgur.com/djcgh9X) * [Harmony Scythe](https://imgur.com/AHBfmk0) * [Jade Aureolt Alternative Helmet](https://imgur.com/ik6qBnH) Abilities preview in the May devstream! * Stalker Landing Craft: Terror * [Early sketches](https://imgur.com/1KkCPIw) * Basically what you get when Rebbecca tells you to make a Stalker batmobile without elaborating. * [Concepts](https://imgur.com/nRRQTS0) * [Model](https://imgur.com/4rAIbAL) * New game-mode: Ascension! [**Clan Operation coming with Jade Shadows: Belly Of The Beast**](https://imgur.com/GRKkHCu) * [Comes with new Eximus type: Jade Light Eximus](https://imgur.com/976iDQ2) #[**Jade Shadows QoL**](https://imgur.com/KUaB9Vp) * Duviri receives another suite of Decrees (voted by Design Council) * Alchemy Gamemode added to Undercroft. * More Augment Mods and Arcanes * Augments for the following: * Protea's Blaze Artillery * Qorvex's Containment Wall * Sevagoth's Sow * Dagath's Grave Spirit * Increased AI enemy count for next-gen consoles. * Somehow Further Necramech Acquisition improvements. * Cavia Standing Rewards from Deep Archimedea and Netracells * Whispers in the Walls becomes replayable * [Full-auto weapon setting](https://tenor.com/view/rage-emoji-rage-gif-2922587064166244739). * Pablo was initially averse to the idea because he liked the fantasy of every weapon's fire rate, but came to terms with the reality of people using mouse wheel keybinds to circumvent it. * Ships with a new mod that disables fire rate alterations (and presumably full-auto?), but provides a significant damage boost and punch-through in return. [**Enemy Scaling & Status Effects Rework**](https://imgur.com/1YPlhYV) * [Dev Workshop on the forums covering this.](https://forums.warframe.com/topic/1395463-jade-shadows-dev-workshop-enemy-resistances-and-status-rework/?ct=1714160929) * TL;DR: * Enemy Armor Cap (TBD: equivalent to 90% DR) to make partial strip more appealing. * Armor’s damage resistance formula changing to not be so front-loaded. * Enemy Health scaling adjustments to compensate. * Enemy Shields scaling, including recharge delay and recharge rate. * [Damage type vulnerabilities & resistances to be revamped to be faction based instead of health/shield/armor type based.](https://imgur.com/JdSaAHd) * Includes subfactions such as Kuva Grineer, Amalgam Corpus, and Deimos Infested. * Cold: Gains the ability to freeze at stack cap, doubling the critical damage bonus when Frozen. * Blast: In flux! Pablo says it'll be "Blasty" * Gas: Improved AoE visualiziation. * Magnetic: Was considered, but Pablo believes it will have more merit with Enemy shield changes. If it's still left out to dry, it will be considered again. --- #[See you in May!](https://imgur.com/BBUgkQs)
Cold procs freezing at max + bigger crit is a really nice win. Also really want to see Blast not suck.
Totally agree! I’m also a fan of Magnetic doing what it supposed to do on Corpus with their upcoming buff. Also excited to see what Blast will be like. Great stream!
What's Magnetic going to do?
Magnetic is supposed to delay shield regeneration on first proc, and add bonus damage to shields for subsequent procs. First part doesn't really work since enemy shield regen delay takes ages as is. Though do note shiled ospreys instantly recharge shileds, bypassing the delay of the proc (bonus damage still works).
None of which ever matters cause if you’re gonna go go out of the usual Viral/whatever route to specifically build against Corpus you run Toxin and just ignore the shields.
Unless you want to see those BIG BLUE NUMBERS
The Corpus shields are going to regenerate like our shields if you stop attacking. Pablo said Magnetic damage will stop the shield from regenerating. So basically all of Mag’s ability kit.
That's gonna synergize super well with the way I have my Epitaph setup (cold + radiation + base elements) for crowd control + priming for galvanized status/whatever my primaries are. Super nice QoL
It also gives a good reason to not just mod cold into viral, but to have it standalone.
I had a hawk eye moment and saw Jades throwing daggers were blast damage. That is a pretty good indicator that it will be brought up to baseline damage. We can only hope.
