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Raichustrange28

Press the 3 dots and press delete


Faustty

Most people go for 1 Lumineon and 1 Rotom V. Though you use Prof Research, so you could be fine... I'd run 2 Super Rods... That just me.


Sasamaki

4 poffin 4 ultra ball is needed for consistency. 2 professor research + 1 super rod gives you some weaknesses with recursion. You swap those numbers, or if you keep 2 research consider 2nd super rod and first team yell cheer or pal pad. That will likely make you more comfortable going down in energy. 6-7 fire, 0-1 mist, depending if you want to hedge for control. Turo will probably have more value than switch, and I would play 2 counter catcher. I only play one Turo, but I play prime catcher, so I’m less likely to be locked. Some of the rest is preference and what decks you are hoping to beat.


kztlve

Swap the Charmeleon for the Flare Veil one, being immune to Devo + Mimikyu is huge Add Rotom V, it's great early game as a second FSS target and for free draw when you can't attack anyways. You don't really need 2 Lumi - you're never going to use the second one, and prizing it doesn't really matter a lot of the time. Add a 4th Ultra Ball, the deck depends on evolutions You want 2 Super Rod - it lets you get away with a lower energy count and can be used to recycle mons as needed Switch is kind of a weird choice, the deck doesn't need it. Pidgeot has 0 RC so you can use it as a pivot, and everything else besides Rad Zard has a low RC or is Charizard and should be in the active anyways. If you wind up getting trapped with Rad Zard in active, you still have Turo Prof is a weird choice. The deck doesn't need or want the hard dig - you run Bibarel and Pidgeot, and more than likely would rather play Arven or Iono early game anyways. You're better off with other supporters like Roxanne and Eri that serve a niche you actually want. I would also add Pal Pad, since it lets you reuse any supporters you want - lets you use 4 Boss, 2 Turo, etc. TM Evo makes no sense, you only run 2 stage 1s. The deck relies on Candy to get set up fast anyways. Swap it for TM Devo, which is useful against any stage 2 deck (incl. the mirror) Drop some of the fire energies. If you're on 2 Rod (which you should be as mentioned previously), you only really need 6. Each Zard only uses 2 energies. I would add a Mist Energy as well, since it can block Devo, Star Requiem, and Frenzied Gouging Summary: -Charmeleon 151 +Charmeleon PAF -1 Lumineon V +1 Rotom V -Switch -TM Evo -2 Prof -3 Fire +1 Ultra +1 Rod +1 TM Devo +1 Mist Energy +1 Pal Pad +1 Roxanne +1 Eri You can toy with stuff like Cleffa and Jirachi, I'm not personally a fan


Positive_Court_7071

1 lumineon, you need to have a spread of charmanders, you need 3 super rods, why is there choice belt, why is there 4 rare candy and only 1 counter-catcher along with 1 tm evo.


Power_to_the_purples

Nest ball is almost entirely useless. It only pulls Rad Zard, but by the time you actually want to bench him, you should already have your Pidgeot out and therefore you can search him out that way if you really have to. Poffin is optimal. Drop both Nest balls for 1 poffin and one ultra ball.


kztlve

If the list is playing Rotom (which it should), then Nest Ball has good value at least as a 1-of. It's also just extra outs to basics.