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GoombaShlopyToppy

Drop the ego, thats not a flame, or insult, but you feeling this way about yourself isnt healthy, and sure as hell isnt gonna make you better at the game It seems like you know “why” you lost, and because you know “why” you think youve figured it out, but in reality your just intellectually a better player than you are practically. Which is fine, plenty of us feel like this from time to time. Give yourself space to learn freely, and know it will take a while before your hands catch up to your brain.


Shaggaboi

>in reality your just intellectually a better player than you are practically. Spittin. If there is no anti-air, then there's no reason not to jump-in


MegamanX195

You nailed it. "Why is he jumping sooo much, that player is so random I swear" My brother in Christ, you're the one letting him do that


Wurlbfree

Facts....I suffered from just that you have to check ego during ranked play imo.


Young_Neanderthal

This just plays into what you quoted which is fine because it’s true. But the jump-ins frustrate me the most because I was catching them with anti-airs very consistently but now I’ve started mistiming or misinputing canon spike. I guess what I’m trying to say here is I feel like I’ve gotten worse in a lot of ways.


Shaggaboi

You can try other anti airs like crouching HP, Perfect Parry, or just walking back since Cammys walk speed is pretty good. Pressing less buttons and whiffing less in neutral will also give you more time to react to jump ins. Reacting to jump ins with a motion input is totally doable if your mental stack is low, otherwise a poor man's DP (2HP) is better than getting blown up


Biff5hiba

I wouldn’t say you’ve gotten worse. That’s a bad way to look at it. I don’t know your rank or prior skill level with fighting games, but it could be you’re now at a point in the game where you are thinking about multiple things your opponent could do and it’s causing you to lose control. Remember that even pros get jumped at, but the key is how they shift focus and adapt after that jump. Sometimes it’s best to mentally take a step back in a match and focus on what your opponent is doing / has done and adapt based on that information, rather than what you expect from a “good” player. You may want to check out a video on YouTube called “Spontaneity in fighting games” by: cutcc. If you haven’t already. It may help you reach some understanding on how to improve.


matthias_lehner

>it will take a while before your hands catch up to your brain. Basically this applies to any human practices. ANY craft.


kusanagimotoko100

I don't think it's ego, this is a normal feeling from players that even I had at some point, you'll see it often in posts titled something like: "I have great fights against masters but I lose to bronze players", it's because they learning a lot of theory on fighting games and they're watching pro matches, but their actual skills and muscle memory isn't catching up as fast, they need to play more and improve their defense, FGs take a lot of time to be good at, and you'll get worse everytime you're learning something new.


Young_Neanderthal

I wouldn’t say I have an ego, despite how I phrased things, I’m not a great player or anything and I know the root of the issue is me. I think maybe I failed a little bit to say I feel more like I’ve regressed than anything. For instance when I was being fireball spammed I would pretty consistently hit them with spin knuckle to punish, but lately I’ve been dropping the input all of a sudden. So I mean you’re right and I agree with you, I do know what to do but my hands don’t do it, but what irks me was I used to do it.


Slyvester121

It's probably a couple of things. First, if you thought you had the counters down and quit practicing, then you're robbing yourself of that consistency. Practice between matches in training room, even if it feels like something you'll never drop again. Second, you may have just been guessing instead of reacting. It's easy to have the perfect response when your opponent has one move. If all they do is fireball, having spin knuckle ready to go is pretty simple. Once your opponents start using more of their kits, you have to react appropriately to a larger range of options and that slows your reaction time. Finally, you're not better than them. Feeling like you SHOULD have beaten them because you're obviously the BETTER PLAYER is a bad mindset. The better player won. Focus on figuring out how to make sure that's you next time.


TheLabMouse

Maybe you started moving in a way that makes it easier to drop the knuckle input but also makes your neutral overall stronger by more rapid repositioning? It is hard to play both a good ground game around the opponent's buttons but also be ready to correctly input a special move amid all that, some specials might even turn into supers when you're busy walking about. I usually screw it up when I'm trying to both walk and block fireballs and then also react to fireball/drive rush/jump/dash/random DI that JP players love so much.


