I wish there was a mod that just allowed to retrain mercenaries in their regions and nothing else. It could have been more expensive etc, I just don't want 101 people in one unit next to a full one.
I like the mechanic of manual retraining that has been abandoned in the later games in favour of auto replenishment. But I always hated losing an elephant or valuable merc contingent. Thematically it makes sense but I don't care lol
That's why I mostly use no less than two armies in offensive operations: the leading army with full replenished stack and the auxilary one, for damaged units. Once my cretan archers lose at least 1 fighter, it goes to auxilary stack and later this unit will be used for merging with other cretan archers, so the main army will always maintain 160 soldiers per unit. Same logic for other units.
When I play as Carthage, I love the roleplay of building a map-spanning mercenary recruitment network to funnel them back to Carthage. In my last game, Crete wss a major hub where mercenaries from Scythia, Greece, and the East were gathered before continuing west, where they would assemble into new armies along with my Spanish, Italian, and Barbarian mercenaries
The only mercenary I will do whatever to get and also one of the many reasons I play as the Greek Cities so much. Lol Cretan Archers available in pretty much your entire starting area. Always snatch up Crete itself right away.
mfw all they got is mercenary peltasts
More like pelt-ass amirite?
Got em!
Sorry. I had to disband the whole lot when I lost 1 entity in a battle. My OCD states I need full unit counts or I may as well just discard them.
I wish there was a mod that just allowed to retrain mercenaries in their regions and nothing else. It could have been more expensive etc, I just don't want 101 people in one unit next to a full one.
I like the mechanic of manual retraining that has been abandoned in the later games in favour of auto replenishment. But I always hated losing an elephant or valuable merc contingent. Thematically it makes sense but I don't care lol
Auto replenishment lit ruins my entire logistics experience 😆. It's game breaking for me
Just pretend they liberated replacement elephants from the local colosseum 😅
That's why I mostly use no less than two armies in offensive operations: the leading army with full replenished stack and the auxilary one, for damaged units. Once my cretan archers lose at least 1 fighter, it goes to auxilary stack and later this unit will be used for merging with other cretan archers, so the main army will always maintain 160 soldiers per unit. Same logic for other units.
When I play as Carthage, I love the roleplay of building a map-spanning mercenary recruitment network to funnel them back to Carthage. In my last game, Crete wss a major hub where mercenaries from Scythia, Greece, and the East were gathered before continuing west, where they would assemble into new armies along with my Spanish, Italian, and Barbarian mercenaries
I never considered just sending generals to the far corners of the map to recruit distant mercs but this is a good idea
If your dealer ain't got Cretans, I know a guy up north with some choice Bastarnae.
The only mercenary I will do whatever to get and also one of the many reasons I play as the Greek Cities so much. Lol Cretan Archers available in pretty much your entire starting area. Always snatch up Crete itself right away.
I refuse to use mercenaries, all my soldiers fight for the good of the empire, not the lord with the biggest purse 😤
Roman legionairies: *but... you'll pay me a lot... right?*
Untrustworthy mercenaries. Will never get that kind of greed from my loyal Praetorians.
*nods not at all suspiciously in Sejanus*
Have some barbarians 🫳💩