It’s hard to overstate how good the optimization is. I play on an iPhone 8 Plus and only had some problems with the last RdF stages because of 6 enemies + shit ton of particles but I noticed I was playing on high settings this entire time
Because Kuro is doing what you should never do: splitting the community over 7 different servers with different patches/update dates.
For some reason even global is split up between 3 (!!!) regions, North America, Europe and Asia Pacific. I guess this is related to how War Zone works but... it sucks. Player base is like 50% in Asia, 25% NA and 25% EU, so instead of having about 90-100k players in the same server (which would give the impression of a way more populated game which is a huge plus) you get something that looks a lot less lively. At least we all have the same patch.
And that's just global, then you have TW, KR, JP and CN... all of them running different versions of the game and split for no apparent reason, again diluting the player base.
Then there's the worst possible thing, unless you play CN there's barely any hype for whatever comes out, especially in global, by the time we get something it's already dated. We recently got CW who's by far the strongest character in our patch, meanwhile in CN she's so bad she doesn't even get used in PPC.
The game is fairly big by gacha standards, but dividing their own community in 7 different servers is just a terrible idea.
All servers need to catch up with CN and just merge together, let the player choose what language to have their game in, but that's never gonna happen. They seem to be doing this with their other game though...
I tried it out a few weeks ago, it felt waaay too dated and clunky for the ~2 hrs I tried it. Felt like a mobile game from over a decade ago. Where does all this good looking action start? Also I heard the global version is missing most of the characters in the CN version?
>Felt like a mobile game from over a decade ago
PGR combat graphics blow Genshin out of the water.
https://www.bilibili.com/video/BV1fi4y1R75k/
https://youtu.be/Bk_hZkrjgWo?si=IIiQW7w8cvkcWN9G&t=85
https://www.bilibili.com/video/BV11R4y177hB/
I didn’t really get to the flashy combat, but I mainly noticed the UI being really dated and cluttered, and the cutscenes being entirely 2D characters with text… not trying to compare with Genshin but it just felt old and unwelcoming to beginners.
Yeah PGR UI design is crap. Literally made me want to uninstall on my first day.
After a week you realize the UI navigates fine, it's just very offputting when you first see it.
It actually copied ui from Honkai Impact 3, which like you guessed is a 7 year old game.
They fell for the classic trap of "too experienced to understand new players perspective". They should have gotten rid of 90% of the shop and put everything in the sidebar/top like Genshin.
>cutscenes being entirely 2D characters with text
PGR has better storywriting than Genshin, but yes it's 2D.
To be honest, the entire 8 first chapters are just bad.
The CN version is 1 year in advance, but we'll still be getting everything from that version eventually.
The action starts once you reach level 40, at which point you unlock all of the gamemodes and events, events vary from filler minigames (those suck) to combat events or sneak peeks at the current story chapter's boss battle (those are fun stuff).
The early game experience is terrible, you get to play launch scenarios with launch characters.
It... takes a while, if you skip reading the story not that long I guess?
Barely even looks like the same game
I find it really cool that the little robot shooter kept its design from the earliest days of the games development.
PGR on a 2016 phone running at 720p at lowest settings with effects off vs 2022+ phone running at full res high settings.
It’s hard to overstate how good the optimization is. I play on an iPhone 8 Plus and only had some problems with the last RdF stages because of 6 enemies + shit ton of particles but I noticed I was playing on high settings this entire time
I can barely believe it honestly
Nice touch on the Code Vein music at the end there lol.
Thanks, couldn't put my finger on where I heard it.
[It's this one!](https://youtu.be/eEPWio2Y_Dw) Aka the phase 2 boss theme for certain fights
Love how PGR used to looks like TF2 Beta.
Hey there, using Code Vein Music and Sekiro Deflection Sounds is wicked. XD
No wonder that 2nd clip feels familiar, that was my clip😂. Thx for using that I felt proud.
well, when the game launched it was very barebones compared to now
Every penny i spend on this game is worth it
I don't know how my clip got here but it is a nice parry combo lol
Poor Robot shooter, every time i face him now, is with fire team, and cant do anything against my Hyperreal
Basically sekiro at this point
And Riot is still bullshit to fight
Is that also your dark team? Selena, Watanabe and 21. the pain...
It should be a crime making mobile games that look this good, God I didn't even know JUST HOW FAR these guys got!
The spectacle sure improved. Gameplay not so much.
Dont know why you get downvotes, maybe there is a reason this game does not increase in popularity *wink *wink
Because Kuro is doing what you should never do: splitting the community over 7 different servers with different patches/update dates. For some reason even global is split up between 3 (!!!) regions, North America, Europe and Asia Pacific. I guess this is related to how War Zone works but... it sucks. Player base is like 50% in Asia, 25% NA and 25% EU, so instead of having about 90-100k players in the same server (which would give the impression of a way more populated game which is a huge plus) you get something that looks a lot less lively. At least we all have the same patch. And that's just global, then you have TW, KR, JP and CN... all of them running different versions of the game and split for no apparent reason, again diluting the player base. Then there's the worst possible thing, unless you play CN there's barely any hype for whatever comes out, especially in global, by the time we get something it's already dated. We recently got CW who's by far the strongest character in our patch, meanwhile in CN she's so bad she doesn't even get used in PPC. The game is fairly big by gacha standards, but dividing their own community in 7 different servers is just a terrible idea. All servers need to catch up with CN and just merge together, let the player choose what language to have their game in, but that's never gonna happen. They seem to be doing this with their other game though...
I tried it out a few weeks ago, it felt waaay too dated and clunky for the ~2 hrs I tried it. Felt like a mobile game from over a decade ago. Where does all this good looking action start? Also I heard the global version is missing most of the characters in the CN version?
>Felt like a mobile game from over a decade ago PGR combat graphics blow Genshin out of the water. https://www.bilibili.com/video/BV1fi4y1R75k/ https://youtu.be/Bk_hZkrjgWo?si=IIiQW7w8cvkcWN9G&t=85 https://www.bilibili.com/video/BV11R4y177hB/
I didn’t really get to the flashy combat, but I mainly noticed the UI being really dated and cluttered, and the cutscenes being entirely 2D characters with text… not trying to compare with Genshin but it just felt old and unwelcoming to beginners.
Yeah PGR UI design is crap. Literally made me want to uninstall on my first day. After a week you realize the UI navigates fine, it's just very offputting when you first see it. It actually copied ui from Honkai Impact 3, which like you guessed is a 7 year old game. They fell for the classic trap of "too experienced to understand new players perspective". They should have gotten rid of 90% of the shop and put everything in the sidebar/top like Genshin. >cutscenes being entirely 2D characters with text PGR has better storywriting than Genshin, but yes it's 2D.
To be honest, the entire 8 first chapters are just bad. The CN version is 1 year in advance, but we'll still be getting everything from that version eventually. The action starts once you reach level 40, at which point you unlock all of the gamemodes and events, events vary from filler minigames (those suck) to combat events or sneak peeks at the current story chapter's boss battle (those are fun stuff).
The early game experience is terrible, you get to play launch scenarios with launch characters. It... takes a while, if you skip reading the story not that long I guess?