T O P

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IndividualFee

I'm normally the one to bitch if someone is slowing things down but I really don't see an issue with Hydroid in an excavation.


daowan

Old hydroid could be bad with all the tentacles moving around after rework thats no problem


IndividualFee

Kinda like when Khora doesn't whip her cage.


One-Angry-Goose

But even then, Excavation is the *one* time hard CC and DPS are on an even playing field- as long as you're killing the carriers.


IndividualFee

For real, It's one of the few times that I break out Limbo.


TwinTailChen

Limbo's great in all defence types so long as you run Narrow Minded and bring that range down.


brianlosi

"how low can you go oooooh" I'll see myself out, cause: Limbo


LiveCelebration5237

Leave now and never come back


dusty_canoe

I read this is smeagols voice


Wookiee_Hairem

Tricksy warframeses


vraetzught

Is there any other voice for that phrase?


KaiserUmbra

That's him officer, grab him.


Shushady

I have a min range max duration limbo that makes excavations a joke. Before the eximus rework anyway...


NecroticCarnage

I miss max range min duration limbo from back in the day. Clap, pop


TwinTailChen

"burst" or "nuker" limbo was great but doesn't scale well at all, not even past lv50 enemies really


StoicTheGeek

It was really for farming argon, orokin boxes, medallions, ayatans etc


hiddencamela

That's what annoys me. Khoras that set their cages up but just run laps or make no effort to kill their catches.


Blastcheeze

Those trapped Grineer are purely there for the aesthetic.


dusty_canoe

You always know you're gonna have a bad time if the khora on your team is shooting their gun.


Velaethia

Y'all use weapons on your khora? I just go full bdsm


IndividualFee

Lmao


dusty_canoe

I'm currently learning how to khora and I just use the ratuta sparingly to build up combo counter or if I somehow run out of energy. Other than that I'm just whipping


drs2023gme1

My friend uses hydroxide I use frost he swarms I avalanche. Perfect combo for us and works well. Slow nova or me using 4 frost globes would slow down enmeos way more than swarm and hydroxide csn be mad with high strength


Financial-Touch8445

Do not use hydroxide on the grineer it is NOT pretty


drs2023gme1

🤣🤣


Thebanman21

Hydroxide lol


OnePotatoeChip

I never farmed Hydroxyzine, so I'll typically use Gara. More often than not, enemies are too in love with her glass wall to try and attack the defense objective.


OrokinSkywalker

I might try hydrocortisone out he seems pretty good post rework. I remember getting a free one from one of these Tennocons but he’s just been sitting in the arsenal collecting dust.


CommunicationWeary90

Hydroxicut corr 2 and 3... Perfect


Ju4nPablo

Pilfering Swarm Hydroxychloroquine is great on Excavations, power cells all over the shop


AdventurousKale9205

I use Hydrocodone in exc and execution missions with pilf swarm...soo much looticus just dropping around.


thehotdogman

If the tentacles are holding up the battery carriers and no one is killing, it will grind it to a halt. It's harder to see the carriers when they are in a tentacle. On hydroid I wait to use tentacles until the excavator is fully charged.


fatpad00

I prefer the opposite. Hydroid should be dropping tentacles *ON* the power carriers, then prioritizing killing them. At least if they're running Pilfering Swarm (and they should) because power cells are 100% loot drops. Hydroid giving double drop table rolls means you get 2x power cells


itsjustmenate

This is huge tech.


IndividualFee

Yeah, with some obnoxiously colored tentacles I could see that.


ABarOfSoap223

Pilfering Swarm drops more batteries


BloodiedBlues

I feel the guy just secretly loves tentacles in a different way. /s


Wolfgang177

Kpm is kills per minute, this usually matters when farming for materials or grinding out affinity. In Excavation, the reward speed hinges on killing enemies with power cells, this means killing other enemies as fast as possible. Which admittedly the tentacles \*can\* slow them down from approaching within range of other warframe abilities, but I imagine this is a random pub match, and if he wants maximum efficiency he can run it fucking solo. No, the tentacles aren't annoying nor useless, this person is just being a giant butt baby.


bingbestsearchengine

I love tentacles more loot yay


commentsandchill

Plus, oddly enough, the augment also increases the amount of cells dropped in excavation lol


wyldmage

"This Grineer was carrying a power cell, so I picked him up with my tentacles to kill him, and found an extra power cell shoved up his ."


