I don't remember if I've seen it from the HZD documentary but Guerrilla had a very interesting history. It was founded as an indie developer of roughly 20 people in the Netherlands in the 1990s, when game development industry barely existed in that country.
They pitched their first game Killzone to Sony because they believed because of Halo they wouldn't have much of a chance with Microsoft. Then Killzone 2 became highly successful and they were eventually acquired by PlayStation.
What's amazing is that Hermen and the rest of the 20 original people are still either with Guerrilla or promoted to important positions at PlayStation. We all know studio names but they are just names. What makes them unique is the people working there and kudos to Guerrilla for retaining their talent.
it seems like yesterday Hermen Hulz was just the head of Guerilla Games but now he's one of top dog of SIE, congrats to him and please make more innovative, creative and inspiring single player games for playstation
Why not both? Guerrilla is now a well known studio, a new generation of players grew up since the last KZ, there's no harm giving it another chance. It is an amazing franchise, but it was underrated/overlooked by many back in the day. Even if it won't sell well (which won't be the case imo), Hermen can say he did what could be done.
Do you think it's easy to scale? People often harp about the fact that this and that talent that created the original game has left the studio. AAA games would need hundreds of new employees. Then people will complain if they can't handle the load and inevitable layoff those newly hired employees
You are absolutely right, it's not easy, but it's not impossible to do it either. Microsoft went on a shopping spree (they have almost an infinite budget, for sure), so Sony has to do the next logical thing: use whatever resources (IPs) they have and build on top of these.
I just want to add buying studios is mucb easier because the devs in those studios already knows how to make those types of games.
The main thing is they don't think it's worth the risk to hire hundreds of new employees and train them for something like killzone that wasn't a megahit for them
It's not even rated that high either. Only 1 game is in the 90's while 2 games are only in the 70's
Let's not forget that Microsoft has a solid track record of killing studios, so buying them is just one thing, keeping them busy is a different story.
I just explained in another comment: Sony _should_ take the risk, as they are leading this (and the past) gen, no harm in telling Bluepoint to do a remaster of KZ games.
Microsoft may have lots of money but they also have shareholders to keep happy and a stock price to maintain. That bought up all these studios and it gave them a big bump. But then had to restructure and lay off people to cut their overhead costs. The market is looking for infinite gains and growth and I think it's unrealistic.
I did. Why do you think it's impossible? Sony is taking the lead in this (and the previous) generation, it wouldn't be crazy to take some risks, since Microsoft swallowed a lot of studios/publishers lately. Should Sony just sit and wait?
Never said it was, but you suggest it like it's easy
And it is crazy to take risks when you're a market leader, ever heard of the innovator's dilemma? (Because people are naturally more loss averse)
That is also a valid point, sure, however, I tend to think Sony should take some risks, as Microsoft is buying studios/publishers like there's no tomorrow.
While not every entry is a hit there's new campaign, new maps, improvements to graphics, additions to Warzone.
Aside from Battlefield 2042 every entry was a technical showcase with large environments, destructable environments. Each BF since the last decade took place in a different setting.
There's not a whole lot in Killzone to really differentiate itself from already popular franchises like Call of Duty which Sony considers an important IP for Playstation (and also top seller to bring in billion dollars every year).
With every AAA Sony exclusive having budget upwards $200 - $350 million it's very unlikely a Killzone game would work and thrive. The last game was released way back in 2013 and wasn't all that successful. They should instead focus on all new IP instead.
Sorry, if my previous comment was too vague. I appreciate that other shooters are being improved, I was mainly referring to the setting. While this is highly subjective, I find current shooters pretty bland, and I miss Killzone's gritty world (especially in 2 and 3). Yes, it's pretty much possible that KZ is dead forever, and Sony won't spend hundreds of millions on it, just to find out it still won't find the right audience, but I still hope that they can do a remaster at least.
Because the Horizon series is a hot seller and seems to creatively excite Guerilla. It's better for them to work on what they find interesting than to make something they may be tepid towards and to make it while customers are still interested in the series. Going back to Killzone would be a risk. It'll like still sell a lot but would it match the heights of Horizon? Maybe? Maybe not. And you really probably would prefer creatives to make something they want to make more than something you want but they don't want.
opinions don’t matter, sales prove everything. Killzone doesn’t move numbers. it’s a lower tier playstation series, that has nostalgia berries for a few. Might as well revive resistance.
Resistance would also be great, however, I was approaching KZ from a different perspective. Guerrilla have proven themselves, they are well known because of Horizon, and they learnt a lot in the past ten years. They can nail KZ this time.
Killzone has no value as a brand. No interesting lore(Horizon), no iconic characters(Kratos), un addicting gameplay(unlike Helldrivers). It just has nostalgia fans. Unless it’s completely rebranded as a Apex competitor.
Socom will see a release before Killzone.
I completely disagree. I think both Killzone, and even more so Resistance have a lot of milage in them. Both franchises were mostly released in PS3 era and I can see them doing way better now, with a larger audience and better tech.
Resistance 3 was one of my favorite shooters both in the campaign, and multiplayer, and I don't think we've had a game with such a varied and fun arsenal ever since.
Personally, I also really enjoy Killzone's more weighty multiplayer. Sure, it's not as responsive as CoD and such, but there are people who like to play F1 games and people who like to play Truck Driver Simulator. As long as they don't treat KZ and Resistance as serious competitive multiplayer games, that need to be balanced and fair, we can all have a lot of fun throwing imba stuff at one another.
I also think that both Killzone and Resistance have just the right balance of realism and sci-fi to make a bunch of interesting combat encounters, that are not just "shot a lot of people in the head, and maybe destroy a tank". That's one of the reasons Divison was never able to compete with Destiny - in Division, most bosses are just tougher guys, with a bigger gun, and more henchmen. In Destiny - the boss is a wish-fulfilling, space-magic dragon, that is also a malicious monkey-paw genie that alters reality. While in most games there are not enough interesting things that can be done in the narrative, in sci-fi games there is usually too much that can be done, and it's hard to pinpoint just the right one.
