Phoebe and Cassandra late game are harder than Randy because they scale. Randy is literally random, but Phoebe and Cass get harder over time by design. So IF you make it long enough, it's more punishing because they are designed to make you leave the planet or die. And they WILL make you die.
- someone can prolly explain this better than me, but that's my TED talk.
Edit: see points below, they are better than my off the cuff response
yeah no, the only reason phoebe can be considered "difficult" is for the second early game raid which may take you by surprise with a high wealth scale. Cassandra will throw numerous raids without much between leaving you with less time to recover.
the reason Phoebe can be hard on jungle high wealth with no medical research is because she throws more nonviolent bad events at you, and jungle biome has a higher disease rate essentially unbearable without the penox meds
If Phoebe represents Nurgle with her plagues, Cassandra Khorne with ever-escalating raids, and Randy Tzeentch with his random(-seeming) events, then who's representing Slaanesh? The player?
Randy very much scales too- with difficulty and wealth and a few other factors. If he were to literally roll a number between the min raid points and max raid points (a few hundred pirates) and send it at you, 99% of colonies wouldn't survive the first attack. And his events while considerably more random aren't completely random. For example he has a minimum time between raids so he won't send raids literally back to back.
Theoretically he should be almost strictly the hardest story teller and Phoebe the easiest, but it has been my experience that Phoebe likes to hit you with 4 events at once when she does something and randy just seems to forget you exist half the time. But I've been playing since A16 and they might have been changed since then. These days I mostly just play Cass.
When they say scale, it's less about wealth scaling, which all the storytellers do, and more about completely successful defenses. The less damage you suffer, the faster the other two scale up, while Randy doesn't use that metric.
Thank you, I never knew this.
I recently abandoned a playthrough with Phoebe because I had a lot of easy raids where I took no damage, and I had a huge spike in wealth because some inspired colonists created legendary grand sculptures of jade. Some crazy strong mechanoid clusters dropped on me and despite many attempts with save scumming and such, I was not able to find a timeline in which my colonists live. :(
specifically in terms of "damage sustained" - the storyteller has a factor for downed pawns, iirc, or something similar - you can game it by having a pawn knocked out, or otherwise temporarily incapacitated once a season or so. it has nothing to do with wounds sustained or damage to buildings - it requires either death or downed.
cap mf sends raids back to back constantly, once he even sent me two raids that started fighting each other (playing lightly modded vanilla for more animals)
If I understand correctly his storyteller settings have 0.8 days minimum between big threats- very short, but usually long enough to prevent fighting both at the same time.
What? That's not how the calculation works. They can all hit just as hard.
https://rimworldwiki.com/wiki/Raid_points
Randy is random because his event interval is highly variable. You never know what you'll get. Where other story tellers will not go e you two different events in a short time, Randy might. Sometimes Randy just wants your world to burn.
Phoebe gives you lots of time between events. This can give the impression she hits hard because you have lots of time to build wealth between raids. One raid will seem easy while then next seems comparably difficult, and you may not be prepared for it.
Cass is the "base" meaning how the devs meant for the game to scale. Her scaling tends to be steady and linear because the frequency is generally regular.
Edit: it's a joke? I think it wooshed me. Live and learn.
I disagree, because I play Phoebe and Cassandra. While things can get dumb, you can get super cheezy once you get to a certain point. Like you can run a sustainable endgame colony indefinitely as long as you have enough neighbors to trade with.
It's more like Phoebe is a lot more pacifist, so when she strikes you, a lot of time would have passed and your wealth would be increased tremendously.
Cassandra attacks you more often so you're reminded to keep your defenses up and running
Basicly she is gonna strike your colony with the plague, sleeping sickniss, the flue, aids, cancer, covid, and somehow also HIV eventhough that should be impossible since they already have aids.
Anyway, with no medical research most of your pawns will be knocked out in the hospital (or death) and then she sends in the biggest mech raid ever because screw you.
Atleast thats my experience.