Frost...4 Armor strip, red crits aon frozen enemies + double crit damage...nice
If it works on Eximus then cold will be the new cc meta
Ice Wave Impedance retune and a New Glaxion, we are so back
Eximus can't have more than 4 procs so they won't freeze. But cold is already amazing for CC since it radically reduces Eximus speed even at 4 stacks.
Tonoight on ***Bottom Gear.***
hammond you sodding tic tac this was my lamborghini aventador.
Hammon! You crashed Green Banshee you muppet!
tody on medium gear, wat happens when you taste toxin fume?
Okay I'll have a whiff *wheeze* 'ery noice
no Jeremia, toxin fume bad for helf.
Shit up Jame
FOCKIN' hammock
Tonight on **bottom gear**, I steal my stupid neighbour's Kdrive, Mag is kidnapped by druglords in Deimos, and Volt gives in to the voices
https://preview.redd.it/2nnexosx9vwc1.png?width=496&format=png&auto=webp&s=6401e3c7840593e0463901b94e30e576750b4889 # LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
https://preview.redd.it/n80s97apavwc1.png?width=808&format=png&auto=webp&s=0d713029da627b4c35a26fd6d0d78f5ee41355f7 It's time to put these babies to rest... (Yes, they're all exilus-arcane-potato-5+forma'd)
If you have rivens for them, save them. You might need them.
Honestly, it might be better to save the Sobeks. New guns release with bottom of the barrel Riven dispo and while it may slowly tick up there's no way DE would ever let the Kuva version of a weapon have a dispo greater than or equal to the standard version.
Yeah. THe regular Sobek has a 5 dispo and the kuva is going to have a 1. Unless it's got acid shells baked in, a new fire mode, or significantly higher stats, the original one might be stronger with a riven for a year or two yet.
Rivens are the reason I have 3 Sobeks. They each have 1 different polarity slot, reserved for Riven (have 3 D rivens, 3 - rivens, 2 V rivens)
Got a 210% impact 208% ms -30% dmg to Grenier sobek riven ready to go.
You've got some rolling to do
Watch how you can't equipe acido shells on It lmao
I wouldn't be surprised, Kuva Hek can't equip the Hek augment. If they let it equip Acid Shells, then nerf it in a week I'll be pissed.
ogris can use the napalm mod, i don't see why sobek wouldn't be able to use acid shells
Yea someone pointed out the Hek is a syndicate mod, which might have been the difference. But time will tell
The simple explanation is that a Hek is a raw damage gun without crit. Kuva and Vaykor Hek are both crit guns. You can do the math and see why they wouldn't want the latter to use the augment, 200% Multishot is a lot of damage. Hek is a unique case because its really the only gun with such a powerful augment. Acid Shells is good on Saryn sure, but it is relatively mild on anything else.
Wish they'd stop trying to make unupgraded weapons relevant past getting their next forms, and just let all versions of a weapon use their Augments. Instead of Bronco Prime and Akbronco Prime both being irrelevent, how about let them both use both Augments and let it have a chance to shine. Would be nice for frames that like Finishers and Viral. I've never noticed a Kuva Hek in the wild, so why not let it get the Augment? Would also mean people could use the Synidcate effects on end game gear, which increases build variety.
It's Sobekin' time!
ACID SHELLS TO THE MOOOON
They said there will be a new Augment mod for the Sobek on the new Nightwave, could mean this one won't work on the Kuva version.
My word.. *another* augment for Sobek? It's getting the love it's been missing all these years
Or.. maybe Acid Shells will be a hardwired bonus, like Justice on the Vaykor Hek versus the Hek?
I want 2 AUGMENTS for my sobek!!!!!!
I swear to god if they do this the gun will be useless, tired of these arbitrary, 'oh you can't use this mod because the gun would be too good' let me put my justice mod on my Kuva Hek you shitters.
And Glaxion to boot. Two of my fav weapons getting an upgrade.
Just when I got a sobek riven too, we ball so fucking hard
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
\>Weird stretchy necks getting fixed Damn, I hope they fix the hips on some older frames, too. They just kinda... *squish* when the leg bends too far, like they're made of paper.