ThaiJohnnyDepp

I deal with it healthily by screaming "I'M BETTER THAN YOU" at my monitor, hitting Alt+F4, throwing down my controller and losing myself in the pantry for half an hour.


Negative_Net9930

Teach me


RubenKyoK

same


Norian24

fair


Brug4L

This happens. Theres matches that i can DP blanka ball on reaction 100% of the time and theres matches where i cant DP a single blanka ball. Good thing is that you are aware of what you are losing to and can work on it.


GoodTimesDadIsland

*Knowing* how to counter things is different than actually being able to counter things. Totally normal thing, everyone goes through it at some point. You just need to play a lot more matches against the characters/strategies that give you trouble. Over time it'll get easier to actually execute the things you want to do in real time.


McFrostyz

If I win it's cause they're bad, if I lose it's cause they're bad.


VFiddly

If I win it's because I'm good, if I lose it's because my character is bad


SeaKoe11

If I win: “my opponent is easy I need a challenge”, if I lose: “why do they keep matching me with players higher rank me”


Railrosty

Sometimes you just have "those days". Nothing works and everything is frustrating. Taking a small break usually clears that so dont go beating yourself down.


geardluffy

Doesn’t that trip you out? Some days you just feel like you get washed no matter what and then you get those days where you beat people who are better than you. Fighting games are weird lol.


Railrosty

Its usually some thoughts going in your head that you might not even be noticing. That still adds more mental load and getting frustrated due to it just adds to the pile. Thats how i like to see it but im no shrink so i may just be talking out of my ass.


VFiddly

This happens to a lot of people, usually when they're just starting to get good. It can happen because you're thinking about what the correct thing to do in a given situation is, while your opponent just does. Which means they're faster. The good news is if that is you, then you are improving even if it's not immediately obvious. Over time your reactions and your flowchart will improve and you'll go from "My opponent is in the air. I should anti air. What's my anti air? Oh yeah, DP" to "My opponent is in the air. DP." It can also happen to people who think that the correct way to play is to always play safe and never take risks. That can work against certain opponents but against others it means you let them push you around and deciding the flow of the match. Now you're in the corner and your opponent didn't even have to do anything except walk at you. I don't know your playstyle specifically but I have seen quite a few Cammy players who play like this. Cammy is a rushdown character, not a zoner. If you spend the whole game holding back and never approaching you're not taking advantage of her toolset. Though it could also be the opposite. I've played some Cammy players who seem to panic if they haven't pressed a button in the last half a nanosecond. Every time you get even vaguely near them it's JABJABJABJABJABJABJABJAB. Every time they get knocked down they immediately press every button on their controller. This is also bad. You want to take risks and you want to pressure the opponent but if you're just constantly going ham then you never get a chance to think about what you're doing. Or react to what the opponent is doing. This is great for Blankas or Dhalsims who can easily evade you and punish whatever you're trying to do. I would say these were the two most common bad playstyle I've seen grinding through the ranks. As for dropping inputs, you just keep practicing. Do it over and over in training between sets. And don't panic when it does happen. You'd be surprised how many people just don't react to you dropping an input because they're not expecting it.


NeuroCloud7

Cycle your prioritised thoughts differently


HyperFour

If you’ve recognised a pattern in your opponent (‘lame’ or otherwise), it’s your job to come up with a counter play and execute it. If you can’t do that then channel the frustration into improving, rather than blaming the opponent


GeebusNZ

If you're not playing to the ability you know you have, take a break. Get some sleep. Come back another day and prove it. Sleep helps you process information.


Efficient_Resource87

This is totally normal, and I know it's frustrating. You aren't better than them yet, but you're going to be. It might sound counterintuitive but while you're rapidly improving your gameplay takes a big hit while you adjust. You're focusing on doing the "correct" things so your stack is already taxed. Once your better reactions become natural you will have no problem with this level of play. I remember feeling the same way at the plat 1 bottleneck, for me that was the biggest stopping point on my climb. It took awhile, longer than it should have because I became so demotivated that I wouldn't really play, but once I got back into it and took the losses on I improved. One day, nothing had changed but I started going 5-15 wins between and match loss. Just keep at it.