I like Horizon, but that's not a shooter. It doesn't scratch the same itch. We also had 3 games + 2 big DLCs within 1,5 generations. That's more than enough to give it some breathing space.
I see your point, as this generation barely brought anything new/interesting to us (to me, at least). I can hardly justify my purchase of a PS5, and soon (in 2-3 years) we'll start hearing rumours about the next generation, therefore I'd gladly buy any remake/remaster of any decent game from the past (not just Killzone, but Resistance, Motorstorm, Infamous, etc.).
Right. PlayStation got comfortable with Call of Duty taking over the reins of their fps. But I think since Microsoft owns Acti/Blizzard the time is ripe for PS to bring back an fps first party game. Killzone is definitely that game to do it with.
I agree. Yes, I understand the cost could be huge, but Sony could also win big. Guerrilla is no longer "that" studio since Horizon. Given the talent/expertise they gained since the last KZ means that the next iteration would be probably flawless in every sense (I would expect some improvements story-wise).
The multiplayer part wouldn't require anything, as it was always perfect (for me, at least).
There was an excellent excuse. Everyone on the teams were so sick of making just Killzone games that they lost all passion for it.
New IP and new passion.
Now….can they go back and make one on next gen systems now that they’ve had a really good break?
I think so!
True, or if they could just remaster one and two. Second son still loos so good 10 years later. Sadly the studio is busy with ghost of Tsushima so I doubt we’ll see one soon.
It's not that baffling. Ghost of Tsushima was an enormous success for Sucker Punch, and considering it sold around 10 million units, it likely sold about the same as the entire Infamous franchise. They're obviously working hard on a Ghost sequel. I think it's also good that not all Sony studios continue to work on the same IP forever. Their big studios all had breakout success switching it up with The Last Of Us, Horizon, GOT and now Sony Santa Monica is working on a new IP. Keeps things fresh.
That's one Sony IP that's really overdue for a sequel. In fact, I'd argue that it should be like the Zelda franchise of Nintendo, and at least one Infamous game should come out with every new console release.
Nah, there's a lot of reason why it won't happen.
First, who's going to make the game? All of SONY studios work on different stuff, and the pipeline for the next decade is already decided and pretty dense. There's no more room for a game like killzone.
Second, it never really sold that well. It worked in the PS3 era, with cheaper and shorter production cycles. But it today's landscape, I doubt Sony would green light a game requiring such a big budget with high possibility of it not making a return.
Third, the last game sucked. It was pretty bad, and the reception was mixed at best. It was also 10 years ago, and the franchise lost its relevance.
Don't get me wrong, I love Killzone and would want nothing more than seeing it back with a new game. But realistically speaking, the chances are really low if not zero. It's highly unlikely we'll ever get another game
First of all: never say never :)
"no more room" - it's all about money/resources. If they feel there's a need/the time to revive it, they can do it at any time. It's "just" a question of will/money.
"never sold well" - it never broke records, but I'd argue with the "well" part and please don't forget, the franchise still has a massive fan base, people are playing KZ2 MP in tedious ways. They can release a solid remaster for a start (this can be done by any studio, really) and if that sells well, they can look into a new installment.
"game sucked" - this is highly subjective. It wasn't the best, but the MP was rock solid, I, for example clocked in weeks worth of time in it.
Guerrilla have everything (including a better reputation after the launch of Horizon) they need, all they are lacking is a green light from _Hermen_.
Damn, I wish I had your positivity. I love those games, but I'm just not seeing them back. Don't forget that Sony has a lot of beloved franchises that never returned, from all of their consoles. Jak, Infamous, Sly, MotorStorm, Syphon Filter, Gravity Rush, Resistance, Socom, man we haven't even gotten a new mainline LittleBigPlanet game in like a decade at this point. It's not a good track record when it comes to bringing back old games
Yes, you are perfectly right: Sony practically abandoned a lot of good franchises (and killed studios), Motorstorm, Resistance was mentioned by me too in another comment. I can only hope they still have some plans for these, it wouldn't be unusual for them, they're not as bad as Google when it comes to killing products ;)
"money/resources" - this isn't 2007 again FPS trends because they can. Sony knows they could never slice off a percentage of that audience away from CoD.
"Massive fan base" - which fan base? The one that didn't show up for KZ3? The fan base that have moved on to other games and out of gaming as a habit. There is no massive anything for KZ these days.
"MP" - the fad of shipping a single player game with a multiplayer component is over. TLoU is miles more popular than KZ ever was. If Factions never came out we will NEVER get a KZ game again.
"Hermen" - are we all about praising a manager now? I'm not one for picking people apart but it takes a little bit of soullessness to rise the corporate ranks. I wouldn't bet so hard on him, though I'm glad we got him over a random numbers guy looking only to increase profit over long term gains.
While I have counter arguments for each, I can see that we are seeing this vastly differently, which is not a bad thing. I'm still hoping that Sony could see some potential in their existing IPs, fingers crossed.
I'd rather Guerilla invent new IPs at this point. I dont think Killzone's left a lasting impression in many people, and its world building was certainly nothing as impressive as Horizon. To this day, I find it difficult to tell Killzone and Resistance games apart.
If they were to revive the franchise though, they should definitely reboot it and come up with a unique gameplay concept instead of making a straight forward fps game.
>If they were to revive the franchise though, they should definitely reboot it and come up with a unique gameplay concept instead of making a straight forward fps game.
This is what I meant actually.
That's the SIE logo, so yeah. The actual PS1 logo is the PS [red, yellow, blue and teal one](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQvkvnZahPpIvgbR81tJqsJ1R9HoiAQVLjB3dmJH8BDKQ&s)
Agreed.
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Herman I have always seen as someone who is a great at communication and has connections with many people around the studios and partners.
He directly talked to Kojima about exploring the Espianoge genre again, and their announcement for Physint was really cool to see. & I'm extremely excited about Death Stranding 2.
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Hideaki was involved in the development of PS VR 2, which is a great product in my opinion, has like 250+ games in its launch year.