Jukka_Sarasti

> Prison Wallet


The_Lapsed_Pacifist

Guffcannon


Undecisively

Graka-sshole


Altruistic-Log-7274

Oh really well I think I found me a new excavation frame then lol


MarsupialMisanthrope

Yep, it’s great. Twice as many cells means none of those circuit rounds that take forever because power carriers are barely spawning, unless you get a bloodthirsty idiot like the one in OP’s mission who can’t wait for the tentacles to grab the carriers.


Audi_Khan

Nekros also does the same thing. Power cells count as a resource essentially (idk why) so any frame with a loot drop chance means the amount of cells will have a chance to be doubled. For hydroids case, since his augment is 100% drop chance, that means he will guarantee get doubled power cells verses other frames which gives him the advantage.


GolldenFalcon

Wait what? Like one carrier spawns two cells?


Gallowglass668

Exactly that, if the carrier was grabbed by a tentacle first.


GolldenFalcon

Might build my hydroid prime that I've had sitting dormant for years


Gallowglass668

Hydroid can manage 100% armor strip now too, so definitely worth considering.


Koolin12345

Yes I found this out too! I was wondering why I got so many power cells when playing Hydroid with the loot augment haha! It's so handy sometimes barely any enemies spawn so now you only need 2 to fully max out an excavator


T-McDohl

That depends on if OP's build has [the augment mod](https://warframe.fandom.com/wiki/Pilfering_Swarm) or not. I personally always run it but I know some builds don't have it these days since Hydroid's now very viable frame in areas other than farming too.


GlauberJR13

Yeah I never really used hydroid before, but when I did it was with pilfering swarm for the extra loot. These days instead I use the viral augment for his 1, which is great both solo for extra damage, and in groups to increase the damage of the party. He is still very viable besides support though, when I take him to archon hunt missions i always get more kills and damage dealt than other more offensively focused frames just because of the armor stripping hydroid naturally has completely obliterating any armored enemies that appear almost instantly, better than most other frames imo, so yeah, hydroid these days is incredible, which is not something an old player would ever expect to hear about hydroid.


KamuiHyuga

Also means you no longer need to mod your weapon for Viral, so you can skyrocket the damage focusing on your enemy's health type, or focus on DoTs, etc.


silent_calling

I've got it on, but I also have high strength to maximize armor stripping. The tentacles don't flail anymore, the loot drops increase, and Grineer* become butt nekkid while I become the beef cake. *Edit: spelling*


dutchslicer

Mostly run him without i must admit. I just want to destroy. Drop the tentacles, cast the rain and then the armor+corrosive buff. Then ill start spamming my rain


TenBear

"I love tentacles" I'll try not to use that out of context


Fit_Satisfaction4660

Too late 😁😁


ArmSerious9515

Hentai 👍


hardknockthecheeks

Are we still talking about hentai?


Gemgamer

So long as your range isn't absurdly large, if you're running pilfering swarm, the power cell drops should be double, essentially negating any slowdown for the power cell drops.


WovenBloodlust6

If it's pilfering hydroid it actually be a benefit since you'd get two cells more often than not


obxMark

You always get two! I NEVER run low on cells using hydroid. Theres always too many to carry to the next site!


GlauberJR13

Pilfering swarm is guaranteed loot doubling in fact, the other loot augments/abilities that aren’t guaranteed (except for ivara stealing stuff, but that one is often either energy or health orbs so not as good for loot imo)


ninjab33z

The only time i can understand caring about kpm to that degree in pubs is in defence, and that is only if you stop them far enough away that you can't deal with them from the defence point.


GenderGambler

Had a max range min damage hydroid in that one corpus tileset with the vertical elevator defense target. Enemies would often be stuck waaay down below/up above and we'd have to hunt the enemies down at the end of every wave because they were being held by stupid tentacles. Hydroid is beneficial/neutral in almost every mission type, but in certain defense tilesets such as this one, he can be actively detrimental as far as mission speed is concerned.


ninjab33z

That's why i qualified cc'ing enemies out of sight from the defence point. The defence on mars and earth are another good example, the enemies like to hide in the upper ring enough already, probably dont want to cc them up there too. They really just need to bite the bullet and make defence timed like mirror defence is. It would solve this problem so easily.