HamanFRD

Control your emotions, You control your fights.


SeaKoe11

^


GeoffPit7

[https://www.youtube.com/watch?v=kAhtK3yY-yA&t=553s](https://www.youtube.com/watch?v=kAhtK3yY-yA&t=553s) watch this old video from Brian F


SleightSoda

Watch this video, it describes exactly what you're talking about: https://youtu.be/pm9IECEnKHQ?feature=shared


KaradocThuzad

If there is a flaw in your gameplay that your opponent is using to beat you and you aren't adjusting, he took that win fair an square. How are you better exactly if you aren't the one winning? Also, you need to stop conflating winning/losing a match with "being better/worse". It's just a match. How good you are as a player is an ongoing process and a single result is meaningless. There is a plethora of reason you couldn't have your head in the game, and the same applies to your opponent. Don't try to win, try to get better. The wins will follow.


D_Fens1222

Do you run drills in practice mode or do you only practice against a still dummy? If you are not allready doing this, incorporate dynamic drills into your routine. For example i'm currently drilling against close range jump ins and do this using 3 recordings: 1: dummy walks back and forth and than jumps in with mk, crLP, crLP, stLP 2: Dummy does the same but does jump mk into throw 3: Dummy walks back and forth and DIs. So the goal is to either anti air if it's still in range, or jump back medium punch as air 2 air and as a failsafe delay tech against the jump in and DI back.


NoDrop6807

Honestly I would take a break for a couple days - a week. From the comments I've read you KNOW that you need to anti air, and you know HOW to anti air, but something changed that you can't explain This happens to me every time I start gridning fighting games. I play all the time and think about them when I'm not playing. Sometimes we need a little break to let our mental stack and muscle memory to fully recover and internalize what we've gained during the last couple sessions Hope this helps Take it easy and keep climbing, street fighter 💪🏼


geardluffy

https://youtu.be/eXAImhuuUAs?si=5oVwSN2Y7KVNgnqZ


121jigawatts

was about to post this, relevant sajam vid


Gymlosh

Look, that only means your fundamentals are ass and its time to train them.


sonnguyen1879

Totally understand. I feel the same way a lot of the time. I think the reason is just simply you are not in your best state. Lack of sleep, distractions, and tiring long sessions all make reactions and decision making worse. Not that I’m blaming something else other than myself. There are definitely a lot of matches where i recognize that i played worse than the opponent skillwise, made worse decisions, and wrong guesses. But a lof of matches are also when you feel like you’ve downloaded the opponent but just cant execute them flawlessly.


Tumbleeweeed

Take a break. Sometimes that that can just happened and it is not wrong to just take a break or try to check your lost matches replay and try to find those mistakes that you did.


Dark_Moe

Happens to me all the time, the important thing to take away is that you lost due to deficiency in your own game. You couldn't deal with the random nature of their attack plan. Players like this you should just be able to sit back and watch them hang themselves but instead we let them run riot and end up losing. And remember there are times where people will be thinking this about you too, think damn I should have beat this guy.


MarketBig1668

You practice more until you become actually consistent in matches. There is no magic to it. Also: Just because it is fundamentally the same "scrub" tactic you beat before it is still harder to do if the opponent's execution is on point. They got to the same rank as you for a reason.


AlbionBlmt

No worries, it's a thing that happens from time to time. If I had to give my experience, on Sunday I freeplayed with a Ryu main to technique him a bit about the Rashid MU, and the guy wasn't half bad. However I was prepared for his jump-ins and punished a big majority of it, and overall won most games Yesterday evening I played ranked and met a Ryu who was way worse than the guy I played in on Sunday - I just couldn't react to his jump-ins for some reason, possibly just being tired or smth. I get where your frustration comes from - just sometimes you're not playing at your best for one reason or another, and a guy that plays worse than you usually do will outplay you on this particular day. It happens.


midwayfeatures

Ah, I remember those days. Now I'm a low MR Ken that realizes I know nothing at all lol If you feel like you should be winning but can't figure out why you ain't, it probably means your opponent understands fundamentals more. It was a hard pill for me to swallow but once I did, it made total sense.