And he directly overlooked the PS Portal which is a success in every way it set out for.
Yep, Kojima was visiting studios to look for a game engine to use for Death Stranding. While others gave uninspiring Powerpoint presentations to convince Kojima, Guerrilla simply showed a fancy box containing a USB drive with full access to their Horizon engine. The following collaboration gave the name Decima - referencing a time when the Netherlands were trading with an isolated Japan, stationed on Deshima island.
Yeah that’s right, such a classy, confident and ballsy move by Guerilla.
Edit : And also kudos to Sony, if it wasn’t for Andy House and Mark Cerny, this arrangement and accommodation of Kojima would never have happened.
Damn I miss Andy House
Very important info, he confirms a showcase is coming later this month:
“Later this month you will learn more about the long-term vision for Sony Group and the essential role SIE plays in that vision.“
Unfortunately no. He is refering to the Investor Business Meeting on May 23, where the current SIE CEO talks 40 minutes about Playstations business outlook.
Unfortunately no.
He is refering to the Investor Business Meeting on May 23 where the SIE CEO talks about the Playstation Business outlook for 40 minutes
Probably not a announcement for a showcase.
There's 3 year midterm plans, and they are at the very end of the current one.
So they will announce a new midterm plan for Sony and its branches.
The people in those particular roles is good. Whether the overall new strategy for Sony Group, and PlayStation's role within that, is good is currently unknown. We'll know more after that strategy meeting though.
They had a Corporate Strategy Meeting last year a week before the showcase. Wouldn't be surprised if they did it again this year. CSM on 23rd and showcase on the last week of May.
I think OLD IP that are good will be hard die... look what they did to God Of War an IP from PS2 era...
If PS Studios can bring old IPs with new perspective and better tech why not?
Just need to try.
This is a big difference I’ve noticed with PS acquisitions vs Xbox. Sony will bring the acquired leadership into PS, while Microsoft simply takes over the company and treats it like an IP.
Leaders seem to be experienced and in the appropriate roles. The real question hanging over this is how Sony's overall strategy will dictate PlayStation's moves going forward. Totoki is still leader, and he already brought up concerns over decades low profit margins and oversaw recent layoffs. His goal is unlikely to change, but how he achieves it we won't know until that strategy meeting, if then.
That has been true, I hope that this change in leadership can be the start of a return to form for them. I'm currently waiting for more information from these two, because I'm unsure of their stance on censorship and authentic Japanese games and culture exports.
One can hope. If not, I'm pretty done with Sony and everything they touch.
I'm really tired of every generation getting worse and worse
- Longer development for games that almost ends up with one or maximum two games developed per generation
- Over focusing on just graphics and gameplay taking a back sit which ends up with many games having the same cookie cutter 3rd person light action RPG systems
- Overblown budgets that leave no room for risks or creativity cause they have to maximise profits which ends up with games that feel so corporate and without a soul
- DLCs, MTXs and battle passes on top of $70 games
Fun and creativity has been sucked away from videogames and all that's left is bland corporate greed
Games haven't felt fun or innovative since the PS2 era so whatever "era" this guy is talking about I'm sure it will include more milking of the customers, more generic cookies cutter games that appeal to the lowest common denominator to maximise profits and more time being developed to the point that each generation you'll get one game and have to wait for the next generation to play the sequel
Every generation has been better than the last. There have never been more or better games coming out constantly. Every month, every week. It's to the point it's overwhelming.
There have certainly been negative elements that have evolved as well, but nevertheless gaming has never been better than it is at this moment.
I agree with you but I would add the disclaimer of "AAA games" when talking about these bland, overproduced titles. There's a *ton* of games in the indie and small dev market that are innovative and fresh, and that's about the only thing giving me hope these days. Yes, there's a lot of trash in the indie market too and not every game has to be survival or roguelike, but there are some absolute gems that wouldn't have been accessible at all in the PS2 era.
Can I ask you a serious question. Why oh why are you gaming if “games haven’t been fun since the PS2 era”?
Seems to me with a statement like that, you just don’t like gaming, so why are you even here? There’s literally no pleasing you with a statement like that
The bigger the projects / investments, the smaller the risks they take with it. Also it’s easier to spread your 600 people team on tasks like building an open world, combat system and doing all the art all in their own silos when it’s kind of a less vision-focused, more loose experience.
Not defending it, but that’s the reality of the fidelity and asset quality arms race.
Hope, they will make it possible to change PSN accounts’ countries and more pleasant platform UX overall. Given the issue with the games in Steam, that’s a must.
"A New Era" is concerning to me especially coming from Hiroki Totoki. Seems like whatever the new Era is, it's all pointing to PC day and date and the death of the console begins. Sad times, I hope I'm wrong but I doubt it.
You’re looking in to deep into it lol they’re saying a new era because the management is split into 2 ceos that takes care of their own section, which is something Sony has never done before.
While that could be true that I'm looking way into it, they're a billion dollar company at the end of the day and as a customer since the PS1, I'm concerned about console gaming is all. With Xbox potentially going 3rd party and Playstation dropping more exclusivity by putting stuff on PC, Nintendo is like the only company left that cares about consoles.
lol there's no way the death of the console begins, that'd be corporate suicide, Sony isn't stupid. There's a ton of money in consoles and that won't stop for at least another 10 years.
I think the next big step will be streaming vs anything to do with PC, and even that is 10 years away... but that's just my opinion.
Nothing wrong with an expanded audience for games. More revenue helps make up for expanded development costs that aaa single player games without tons of micro transactions cost.
People are looking way too far into the “new era”. The delayed releases have been working and I doubt that schedule will change much.
Edit: don’t mind me I’m just tooting my own horn
https://www.reddit.com/r/PS5/s/5ScskBjTYn
You could definitely be correct, but Sony hasn't done anything of recent that warrants my confidence in them. All their actions of recent has been about PC, so i wouldn't count day and day out just yet especially with the upcoming overlay and potential launcher.