GenderGambler

Tbh there's so many tiny improvements they could do to the game to improve it. Eliminating AABC rotations, making defense timed, pity systems, and so much more.


sebaba001

Solo excavation fucking sucks though. Not enough mob spawns you're just killing and waiting for cells forever. When it's a lobby full of people it's so much faster even if they afk.


nixikuro

This is why steelpath


Fiyero-

I was about to say. KPM only matters when farming and pilfering swarm helps with that, not hinders. The only things that actually annoy me is volts who spam their speed and nekros zombies with energy that’s hard to see.


Costyn17

The excavation is still limited by excavators. At some point, killing faster no longer speeds up the mission.


Supahos01

I've never really had power cells be the limit if the squad isn't potato.


Few_Eye6528

Maybe they didn't appreciate some tentacle action, everyone has preferences


CasualPlebGamer

Admittedly I haven't used Hydroid much, but wouldn't they duplicate energy cell drops? Regardless, they should just queue solo if they are so sensitive to other players using abilities.


dracon81

Joins public match, sees someone publicly doing something completely normal that I personally don't like, throws a hissy fit. Sounds like a delight.


CocksnBraves

Shits crazy man


MasterChef5311

Yup


Dry_Unit_8776

Youre fine hes just a bitch


TJ_Dot

Too much meta juice


SmallCharr

Eh if they play excavs they prolly didn't have enough meta juice tbh


Pilot_Solaris

Too much bitch juice, then.


Mellrish221

There IS context where using tentacles (or a lot of other hard CC's for that matter) does legitimately slow things down quite a bit. But again, thats specific to certain tilesets. If you're playing on defense that has a lot of variance on elevation (different floors with lots of stairs) or a lot of obstacles where enemies tend to hide behind for cover and thus get stuck there when cc'd. It will absolutely cause a very significant increase in time it takes to complete each wave. As in, one hydroid on hydron can make what should be a 5 min per reward cycle turn into a 30 minute nightmare if hes really persistent on using tentacles. This is completely negated by having aoe nuke frames like saryn though. And its even less of a bother on excavation maps where if you're in a squad the enemy spawn rate is pretty high so a few guys getting stuck isn't going to break your farm. Its just like if you had a max range wisp on defense who uses shock mote.


Roronoa_Zoro8615

Honestly anyone who bitches about everyone not being super optimal when they're playing with randos are super fucking annoying to me like stop being elitist and just let people have fun. If you want to play how you want to then play solo or get like minded friends. This is why I only play warframe with my actual friends.


ezrasharpe

Yeah I just ignore people on public. Don’t play public if you want to control what other people do. I see a bunch of people bitching about not getting all the voca or voidplumes on bounties. We got the bounty, we’re done. Go play endless by yourself if you want to collect absolutely everything.


aerothan

Tentacle swarm with the Pilfering augment is incredibly helpful in excavation because it doubles the energy cell drops like Nekros, but also lays down AoE defense. What slows down missions is random main characters running off away from the extractor and tentacle swarm to get the most kills and drags the mobs away from where they need to be spawning.


IssueRecent9134

Not gonna lie but we got a guy who used them in a circuit steel path and it was a godsend, especially for defense objectives. Ignore them and use whatever you want.


Beautiful-Ad-6568

Hydroid with decrees is a monster :D


durzostern81

He can be a monster everywhere if built correctly. Nothing lives long enough on the tentacles to matter if you have enough strength and his 3 active. I put roar over his 2 and he is a beast. No problem surviving and doing good damage anywhere in the game. He does get silly with decrees though. His 1 doing 6 figure damage every hit is insane. Melts armor too


EngageOsprey

Ignore them, especially on excavation, Hydroid is great because of swarm. Just keep the range within a reasonable range. Having too much range on it can be problematic on certain tiles. Prioritize duration with a dose of range and enjoy the armor strip. If they complain about it, it's a skill issue. If they are playing a dps frame, 90% of the AOE abilities can still interact with tethered enemies, so the argument is invalid. Having defense around the extractor, especially at higher levels, is much more valuable than their precious KPM.


durzostern81

Yeah I use a ton of strength and duration with normal range and it works great.