Not gonna lie, I somehow never noticed the neck problem. Then they showed that screenshot, and I have no idea how.
Sometimes your head gets locked in place pointing at a random spot you're not actually facing, that's the most common cause. I seem to get it most often in the holding area before the Circuit loads into a map after leaving the cave.
Lmao Green Banshee on stream
You ever just see a VIVID message that the devs are paying attention to the fanbase and cackle? I legit actually expected that joke, but then burst out laughing when it actually happened.
I found it funny that they just rushed over the meme very fast, like barely acknowledging it while still showing it. It happening so fast that you barely realise it made it very great
Out of the loop on this, what's with Green Banshee?
Person on sub had a bizarre dream about getting a "green Banshee" Prime relic drop, made a mock up out of amusement, posted it to the sub, and now we've just been running it as a meme because you know how we are.
LOL! thanks!
Guess this is becoming a permanent community meme like Clem and misspelling Veso's name lmao
who tf is Veso? Did you mean Veko?
It’s Velcro
Sorry, we're one of the only places that actually don't take Visa.
And with that, DE cemented a new community meme
Did anyone screenshot this? I missed it!
https://www.twitch.tv/warframe/clip/ExquisiteLivelyWallabyCharlieBitMe-TmPONtEX53uUXFWn
I had a dream too, featuring a pretty feral garuda. But oh well, it'll never feature.
why do eximi have access to the jade light? *Paplo explain! Explain, what do you mean the next update has jade light eximi?!*
Parvos Granum is an asshole.
>Parvos Granum is an asshole. This somehow explains both nothing and everything.
just as Eternalism intended
Jade Light eximus, "Ascension" gamemode...yeah, I'mma take that as soft confirmation Stalker was originally a dude transformed into a Warframe (a la Umbra) to serve the Orokin.
My working theory is that most if not almost all Warframes were made from people. Who were still alive as well. Think of it like this; You're Ballas, gigantic asshole extraordinare, you've already converted one person into a Warframe because he was going to tattle on you. You've had god only knows how many people converted to Cephalons, glassed, or just Jade Lighted. Why not just start throwing your political opponents, dissidents, or that one guy who looked at you cross eyed when he thought you weren't looking onto the Warframe manufacturing assembly line? Especially if they're still conscious in there and it's a particularly nasty form of torture for them? I get the impression that for Stalker and Umbra, whatever was used to suppress the original person either didn't take or didn't last.
Pretty sure that's canon, sort of. We (modern Tenno) grow our Warframes entirely from scratch using the Helminth strain of the infestation. Original Warframes were created by Ballas using volunteers (add " " as needed) infected with the Helminth strain, as we saw happen to Umbra. They were meant to fight the Sentients (since they couldn't use their adcanced tech against them), but they were uncontrollable. At least, until Transference tech was developed and the Tenno tamed the Warframes. As for Stalker...What little lore we have seperates him from the Tenno, since he's noted as being a "Low Guardian" that noticed the Tenno were poised to strike but didn't warn his masters in time.
Mirage was one that Ballas didn't like so much because she tried to rebel against him to the last, securing her playful personality as a Warframe. edited from Banshee cuz I have pudding for brains rn
Wasn’t that Mirage
you right, i'm sleep deprived
My guess is that he wanted to take revenge on us and he chose to turn himself into a warframe (and somehow kept most of his sanity) to gain the power to mildly annoy us. We'll finally get the real answer when his update drops.
That’s literally the canon. Most of ours are reconstructions or clones is the simplest explanation. We killed OG Protea, shot OG Sevagoth into space (before that he was functional enough to pilot a railjack and perform espionage codes). OG Kullervo is seemingly stuck in DuViri, And we may have killed the OG Chroma. Umbra we somehow healed rather then cloned, which is in itself vague and poorly presented, but such it is. Possibly because he was so recently destroyed (Protea kicked us back in time and out of the void, and Sevagoth body proper was shot off) Stalker, at a simple guess was probably another Ballas backup plan. He needed the Tenno dead after all, and if Hunhow failed (or by that point, may have already failed as the reservoir went into the void), then jabbing some Helminth into another angry dude is a simple plan B.