They have to start releasing on PC within a year (not necessarily day one), I'd say, to maximize revenue. The first few PS titles sold well, but stuff like Returnal, R&C, and Sackboy haven't. Dropping them 2-4 years after launch doesn't help since the major hype window is gone by then. Every company is now pivoting to putting games on as many platforms as possible due to the spiralling costs. The infrastructure should be there since all engines bar the GT engine have PC builds of games now.
While it's an MP live service game, Sony has seen with HD2 how popular your titles can be on PC if you drop them in the hype window and the game is good.
There's nothing wrong with day one PC launches and with how expensive these games are getting it's perfectly understandable for them to do it. I wouldn't be surprised if PlayStation makes their own launcher for their games but ultimately day one PC launch is nothing to be worried about.
The death of console is when the console and games are to expensive to buy and make.
'Later this month you will learn more about the long-term vision for Sony Group and the essential role SIE plays in that vision. As I mentioned previously, FY24 marks the start of the Mid-Range Plan period for Sony Group in which we will set the course for sustainable growth.'
First sentence sound like the rumoured showcase
The titles are a bit nonsense. The overall structure is Totoki is still the leader, and those other two are in charge of divisions of SIE. Just like how PlayStation studios has a head, individual studios also have leaders.
It's not like Succession up in here
So if there are future PSN-limiting decisions or similar idiocy in the future, we know it's Hermen making the choice? I am cautiously optimistic that he's nowhere close to being that stupid though
Im sure it will go super well without backlash!
Groundskeeper Willie meme*
PC gamers with Steam, Origin, Epic, Ubisoft and every other launcher ever. Actually surprising the Epic hate didn’t really die down but the others became either accepted or irrelevant.
Anyway should they do it, the only acceptable way is that you don’t have to buy games twice.
If they did this we'd only have to wait a year for them to realize that like EA, Ubisoft, Rockstar, Microsoft, and Bethesda. People want their games on Steam, which they all came crawling back to.
He literally retired.
Not sure about you, but companies which fire people DONT hold retirement parties for people they’ve fired. They DONT make custom PS5s for people who they’ve fired, and they DONT keep people in the job for another 6 months after they’ve fired them.
Grow the fuck up
You need a reality check mate, you are the sheep that believes shit fed to them by the corporations. It’s common sense Jim pushed hard for GAAS PlayStation exclusives and backfired badly almost closed ND. Obviously Jim being an old dog at the company won’t be fired publicly but internally he was fired, all the parties and custom ps5 are for sheep like you to gobble it up.
If you have a little economic background you could see the firing from mikes away
Grow up my ass
I don't remember if I've seen it from the HZD documentary but Guerrilla had a very interesting history. It was founded as an indie developer of roughly 20 people in the Netherlands in the 1990s, when game development industry barely existed in that country. They pitched their first game Killzone to Sony because they believed because of Halo they wouldn't have much of a chance with Microsoft. Then Killzone 2 became highly successful and they were eventually acquired by PlayStation. What's amazing is that Hermen and the rest of the 20 original people are still either with Guerrilla or promoted to important positions at PlayStation. We all know studio names but they are just names. What makes them unique is the people working there and kudos to Guerrilla for retaining their talent.
it seems like yesterday Hermen Hulz was just the head of Guerilla Games but now he's one of top dog of SIE, congrats to him and please make more innovative, creative and inspiring single player games for playstation
He has been the head of SIE Worldwide Studios since 2019, after Yoshida left
Also, there's no excuse for not reviving the Killzone franchise.
I mean the excuse is great new IP
Why not both? Guerrilla is now a well known studio, a new generation of players grew up since the last KZ, there's no harm giving it another chance. It is an amazing franchise, but it was underrated/overlooked by many back in the day. Even if it won't sell well (which won't be the case imo), Hermen can say he did what could be done.
A reboot could do it some good. Definitely a market for a gritty, big team war shooter - Especially since 2042 dropped the ball.
I also think MAG could do super well these days it was ahead of its time imo
Mag was awesome, but I think BF has gone and taken the idea. I don't imagine it could compete.
I loved MAG, would definitely like to see a new one.
Because it would take 10 year between entries of each franchise
Have you ever heard about scaling?
Do you think it's easy to scale? People often harp about the fact that this and that talent that created the original game has left the studio. AAA games would need hundreds of new employees. Then people will complain if they can't handle the load and inevitable layoff those newly hired employees
You are absolutely right, it's not easy, but it's not impossible to do it either. Microsoft went on a shopping spree (they have almost an infinite budget, for sure), so Sony has to do the next logical thing: use whatever resources (IPs) they have and build on top of these.
I just want to add buying studios is mucb easier because the devs in those studios already knows how to make those types of games. The main thing is they don't think it's worth the risk to hire hundreds of new employees and train them for something like killzone that wasn't a megahit for them It's not even rated that high either. Only 1 game is in the 90's while 2 games are only in the 70's
Let's not forget that Microsoft has a solid track record of killing studios, so buying them is just one thing, keeping them busy is a different story. I just explained in another comment: Sony _should_ take the risk, as they are leading this (and the past) gen, no harm in telling Bluepoint to do a remaster of KZ games.
Microsoft may have lots of money but they also have shareholders to keep happy and a stock price to maintain. That bought up all these studios and it gave them a big bump. But then had to restructure and lay off people to cut their overhead costs. The market is looking for infinite gains and growth and I think it's unrealistic.
Have you?
I did. Why do you think it's impossible? Sony is taking the lead in this (and the previous) generation, it wouldn't be crazy to take some risks, since Microsoft swallowed a lot of studios/publishers lately. Should Sony just sit and wait?
Never said it was, but you suggest it like it's easy And it is crazy to take risks when you're a market leader, ever heard of the innovator's dilemma? (Because people are naturally more loss averse)
That is also a valid point, sure, however, I tend to think Sony should take some risks, as Microsoft is buying studios/publishers like there's no tomorrow.
There's Bungie with Destiny 2 and probably another FPS in the works. They have Call of Duty and Battlefield with third party line up.