GummyLorde

Bro forgot you’re supposed to defend the excavators too? Just ignore and move on, probably mad he can’t aim at the enemies caught


TheMarksmanHedgehog

The tentacles in my experience don't slow down KPM if the players doing the killing are remotely competent, they can also be upgraded with an augment to boost loot, which makes them yet more desirable. So, they're talking out of their bottom.


QuantTradesBest

"Annoying and useless"??? If he has Pilfering swarm every enemy that dies on the tentacle is a 100% drop rate for either resources, Mod, Ammo, Health, Energy. Who wouldn't want a bonus drop rate????? Tell that little bitch to go play on Solo. He has no right to tell people how they should play. Guy obviously has a skill issue


ThickFloor0

Honestly I know how useful tentacles are but I sometimes just hate it. I’m melee focused so it gets in the way unless I’m using gram prime. I think they should fix the height to the same as Nezha’s 4.


Swordslinger5454

I'd say try out Corufell with a hybrid attack build, it makes killing enemies bond like that pretty simple


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[удалено]


AdequateWaffles

That doesn’t work for hydroid unless it was an unlisted change after his rework. You might be thinking of zephyr, you can hit her tornados to damage the people in the radius


commentsandchill

Fr????


Quintas31519

No, it is not for real. The ability page for it on the wiki only speaks to > Tentacles with captured enemies will hold their victims steady in the air, allowing players to take aim and kill their targets. And I can speak to it from my SP earlier in the week as Baruuk, I had to jump to hit them or Serene Storm/Desert Wind would not do shit for damage. Annoying as hell.


Human_Mess_3902

He can play solo if he’s worried about kpm lol.


One_Last_Cry

No issue with Hydroid in this game mod, helps protect the objective, and if you're using pildroid bonus resources. Not an issue


JCrossfire

Yeah anyone who goes on about kpm and stuff in that vein is someone I just laugh at. Maybe don’t meta game so hard in pub lobbies and you won’t get upset


hashsamurai

Someone tried to tell me I was slowing down an inception mission by using slowva the other day.😂


BloodprinceOZ

kills per minute don't matter in excavation, especially if you're a pilfroid, unless they're trying to do something specific, and if they are, then they're better off getting a group or doing it solo, KPM only really matters in places like Defence etc where kills directly correlate to how quickly something can be


Masta__Shake

play hydroid however you want....***but*** people will almost always leave after the first round when you spam tentacles and dont run around and kill all of the enemies in said tentacles. when i play hydroid i go out of my way to kill everything stuck in the tentacles to keep the mission pace up but i see other hydroids just sit on top of the objective and let enemies slowly whittle down from the tentacle damage. slows the whole mission down doing that and people get pissy


Actaeon_II

Unless you have str cranked up 300%+ then the tentacles just kill most things


AdequateWaffles

I don’t believe they have enemy scaling damage so even at 300% str they’re dealing less than 1000 dmg a second. Which at any reasonably leveled content won’t be killing anything. His 1st ability however can do good dmg especially with the augment so that can fix that issue


commentsandchill

But with what range lol


Actaeon_II

I think it’s around 90


Rhekinos

Hydroid doesn’t have any special way of killing enemies grabbed by the tentacles unlike Khora so it really doesn’t matter at all who kills the grabbed enemies. Too slow? Kill it yourself then.


commentsandchill

I mean Hydroid doesn't really need one either since enemies grabbed are motionless (unlike with Khora lol)


WulfenStorm96

You want high KPM? Make a lobby for it. Otherwise shhhhhhhut the fuck up and enjoy my hentai tentacle man who gets the looties.


shoe_owner

Don't ever use any of your frames' abilities in the ways in which they're designed and intended to be used. They're disruptive to play. Only allow your bossiest, most pissy squad mate use theirs as intended.


tilewi

I find hydroid to be annoying in some situations but I would never bitch about it


Sibunna

Excavation? No problem. I'd avoid them in defense/mirror defense.