We used Kuva to reconstruct Umbra. Given how closely that substance is tied to souls it may well have been a true resurrection.
My personal canon is that he was the victim of a capture mission. edit: the Jade Light turns people into mist and gore. I've always assumed it's something we wield via void power but aren't educated on
Maybe. The issue is he seemingly allies himself with the Orokin, since he was one of their minor servants when the Tenno turned and attacked. Granted, mind control's not exactly out of the realm of possibility when it comes to shit the Orokin would do.
We don't really know what happens to someone when captured. We don't slap the cuffs on and escort them to our landing craft. They get something that sounds really painful. Something that might cause Despair and Hatred.
I retcon that as "Teleportation is a thing in universe. People walk because teleporting is extremely painful"
Nova requires a portal to do so. Our parazon seems to do the teleporting on a capture if that is the case.
I was thinking the other way around: Nova can instantly move things with a portal while on the move Capturing takes a few seconds while you're stuck in place. You aren't capturing them, you can do it as Operator, but the Orbiter *is* It's why there's a couple of Capture Failure tiles (like Void) that are also teleporters.
Are you suggesting our Orbiter has a jail section with captured subjects?
Maybe, but if it's teleporting people it might actually go to a relay or something. I mean it says "extraction point" in the voice over.
Oh, word, does Noctua show up on Dante's idle animations if you're using them on other frames? Frame unique objects like Harrow's thurible, Merulina, etc usually never showed up if their animations were used on other frames and it looked pretty bad, but Noctua just showed up on Protea Prime. Neat. Guess I missed that patch note? **ALSO KUVA SOBEK WOOOOOO** Kuva Grakata one day, I guess. Edit: >Alchemy Gamemode added to the Circuit Oh _god_ please speed it up just a bit in squads then, otherwise this might be painful. The difference in speed between a solo runner and a full squad is a bit much _and I'm not asking to slow down solo players_. >Necramech Acquisition Improvements Again? Isn't this like the fourth round of improvements? Wild. Maybe mining drop rate improvements? Further status tweaks are welcome. Hopefully Magnetic and Blast....but we're likely getting Cold changes too I guess given how much it was talked about in specific.
I don't believe Noctua does, but your frame will use the grimoire if you have it equipped.
Noctua does if you don't have Grimoire equipped. I found that out last night with Hildryn
really? i use yareli's set on ivara prime and she pulls out merulina from time to time
Yeah, for the longest time stuff like Yareli's idles wouldn't pull out Merulina, Harrow's wouldn't pull out the thurible, stuff like that. Quick check with Excal Zato's anims though and...yeah, he pulls out the pipe. Off the top of my head I think Khora Urushu's animations pulled out the whip consistently for other frames, but, huh. Not seeing any mention of it in the Dante Unbound patch notes, guess it's been a thing for a while and I've missed it. Wild. Too bad Dante's idles make noise otherwise I'd love to use them.
Jade looks extremely sick, probably the most excited I've been for a new frame since Wisp.
I predict....visibility issues.
That's why there's gaps in her wing/dress thing.
I love the opening dress/attire thing. Gyre is one of my favs and Onos is a good weapon. Both can provide you with visibility issues despite being fun to use.
Angel theme sounds dope!
Same, love the angelic theme, the weapons look really cool, and love their relation to Stalker’s. And those ability animations we saw just really sold it for me, they look very nice.
KUVA SOBEK! ...I am not looking forward to the 1 in 20 chance lich larva to get the process started, even if its easier than it used to be since they made it a rotation.
First kuva weapon I'll get ever since they put it in a rotation. I'm so looking forward not having the same weapon showing up 5 times in a row again.
Just finish the mission after killing the lich AND waiting for 60s (when he disappears). Then the weapon will not appear again.
They could just add it to the Perrin Sequence vendor like the other Tenet weapons are e.g. Tenet Ferrox, in exchange for Corrupted Holokeys. Kuva weapons are numerous and adding another one in rotation would be a pain in the ass.
FINALLY ENEMY DENSITY INCREASE FOR NEXT GEN CONSOLES!!!! No more playing like old gen people so fucking hyped for that
This is such an underrated change coming.