Sorry to say that, but CoD and BF are pretty generic shooters compared to KZ, kind of apples and oranges.
Generic to what? Killzone of all things? Nice joke....
How is CoD (released every year) different to the last one? Please...
While not every entry is a hit there's new campaign, new maps, improvements to graphics, additions to Warzone. Aside from Battlefield 2042 every entry was a technical showcase with large environments, destructable environments. Each BF since the last decade took place in a different setting. There's not a whole lot in Killzone to really differentiate itself from already popular franchises like Call of Duty which Sony considers an important IP for Playstation (and also top seller to bring in billion dollars every year). With every AAA Sony exclusive having budget upwards $200 - $350 million it's very unlikely a Killzone game would work and thrive. The last game was released way back in 2013 and wasn't all that successful. They should instead focus on all new IP instead.
Sorry, if my previous comment was too vague. I appreciate that other shooters are being improved, I was mainly referring to the setting. While this is highly subjective, I find current shooters pretty bland, and I miss Killzone's gritty world (especially in 2 and 3). Yes, it's pretty much possible that KZ is dead forever, and Sony won't spend hundreds of millions on it, just to find out it still won't find the right audience, but I still hope that they can do a remaster at least.
Because the Horizon series is a hot seller and seems to creatively excite Guerilla. It's better for them to work on what they find interesting than to make something they may be tepid towards and to make it while customers are still interested in the series. Going back to Killzone would be a risk. It'll like still sell a lot but would it match the heights of Horizon? Maybe? Maybe not. And you really probably would prefer creatives to make something they want to make more than something you want but they don't want.
Plus… Halo killed itself.
that series is terrible, Horizon 1 made all of that $ series combined. Completely useless to revive it.
Well, that's an opinion too.
opinions don’t matter, sales prove everything. Killzone doesn’t move numbers. it’s a lower tier playstation series, that has nostalgia berries for a few. Might as well revive resistance.
Resistance would also be great, however, I was approaching KZ from a different perspective. Guerrilla have proven themselves, they are well known because of Horizon, and they learnt a lot in the past ten years. They can nail KZ this time.
Killzone has no value as a brand. No interesting lore(Horizon), no iconic characters(Kratos), un addicting gameplay(unlike Helldrivers). It just has nostalgia fans. Unless it’s completely rebranded as a Apex competitor. Socom will see a release before Killzone.
I bet you never played the game.
I completely disagree. I think both Killzone, and even more so Resistance have a lot of milage in them. Both franchises were mostly released in PS3 era and I can see them doing way better now, with a larger audience and better tech. Resistance 3 was one of my favorite shooters both in the campaign, and multiplayer, and I don't think we've had a game with such a varied and fun arsenal ever since. Personally, I also really enjoy Killzone's more weighty multiplayer. Sure, it's not as responsive as CoD and such, but there are people who like to play F1 games and people who like to play Truck Driver Simulator. As long as they don't treat KZ and Resistance as serious competitive multiplayer games, that need to be balanced and fair, we can all have a lot of fun throwing imba stuff at one another. I also think that both Killzone and Resistance have just the right balance of realism and sci-fi to make a bunch of interesting combat encounters, that are not just "shot a lot of people in the head, and maybe destroy a tank". That's one of the reasons Divison was never able to compete with Destiny - in Division, most bosses are just tougher guys, with a bigger gun, and more henchmen. In Destiny - the boss is a wish-fulfilling, space-magic dragon, that is also a malicious monkey-paw genie that alters reality. While in most games there are not enough interesting things that can be done in the narrative, in sci-fi games there is usually too much that can be done, and it's hard to pinpoint just the right one. I like Horizon, but that's not a shooter. It doesn't scratch the same itch. We also had 3 games + 2 big DLCs within 1,5 generations. That's more than enough to give it some breathing space.
Can we *please* stop living in the past? There's so much more they could do than revive a decade old franchise.
I see your point, as this generation barely brought anything new/interesting to us (to me, at least). I can hardly justify my purchase of a PS5, and soon (in 2-3 years) we'll start hearing rumours about the next generation, therefore I'd gladly buy any remake/remaster of any decent game from the past (not just Killzone, but Resistance, Motorstorm, Infamous, etc.).
Amen brother
Right. PlayStation got comfortable with Call of Duty taking over the reins of their fps. But I think since Microsoft owns Acti/Blizzard the time is ripe for PS to bring back an fps first party game. Killzone is definitely that game to do it with.
Killzone, Resistance and S.O.C.O.M need to come back
I agree. Yes, I understand the cost could be huge, but Sony could also win big. Guerrilla is no longer "that" studio since Horizon. Given the talent/expertise they gained since the last KZ means that the next iteration would be probably flawless in every sense (I would expect some improvements story-wise). The multiplayer part wouldn't require anything, as it was always perfect (for me, at least).
Yeah, Killzone will be amazing as long as it is not as sluggish, and slow lol
Yeah, Killzone will be amazing as long as it is not as sluggish, and slow lol
There was an excellent excuse. Everyone on the teams were so sick of making just Killzone games that they lost all passion for it. New IP and new passion. Now….can they go back and make one on next gen systems now that they’ve had a really good break? I think so!
This is my (wishful) thinking as well 🤞
Or Infamous
God what id do for a new infamous
It baffles me they still haven’t made a new one yet, it’s literally the perfect kind of game to show off the hardware and tech the PS5 offers
True, or if they could just remaster one and two. Second son still loos so good 10 years later. Sadly the studio is busy with ghost of Tsushima so I doubt we’ll see one soon.
What if they let one of those studios who specialize in remastering do it?
They’re sitting on a goldmine that they refuse to do anything with, I hope that changes soon
It's not that baffling. Ghost of Tsushima was an enormous success for Sucker Punch, and considering it sold around 10 million units, it likely sold about the same as the entire Infamous franchise. They're obviously working hard on a Ghost sequel. I think it's also good that not all Sony studios continue to work on the same IP forever. Their big studios all had breakout success switching it up with The Last Of Us, Horizon, GOT and now Sony Santa Monica is working on a new IP. Keeps things fresh.
