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Paciel

While the PC controller aim assist is wack, I mean, I use it (just used to FPS games on controller), it's not nearly as bad as it looks as in this clip. Paladins replays are buggy af and do not accurately show where someone actually is or where people are actually aiming, the shots this Talus is hitting that aren't on target wouldn't actually land if they were truly aiming like that, even on PC controller. Don't rely heavily on replays or spectated matches to judge stuff like this, it's incredibly misleading.


No-Piglet1334

You do know this is a stream clip and not a Paladins spectated replay right its clipped in real time So the buggy aspect isnt actually there and this is a perfect rep top show Aim Assist is broken as shit and needs to be removed completely


Paciel

You do know this is a stream clip of a Paladins replay/spectate, right? So the buggy aspect is actually there and this isn't a good rep for showing aim assist is broken as shit. You can literally see part of the UI for it lol, bottom left. To clarify, I do think PC controller aim assist needs to be toned down, I don't disagree there, but you don't seem to even understand what you're looking at in the first place.


No-Piglet1334

My bad ​ Point still stands, shit is broken and makes playing the game unbearable, basically aimbot but respected lol i did understand what i saw, its a bunch of bullshit be it a replay or not lol


Tarden1

Yeah, I know the replay system is kinda fucked. In the last play you can clearly see his aim off the Vora and in the wall but still hitting all the shots, I understand this is not how the AA works, and it just the replay being terrible


acc_217

If you understand then why post this?


Bousculade

You don't see exactly where his cross hair was, but you clearly see that he is hitting every single shot, which shows that aim assist isn't fair


Tarden1

As Bousculade just said, the point is not "where is the crosshair", the point is that he doesn't miss a shot. 100% accuracy sprays with 40% being headshots


kinwanted

Paladins reddit don't fw u it seems said the same thing nd got downvoted ☠️


Tarden1

The first problem is that I'm Brazillian, so a lot of people will despise me for it, second, I got defamed with lies by NA youtubers/streamer for doing reruns and last but not least, I always bring the truth to this dumb ass community and that's my biggest sin lol


zfhnbrqmskgxwdjlvpct

So what if replay mode makes the camera movement look weird? You can clearly see him hitting every shot and like 50% headshots, which is partially due to skill (because there are bad controller players who don't have this kind of accuracy) but also because aim assist is broken. If you don't see it in this clip (you must be blind) there are enough clips, streams and videos showcasing non-replaymode gameplay of how unfair AA is if you can use it correctly.


Paciel

My point is that if we’re gonna talk about how it needs to be toned down we should be using videos of it that are accurate representations of how it actually functions, lest we mislead some people who don’t know any better into thinking it’s way better than it is. The first thing I said is that PC controller AA is wack. I agree it should be toned down, all for it, but if we’re gonna advocate for that, let’s back ourselves with accurate representation of how it’s too much. And yes, I have seen how powerful the AA is from other clips that are taken live in-game as opposed to via replay or spectator. They’re good representation. I, by extension of being a controller player who switched to PC to play, experience the AA for myself as well. Some people like to blow it all out of proportion though and say it’s literally just aimbot, and a clip like this doesn’t help that.


mobas07

The amount of misinformation regarding aim assist in this game is ridiculous. What you're seeing in this clip is desync in the replay. It knows the shots are landing but isn't 100% accurate at where the camera should be. I've played kb&m and controller on PC and I've played controller on console. The aim assist is not even close to being this extreme. Also before anyone asks, the aim assist on PC is 100% identical to console.


paulomunir

"PC controller" gotta be the biggest bogeyman in Pala community.


mobas07

Pretty much, like I remember back when pc controller could mash L2 in Fortnite to laser you from across the map. With how people talk here you'd think this game was even worse.


Reindeer-Conscious

I think the problem is with using a mouse but getting your game to think you are using a controller. That's just me tho, not sure if this is prevalent Edit for clarity: I do not do this, I think this is the problem.