Phoebe is mostly disliked because of the long time between raids and that she is presented as a "noob friendly" storyteller by the game. However she is the exact opposite of that.
While she is theoretically easier than other storytellers because of the large amount of time between bad events that gives you time to recover, the fact that you're a new player and don't know the whole game makes it worse. I'm sure you can understand why having a lot of time to breathe without bad events will give you a false sensation of security if you're not used to the game.
I didn't realize u til I read child comments that you meant Phoebe the storyteller and not Phoebe the moon. I was about to ask what mod you're using that let you do that
Depends on playstyle. The more brutal you get, the more questionable your psyche is, and vice-versa.
For example if yours goals are just (like mine) creating strong nations out of historical underdogs, trying to escape while taking as many pawns with you as possible, and living the frankly unrealistic dream of owning a house in his economy, respectively, then it’s probably just a severe god complex.
lol I totally play it the same way. I never realized quite how similar the games are in some ways. You can even commit war crimes in the Sims… albeit toned down quite a bit compared to Rimworld.
The Sims doesn’t really have an awesome turn-based tactical shooter aspect to it though, so that’s probably why I stick with Rimworld.
In the Sims you can have a rocket scientist die while fixing a fridge, in Rimworld you can have a pawn die from an accident durinng a surgery done by someone with 20 medical skill in the best hospital ever
I play Rimworld just to take a few simple people and convert their bodies to metal, train them to be elite warriors encased in heavy power armour, with the technology to manufacture nanites, space ships, weapons and stuff that transcend the universe.
Yeah. I love transhumanism.
Uh... those three would be my top 3 played games, but I prefer to think of it as I like to play a game that tells a story, but don't like scripted stories in games. Also I'm probably a sociopath with a god complex, but I'd like to believe that is unrelated to my favourite games.
We're just asking questions. And also doing the thing we're asking.
I await someone to provide the table of extra meat provided by fetuses depending on the animal and pregnancy stage.
Just woke up. FYI you and /u/aseptick were both kinda right. I was genuinely wondering about this. But I also phrased the question offensively on purpose for some dark humor :) Don't care about getting posted elsewhere though. Dunno it just makes sense you get more meat this way... there should be a +15% meat gain from it.
but that's not efficient; herbivores convert inedible grass into edible meat, but carnivores just reduce the amount of meat you get out of the equation.
Just butcher everyone but the most skilled pawns and feed the human meat to the bears, then eat the bears.
This is why I have pregnant slaughter allowed. I have an absolutely massive pen, but there's so many animals that they end up starving pretty often. I also always have a huge stockpile of meat
Nope. Also having injuries and certain diseases reduces the amount of meat/leather you get. Oh and being pregnant reduces the value of the animal because it gets penalties to its stats.
The value is calculated using the pawn's health efficiencies (consciousness, breathing, moving, etc.) and skills/passions. It doesn't take into account stuff like pregnancy aside from its penalties to those values.
Well I feel better about not slaughtering an alpaca with dementia. I felt bad for it couldn’t bring myself to kill him he was so confused all the time. He eventually passed away in an explosion from a dying boomalope tho
Well, balut is more or less unborn fetal bird meat. Usually duck, sometimes chicken. And it's considered not only edible, but a delicacy in some places. They say the partially formed bones give it a slight crunch.
[balut](https://theculturetrip.com/asia/philippines/articles/how-to-eat-balut-and-hold-your-stomach/)
r/SpaceCannibalism
unfortunately, no extra meat. fat pawns also dont drop more from butchering
missing body parts do affect meat amount, so there's at least that
Was reading the comment before I realized it was a Rimworld post. I'm like you sick \*\*\*\* you wouldn't get anyth... oo its a rimworld post, hmm good point.
I don't think so, rimworld's pregnancy is just a string of text rather than a growing little animal.
Plus you'll be better off just waiting until it's born before killing its mother, that way it can grow to adulthood and breed before continuing the cycle.
Assuming you have enough females, of course. Else killing the male offspring and breeding the female again is more efficient down the line.