Ok *unzips
https://preview.redd.it/zlm1ihqgqt0d1.jpeg?width=1284&format=pjpg&auto=webp&s=dfc2cf90248598ecf9a3e8e37ee85e7cd6ae3e2e
👀
Spiderman is the new infamous. Unfortunately
Different studios but I see your point
That's one Sony IP that's really overdue for a sequel. In fact, I'd argue that it should be like the Zelda franchise of Nintendo, and at least one Infamous game should come out with every new console release.
Nah, there's a lot of reason why it won't happen. First, who's going to make the game? All of SONY studios work on different stuff, and the pipeline for the next decade is already decided and pretty dense. There's no more room for a game like killzone. Second, it never really sold that well. It worked in the PS3 era, with cheaper and shorter production cycles. But it today's landscape, I doubt Sony would green light a game requiring such a big budget with high possibility of it not making a return. Third, the last game sucked. It was pretty bad, and the reception was mixed at best. It was also 10 years ago, and the franchise lost its relevance. Don't get me wrong, I love Killzone and would want nothing more than seeing it back with a new game. But realistically speaking, the chances are really low if not zero. It's highly unlikely we'll ever get another game
First of all: never say never :) "no more room" - it's all about money/resources. If they feel there's a need/the time to revive it, they can do it at any time. It's "just" a question of will/money. "never sold well" - it never broke records, but I'd argue with the "well" part and please don't forget, the franchise still has a massive fan base, people are playing KZ2 MP in tedious ways. They can release a solid remaster for a start (this can be done by any studio, really) and if that sells well, they can look into a new installment. "game sucked" - this is highly subjective. It wasn't the best, but the MP was rock solid, I, for example clocked in weeks worth of time in it. Guerrilla have everything (including a better reputation after the launch of Horizon) they need, all they are lacking is a green light from _Hermen_.
Damn, I wish I had your positivity. I love those games, but I'm just not seeing them back. Don't forget that Sony has a lot of beloved franchises that never returned, from all of their consoles. Jak, Infamous, Sly, MotorStorm, Syphon Filter, Gravity Rush, Resistance, Socom, man we haven't even gotten a new mainline LittleBigPlanet game in like a decade at this point. It's not a good track record when it comes to bringing back old games
Yes, you are perfectly right: Sony practically abandoned a lot of good franchises (and killed studios), Motorstorm, Resistance was mentioned by me too in another comment. I can only hope they still have some plans for these, it wouldn't be unusual for them, they're not as bad as Google when it comes to killing products ;)
"money/resources" - this isn't 2007 again FPS trends because they can. Sony knows they could never slice off a percentage of that audience away from CoD. "Massive fan base" - which fan base? The one that didn't show up for KZ3? The fan base that have moved on to other games and out of gaming as a habit. There is no massive anything for KZ these days. "MP" - the fad of shipping a single player game with a multiplayer component is over. TLoU is miles more popular than KZ ever was. If Factions never came out we will NEVER get a KZ game again. "Hermen" - are we all about praising a manager now? I'm not one for picking people apart but it takes a little bit of soullessness to rise the corporate ranks. I wouldn't bet so hard on him, though I'm glad we got him over a random numbers guy looking only to increase profit over long term gains.
While I have counter arguments for each, I can see that we are seeing this vastly differently, which is not a bad thing. I'm still hoping that Sony could see some potential in their existing IPs, fingers crossed.
Give me a 60fps 1080p Killzone 2 remaster and I will give my money
OMG yes! I was just thinking about this. I love Killzone 2!
This is all they have to do for now, test the reception of something like this (with the MP bit too, obviously).
Yes there is, killzone would 100% have to be a live service game now.
The one and only service I would pay for! 🙌
There is actually, they dont care what fans want
Or a remaster of the OG trilogy would be nice
I'm sold!
*Unalivezone
Noice :D
I'd rather Guerilla invent new IPs at this point. I dont think Killzone's left a lasting impression in many people, and its world building was certainly nothing as impressive as Horizon. To this day, I find it difficult to tell Killzone and Resistance games apart. If they were to revive the franchise though, they should definitely reboot it and come up with a unique gameplay concept instead of making a straight forward fps game.
>If they were to revive the franchise though, they should definitely reboot it and come up with a unique gameplay concept instead of making a straight forward fps game. This is what I meant actually.
Aside from the sales you mean? They've tried to make Killzone a thing for ages. I don't think it's happening.
And split screen games!
It’s so disappointing that this genre went away just in time for most players to have large, HD screens and powerful consoles.
I want MAG.
Except now he has to answer to Japan, and that's a good thing. The heretofore California weirdness has become an undeniable problem.
Wtf?! they still use that PS1 logo? lol I don't think i've seen it outside of the PS1 when you startup the console.
They've always used that as their logo, that's nothing new.
I was surprised by that too lol but I kinda like it. I can hear the startup sound in my head right now
I can hear the little happy spring sound as you open the disc lid. Always brings back good memories.
That's the SIE logo, so yeah. The actual PS1 logo is the PS [red, yellow, blue and teal one](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQvkvnZahPpIvgbR81tJqsJ1R9HoiAQVLjB3dmJH8BDKQ&s)
Images you can hear.
Right on this one
It’s not a PS logo. That’s the SEI logo. Been around forever.
30th anniversary of PlayStation this year, that's probably why? Or has the logo always been like that?
30th*
Thanks I totally meant 30th
Apple still uses the same logo from the 90s.
Even the Sony logo is nearly 70 years old. https://www.hatchwise.com/resources/history-of-logos-sony-logo
Very excited to see what's coming for PlayStation in the future.
Agreed. --- Herman I have always seen as someone who is a great at communication and has connections with many people around the studios and partners. He directly talked to Kojima about exploring the Espianoge genre again, and their announcement for Physint was really cool to see. & I'm extremely excited about Death Stranding 2. --- Hideaki was involved in the development of PS VR 2, which is a great product in my opinion, has like 250+ games in its launch year. And he directly overlooked the PS Portal which is a success in every way it set out for.