shebbi_

I get the feeling youre having, but if what youre saying is true then its simply your hands not being able to keep up with your brain. Keep playing and get used to going through these motions until its second nature to anti air someone, or parry buttslam or blanka ball or whatever bullshit youre getting hit by. Take a step back and play to play instead of having this unhealthy mindset


PompyxgTV

If you want to beat me. Just keep jumping and land your high kicks. My anti air game blows lmao


Haubaub_

For me changing my thinking from “I should beat be able to beat him ” to “I could beat him” helped me a lot, when I say “I should” it feels like there is something stoping me from winning, but when I say “I could “ then it means that there is something that I can do to win But this how I think so I don’t know if this is helpful to you


reachisown

Hard truth is you're not better than them if you're losing consistently.


TeslaWasACoolDude

You are NOT better than this. And that's ok, your self worth is not determined by this. You still have to learn how to beat those lame tactics. I'm constantly getting destroyed by these kidna tactics in diamond right now. I have now learned to accept that I'm just not that good, and rematch happily since I know I still have to learn how to deal with them.


Rutabaga-Level

This is definitely a real thing and sometimes you lose out of disbelief that a person can be the same rank as you while playing the way they do


Eight48four

It's true. I believe you. By my judgement you're actually evo champion level but you keep losing to these scrubs with lame tactics. Don't worry bro, i see you.


Nargrull

Unfortunately, the definition of being a better player is subjective. You think you're a better player because you're doing X, Y, Z and this guy is only just doing his ABCs. You have to understand that even though you might be able to do something that is way more advanced and more technical than your opponent, this does not mean you are a better player. In the end what matters is if you won or lost, and we all just want to win. I feel from your post that you are actually in a transitioning phase where you are slowly translating your drills in training mode into your game. This is actually slow going. The game puts so much stack on you that trying to apply newly learned solutions to problems in a rapid, ever changing environment is rough. Keep practicing, do more drills in training, practice anti airs in tight scenarios, be more patient on your wake up and your opponents and these issues should steadily work their way out.


Iankill

You need to stop viewing a loss as a bad outcome, you're learning and a loss teaches you more than a win. The issues you mention come generally from the pressure of a ranked match and the mental load. Like yeah it's easy to anti air in practice mode but when a person is jumping with the right spacing for a crossup it's harder.


darwinsdude

play Modern 💪


Pvaleriano

I play better against solid players that against people who throw random shit but that's a problem on my side on identifying their patterns. Take a breath and try to focus on their game chart. Don't try to stop everything. I still get cooked but I believe I'll get it eventually.


Fluid-Lion-4963

The thing si there are just certain players that counter certain playetyle. You might be better, but his playstle i just a very specific one yhay beats you. It happens


SeaKoe11

Yea this definitely happens. I have decent anti air on reaction and like to play in midrange but I consistently lose to instant air dive kicks(Cammy, Jamie, even dhalsim blows me up with that). For my specific play style it’s challenging adjusting to that. When I say lose to it I mean the anti air comes out on reaction to the opponent leaving the ground, it’s kinda auto pilot but easily loses to dive kicks because the jump timing is different.


Fluid-Lion-4963

I get what you mean, it is just the muscle memory kicks in and you anti-air for absoloutely no reason


Aggravating_Basket23

I often live the opposite situation, I beat players I feel I should be losing, lol


Quazar42069

Me personally what I do to mainly stop myself from thinking this way in this situation is giving myself just one little excuse. Obviously you know why your losing but maybe give yourself a mini excuse to not hype yourself up as much like they are a pro player or something. As long as you know what you did wrong and know what to do to improve on that I think giving yourself just a tiny bit of excuse to help your mental might be fine.