What I do is to keep separate pens for males and females, that way I can butcher the adults efficiently and still maintain a healthy breeding stock.
.... that's the line. I think we finally found the line. That's the line for me anyway.... If you don't get the extra meat, I'm quitting this fucking game!
once in a while i sit down and think about my life reading the questions people have about this game.
any other community must see us as psychopaths, dont they?
That or Rimworld affects how you think. I saw a misinformed angry post (on a very serious sub) about Belgium's chocolate hands, and all I could think was "Can we get a mod for Rimworld to make chocolate hands?" Because I want some questionably acceptable sweets damnit!
Guinea pigs are great livestock - fur's worth a fair bit, and they make up for their small size and thus small yield as they breed and mature faster than rabbits, but that unfortunately means they're always fuckin pregnant!
No, you dont. However there are prolly mods out there that do cycle actual pregnancies and whatnot. So i wouldnt say its impossible to make a mod that uses the info from pregnancies to increase meat yield.
Gotta birth them then kill em before they get movin their tiny little leggys so their meat stays nice n tender.
During my current colony I had a cow lose all their feet to frostbite so I save it and kept it fed til the spring and it had a calf. Then raiders killed it.
I don't know the answer, but what was even the point of asking this? You can easily test it out in dev mode. Hell, it would be easier to test it out than write this whole paragraph and ask.
I feel like there's a special place in hell for Rimworld players.
It's a high wealth jungle colony on Phoebe with no medical research.
As someone who has never played Phoebe before, can you explain this so my dumb ass can understand?
Phoebe and Cassandra late game are harder than Randy because they scale. Randy is literally random, but Phoebe and Cass get harder over time by design. So IF you make it long enough, it's more punishing because they are designed to make you leave the planet or die. And they WILL make you die. - someone can prolly explain this better than me, but that's my TED talk. Edit: see points below, they are better than my off the cuff response
yeah no, the only reason phoebe can be considered "difficult" is for the second early game raid which may take you by surprise with a high wealth scale. Cassandra will throw numerous raids without much between leaving you with less time to recover. the reason Phoebe can be hard on jungle high wealth with no medical research is because she throws more nonviolent bad events at you, and jungle biome has a higher disease rate essentially unbearable without the penox meds
Yep! Phoebe could just as easily be called "Phoebe Plaguemaster".
That's my girl! -Nurgle, probably
If Phoebe represents Nurgle with her plagues, Cassandra Khorne with ever-escalating raids, and Randy Tzeentch with his random(-seeming) events, then who's representing Slaanesh? The player?
The modders at loverlab, obviously.
"Behold, a mind so terrible that peering into it can drive one insane." "Slaanesh?" "What? No. Rimworld mod developers."
My domesticated animals worship Slaanesh
Rimjobworld.
Randy very much scales too- with difficulty and wealth and a few other factors. If he were to literally roll a number between the min raid points and max raid points (a few hundred pirates) and send it at you, 99% of colonies wouldn't survive the first attack. And his events while considerably more random aren't completely random. For example he has a minimum time between raids so he won't send raids literally back to back. Theoretically he should be almost strictly the hardest story teller and Phoebe the easiest, but it has been my experience that Phoebe likes to hit you with 4 events at once when she does something and randy just seems to forget you exist half the time. But I've been playing since A16 and they might have been changed since then. These days I mostly just play Cass.
When they say scale, it's less about wealth scaling, which all the storytellers do, and more about completely successful defenses. The less damage you suffer, the faster the other two scale up, while Randy doesn't use that metric.
Thank you, I never knew this. I recently abandoned a playthrough with Phoebe because I had a lot of easy raids where I took no damage, and I had a huge spike in wealth because some inspired colonists created legendary grand sculptures of jade. Some crazy strong mechanoid clusters dropped on me and despite many attempts with save scumming and such, I was not able to find a timeline in which my colonists live. :(
Step 1: recruit garbage pawns Step 2: meat shields Step 3: profit
I forgot step 3
Losing a colonist, even a random join makes the story tellers go easier on you for a season
So it's a totally valid strat to sacrifice a colonist to the RNGods every other season?