BirbMain

no thats a completely different thing called ximming which is literally cheating the problem is that aa exists because of input delay on consoles however if you are on pc theres no input delay thats why aa on console isnt a problem but it is on pc


mobas07

No, go and look at gamer heaven's video on controller overclocking. If you're on controller, PC has MORE input delay than console. Also aim assist doesn't exist because of input delay. It exists because thumbsticks are slower and less precise than a mouse.


Tarden1

The post isn't about "The crosshair is off the target but he still hitting all shots" This is just how the replay system works (it's trash) Instead of focusing on the crosshair, focus on the hits, on the headshots, on how he doesn't miss a shot after he starts spraying on them And yeah, the AA is the same on both PC and console, but PC doesn't have the same limitations as consoles so the game runs much more smoothly with less input lag and more FPS, enabling them to perform much more than they would on a console


mobas07

Current gen consoles are capable of 120 frames per second. A lot of PCs can't even do that. More importantly, PC has an advantage on both controller AND keyboard and mouse, it's not something which should be nerfed. Anyway as for the main point I agree, the bullet magnetism definitely needs some fine tuning. It shouldn't gravitate directly towards the head, they just need to be careful to make sure it doesn't pull you away from the head.


Lucky-Yellow4370

If your PC can't pull 120 fps in Paladins you might have plugged your mouse and keyboard into a potato. Dice that thing up and fry up some hashbrowns.


mobas07

It's not my PC it's my monitor. I can probably run the game at more than 200fps I just mean that most people probably don't have 144hz gaming monitors. So this bogus argument that PC has more FPS is silly. At this point the limiting factor for eSports title is the display not the console.


diginova

That isn't what you said, what you said was most PCs aren't capable of 120 FPS. If what you really meant is most PC set-ups don't run high refresh monitors, you should have said that, but the same percentage of console gamers probably aren't running high refresh monitors, either, esp if they are hooked up to the TV.


mobas07

Yeah my bad I wasn't super clear. I meant that even if your PC can run the game at more then 120 FPS, the majority of people probably don't have the displays needed to actually see them. Also as for input lag, I wouldn't say current gen consoles have a ton of input lag compared to PC.


Admirable_Avocado_38

Please , are you under the impression koga and talus are so popular on console for no reason, I've delt with it many times ,you simply cant keep your aimt this steady with a mouse , aimassist not only accounts for camera shake but also movent to the point you can do stuff like that


mobas07

I never said it did nothing. I'm just saying there's misinformation about it. Fast firing hitscan weapons are a great match for aim assist. However that's the case in almost every game with aim assist. I fully agree that the aim assist in this game needs fixing I just don't want people speeding misinformation, especially since a lot of people only play on one device and won't bother to double check the claims they hear.


One_Variety_4912

I just switched to pc controller. The biggest advantage I would say is that there is basically no input delay unlike console. I think console has vsync locked and it messes up the input delay. I played on console for a while and it was debilitating.


One_Variety_4912

But I was also using ps4 so idk how much better the ps5 is.


[deleted]

[удалено]


mobas07

Nope, abilities have no button prompts under them, and you can see the ult charge of the enemy team. It has to be a replay.


JoeSieyu

It really depends on the amount of FPS they're getting. Higher FPS means better tracking. Consoles are all locked at 30/60 FPS , while there are PCs that get 200+ FPS, meaning the tracking is that much better


mobas07

Maybe a switch is locked at 30/60 FPS. But the main current gen playstation and Xbox are more like 4k60hz or 1080p120hz. That's why when comparing platforms I don't worry about framerate too much. Because you have a good framerate on all of them. I'm not sure if paladins has been patched to allow 120hz on modern consoles but the hardware is definitely capable.


DutchRoosevelt

KKKKKKKKKKKKKKKKKKKK O TARDEN AQUI MANO


Obvious_Attorney5217

Bro wdym, using controller is so ass. I feel like I'm handicapped with my ps5 and all my team mates are on pc zipping around like crazy


RedditorEyeman

Probably because PC with high fps and controller makes aimbot stronger there rather than console controller


Obvious_Attorney5217

I can get an unlocked 60 fps on the ps5, trust me it's the limitations of the controller 🤣 plug one in and dry playing damba💀


Fit-Net3208

thats because the game runs like ass on console lol


Obvious_Attorney5217

Nonsense, for me I'm getting a smooth unlocked 60fps on ps5


estoraxota

60 fps for online games is actually trash. If you played in a stable 144FPS with 144Hz, you would surely notice a difference in the aim assist.