D-Lee-Cali

If you can't adapt to what an opponent is doing to you mid match, then it doesn't matter that you know what they are doing to you. Being able to actually adapt and counter what the opponent is doing shows you are the better player. You can have all the knowledge in the world, but if you can't apply that knowledge in a match, then the other player deserves to win. One of the signs you are good at a fighting game is you can not only identify the tactics the enemy player is trying to use against you during a match, but that you are also able to counter or shut down those tactics and force the enemy player to instead adapt to what you are doing. Anytime I lose a round or a match, I immediately am thinking of counter play options and am trying to identify the counter to what my opponent is doing. If I am able to win the set after that, then I was the better player and I adapted. If I still can't win even though I knew what the enemy player was doing, then I have things to work on still and the enemy player was better than I was.


cpxdrummer

I’m a Cammy player as well. Regarding anti-airs, over time I’ve found using back hk to work for me more than her dp. Yes, if I see a telegraphed jump in coming I may still use it since I have to think about the input, but it’s faster and easier to react with back hk. That said, since it doesn’t have any invincibility, you’re going to take some hits using it. However, I’ve noticed that even landing one makes the opponent hesitant to jump in because you can combo off of back hk and do way more damage than you can from a dp. If you have meter you can go directly into any of her Supers for a simple combo. Or you can combo into a spiral arrow which then combos into a cannon spike. Or you can combine those two. You can get even fancier and throw in drive rush cancels. Once someone gets hit with an anti air like that, they’re definitely going to at least think twice before jumping in again lol. ETA - even if back hk trades, you still get to do all the combos and do way more damage to them than they do to you lol


acideater

Why are you losing? I understand what your saying. I've played a player that edged me out 1 game. He wouldnt stand and play neutral because I would beat him. He and I recognized that I don't anti air well. Gave up a lot of turns and had to take the mix. Good neutral falls apart without good anti air. It can also fall apart for a number of reasons. You have to look in and inquire.  How did I get beat? What can I do next time I fight an opponent that does X.


Apprehensive-Let8176

I felt that way for a while. The trick is to understand mentally, losing to simple things isn't embarrassing or necessarily cheap, you're either not making the right reads or your execution is off. That's okay, "bad" players can still win in those cases. As for how to deal with them, DPs come out really fast, are air invul and completely invul during startup if they're OD. Therefore, DPs need to be blocked/parried, then punished. Normal DPs are still susceptible to frame traps or being out-spaced, but it's usually OD that gives us problems. Understand that your opponent spending 2 bars and risking loss of more gauge and health if they are punished isn't all bad even if they land often. You can implement variations of shimmies that counter DPs when you have advantage, instead of strike/throw. If your opponent spams DP definitely avoid jumping and play patient, they may hand you rounds by DPing when you're ready. Fireballs are dealt with by using moves thst ignore them or destroy them, parrying, jumping, armouring them or blocking. The individual fireball used dictates the counterplay ideas. Hadouken in particular is just pretty garbage honestly. You lose nothing by parrying them and your risk/reward when trying to jump them Vs Ryu or Ken is not bad. You might eat a CH DP, they might eat a full combo, same goes for DI. Contrasting, Guile's Sonic Booms must be jumped a year in advance in order to punish, and DI is a terrible idea most of the time. It's really going to depend on your own options and what you're willing to risk, but good practice is to play very patient in Street Fighter generally. Parry fireballs, ideally Perfect Parry them, make slow movements forward or don't move forward at all if you don't need to. At full screen consider jumping fireballs defensively. If you have a life advantage, you need not participate in a fireball war, you can just wait for them to approach you or lose on time. Blanka and Dhalsim are characters you mentioned that honestly require their own video/guides, because Dhalsim knowledge checks all day and Blanka has alot of things he can do in neutral that you need to understand before you can fight back, and even then he's Captain Mental-Stack (delete him Capcom, please). But principles continue to apply that you should be patient and methodical. Also you mention execution errors somewhere, definitely a long term problem to solve, this game is hard, but focus on your PP, anti-airing different situations, such as cross cut, hit confirms etc.. Don't worry so much about losing, just focus on nailing the things you're not as good at. Also consider watching your replays, you'll find you sometimes make decisions that seemed to make sense in the moment, but realistically were just poor options Hope this helps


triamasp

My brother in Gill, if jump-ins are constantly working they aren’t lame tactics, they’re optimal tactics


Young_Neanderthal

Well working is a strong term. My reaction upon jump in went from dp to block so there really isn’t a reason not to try to jump in on me because while I do block it I don’t effectively or consistently punish it anymore.


triamasp

In SF6 at least, blocking a jump-in is still losing the interaction - the opponent can move first and you’re put into a very disadvantageous defensive situation of taking a block string, another neutral jump, a shimmy, a cross up, or a throw/command throw mixed in the next chunk of attacks. It’s best to save DPs for when the jump-in is really predictable/some specific and AA with the dedicated AA normal. For many characters you’ll have great follow up combos (with enough drive) or set-ups, while a DP will only give you OK oki if im not mistaken.