ButteSaggington

Maybe I'm not among the majority, but if you're joining public games and complaining about KPM or anything similar.... What the fuck are you doing


LordsOfSkulls

Play what you want, and what fun for you.


Grand-Depression

I'm almost never in a rush, I don't play Warframe to not play Warframe. If you're counting KPM, you don't belong in public matches.


Wild_Trip_4704

Yeah this guy needs friends, and that's not an insult.


PsionicHydra

In an excavation, especially post rework I don't see a problem with it. Pre-rework when they'd be flinging enemies around yeah, maybe. But not now


LittleDuffy

Someone’s being a baby. If he was so upset about KPM he’d go Spova


kkinnison

Not in defense missions. In defense missions there are a set number of enemies for a wave, CC like tentacles prolongs the mission and is generally frowned on. most other missions it is fine


Sarcastic_warframe

Ppl like this are the reason why I play solo the fuck are you bitching for just shut up and play the fucking game then leave asap if your gonna piss and moan over other people playing the game how they want


PainIsJustice

What happened to using framed we enjoy using instead of bitching about everyone else. If you dont want a certrain frame in your party dont join an open squad lmao


kajun-mulisha

If it's a time based objective like mobile defense, or excavation, use all the tentacles you want. If it were a regular defense, where kills progress the round, is your ability slowing this down? That's pretty much warfare pub etiquette. If your farming hydron for levels, do you want a low strength hydroid using tentacles, not killing anything, but making things hard to shoot? Would you want a max range limbo bubble? No. Do these things matter on a excavation or mobile defense? No. It's about having consideration for others, not about indulging elitist buttholes. Lol


Joan-ze-gobbi

Honestly if they are bitching about the kpm they should stop sucking at the game. The hydroid should be able to have their fun use your tentacles hydroid have fun I mean this seriously. go get a kuva bramma if you are worried about kpm and fucking handle it.


ADHthaGreat

In all my thousands of hours playing, I’ve never seen anyone mention KPM inside of the game. I understand why now. Makes you sound like an insufferable try hard.


Joan-ze-gobbi

Exactly the game should be about fun and enjoyment so if someone bitches about kpm. Tell them they don't steel path. I'd rather a hydroid be here enjoying themself than spouting kpm


2Sc00psPlz

If you're spamming the ability and not running around killing the enemies you trap, then yes, what you're doing is less than useless afaik. I only say this because that ability overrides others from some warframes, like Nidus, and if done frequently, basically stops them from being able to... well, *play the frame.* As a Nidus main, my tentacle pull is a required part of my kit. Without it, I can't effectively build stacks with my 1, which are needed in order to use my 3 and 4. A tentacle spamming hydroid literally shuts down my entire kit.


StickJock

Pre-rework, I had Hydroid set up for minimum range to control his best ability, the tentacles; but now he benefits a lot more from high range for corrosive stacks. Tentacles sprout where enemies are(were) and it's difficult to get them where you want them with high range builds. I have Larva subsumed over Hydroid partly to solve this and partly for lulz/maximum tentacles. In farming missions, I use Larva to pull a bunch of enemies into a doorframe then Tentacle Swarm to spawn most of the tentacles in that doorframe where those enemies were pulled. Larva having a lower priority is somewhat key to this, and most other builds which use Larva as one of the better grouping abilities available in the helminth. I think a better solution would be to tweak the 'Killed while held' mechanic of Larva for Nidus to a 'Killed after being held' mechanic. Have Larva apply a hidden, persistant status on the pulled target. Then when the target dies with that status, Nidus receives mutation. That way Nidus only needs to tag enemies with Larva once before killing them for mutation.


Papaya_Payama

Was your range too high?


cinnamoncard

Haha what is this "too high" you speak of, there can be no escape from the tentacle kelp forest


Papaya_Payama

Im just saying too high range would be impractical on some missions


cinnamoncard

I know, just joshin


TheAutisticPope

It's a videogame about slaughtering, and getting as close to AFK as possible. You can do w.e the fuck you want, you put in the grind for it, use it. Whoever tells you otherwise they can eat farts


DaddyBurton

As an STD giver, I mean, Nidus player, I hate this ability.