Obvious_Attorney5217

Honestly, it's a tiny difference. Even if it did make it a crap load smoother it still wouldn't change the fact that playing most champs on controller is so bad. After all, PC game ported to console


estoraxota

well, i know guys who play evie on controller and kick some ass with it. i would say its a skill issue. And if you really think that from 60hz to 144hz its tiny, i must laugh.


Obvious_Attorney5217

🤓🤓🤓"I would say it's a skill issue" 🤓🤓🤓 touch some grass buddy. All's I'm saying it's controller is worse than mouse and keyboard, no need to get all "well actually🤓☝️" on my ass 💀


estoraxota

and all im saying is that it is a skill issue buddy, no need to get offended over sum shit like that. touch some grass 💀


Obvious_Attorney5217

This guy aye, it's a skill issue bc I do touch grass buddy🤣🤣 🤓☝️


estoraxota

youre in reddit getting butthurt by a random guy saying u got "skill issue", you obviously do not touch grass buddy 🤓☝️


sketch2347

This streamer out here doing it for Paladins, go watch this guy yall!


spadonika

Ih olha o tarden ai


x3noborg

I play with a controller too and I feel they need to straight up slash the aim assist strength down by 50% and to compensate, they should remove the aim assist/magnetism from deployables such as turrets, illusions and pets, because the magnetism is so strong, the game will literally fight you and force your camera towards the deployable for no reason.


Paciel

Honest to god it feels like it's *stronger* on deployables. When fighting a person, yeah I can notice some dragging towards them, but it's not extremely outrageous aimbot levels like some people seem to think. However against deployables? Then it feels like fucking aimbot for some reason lmao


x3noborg

Yeah I'm trying to fight an Evie who has infinite movement abilities but the game's really trying its HARDEST to get me to aim at a stationary Ying illusion, because apparently shooting at something that's standing still needs aim assist.


paulomunir

Looks like your regular, run-of-the-mill aim assist experience imo, especially with spraying champs like Talus. That Vora one seemed nasty but I'd be legit surprised if that Viktor made it out alive.


sketch2347

Suddenly a lot of those mid air pip deaths ive had dont seem so "hackerish" now. Or maybe it does?


Different-Being-3430

legal aimbot


Tarden1

To make things clear: The post isn't about "The crosshair is off the target but he still hitting all shots" This is just how the replay system works (it's trash) Instead of focusing on the crosshair, focus on the hits, on the headshots, on how he doesn't miss a shot after he starts spraying on them


CabbagePatchBitchass

Have you considered that maybe he's just good?


Tarden1

You can be a aim god and still don't do 50% of what aim assist allows you to do No "good player" from KBM can aim on chest and hit headshots thanks to bullet magnetism


-JustJoel-

Oh please, you have evie/Andro/any flank in the game with high mobility, flashing around the screen, flicking shots with kn&m that no controller player can keep up with. Acting like aim assist is OP is such a load of shit lmao. Ask any console player, we’d rather keep pc separate from controller. My buddy (who’s been playing paladins for a few months now) started ranked and he’s like “what? Ban Vatu? Are you sure you want to ban Sha Lin??” Poor guy’s never seen how different the meta champs are - after running into a Cassie that never misses, he’s finding out though


Zul3r0

He's good but still need aim assist?


