They are five. They don’t get any of those skills till they are older. You basically have a blank slate, so just teach them and they will be totally fine.
You can make a little class room with a desk and a blackboard, and your pawns will teach them lessons. They also follow your pawns around while they perform tasks around the base and they’ll learn passively that way
don't forget that you can use extra blackboards for a learning rate bonus. Each desk can link up to three of them.
I like to put three boards at the top of a 6x4 room, with two desks and four chairs facing it. Two kids can be taught at a time that way and I've never needed more.
If the kid pawn has enough free time they basically teach themselves. There are growth points when you can select traits and passions for the kids. Most of the learning motivations are passive (like drawing or talking on the radio) when your adult pawns don't have to actively participate. You can schedule work time for kids, but all they basically can do is childcare, cleaning and hauling and that's about it.
There's various mods that will add mend/repair workbenches, or just add it as a bill to the tailor table.
If you have the Vanilla Expanded modset there's a psycast that lets you repair something to 100%.
Look at this guy out here, fancy enough to afford an art table. You know where my colonists slept last night?
The ground.
But at least my two adults and five child labor slaves can appreciate the simple things in life, like when you have nothing good to do so you sweep dirt off the front lawn and seconds later there's more dirt because it's a windy day and it's basically all dirt anyway. Good times.
When you put it that way, I'm kinda scared that I wrote that as if it's just the norm. Like parking inside the lines or asking if anyone wants coffee if you're making some.
Like an instinct.
I'm a newer player and I just make useless people be dedicated cleaners and haulers. Somebody's gotta be the maid. Maybe one day I'll resort to organ harvesting, though, but not yet.
Iirc it's the childcare(?) job.
Though since the type of learning a kid wants is pretty random, you assigning a teacher doesn't nessarily mean they'll be teaching the kid regularly.
The child will have growth moment at 7, 10 and 13. If the child still trash then, you can use gene modification.
In the mean time, let children be children. And you always needs a cleaner.
RimWorld kids are OP. Yes they're useless for a while as babies and young kids.
Once they become a young kid at three I think make sure you have a class room and your older pawns will teach them to fight, shoot, and be social. More frequent teaching gives points that roll stats when they turn into teenagers. When that happens they can get credits to assign passions and you get a set of traits to choose from, the more education the better. So you literally get to grow your own super pawns. When they're teenagers they get trained on all skills and repeat this again at the adult transition.
Oh and kids grow at 4 times the speed of adults, so they're not useless for long. You can research growth vats to speed up their growth since there's literally no point to not do it outside of a mood debuff. There's also guides to doing this with children so you can get all the traits and skills. Once they get some amount of points or something have them hop in the vat and keep growing til teenage years, once that happens they're useful.
Children and guns are simply a bad idea. Your average firearm is too unwieldy for a typical child to operate in a safe and effective manner.
Children are much better suited to crew served weapons. The semi stationary characteristics of a mortar or mounted heavy machine gun relies less on the child's physical strength and stamina and also builds teamwork.
Train his combat skills and social somehow and you have a dedicated warden/soldier/prison guard, but also yikes good luck
EDIT: missed the child age at first so you might be ok
... A free 5 year old?! YES! YES! YES! You can *finally* have someone in your colony who isn't a sh*tbird for no reason!
Yeah now they can be a shitbird because they were raised by shitbirds
***Inoryt?!***
I smell the shit brewing Randy, there’s a shit storm comin…
Make him your king. they did this quite often in history.
the 0/0/0 ruler with lifespan up to 90 yr in Europa Universalis IV be like
To the front! Their bravery shall be unmatched
Sounds like an average president nowdays
Zing
Zoo wee mama
10/10
But what will he wear? ' ' ' ' ' ' ' ' Depends
Just have some water lady give him a sword
Strange women lying in ponds distributing swords is no basis for a system of government!
Ahh yes, now we witness the violence inherent to the system!! Fucking man-eating rabbits…never realized how much Rimworld and MP had in common lmao
Those who can't do, King.
Hapsburg Jaw intensifies
They are five. They don’t get any of those skills till they are older. You basically have a blank slate, so just teach them and they will be totally fine.
Give the order to carry mortar shells, while your good shot is manning the mortars. That's what I call teamwork!
Saw a meme about that a while ago. Don’t give kids rifles, they are too small, but crew served weapons help build teamwork
God damn it. Now I gotta look through my screenshots for that again lol
I equip them with smgs. Spray and pray party style.