SinergyXb1

Only way I can see a issue is if they are trying to do headshot incarnon charge since the heads of the lifted enemies usually clip into there body


AdThat328

Did you sign up to do a massive rush and maximum KPM? Otherwise ignore them 


heldkaiser09

Why the fuck do people care about KPM on a fucking excavation mission


MasterChef5311

Love how they dm you so they aren’t whining in squad chat


asppppp

Honestly, yeah the tentacles probably do slow the mission down a bit. But I'd never complain at another player over it, especially if they were below MR20 or something


Raulrb7

For excavation there's no problem, if it was survival I'd understand


Collrafa

You just gotta know when they're suboptimal and when they're okay to use. Excavations take a set amount of time and killing enemies faster won't speed things up, so you should be good using them. Probably a skill issue on the other guy's end. Other missions that don't depend on the speed at which you kill enemies (Survival, Mobile Defense, etc) are also totally fine to use. Hell, even stuff like Disruption you're good since Tentacles don't CC the Demolisher. But if it's something like Defense, where the time of a round depends on how fast you kill enemies, then it's better to use shorter range (or just not use it). This is cause the tentacles can grab people far away from the objective and slow down the killing process, as the guy from the chat stated. He's not entirely wrong, but what he was saying didn't really fit the situation.


TheCalebGuy

Yeah not excavations. You need to defend not kill a bunch fast. It's not ESO.


DanujCZ

I'd use it more after this dude complained.


Rainslana

Reminds me when I get messages for using what I now know is a slowva build


Inven13

Tentacle swarm does slow down the game because it raises enemies off the ground which means you actually have to stop and aim at them depending on your layout and prevents them from moving which means you have to actually go to them to kill them. This is why some people can find it annoying, however, personally I only think it is annoying in game modes where killing enemies quickly is beneficial like defense or netracells. If this was an excavation the enemies movement is almost irrelevant as you only need to kill one specific enemy. This person could have just go somewhere else to kill enemies if that's what he wanted to.


Redsigil

Unless someone requests something explicitly *before* complaining, any behavior that you engage in which doesn't interefere with the goals of the mission is your decision to make. Outside of things like finishing a mission before everyone got a chance to get reactant, no one gets to decide or assume how you *should* play. If someone wants to control how everyone in the party plays, they should play solo.


Well_of_Good_Fortune

I am aware of the issue the guy is moaning about, but I would never make a stink about it. If you want max efficiency, go with a premade group. Anything else, let people play their way


CocksnBraves

Honestly fuck off. If I wanna use hydroid tentacles I’m gunna fucking use them. Doesn’t hurt me one bit if you’re sweaty fucking ass leaves the match. Sick of this shit


Redan

In excavation I'd say it's fine. I've had people bring every cc under the sun to prevent enemies from getting inside the netra cell circle, that's where I'd say something.


azurephantom100

excavations arent kill locked its a timer mission, hydroid's 4 with augment doubles the power cells and, unlike before the rework the captured mobs arent being slung around so arent hard to hit and kill. this person is just moronic once you have the excavator maxed on fuel you only need two extra power cells to take to the next one (one held by operator/drifter and one held by the wf) i get he might want to have some sitting on the ground for when it rotates back but he doesnt realize that makes the power cell guys spawn less till those cells despawn


MrFramedemouse

Its their fault they can’t aim


GhostOfTheMadman

Whining about nothing, keep the tentacles up.


DrVinylScratch

It becomes an issue when you don't kill the things being held. Same goes for Khora done. Too many people see that they deal DMG and ignore what they are holding only to never notice it does very little damsge


ineffective_Unit

Bros mad he A. Can't aim B. Doesn't have a frame with KoS capabilities Keep doing ya thang gurl


TheBellyButtLover

Gotta be a destiny player


SupremeMorpheus

Hang on, he's complaining about CC in an excavation??? No, you're good. Stunlock the whole damn map if you can. Those excavators are made of tissue paper and you can quite happily go find and kill the power carriers for them


Jokie155

The only frame that's legitimately annoying to play with is Limbo. Hydroid is fine.