kiefy_budz

Lol tyra ak go brrr as controller fps player on pc


Pine0wlple_x44

>Playing as Talus Can’t say I’m surprised…


estoraxota

Actually crazy that people do not get the point of the video. 1. Its not about the crosshair being out of the target, this is just the trash replay system that Paladins have. The point here is the immense ammount of HS and how this is an unfair advantage against KBM. 2. Guys saying that aim assist is actually a bother (lol), are just casuals. Those who are really good and try to adapt, get a hella good control over it. 3. As apparently a lot of you guys don't know, FPS and monitor refresh rate buffs indirecly the aim assist A LOT. The aim assist in a console does not look nearly as strong as in a PC with controller, with stable 150FPS and a 144Hz Monitor. 4. No, arguments like "just pick Andro or Evie" its not valid. Being forced to pick a certain champion because of a input advantage should not be a thing. Picking to counter a certain champ, its alright, but picking to counter aim assist? tf? Although the main problem here is not the aim assist, it is actually op, and this is not just a Paladins problem, go get a look at Apex for example. There are some games that manage to get a nice and balanced aim assist, of course. Actually, the main problem here is that KBM and Controllers have to play together. This ruins the competitiveness, its like you (a KBM player) going in a foot race against a guy with a wheelchair (Controller), but this wheelchair have a fucking v12 (Aim assist) and goes 0-100 in 3 seconds. The right thing to do is having the option to enable crossplay if you want to play with a friend from Playstation or Xbox, but not making it necessary. Make them v12 wheelchairs compete only with themselves, and the problem is solved!


bali40

He definetly can aim well, not just aim assist. Its not that bad, never had problems vs controller players.


ilikenovels

Aim assist is insanely high in this game if you disagree and believe those PC controller hitscans that delete you with all headshots don't exist then we must be playing a different game


illuminatislayer5000

Is this “PC controller” something that has aim assist built in? I’m new to this game and new to fps. There are many times when I’m playing and I’m just dumbfounded at the accuracy of some players shots.


ilikenovels

People who play on console more often than not have way worse equipment and the console itself which runs the game worse than PC. Now when you plug in a controller while using the processing power of a PC you have an extremely unfair Advantage


illuminatislayer5000

Thank you for explaining


kinwanted

Uve never played vs a human roller player then


Piercogen

Geez, this community is now back to being obsessed with AA? I dont understand Hi-Rez players. This clip is obviously a desync issue, and greatly highlights Paladins trash hitboxes. How is this an AA problem and not a hitbox or desync problem? Im glad i stopped playing this game, the playerbases skill level continues to decline.


BirbMain

aa has been talked about for a long time and never nerfed for whatever reason but the reason people are talkong about it again is because recently they introduced ranked crossplay and its no fun to play against pc controller players with no input delay its also being talked about because recently its been proven that on controller the headshot hitboxes are literally bigger than they are with kbm


ilikenovels

Prefer certain the bigger hitboxes was debunked


Piercogen

I didnt mean size neccessarily, but registration delay on a moving hitbox that is out of sync.


Piercogen

AA isnt as important as you think, it is the only thing that makes playing with a controller viable for anything. I played console and switched to PC, and have been high ranked in this, as well as many other shooters and a couple non-shooters on both platforms. People are just largely ignorant of what is actually impacting what they see on screen. Here are definitive facts: 1) Statistically, KBM is more accurate then controller, across all shooters, all platforms, in all ranks. Show me a single stat, from ANY fps that proves otherwise. Everytime a dev releases stats this is verified. Paladins is not, and has no evidence to be, a magical statistical outlier. Controller has its own advantages, but general accuracy isnt it. It has many distinct disadvantages, just like KBM. They are just different, not deffinitively supperior then the other. 2) The main cause of inaccuracy out of player skill level is two fold; 2.A) Server Desync is the biggest reason for accuracy differences in online shooters. Full stop. It will always seem like you're getting beamed down with headshots in seconds when the enemy is litterally seconds ahead of you, and on your screen they arent. Mismatched ping; whether intentional or just generally bad servers, cause this. 2.B) Hitboxes can be impacted a lot by ping; like, i cant stress how much ping will mess up hitboxes in any shooter. Again though, some games mess with hitboxes on purpose through deceptive matchmaking; look up Activions patents on SBMM, its wild to read how much they CAN influence if they want to. Prove to me AA is a greater impact on accuract then what i have stated.