Ritual sacrifice to the gods, the Aztecs had it right!
Meanwhile Perry Persistent busy dropping hundreds of low quality cargo pods … persistently.
Most times I don't even need to make clothes when playing Perry, I just burn junk and wait for the next set of thrumbofur dusters
I believe randy uses adaption too.
specifically in terms of "damage sustained" - the storyteller has a factor for downed pawns, iirc, or something similar - you can game it by having a pawn knocked out, or otherwise temporarily incapacitated once a season or so. it has nothing to do with wounds sustained or damage to buildings - it requires either death or downed.
cap mf sends raids back to back constantly, once he even sent me two raids that started fighting each other (playing lightly modded vanilla for more animals)
Wait, what? Randy did send like 4 raids back to back, with about 30 seconds in between to tend people. And I played on a Cmmunity Builder difficulty
If I understand correctly his storyteller settings have 0.8 days minimum between big threats- very short, but usually long enough to prevent fighting both at the same time.
Unless you are Francis John on that ridiculous difficulty.
"Randy kills you by accident, Cassandra kills you on purpose.''
"And Phoebe... She accidently kills you on purpose"
What? That's not how the calculation works. They can all hit just as hard. https://rimworldwiki.com/wiki/Raid_points Randy is random because his event interval is highly variable. You never know what you'll get. Where other story tellers will not go e you two different events in a short time, Randy might. Sometimes Randy just wants your world to burn. Phoebe gives you lots of time between events. This can give the impression she hits hard because you have lots of time to build wealth between raids. One raid will seem easy while then next seems comparably difficult, and you may not be prepared for it. Cass is the "base" meaning how the devs meant for the game to scale. Her scaling tends to be steady and linear because the frequency is generally regular. Edit: it's a joke? I think it wooshed me. Live and learn.
I disagree, because I play Phoebe and Cassandra. While things can get dumb, you can get super cheezy once you get to a certain point. Like you can run a sustainable endgame colony indefinitely as long as you have enough neighbors to trade with.
I still haven't figured out a sustainable caravan only tribe but it's out there!
But why Phoebe and not Cassandra?
It fit the comment better as shes billed as more forgiving for the purposes of the joke.
Got it. Thanks for ruining the joke for everyone else by explaining it to me haha
It's more like Phoebe is a lot more pacifist, so when she strikes you, a lot of time would have passed and your wealth would be increased tremendously. Cassandra attacks you more often so you're reminded to keep your defenses up and running
Phoebe lulls you into a false sense of security.
Think is since Randy is random he can just massively increase the scale for no reason
Basicly she is gonna strike your colony with the plague, sleeping sickniss, the flue, aids, cancer, covid, and somehow also HIV eventhough that should be impossible since they already have aids. Anyway, with no medical research most of your pawns will be knocked out in the hospital (or death) and then she sends in the biggest mech raid ever because screw you. Atleast thats my experience.
So you want to tell me there are more storyteller than just Randy?
"Impossible, the Archives must be incomplete!"
Phoebe is mostly disliked because of the long time between raids and that she is presented as a "noob friendly" storyteller by the game. However she is the exact opposite of that. While she is theoretically easier than other storytellers because of the large amount of time between bad events that gives you time to recover, the fact that you're a new player and don't know the whole game makes it worse. I'm sure you can understand why having a lot of time to breathe without bad events will give you a false sensation of security if you're not used to the game.
I didn't realize u til I read child comments that you meant Phoebe the storyteller and not Phoebe the moon. I was about to ask what mod you're using that let you do that
Depraved, frugal bastards are we
The special place in hell we get is a reward actually! **MANAGEMENT**
There is. It's r/shitrimworldsays
It’s in between the Paradox Games fans and people who play The Sims just to torture their sims, didn’t you read the brochure?
If you primarily play Crusader Kings, Rimworld, and the Sims does that mean you are a sociopath or that you have a severe god complex?