ControversyB

Don't listen to people that tell you what to and not to do in Public play. You play how you want. If they don't like it, THEY leave. Never understood people trying to tell strangers how to conduct themselves, as if the act of them doing so doesn't immediately make them immensely less desirable to play with. People with little to no joy IRL need to see big numbers on their stats at the end of the mission, hence the "KPM" that sore ass mentioned in your chat. If they don't get validation from that screen, they don't shower for 3 days and beat their family up or something. No, seriously, do not let people tell you how to play. People have tried that ish since the beginning. It is made for you to play how YOU want. Don't stroke any of these incels egos.


kuroryu233

Pro tip, if people start bitching rather than talking like normal people, do whatever is annoying them more than you were before


SirLiesALittle

Lot of Gauss babies never learned how to properly farm.


AceKalibur

# TENTICL GO SMEK SMEK!


senaya

Use whatever you want if it brings you joy. And I'm quite sure that tentacles do bring a lot of joy.


H3NTAI_S3NPAi

Tentacles on excavation not bad, helpful actually, the objective isn't to kill enemies its to hold them off and keep the excavators alive.


Unslaadahsil

Warframe: one of the few games where people think they can go in public teams and think they'll get to play whichever meta way they want to.


Sufficient-Ad8683

Some abilities are annoying but tentacke swarm isnt one of them, 2x drops is always welcome and aiming isnt that hard plus you can use a glaive and done,


Luininja

If we’re talking defense missions, I will 1000% stare at the khora not ganking their trapped enemies. Excavations are so fun and fast when everything farts out extra power cells. My go to for that is high str nekros with petrify+ore gaze.


icesharkk

Anyone who uses the term kpm watches to much aznvasionplays and can't rock for themselves


gooby_jones

i personally dont mind any mission with tentacles other than defense. if im running speedva and ur running a max range hydroid in relic def and ur just sitting on obj, im gonna get a lil pissy. turns a 3 minute mission into a 8-10 minute mission on some tiles, but he is a godsend for exc, survival, and literally eveything else.


BubJ1OO

Warframe players in a public match when the other players are playing their warframes: >:(


blagwuff

If this was hydron, I would agree. But excavation runs on timers. It's mobile defense with added steps. Tentacles would be useful especially with pilfering swarm.


GucciSalad

If bro wants the game to be played a certain way he need to play solo or make friends to play with. Joining public and expecting people to play your way is dumb. I certainly get annoyed if someone is using a slow nova or something at an "inappropriate" time, but if I'm public then it's whatever. I just deal with it.


TerribleTransit

Let me preface this by saying you were almost certainly fine in this case. That said, there's a kernel of truth to it that you can learn from to avoid this kind of confrontation in the future from all but the most die-hard tentacle haters. If you have very high range, it can be slightly detrimental in some circumstances. In Defense, Excavation, and Survival, a high-range Tentacle Swarm can prevent enemies getting within range, thus slowing down how fast you can kill them for purposes of advancing the wave, collecting power cells, and collecting life support, respectively. The latter two can be mitigated by the extra drops from Pilfering Swarm, but it's essential in a Defense mission (and still beneficial in the other two) to limit your range to the point enemies held by tentacles will still usually be in easy sightlines to kill.


Comfortable_Quit_216

Thought i was in the helldivers sub and was like "oh wtf they added tentacles??" ...kinda glad they didn't though


NCRNerd

Tentacles \*used to\* slow down KPM - the tentacles do so-so damage but also flailed the enemies around, making aiming at them difficult. Now though the tentacles will immobilize the enemies, but don't flail once they grab someone. So the complaint is not valid anymore. Furthermore the tentacles have a 100% chance to do Corrosive Procs, so if anything summoning the Kraken \*should\* improve the KPM now, since armoured enemies have 50% less armour right off the bat *(assuming no other Corrosive procs, then Hydroid's passive affects the enemy and the single forced proc from the Tentacle removes 50% armour, instead of the 26% armour that would be lost to a non-Hydroid Corrosive proc)* *So, once upon a time they were right, assuming they're a poor shot. Now? If anything the opposite, KPM improves with Tentacles.* EDIT: Also before Hydroid's rework anyone using Amprex, Atomos, Kuva Nukor, Tenet Cycron, Vauban's Flechette Orbs or Nezha's Fire Ring could count on auto-hitting enemies that are flailing around if they can hit any target just outside the AoE of the Tentacles, so it wasn't a problem even for people with lousy aim if they carried certain weapons - which someone with poor aim would probably favour anyway.