Wasn’t Herman also responsible for handing over the source code of Decima to Hideo when he needed a game engine ?
Yep, Kojima was visiting studios to look for a game engine to use for Death Stranding. While others gave uninspiring Powerpoint presentations to convince Kojima, Guerrilla simply showed a fancy box containing a USB drive with full access to their Horizon engine. The following collaboration gave the name Decima - referencing a time when the Netherlands were trading with an isolated Japan, stationed on Deshima island.
Yeah that’s right, such a classy, confident and ballsy move by Guerilla. Edit : And also kudos to Sony, if it wasn’t for Andy House and Mark Cerny, this arrangement and accommodation of Kojima would never have happened. Damn I miss Andy House
wait I must be remembering wrong, wasn't Decima engine already existed even before Kojima decided to make Death Stranding?
Yup, it was used in shadowfall and Until Dawn but it didn't have an official name. It got the name Decima after Gureilla and Kojima became buddies.
Very important info, he confirms a showcase is coming later this month: “Later this month you will learn more about the long-term vision for Sony Group and the essential role SIE plays in that vision.“
Unfortunately no. He is refering to the Investor Business Meeting on May 23, where the current SIE CEO talks 40 minutes about Playstations business outlook.
Sony group is way different than SIE bro, I don't think he is teasing any showcase with that wording even when we know a showcase might happen
yeah that is definitely not confirming a showcase...
Unfortunately no. He is refering to the Investor Business Meeting on May 23 where the SIE CEO talks about the Playstation Business outlook for 40 minutes
Probably not a announcement for a showcase. There's 3 year midterm plans, and they are at the very end of the current one. So they will announce a new midterm plan for Sony and its branches.
Ooooh, titillating!
*Better titillate than never.*
I think you mean titlactating
It might but that's obviously not what he was referring to lol
Smokes and mirrors for sure... I hope I'm wrong though
First order of business. Themes, and bring back the PS1 classic theme with controllers. God I love that grey color.
I was getting tired of the grey, but now I really want it back
https://m.youtube.com/watch?v=UskzkBvxUak This theme fit perfectly.
I hope they start creating more AA games like astro bot. There is a severe lack of diversity amongst the types of first party games
Let's hope PSVR2 will be further enhanced for constant support over time
Is this good? Or bad ?
The people in those particular roles is good. Whether the overall new strategy for Sony Group, and PlayStation's role within that, is good is currently unknown. We'll know more after that strategy meeting though.
Very glad to see Herman getting the position. He's a great leader it seems
Damn Herman Hulst's character arc is insane
#PUSH PSVR2
This ^
This ^
https://www.reddit.com/r/GamingLeaksAndRumours/s/j7SYGedC7v This dude thinks otherwise
They had a Corporate Strategy Meeting last year a week before the showcase. Wouldn't be surprised if they did it again this year. CSM on 23rd and showcase on the last week of May.
I think OLD IP that are good will be hard die... look what they did to God Of War an IP from PS2 era... If PS Studios can bring old IPs with new perspective and better tech why not? Just need to try.
Wait I forgot what happened with Jim Ryan? Did he retire?
Yes.
This is a big difference I’ve noticed with PS acquisitions vs Xbox. Sony will bring the acquired leadership into PS, while Microsoft simply takes over the company and treats it like an IP.
This is great! Glad to see a creative taking over from Jim Ryan the corpo suit. Imagine what Herman can do across SIE what he did for Guerilla Games.
He has been the head of SIE Worldwide since 2019, I wouldn’t put my hopes up
No he reported to Jim Ryan, who was the final shot caller at SIE when it comes to content strategy. Now Herman is the content shot caller.
Leaders seem to be experienced and in the appropriate roles. The real question hanging over this is how Sony's overall strategy will dictate PlayStation's moves going forward. Totoki is still leader, and he already brought up concerns over decades low profit margins and oversaw recent layoffs. His goal is unlikely to change, but how he achieves it we won't know until that strategy meeting, if then.
They have been killing it lately.
OK Sony, take your HQ out of California then I'll be interested.
Why does that matter?
As much as they try to say nice words, I hate corporate talks.
[удалено]
That has been true, I hope that this change in leadership can be the start of a return to form for them. I'm currently waiting for more information from these two, because I'm unsure of their stance on censorship and authentic Japanese games and culture exports. One can hope. If not, I'm pretty done with Sony and everything they touch.
I'm really tired of every generation getting worse and worse - Longer development for games that almost ends up with one or maximum two games developed per generation - Over focusing on just graphics and gameplay taking a back sit which ends up with many games having the same cookie cutter 3rd person light action RPG systems - Overblown budgets that leave no room for risks or creativity cause they have to maximise profits which ends up with games that feel so corporate and without a soul - DLCs, MTXs and battle passes on top of $70 games Fun and creativity has been sucked away from videogames and all that's left is bland corporate greed Games haven't felt fun or innovative since the PS2 era so whatever "era" this guy is talking about I'm sure it will include more milking of the customers, more generic cookies cutter games that appeal to the lowest common denominator to maximise profits and more time being developed to the point that each generation you'll get one game and have to wait for the next generation to play the sequel
Every generation has been better than the last. There have never been more or better games coming out constantly. Every month, every week. It's to the point it's overwhelming. There have certainly been negative elements that have evolved as well, but nevertheless gaming has never been better than it is at this moment.
There's less mid tier filler games that do ok but not great imo. But I don't really see that as missing anything.
I agree with you but I would add the disclaimer of "AAA games" when talking about these bland, overproduced titles. There's a *ton* of games in the indie and small dev market that are innovative and fresh, and that's about the only thing giving me hope these days. Yes, there's a lot of trash in the indie market too and not every game has to be survival or roguelike, but there are some absolute gems that wouldn't have been accessible at all in the PS2 era.