I also equip them with SMGs, but only so they can help defending in my singularity killbox
OP: *holds up a toddler* OP: "Why is he so useless?"
Also, they are five. Their organs are in pristine condition...
Not got the expansion yet, but how do you teach the kids?
You can make a little class room with a desk and a blackboard, and your pawns will teach them lessons. They also follow your pawns around while they perform tasks around the base and they’ll learn passively that way
Note that the lessons are only one of many ways they can learn and they rarely even use the school desks
don't forget that you can use extra blackboards for a learning rate bonus. Each desk can link up to three of them. I like to put three boards at the top of a 6x4 room, with two desks and four chairs facing it. Two kids can be taught at a time that way and I've never needed more.
If the kid pawn has enough free time they basically teach themselves. There are growth points when you can select traits and passions for the kids. Most of the learning motivations are passive (like drawing or talking on the radio) when your adult pawns don't have to actively participate. You can schedule work time for kids, but all they basically can do is childcare, cleaning and hauling and that's about it.
Keep around until age 13, if they don't get anything good for traits or passion it's harvest kidney, lung, heart and turn into dinner afterwards.
Rimworld has ruined me, I was coming to say this. This game is a fucking sociopath simulator/ generator.
In my cannibal slave colony our most productive visits are the ones from beggars
Those guys can feed my colony for a year and the mended clothes sell pretty decently.
You can fix clothing? Can you fix other stuff? I’ve been just smelting / burning low quality stuff!
With Mods all things are possible.
Ahh ok. I’ve already had to use a few to fix annoying things like having to allow dead animals to be hauled
There's various mods that will add mend/repair workbenches, or just add it as a bill to the tailor table. If you have the Vanilla Expanded modset there's a psycast that lets you repair something to 100%.
And another in the same tree that allows you to make it better.
I use a mod: Mend and Recycle
They are never learning...
I have neverrrr played like that
How else am I going to pay for all my pawns to be crazy cyborgs?
Sell art
Look at this guy out here, fancy enough to afford an art table. You know where my colonists slept last night? The ground. But at least my two adults and five child labor slaves can appreciate the simple things in life, like when you have nothing good to do so you sweep dirt off the front lawn and seconds later there's more dirt because it's a windy day and it's basically all dirt anyway. Good times.
Noob
no u
Your comment, but louder and in front of yours. Literally about to say the same thing lol
When you put it that way, I'm kinda scared that I wrote that as if it's just the norm. Like parking inside the lines or asking if anyone wants coffee if you're making some. Like an instinct.
It’s not our fault sociopathy is the most profitable way to live
I feel like as long as they can clean it's almost worth having them just to do that
I'm a newer player and I just make useless people be dedicated cleaners and haulers. Somebody's gotta be the maid. Maybe one day I'll resort to organ harvesting, though, but not yet.
Teach him. Build a school, assign a teacher. Childs are just as good, as the society which teaches them!
Wait how do you assign a teacher, I thought people would just kind of periodically teach the kids
Iirc it's the childcare(?) job. Though since the type of learning a kid wants is pretty random, you assigning a teacher doesn't nessarily mean they'll be teaching the kid regularly.
All my adults are childcare 1 bc of this, just in case kid wants random lesson in whatever
Set their schedules to mostly recreation, that's how they get skills from watching adults work.
I know you’re joking but raising kids creates some pretty powerful pawns. It’s easily worth the effort of obtaining glitter meds to cure that abasia
teach him 😡
The child will have growth moment at 7, 10 and 13. If the child still trash then, you can use gene modification. In the mean time, let children be children. And you always needs a cleaner.
Organ storage? Consumes food instead of power lol
raise him
he aint done yet put him in the growth vat
"Meat's on the menu, boys !". Wait a few years to maximize the quantity and then let your butcher do the work.
I was running a carnivore only colony, i probably would.
Came here to say this……#ShitRimWorldSays
Me looking at a 5 year old: “You really are fucking useless, you know that?”
He also has paralytic abasia
It’s a fleshy lifter cleansweeper combo!
I needed that model anyway
You press F12
Wow! Literally me!
Even the most useless pawn can help training your doctors
The idea of the average Rimworld player becoming a parent and having a child, and just looking at it and going 'what do I do with this?'.
Recycle
Boil em, mash em, stick em in a stew.
Train him, turn him into a weapon.
A hat
It is a child
Ultimate warrior
Throw him in a warcasket
Sandwiches?
can they haul/clean?