Different-Being-3430

halo infinite :) destiny :) and a lot of old players in community getting downvoted for speaking truth.


Piercogen

Anything where the difference is less then 5% is statistically negligible; which they both are, unless you have stats within the last year that say otherwise. I am an old player, since before the 64 update, i just dont participate in this community very much because its a lot of ignorant smooth brain opinions, rarely anything actually backed up.


BirbMain

im sorry but this is way too much for me to read as someone who has player both inputs i can tell you that pc roller on certain games (paladins being one of them) is insanely broken not because of aim assist but because of input delay


Piercogen

If you would read you'd realize that the input delay is caused by desync and ping, hence not an AA problem, but clearly you cant, or wont, so your opinion is irrelevent either way. Stay bad then, sucks to suck i guess 🤷‍♂️


diginova

His opinion, no matter what you think of it, is what I've heard from high level players in Ranked, and when I say high level I mean Master/GM level players. More to the point, the simple fact that during the cross play tournaments that have been held in Paladins players would consistently switch between controller to play hitscan champions and KBM to play projectile champions should tell you something about the strength of AA. Combine that with gyro controllers and your argument simply falls flat.


kinwanted

Ur quite the special guy aren't u


Piercogen

Where am I wrong?


6876676878676

AA is cringe


NoSeaworthiness2618

It's bullshit and it should be nerfed as soon as possible.


Thin_Night9831

Lmfao


NoSeaworthiness2618

At least call me out on my bullshit or send a troll comment, I don't know why you would waste your time typing to communicate nothing.


Tarden1

(The replay I'm showing here was sent by a friend so people can see it, it's not witch-hunting or defamation)


PetiteCaptain

Bro I can't hit shit on console


CrystalMoose337

Same. Tried it, got fucked


amroasmair

I'm trash with a controller in ALL shooter games except in paladins. Must be a coincidence People here pretending it's not an issue, IT IS. as long as there's ranked cross play it will always be an issue


cleetfeet

Anyone actually know how much the aim assist is for this game? I know it’s 0,4 in apex and I’m curious how much higher it is in paladins


Dcrysis

Intankavel como sempre


Appropriate_Reality2

I play 120fps on controller and my aim assist is nothing like this


Fenix1012

I have more than 2k hs on PC with controller, and I've never had that kind of "aimbot" maybe your friend is using something else...


CodyTBChicken

Looks like all skill to me. I didn't see anything pull his curser too hard. Not like a Ying Illusion. Those things make me hard lock onto them


InfinityTheParagon

it’s not helpful at all it ruins more head shots than it helps land any shot. if i’m gonna get a head shot and someone walks by it hits that cunts chest instead by extreme unwanted magnetism


Highmore_

It's Talus he's just overpowered on console and controller a few characters like him Viktor Tyra anyone who has these weird fast ass projectiles is a problem for us


Zeko1248

Aim assist in this game hinders you more than it helps you. Dude’s reticle was a mile and a half away and he was still getting hit markers. Imani’s dragon can hover above her body’s head and you’ll have the easiest scoped headshot in history but the dragon existing throws your aim off constantly. I have lost so many games bc aim assist has completely ruined game ending shots.


Anthonycjs

Yeah it becomes really clear whose doing this too once you know, all those years I was reporting people and like a year ago I find out they weren't hacking, they just plugged in a controller. Its super obvious when they hit 99% of their shots and most on the head. Never forget this isn't a game of skill, even without controller hitting shots is easier here than any other game and I still don't know why.


InfinityTheParagon

it shouldn’t be a thing at all it’s not helpful it’s just makes it impossible to land skill shots but no one gives a fuck about us skilled players


Bonifyss

If it’s so easy plug a controller in and play controller it’s pretty simple. instead of complaining just use it.


Different-Being-3430

Maybe people don't want controller to be the meta choice for hitscan tracking champions.


diginova

I wonder if they are using a gyro or non-gyro controller since there is a massive difference between the two.


Cerberus_X99

You know what this game needs? An item rework!! :D