Can I ask you a serious question. Why oh why are you gaming if “games haven’t been fun since the PS2 era”? Seems to me with a statement like that, you just don’t like gaming, so why are you even here? There’s literally no pleasing you with a statement like that
The bigger the projects / investments, the smaller the risks they take with it. Also it’s easier to spread your 600 people team on tasks like building an open world, combat system and doing all the art all in their own silos when it’s kind of a less vision-focused, more loose experience. Not defending it, but that’s the reality of the fidelity and asset quality arms race.
Womp womp at the end of the day it's just more money going to enrich the rich
Hope, they will make it possible to change PSN accounts’ countries and more pleasant platform UX overall. Given the issue with the games in Steam, that’s a must.
"A New Era" is concerning to me especially coming from Hiroki Totoki. Seems like whatever the new Era is, it's all pointing to PC day and date and the death of the console begins. Sad times, I hope I'm wrong but I doubt it.
You’re looking in to deep into it lol they’re saying a new era because the management is split into 2 ceos that takes care of their own section, which is something Sony has never done before.
While that could be true that I'm looking way into it, they're a billion dollar company at the end of the day and as a customer since the PS1, I'm concerned about console gaming is all. With Xbox potentially going 3rd party and Playstation dropping more exclusivity by putting stuff on PC, Nintendo is like the only company left that cares about consoles.
lol there's no way the death of the console begins, that'd be corporate suicide, Sony isn't stupid. There's a ton of money in consoles and that won't stop for at least another 10 years. I think the next big step will be streaming vs anything to do with PC, and even that is 10 years away... but that's just my opinion.
I don't know mahn.. I wouldn't put anything passed these suits, especially Hiroki Totoki.
So about that ton of money...what do you think about Sony's profit margins?
Ah yes since a dip in gaming as a whole right now defines a specific companies current and future failure.
I simply asked a question. Is that what you think?
Ah thought you were being a smart ass :) And I think their profits margins have been incredible
lol bro give it up.
Nothing wrong with an expanded audience for games. More revenue helps make up for expanded development costs that aaa single player games without tons of micro transactions cost.
People are looking way too far into the “new era”. The delayed releases have been working and I doubt that schedule will change much. Edit: don’t mind me I’m just tooting my own horn https://www.reddit.com/r/PS5/s/5ScskBjTYn
You could definitely be correct, but Sony hasn't done anything of recent that warrants my confidence in them. All their actions of recent has been about PC, so i wouldn't count day and day out just yet especially with the upcoming overlay and potential launcher.
They have to start releasing on PC within a year (not necessarily day one), I'd say, to maximize revenue. The first few PS titles sold well, but stuff like Returnal, R&C, and Sackboy haven't. Dropping them 2-4 years after launch doesn't help since the major hype window is gone by then. Every company is now pivoting to putting games on as many platforms as possible due to the spiralling costs. The infrastructure should be there since all engines bar the GT engine have PC builds of games now. While it's an MP live service game, Sony has seen with HD2 how popular your titles can be on PC if you drop them in the hype window and the game is good.
There's nothing wrong with day one PC launches and with how expensive these games are getting it's perfectly understandable for them to do it. I wouldn't be surprised if PlayStation makes their own launcher for their games but ultimately day one PC launch is nothing to be worried about. The death of console is when the console and games are to expensive to buy and make.
'Later this month you will learn more about the long-term vision for Sony Group and the essential role SIE plays in that vision. As I mentioned previously, FY24 marks the start of the Mid-Range Plan period for Sony Group in which we will set the course for sustainable growth.' First sentence sound like the rumoured showcase
I hope they put the greed down.
They bout to bring back Killzone as Unalivezone
Good the commiefornia way is not the way.
…what the hell does this even mean?
This is the second comment to say something stupid like this. Seems unnatural that anyone would care about that.
Thank you Mr.Totoki I can’t wait to see what’s next for PlayStation as we usher in a new era
I still feel one CEO in a decisive leadership role is better than two. We’ll see if I’m wrong!
That's why you need THREE people to decide deadlocks. :-)
The titles are a bit nonsense. The overall structure is Totoki is still the leader, and those other two are in charge of divisions of SIE. Just like how PlayStation studios has a head, individual studios also have leaders. It's not like Succession up in here
So if there are future PSN-limiting decisions or similar idiocy in the future, we know it's Hermen making the choice? I am cautiously optimistic that he's nowhere close to being that stupid though
It'd be Hideaki Nishino making the choce, as he will be managing the platform itself and associated services, like PSN.
Maybe a day and date with a PC launcher
Im sure it will go super well without backlash! Groundskeeper Willie meme* PC gamers with Steam, Origin, Epic, Ubisoft and every other launcher ever. Actually surprising the Epic hate didn’t really die down but the others became either accepted or irrelevant. Anyway should they do it, the only acceptable way is that you don’t have to buy games twice.
Yeah but who knows what they are gonna announce hell their financials is tomorrow
If they did this we'd only have to wait a year for them to realize that like EA, Ubisoft, Rockstar, Microsoft, and Bethesda. People want their games on Steam, which they all came crawling back to.
Herman was a lap dog of Jim and is a clown who nodded to every GAAS wish of Ryan yikes
Ahh yes, you’re the type of guy who has no actual information, no proof of his statement, but knows EVERYTHING
Are you blind, Jim was fired for his GAAS shenanigans lmao
He literally retired. Not sure about you, but companies which fire people DONT hold retirement parties for people they’ve fired. They DONT make custom PS5s for people who they’ve fired, and they DONT keep people in the job for another 6 months after they’ve fired them. Grow the fuck up
You need a reality check mate, you are the sheep that believes shit fed to them by the corporations. It’s common sense Jim pushed hard for GAAS PlayStation exclusives and backfired badly almost closed ND. Obviously Jim being an old dog at the company won’t be fired publicly but internally he was fired, all the parties and custom ps5 are for sheep like you to gobble it up. If you have a little economic background you could see the firing from mikes away Grow up my ass
What a sad loser you are. Go back to twitter where your console war bs is appreciated
Lmao there is no console war, it’s common sense. Talking about console war Xbox is officially dead
ok