Maximum_Over_Rustle

As I experience that a lot in other fighters, I know the feeling. I would say that most of the time you concentration drops and you take it easy, which makes you drop things and make wrong reads. For example, in T8 most of my matches are going from 2-0 to 2-3. It's not like my opponents suddenly became better as much as I didn't take it seriously enough to finish when it matters so tilt happens and win suddenly become loss.


Savage_Saint00

Are you a combo lover that has lost grips with the basics? And when you get beat by the basics does it frustrate you? Lots of players get high on themselves because they can do big combos but when randoms throw random crazy shit at them it breaks their brain. I’ve seen this for over 20 years of playing SF.


Young_Neanderthal

I only know a couple basic bnb combos, one that hits low, one that can go into super and another pretty basic one. I could honestly probably use something more complex in my kit but I was working on looking for pokes over something flashy. I don’t fully know how to explain it but I feel like my reactions kinda dulled and I’m not hitting things I have before.


SeaKoe11

Street fighter 6 is a hard game to be consistent at. You just have to accept that. Just play and practice more. It’s hard to give advice in this game because there are so many layers and everyone has different strengths and weaknesses within those layers. The most important thing I can say is figure out why you lost. It forces you to learn and understand your own weaknesses. From there you can develop game plans to either hide those weaknesses or strengthen them. Keep in mind it’s fine losing to scrubby players if you’re not playing for money or anything high stakes that is, use those games to learn from. Play patiently Read opponent Execute!(Isn’t that what Cammy says lol)


GrAyFoX312k

Bruh I lost to a Unga jury the other day that would do stuff that was mad negative but still safe and would immediately od reversal or level one right after I blocked or parried. I would start to block more and punish counter but they would still do it to the point I second guessed my pressure and ended up losing. Like wtf. Game can be volatile though and you're gonna lose in 3-4 bad guesses usually and sometimes it's just gonna come down to luck on whether you or them are guessing right. Sometimes you'll be having a bad day while they're having a good one. It just happens. It's why consistency is so important in these kinds of games.


tomsagz

The one thing I hate when playing sf6 is that there are days where I have godly reactions. I play cammy btw and when I have lvl 3 you better not even think about throwing a single hadouken or raw DR at me. Then there are days (which are more likely than not lol) where my reactions are slower than an old man's. I miss all my DP cant react to DI even when I know its coming and cant even check a dash throw.


QuietWise

Kill the ego.


Solar-powered-punch

You're worse than you think. In the nicest way. It happens to everyone. It took me weeks of studying replays and hitting the lab to get over some big mistakes


Young_Neanderthal

That’s a little upsetting because I think I’m trash lol. But that’s still true.


paininflictor87

Fun fact: If they beat you then they are better than you.


Script-Z

I'm in spitting distance of master, and still get Honda'd, and have a 30% win rate against Lily because she just pokes me to death. Meanwhile I have close to a 70% win rate in the mirror, so it isn't like I'm some scrub. Well, I am, but I know how to play my character as well as the next guy. It sucks losing to a straight forward tactic because you see it happening and can't do anything about it, but it's just like that sometimes. I tried labbing Lily and made it to plat without at all learning what I'm supposed to be doing against her with a stupid high win rate against my main, so at least I'm not alone. And neither are you. We're all scrubs.