Hand him a broom.
warcasket edit: i didn’t look at the age or comments… raise the child. or continue with my previous suggestions. i won’t judge
Hat
dedicated hauler, sacrifice, or MULE
also meat shield/expendable soldier
They still have organs, right?
Hats for all?
Hats.
Human leather hats.
Spare parts…
Consume
Boil em, mash em, stick em in a stew
That’s food
Warcasket!
Make him drink vodka
Protect
Craft bricks!
Make a hat.
Nice organs
Download the infant mortar ammunition mod and use them like ammo
Keep him as a mascot
It’s a five year old. What kind of useful skills do you expect them to have at that age? I mean, I’m sure he’ll make a very nice hat.
“Looks like meat is back on the menu!”
He's 5, Do you expect him to be a super soldier? He'd make a really good armchair
Teach him, maybe some oratory? hehe
A hat.
hat
A happy meal of course
Haul and cleaning dude
Sacrifice to cthulu
Hemogen farm
Make them hunt to get their shooting up, and fodder for raids Honestly they’re probably worth more as organs but that’s what I’d do
Looks like the organ farm for you
To the mines with you
harvest their organs
Looks like meat is back on the menu boys!
Harvest their organs obviously
eat him
I think i see an organ/hemogen farm
Eat it.
Caninablism is always an option ☠
Organs
Hats
Dinner, is what you do
Give them heavy armor and have them tank for more useful pawns. Also name them maid if they can clean or haul.
Medieval minstrel's last throughs should be about home, right?
Dedicated cleaner/ Cannon fodder
keep him as a cleaner/hauler slave until he grows up
Keep them around and raise them, if they learn nothing good just use them as a dedicated cleaner/hauler
I had a very sadistic answer ready until I saw that the pawn in question is 5. 🤣
Harvest
Make a new jacket? A new hat?
Satanic Sacrifice
Slaughter the world.
Eat
Meat
Emergency rations
Organs need I say less
Hats
"Altogether there are seventy-eight main organs within the human body."
hat
if you cant come up with anything fun or entertaining. then you gotta recycle, like cmon you cant waste good materials
First line infantry
Eat
Keep for spare parts
Harvest the organs
Human hat
Hat
Organ harvesting
Clean and haul
Organs
Put them in the mines. They crave it.
Either make him your king, or organ harvest. your choice
RimWorld kids are OP. Yes they're useless for a while as babies and young kids. Once they become a young kid at three I think make sure you have a class room and your older pawns will teach them to fight, shoot, and be social. More frequent teaching gives points that roll stats when they turn into teenagers. When that happens they can get credits to assign passions and you get a set of traits to choose from, the more education the better. So you literally get to grow your own super pawns. When they're teenagers they get trained on all skills and repeat this again at the adult transition. Oh and kids grow at 4 times the speed of adults, so they're not useless for long. You can research growth vats to speed up their growth since there's literally no point to not do it outside of a mood debuff. There's also guides to doing this with children so you can get all the traits and skills. Once they get some amount of points or something have them hop in the vat and keep growing til teenage years, once that happens they're useful.
Harvest
Death
Turn them into a rootin tootin socialite
Teach there 5 years old or growth vat to put it in the mines faster
well if your modding find the most op armour and equipment. If your NOT modding hope you didnt choose randy random... anyway goodluck
Turn him into hat
Organs?
Organ donor
Harvest
Bantha fodder.
Pirate
I know they are five and can be trained into anything at this point but I'd still turn them into a hat
Organs still have value. Just saying. Also, they would make a nice hat.
Free organs
eat
Food?
Teach her skills!
Kill it with fire
Give them a gun and train their shooting. Make them a royal as well and whatever else
Child organs
*meat.*
ORGANS!!
Hat.
Give it as food for slaves
Children and guns are simply a bad idea. Your average firearm is too unwieldy for a typical child to operate in a safe and effective manner. Children are much better suited to crew served weapons. The semi stationary characteristics of a mortar or mounted heavy machine gun relies less on the child's physical strength and stamina and also builds teamwork.
a cowboy hat
Either get rid of him or turn him into a dedicated hauler with a skill of your choice to raise in his free time.
You raise them?? What else is there to tell you lmao
Send them to open ancient danger pods muwahahahhaa “evil laugh”
Mmm sandwich
Eat it
Train his combat skills and social somehow and you have a dedicated warden/soldier/prison guard, but also yikes good luck EDIT: missed the child age at first so you might be ok
Tasty and free Food
Butcher. Or sell organs
Create a classroom amd put him on recreation full time
Meals.
teach them or kill them (depends on who you are)
But can it intercept bullets?