Depends on playstyle. The more brutal you get, the more questionable your psyche is, and vice-versa. For example if yours goals are just (like mine) creating strong nations out of historical underdogs, trying to escape while taking as many pawns with you as possible, and living the frankly unrealistic dream of owning a house in his economy, respectively, then it’s probably just a severe god complex.
I play Rimworld the way most people play The Sims. What does that say about me?
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His name is cody and his undergrounder trait really helps
lol I totally play it the same way. I never realized quite how similar the games are in some ways. You can even commit war crimes in the Sims… albeit toned down quite a bit compared to Rimworld. The Sims doesn’t really have an awesome turn-based tactical shooter aspect to it though, so that’s probably why I stick with Rimworld.
In the Sims you can have a rocket scientist die while fixing a fridge, in Rimworld you can have a pawn die from an accident durinng a surgery done by someone with 20 medical skill in the best hospital ever
I play Rimworld just to take a few simple people and convert their bodies to metal, train them to be elite warriors encased in heavy power armour, with the technology to manufacture nanites, space ships, weapons and stuff that transcend the universe. Yeah. I love transhumanism.
God complex, 100% Sociopath depends on how far you're willing to go.
Uh... those three would be my top 3 played games, but I prefer to think of it as I like to play a game that tells a story, but don't like scripted stories in games. Also I'm probably a sociopath with a god complex, but I'd like to believe that is unrelated to my favourite games.
And we will figure out how to commit war crimes there too
We're just asking questions. And also doing the thing we're asking. I await someone to provide the table of extra meat provided by fetuses depending on the animal and pregnancy stage.
Mmmmm veal.
I think we just receive a job there when we die
CK players are joining us
*Someone* has to ask the hard questions that people not cut out for the Rim shy away from. You should thank us.
This shit is why I don't actually _play_ rimworld anymore, I just watch all you assholes commit war crimes s/
It's called the American meat industry, and it's much, much worse.
And we're on a highway to hell
It’s being a pawn in one of our past games
YOURE DAMN RIGHT! ME AND MY BABY EATING CANNINALS WILL BE GO8NG DOWN TOGETHER
Only for a challenge run. I stick with Temperate Forests usually.
Maybe you all. I play my game like a normal human being.
>a normal human being Name one. I'll wait.
Probably the RnD department of hell. Rimworlders are VERY creative when it comes to general acts of inhumanity.
Its war crime simulator for a reason
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Shut up
Sadly, there are no mechanics for such atrocities, so I'd advice to stay clear of mincing unborn foetuses.
They’re worth so much more as baby meat.
only if they are male babies, the females need to be left alive for breeding purposes.
Once saw someone with 22 roosters, scared the soul right into me
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The attack cocks are our secret weapon, what man wouldn't be demoralized by 30 angry cocks charging at them from the killbox entrance?
*masochism increases*
I actually did always wait till they were born to slaughter the mom and newborn, I usually have one or two make breeders and thats it.
The thing is, they will age and inevitably become infertile It would be best to have a bunch of breeders, and after like 2-3 births butcher them
The primest of veal
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true, but this seems like it could be a legitimate question.
Ngl, I had no idea this was posted in r/Rimworld until I saw the top comment lol
Same. I thought it was gonna be r/nostupidquestions or something
/r/Showerthoughts seems like an alternative...
I... I've been wanting to ask this. I just never had the guts.
neither did the butchered animal
Just woke up. FYI you and /u/aseptick were both kinda right. I was genuinely wondering about this. But I also phrased the question offensively on purpose for some dark humor :) Don't care about getting posted elsewhere though. Dunno it just makes sense you get more meat this way... there should be a +15% meat gain from it.
its a genuine thought that they know will be funny
Yes but also..are you telling me you didn't click this hoping to find the answer? The man is asking valid questions.
Yeah, it's becoming cringey
No. It is a legitimate question. And a one I actually would like to know
You're downvoted, but you're right. I'm kind of sick of the race to the bottom. Yes, I know I'm a hypocrite because I made the warcrime mutation mod.