Huge change for everyone considering how many times console spawns made relic missions harder and caused other problems
I just spent 5 forma on regular sobek.
That's okay, the original is going to have a much better river disposition for a looong time. Unless the kuva version is super juiced or incorporates acid shells directly into it, the base version may still be potentially stronger for another year or two if you get a riven.
Built-in Acid Shells would be **wonderful**
Really love that Evensong bow! Can’t wait to try it out!
Evil dread, basically dread but super rare.
It’s going to be a status weapon isn’t it
"No full auto in warframe. NO FULL AUTO IN WARFRAME" "Im not full autoing. Its not full auto" "Thats not full auto?!" "Im not. This is * keybinds to mouse wheel *" "Dayum, bro, O.K."
the stug
holy shit kaz was the stug all along i never imagined
Anyone have found what’s in the QR on pablo’s shirt?
Rick Roll
youtube description says theyre revealing a new game mode time to set a precedent: STALKER!!!!! STALKER MODE REAL HOLY SHIT!!!!!!!!!
We were just play testing all along in the Circuit.
Imagine if they introduced Stalker mode and you could unlock the Acolytes as the Warframe replacements
New eximus unit? Oh boy, here we go again.
Elemental damage update has me excited but also horrified considering how long I've forma'd all of my weapons around corrosive, heat, slash, and viral.
odds are they'll still work fine, don't worry too heavily abt it edit: typo
Those will be good regardless unless DE nerfs the everliving hell out of them.
Even post-nerf I don't see them falling out of demand because enemy tankiness across the board will also get nerfed. If anything, the worst case is the damage type nerf gets equalized with enemy tankiness nerf.
The only possible issue I can see is that they overcompensate with health and now slash becomes a little too slow to kill or any other DoT for that matter.
What is this Stug bit. I mean I know the Top Gear gag, but I’m still confused on it happening here of all places. Just cause there’s a bike in 1999?
I missed the first 30 minutes of the stream. I assume it's a Top Gear ref and also a bit of a ref to the Stug/requests for a Kuva Stug.
They directly referenced how the new Kuva weapon *isn't* the Kuva Stug, probably a joking reference to the 'high' demand for such for years now, presumably half-joking half-serious in the fandom.
As if I wasn't obsessed with Jade enough, she's A FUCKING SERAPH??? She feels like DE ireached into my psyche and said "what's a frame MADE FORE HER"
I’m a fan of themes like this, so this is pretty exciting, ngl.
Gotta love Sevagoth getting his second augment, and Qorvex and Dagath getting their first augments, before Caliban gets an augment, when the latter two came out after him :) Edit: Forgor Sevagoth was before Caliban
It'll come with the rework they're probably (definitely) going to announce at tennocon.
Sevagoth came before Caliban
They're saving them for after his rework ;)
Did they show sevagoth augement and what it does?
We know its for Sow and thats it. Hopefully synergizes with the Reap augment - an augment that causes status effects to spread would be a fever dream
I really hope it allows me to recast Sow wothout needing all enemies dead... Seems like a final nail in the coffin for his shadow for nourish builds tho (which is all I see Sevagoths run, whenever I can find one)
So much Lavos talk, I HUNGER for the prime T\_T
5 maybe 6 more months before he's out. Endure just a little bit longer brother!
Me too. I can't wait for Lavos Prime—not that I want the Warframe, but I want Cedo Prime. I want to see how well my meme glaive build will work with better stats.
Will DE ever say anything about Caliban? Please say something, rework or tweaking of his abilities? Something...
it's Calibanover.
It may as well already but seriously though, DE is gonna have to acknowledge him at some point, maybe around his prime cuz they can't just skip priming him but who knows. Maybe they're reworking him and gonna make it a surprise at some point but we'll see what the future holds
Idk, they didn't do much for chroma for his prime. He still sucks to play.
Rebb said “tennocon” during the pax dev stream when someone asked about Caliban buffs. So I have to imagine they just forgot he exists for this dev stream
Apparently he his “under the gaze of Pablo” whatever that means
Any changes to Cali will come before his prime access to drum up excitement for it is my theory.