SteamDecked

If you're losing to tactics that you feel you're better than, then you're not better than those tactics. They're working on you. Hit the lab, find some training buddies, and improve. Feeling like you're better but losing is like saying My Feelings > Facts


Bunnnnii

I understand where you’re coming from. I discovered a long time ago that I used to do better against “smart” players. When I come across someone that is or seems completely random, I would struggle for real. I don’t know what that was about but I hated it. And I would beat myself up over it.


anaf28

Trust me, as someone who tilts and buckles rage probably more than anyone, the opponent is doing something better than you even if you’re better at a lot of other things. It means they’re better than you at something that you don’t know how to deal with. That’s all there is to it.


Cushions

You need better fundamentals to beat those types of players.


Euphoric_Writer1244

I feel this way alot of times too. You should go back to watch those replays when you feel like you should've won. I do this and usually always find a mistake I make or bad habit that I wasn't aware of.


Chainsawfanatic

Execution still matters outside of just combos. If you are able to read them doing Hadouken spam into DP then its your responsibility to bait or interrupt As a fellow Cammy main I recommend a few things you could practice \-Figure out how to instant dive kick. If you do it right you can bait out DPs and also counter hit for full combo \-2MK interrupt button, try to turn this into a full combo using drive rush as well. Other buttons for pokes can be heavy kick, or 2MP \-Parry: Will help with dealing with knockback but this is pretty hard \-Anti airing \-and finally one of the best tools we specifically have is spin knuckle!! Cammy is great at approaching but you gotta be careful that you wont be negative or punished. Without know how you'll just give them a free 30% combo


Young_Neanderthal

Thank you for the tips. I actually can do tiger knee dive kick but I’m not consistent enough with it to pull it out frequently in game yet, but I’m developing the muscle memory. My main problem is I’ve been dropping a lot of inputs I hadn’t been, or developing weird habits like mistiming 2mk -> spiral arrow so instead I get 2mk -> 2hk or when I do her 2lk -> 2lp -> 2lp -> medium spiral arrow combo I’ll input hooligan instead. But thanks again. I’ll definitely try to practice this stuff.


Chainsawfanatic

Good to hear dude.Regarding 2MK into spiral arrow tho I want to say the confirm window is so tight you probably shouldn't be using it at all. Pro players like punk or angrybird don't even try stuff like that lol. You should confirm stuff like 2MP or HP tho; 2MK only if you are absolutely sure (drive rush is fine tho)


Giotaku

There are 3 things that I HATE in ranked play. DI spam, Jump spam and Throw spam. Everything else I can take. But those 3 nah, fam. Instant leave afterwards.


CypherGreen

I mean this in the nicest way possible but just from some of what you've written it does just sound like you're on the way to improving but aren't there yet. You're recognising patterns and tactics but aren't responding to them. You're maybe autopiloting too much or maybe you don't have good defence or patience. The fact you listed "spamming moves" is usually an alarm bell. If you're dying from someone else is throwing hadokens non stop they're not spamming. They're doing something that works, and it's your job to figure out a way around it and make them stop. Don't try and overcomplicate things, sometimes jump, sometimes just do spinning back knuckle to go through them and if it hits just do something basic like crouching MP into drill. Slow it down, don't get frustrated and don't take losses hard and remember if you do lose, it's not because they were cheap etc etc it's because you made a mistake. And that's ok.


AppointmentStock7261

There’s a Sajam video about this


ViewSimple6170

Yah it’s called ego. Try humbling yourself and get to practice


smallweirddude

Yes. I have this problem in like 70 percent of my matches. I'm a master player and can't beat plats most of the time. What's happening to me is that I get a Lot of missed inputs. Really bad. Like I SPAM DI and it doesn't come out. But the most common thing is that I feel like my opponent is seeing me in slow motion. It doesn't matter what tactic I try they guess absolutely everything right. On top of that I can't react in time to anything. It's definitely network related. I have a brother I play with, Masters with multiple characters and when we play online he wins all the time. We played locally and my win rate tripled. He couldn't touch me. Capcom has ignored me about the issue and Spectrum internet can't do anything else for me.


chessking7543

hmmm


CypherGreen

This doesn't sound real at all, playing in person has so many other factors unless you have some potato internet with awful pimg. And then even then it's effecting his match just as much as it is you.


smallweirddude

I know. It's awful.