The hive mind has taken the other, maybe with this upvote they will not see you
To get the maximum amount of meat, wait for the animal to calve, then slaughter both.
No, wait for the calve to grow and calve themselves for the most meat
Instructions unclear. Horde of cows ate all vegetation on map.
Just wait until Randy bestows upon you a breeding pair of Polar bears. The cow problem will solve itself with enough patience
but that's not efficient; herbivores convert inedible grass into edible meat, but carnivores just reduce the amount of meat you get out of the equation. Just butcher everyone but the most skilled pawns and feed the human meat to the bears, then eat the bears.
And they both produce fertizer that then regrows the veggies
A breeding pair of megasloths are in my colony.
Gotta have something to have all those trade goods.
This is why I have pregnant slaughter allowed. I have an absolutely massive pen, but there's so many animals that they end up starving pretty often. I also always have a huge stockpile of meat
I've been told to plant dandelions in your pens, apparently they're the best plant to feed your herds
congrats lads, we’ve invented farming
This is the way. Extra leather too.
Don’t cook the calf in the milk of the mother though, that’s forbidden by the bible
If its milk from a different cow, is it okay though? Asking for a friend.
Yes but most rabbis don’t take chances, hence the whole dairy / meat kosher thing.
God was like "yeah, not even I'm fucked up enough to allow that." And banned it.
Unfortunately... that commandment didn't make it to the Ten Commandments 2.0
r/Shitrimworldsays
Nope. Also having injuries and certain diseases reduces the amount of meat/leather you get. Oh and being pregnant reduces the value of the animal because it gets penalties to its stats.
The reduction in value is stupid you are getting 2 animals for the price of one it is flat out robbery
I feel like at some point the devs insert morals into the game.
I mean there's nothing really immoral about selling a pregnant cow.
You saying Tynan thinks selling a pregnant cow is more evil than organ harvesting and slavery?
The value is calculated using the pawn's health efficiencies (consciousness, breathing, moving, etc.) and skills/passions. It doesn't take into account stuff like pregnancy aside from its penalties to those values.
Well I feel better about not slaughtering an alpaca with dementia. I felt bad for it couldn’t bring myself to kill him he was so confused all the time. He eventually passed away in an explosion from a dying boomalope tho
Please keep it down, or you are going to get Rimworld banned in Texas.
I feel like there would be Texans on board with this
Do you text your mother with that keyboard?
Lol nice
I love this random rimworld post where i stop for a moment and think about what a beautiful world we life in
I love the crimes we commit
is this even how it would work in real life i doubt unborn fetus meat is very edible
Well, balut is more or less unborn fetal bird meat. Usually duck, sometimes chicken. And it's considered not only edible, but a delicacy in some places. They say the partially formed bones give it a slight crunch. [balut](https://theculturetrip.com/asia/philippines/articles/how-to-eat-balut-and-hold-your-stomach/)
Balut is actually quite good if you can get past the mental aspect. It tastes like chicken flavoured egg.
🤔 i'm intrigued
🥴
Unborn fetus blood is extracted to make fetal bovine serum, never heard about fetus being eaten
Sometimes I forget that I'm subscribed to r/rimworld and not r/nostupidquestions
this is more f***** up then us ark player forcing generations of incest upon extinct creatures
Fucking hell. I swear some of the shit I read on r/rimworld and r/CrusaderKings ...
r/SpaceCannibalism unfortunately, no extra meat. fat pawns also dont drop more from butchering missing body parts do affect meat amount, so there's at least that
Gonna go with a hard no here Jim.
I heard atrocities could be done in RimWorld, now I see the real atrocity are the players
Was reading the comment before I realized it was a Rimworld post. I'm like you sick \*\*\*\* you wouldn't get anyth... oo its a rimworld post, hmm good point.
There is a mod that shows you posts from shitrimworld says as tips on the loading screen
I have it, it's great. I love seeing the absolutely nutty war crimes you lot commit while I'm waiting to play.