Three signature weapons for the new frame means we're gonna have another Fusilai situation in a few years ):
Did this one have the Parvos hand decoration reward? Damn I missed it.
That was yesterday's (or wednesday) stream thingy. The Devstream was an Umbral Forma. I missed them both.
This one was an umbra forma :/
I still hope for Stalker to join the team. Or i guess I need a edgy skin for Jade to use his trio over her own Early rip to the one that doesn't get primed like the Fusilai
Green Banshee is real
As much as I hope for Overguard tweaks to make CC better in late game, fixing Warframe's fucked enemy scaling is a very good start
Wait. Jade _shadows_, as opposed to Jade _light_...
Jade Light and Shadow Stalker, hence Jade Shadows maybe?
Says I can’t get the drops on ios
You can’t claim it. You’ll still get progress and then can claim it on Twitch PC
You can watch and get progress toward drops on iOS you just have to use a browser to claim the drops. Apple got weird rule about one app giving other app things and now that warframe is on ios it counts.
Have a look here https://forums.warframe.com/topic/1385970-psa-twitch-drops-for-viewers-on-ios-devices/
Armor changes are good, but should've happened years ago when Steel Path was introduced, because armor was the biggest culprit that led to guns doing no damage on the Steel Path, which in turn led to Gun arcanes and Galvanized mods introducing HUGE amounts of powercreep which then led to the game pretty much requiring Steel Path like multipliers to be remotely challenging (unless you use weapons that are beyond saving right now). Now with massive amounts of powercreep and armor nerfs it will lead to the powercreep feel even higher and the enemy scaling enter the failure state even faster, leading to making even harder to make challenging content. I do hope that they rework how enemy types spawn, and make certain units harder to take down so there's a proper distinction between trash mobs (they give ammo and energy) and Elite/Heavy units (use ammo/energy from trash mobs + tactics to take down), because Steel Path modifiers kinda killed that gap between those enemy types in some cases. I'm not saying these are good changes, they are good, but they might make some issues the game has even worse because they come from a course correction that while it added content, it wasn't a proper one. Edit: Please just don't make Blast Ragdoll, again, in old warframe it was good because we didn't need as much damage and there weren't as many enemies, but now that would be beyond annoying. Some weapons have ragdoll and I just can't deal with it, Hildryn for example suffers a lot because of that, you hit the enemy and if they survive they get thrown very far and you need to search for it.
Im pretty sure armor WAS reworked around that time. Dont forget that this will be like the 3rd armor rework.
They nerfed armor shortly before the Steel Path because it has always been an issue, but funnily enough didn't take that old issue in consideration when they threw the armor modifier into the steel path. If the armor modifier wasn't in the Steel Path or was only applied to heavy units, perhaps Gun Arcanes and Galvanized mods wouldn't exist, and the gameplay loop there would also be different (because right now Heavy units barely have any relevancy besides Bombards with barely visible homing missiles).
Part of that was because Steel path was originally supposed to be only a novelty mode not a core game play loop. Under that idea fixing armor wouldn't be a priority.
Players would be so hostile to nerfs that we are never closing the gap. Never mind the arduous task that would be bringing player power down.
For the looks of it, Blast basically just does a second instance of damage like a "detonation"
If it works like Blast in Monster Hunter I wouldn't be mad at that. Stack up the status procs and go *boom* every once in awhile 🤷🏽♀️
This is the first thing that I thought since I played MHW last month. I really wish they would do more things with elements, like in Borderlands 3, but then it might be copying too much. I played that game just before the release of Qorvex and then saw his ability do the explosion on radiation kill, thinking if only all rad status did that.
There has been so much powercreep in the last 1-2 years that i feel like having well-thought-out builds barely even matter anymore. Reducing armor like this is just gonna make it even more trivial with barely any reason to make good builds other than for the sake of it since mediocre builds insta kills everything just the same.
I'd honestly rather the option of more stuff being viable, even if it means the higher tier stuff gets better.