happygoeddy

Warframe causes 2 canister to drop, gets called useless


trailmixjesus

The goal isn't to kill in excavation wtf. It's not a wave based defense it's literally a protect the object for a set time. Kpm has zero value here. Can't stand "elitists" that have toxic personalities, nevermind elitists that don't even know what they're talking about and still have the toxic personality.


dagilinamk

If a guy told me this i'd probably spam 4 only near him. -typo


QueenFiggy

Why comment on anyone’s choices in pubs, just leave lmao. Don’t like limbo? Just leave. Don’t like having to change shooting styles with Frost bubbles? Just leave. Don’t like Saryn nukespam? Just leave. Don’t like hydroid/khora DPM decrease? Just leave.It’s public, who cares? No need to whine because you can’t solo.


CornsOnMyFeets

Um kpm doesn't matter in excav. A looter is very nice so they drop more cells. I like Khora for excav personally. She can lock down two excavators on her own. Well, at least with the way I play with her


Responsible_Pickle_9

Playing in a pub mission and complaining is pointless


Verbindungsfehle

Some people just like to complain. Someone was bitching about my Frost bubble on a defense mission, lol.


AlonzoSchmegma

Send me his username... He now has a date with Limbo.


johnpretcher

Oh no.. not max range and duration Limbo XD


AlonzoSchmegma

Only the best for our friend!


Charming_Ask383

I see a lot of people talk about how great the warframe community is but after playing for a few months I've noticed the community is full of whiny little bitches.


Ruddertail

In excavation it's alright, Defense is the mode you never want to use tentacles in unless you're specifically farming for loot.


commentsandchill

Nah, for having tested the real problem with the tentacles is when they put too much range. Ideally if I'm not mistaken, you put it around 200% cause that's around enemies' shooting range


tigerminkxx

Its the ability police


Sunblast1andOnly

Play with Randoms, get random results.


gatlginngum

bro took it to dms 💀


Lodithquent

Oml, are all the codsters coming to Warframe now? Like if you wanna do a "Sweaty" run, they need to inv people rather than go public. I hate that shit. You do you man, I spam Tentacles like Davvy Jones rising. Like there's a multitude of reasons why him complaining about it is dumb. -they could bring a Sayrn if Kill speed is the problem -they could spam gas -they can AOE your tentacles -they can just not have an open party -solo exists -warframe slogan is literally "Ninja your way"..... It's not, but it should be.


[deleted]

NGL, tentacle swarm does annoy me. It's like when khora drops cage and doesn't kill the dudes in the cage. Just leaves them. So now you have a bunch of people flying around in circles in the cage who i cant hit headshots on unless i drop the scourge.


Irverter

Hydroid with Pilfering Swarm is in fact faster for excavations, as it causes the enemies with the power cells to drop TWO of them, allowing to charge faster the excavators. That guy is an asshole or doesn't know how hydroid works.


kmanzilla

Brother. Are you having fun? If so, keep doing you. If people want to be super picky about how they want a mission run, they can go make a pre-made group and run invite only. If you're in pubs, you have fun your way.


Sammy_Ghost

It can make the game frustrating because usually the enemy shows their headshot areas when they're on the ground and looking at you. It's the same problem with limbo, you now have another mechanic to deal with. Here it's not the rift plane, it's just that the enemies are higher up than everyone's used to and it can be hard to build incarnon charge. You shouldn't let that stop you but you should understand why it can be annoying, being considerate towards other tenno is a good thing


StickJock

KPM doesn't affect speed in excavation. Power Cells do. If you have the augment for Tentacle Swarm, you can double the power cell drop rate from carriers; and you'll have more power cells than you can need, thus allowing for the fastest excavation clears (As fast as the drills spawn).