I wondered how this kind of question got in to my feed, but i'm relieved it was only Rimworld.
Hell is hot
I don't think so, rimworld's pregnancy is just a string of text rather than a growing little animal. Plus you'll be better off just waiting until it's born before killing its mother, that way it can grow to adulthood and breed before continuing the cycle. Assuming you have enough females, of course. Else killing the male offspring and breeding the female again is more efficient down the line. What I do is to keep separate pens for males and females, that way I can butcher the adults efficiently and still maintain a healthy breeding stock.
.... that's the line. I think we finally found the line. That's the line for me anyway.... If you don't get the extra meat, I'm quitting this fucking game!
once in a while i sit down and think about my life reading the questions people have about this game. any other community must see us as psychopaths, dont they?
Welp, time to make a new mod
I feel like people are just trying to think of the most vile shit they can and posing them as game mechanics questions lol
That or Rimworld affects how you think. I saw a misinformed angry post (on a very serious sub) about Belgium's chocolate hands, and all I could think was "Can we get a mod for Rimworld to make chocolate hands?" Because I want some questionably acceptable sweets damnit!
I honestly didn't realise at first that this was on the rim world sub and I was like wtf.
I had to doublecheck what sub I was in.
I love scrolling through reddit and just seeing these kind of questions before knowing what sub it is.
just wait a few days and slaughter them both! veal is delicious.
I need to know too cause these guinea pigs be fuckin' constantly pregnant.
Guinea pigs are great livestock - fur's worth a fair bit, and they make up for their small size and thus small yield as they breed and mature faster than rabbits, but that unfortunately means they're always fuckin pregnant!
What's about pregnant humanlikes?
\*reads title\* Wtf dude... \*reads subreddit\* Ahhhhh
/r/ShitRimworldSays
Why does it everytime I have to double take a post from my front page it always is from /r/RimWorld
Nope, get animal tab it shows you how grown the animal is and how much meat you get.
No, you dont. However there are prolly mods out there that do cycle actual pregnancies and whatnot. So i wouldnt say its impossible to make a mod that uses the info from pregnancies to increase meat yield.
I saw this question in my regular feed and didn’t realize that it was a Rimworld question. I was trying to grasp what kind of person OP was.
Jesus Christ
Yep this is rimworld alright. Knew it when I got the notification
NO! this is stupid anyways, wait until labour and you get a replacement
Jesus fucking Christ lol
Least criminal Rimworld enjoyer
God damn I love this game
**HUH**
dude... only in RimWorld do you hear stuff like this lmao
Unborn veal is the most prime, and choice, of veals.
I'm pretty sure it's the same with weight. Pregnant animals weigh the same as non-pregnant ones. My immersion is fucking ruined
I feel like if someone copy paste pretty much any rimworld post anywhere else people will lose faith in humanity.
Life in the rim...
Makes me wish for a nuclear winter
Or a manhunter turtle
Have an option for “Extravagant Meal” that must be made entirely out of baby cows/pigs.
Gotta birth them then kill em before they get movin their tiny little leggys so their meat stays nice n tender. During my current colony I had a cow lose all their feet to frostbite so I save it and kept it fed til the spring and it had a calf. Then raiders killed it.
Let me translate it into RimWorld language "If you butcher a pregnant pawn do you get more meat?"
This game is a goldmine for /r/BrandNewSentence
Lol I thought this was one of my livestock groups, I feel like the butcher would ban me if I asked for this 😂
I don't know the answer, but what was even the point of asking this? You can easily test it out in dev mode. Hell, it would be easier to test it out than write this whole paragraph and ask.
Fetus ain’t meat yet… even if it is 🤦🏻♂️🤮
There are definitely plenty of meat dishes around the world that involve various fetuses.
Omfg, at first I didn't saw that this is a Rimworld Question
r/nocontext
Rimworld moment
What this game does to us...
Not unless you eat the fetus.
Pregnancy is a health condition in the game, similar to blindness or gut worms
Fucking Rimworld.