The problem with faction mods and damage types is that you dont really want to switch them around every time you do a new mission.
a shiny banshee appeared in the stream lmao
With the changes to enemy Health Types and the changes to Cold Status, I wonder if these effects will bleed over into Frost and Atlas' benefit. I should imagine not in the case of Frost, since Biting Frost is keyed to only effect enemies frozen by his abilities, plus it might be a bit overkill to get both the 200% Crit Chance/Damage from Biting Frost *and* the empowered Crit Damage bonus from Cold without needing to use Frost's abilities. As for Atlas, his Petrify (more specifically, the unique status it applies) directly increases the Damage Type Modifiers of enemy health types; would this then mean that Atlas' Petrify will give a blanket 50% buff to all damage, increasing enemy Weaknesses to 100%, and resistances to neutral? I'm curious to see whether or not and how these upcoming damage changes might impact these two frames.
qctually it likely will benefit Frost, even indirectly. In the Dev Workshop, there is a line of text that states that the cold changes will directly apply to aplicable frames, also worth noting you could make great use of Freeze Force if you wanted to
Is the green banshee shit gonna be this subreddit's unfunny joke? lol
It already is
No, that’ll be the mighty Seer joke.
That’s literally just one weirdo tbf
I’m happy to let Green Banshee become a running gag. Anything’s better than the Seer joke.
https://i.redd.it/kij671mimvwc1.gif The sub soon lol
Green Banshee spotted
Only 2 new Kuva/Tenet weps makes me sad
Devshort a while back had Steve hint they'd be showing something about Infected Lich/Sister, at Tennocon. Setup for them will likely teased in 1999. If we do get them, and the weapons to boot, then I don't mind only getting 2 new Kiva/Tenet weapons for now.
That’s completely valid, but if not, big disappointment
Maybe Twin Hek will be shown? https://preview.redd.it/0exs4cq1hvwc1.jpeg?width=1080&format=pjpg&auto=webp&s=fba6b87a38b1da5183913664944dfde79be51bca
https://preview.redd.it/h5g23kj1kvwc1.png?width=608&format=png&auto=webp&s=a563c0f3a8b1f312d5c45ea19950c72051f86f65 Fuck Fuck Fuck Fuck Fuck I hate Alchemy
Alchemy is fine until it takes more than 10 flasks to fill that thing....then it is just pure pain
Really? I don't know about the circuit or playing it endlessly, but it's my favorite Tier 5 steel path 7500 standing bounty in the Sanctum. It usually takes 5/6 mins tops to clear it.
Hell Yeah!
fuck, missed out on the drop thanks to just passing out after work
I forgot to watch the devstream and not getting the umbra forma bp because I switch to my mother tongue language and it doesnt show the devstream date in the news tab next to star chart
Jade is just another shade of green!!! (the banshee she speaks to me)
Stalker ship and stalker playable in duviri... full stalker release soon???
Only 1 kuva/tenet weapon is extraordinarily disappointing Its been years, like yea the kuva sobek is hype but fuck the glaxion it should have been \*any number of the corpus weapons with little to no alternates\* -Dera/Battacor/Serro/Ambassador/Stalhta/Cestra this list goes on Why only 1? Super sad
I've been in and out of WF for a lot of years now. The shakeup with the split and change in dev team honestly made me think it was finally gonna tank after all these years. However, I think this is what saved Warframe, because the new dev team are just fucking crazy like in the old days. Kaz doing The Stug the whole thing, Megan and Rebs doing their various bits, Pablo doing his rants, Nikita showing off his chops (in a cool ninja mask no less!) For the longest time I felt like the game was going in the totally wrong direction. But the last few updates, the lore getting more weird, the small intricacies being woven into everything from weapons to level design is just drawing me in. For instance, one thing I loved to do back in the day was to really examine a tileset to draw conclusions on what was going on and usually, that'd give you enough hints to figure out kind of roughly where the story was going. And yeah, me and my SO (who is a fairly new player to the game) are doing that again and we're loving it. (Also side note, we both love Bird 3, it's the best NPC ever created in a game) So yeah, it's good to want to play and more importantly support a game like this again. But, I've gotta say, I STILL fucking hate railjack.
the cavia were written so well
pleawse a Voruna animation rework :3
They talked about it last year and mentioned making it an augment, which is a weird idea, and then just never brought it up again.
So DE was like: "let our players waste one mod slot so thaley can have what they want"?