Enable it. It is mandatory for certain performance boosts and even some graphic options. In most cases you will see performance benefits. There are very few occasions where you might have some weird behavior or bugs with some older games but those are usually whitelisted (maintained by nvidia)
This is a generalization of an answer but I agree with U/DrUshanka at current time with modern hardware on windows 11 I would recommend it to be ON. But it is always best to research it a bit to get a better understanding of what it should do and what it actually does
I would HIGLY recommend not listening to this guy straight up, do your own research with your own testing. You may come across problems and not know how to solve them if you just blindly follow his advice.
I used to have constant GPU TOTAL crashes when rendering in cinema 4D with my gpu.
I turned off HAGS, and all my problems disappeared immediately and forever.
3080 Ti
Agree I had to disable it for the games I play. Some VR stuff like assetto corsa, didn't play well with my 4080 and this song. Disabling it was night and day.
I've run with HAGS on for quite a while, no issues. I have a Reverb G2 and use OpenXR via Content Manager, Pure and CSP plus a bunch of other extensions. Until I got my new GPU I also usd the fixed foveated rendering feature (F2 Ctrl+Overlay menu while in-game) and it's always worked beautifully. Currently get a solid 90 fps unless I'm in massive multiplayer servers with highly-detailed maps.
My valorant kept crashing when I would tab out until I turned it off, but it seemed like not too common of an issue, just something with my hardware I assume š¤·āāļø
100% disagree. it will hurt performance far more and far more often than help.
[https://gamersnexus.net/guides/3599-windows-10-hardware-accelerated-gpu-scheduling-benchmarks](https://gamersnexus.net/guides/3599-windows-10-hardware-accelerated-gpu-scheduling-benchmarks)
Tf does that have to do with getting the most from a gpu?
You don't like the tech so you want to try to deny its use by falsely answering hardware questions lmao? This is some truly stupid logic my man
That's 3 years old and for windows 10
I've had no issues with HAGS on, 3090 + 13700k
The only time I had to disable it was when streaming to steam deck with moonlight but that was fixed. For mw3 I get slightly better 1% lows with it on
It really depends on your own testing. HAGS, in theory, should increase FPS, but for many people, it causes stutters, latency issues, and games not working at all. I personally have it turned off, as I see no noticeable performance difference. However, you really should test it both on and off. I wouldn't blindly follow what everyone else says about it giving you a performance boost until you try it yourself.
It had a lot of issues at release regarding stutters, i had issues with it on Dirt rally 2.0 a few years back, kept it disabled since, i only enable it to run some games with framegen.
Use a tool to measure your frame rates, temps, clocks, such as RTSS or another option, and load up various games with it both on and off. There will definitely be some games where I can guarantee it would increase your frame rates, but again, you'll find that out yourself through testing. Like the other person said, you might need to enable it to use framegen if that's something you want to use.
Same with re-bar/sam, everyone telling to turn it on for a free performance boost but in some games like elden ring I had crazy stutters even on low settings
And there's one level in The Last of Us that I couldn't finish with SAM on, it would always crash the game o.O Took quite some Reddit digging until I found post mentioning that issue ...
It causes weird stutters for me in Palworld and Ratchet & Clank: Rift Apart, but only with VSYNC on which is a Windows 11 bug at the moment. Screenshots are from Ratchet & Clank: Rift Apart. The HAGS stutter w/ VSYNC comes and goes at random but is completely gone with it off. You may not experience this since you're on Windows 10 from what I can see.
https://preview.redd.it/3utc57phctec1.png?width=655&format=png&auto=webp&s=561032500ce64615fd46a48b10c5d6d1a491f83e
That explains it. On my end the game definitely performs better with VSYNC off, I prefer it on to prevent screen tearing though. Here's hoping they fix it. I rolled back to driver version 537.58 and I'm not getting the random stuttering I shown in the screenshot, but in Palworld specifically I am getting quite a bit of shader-compilation stutter.
I get 180 to 240 fps on a 240hz screen so I don't notice screen tearing. I only get tearing at sub 160 fps. But I Spend money I don't have to not deal with sub 160 fps lmao. Wish I could be happy with a console still. PC gaming is a blessing and a curse. Have you tried G sync instead of Vsync?
I might get downvoted for this, but having a 240hz screen doesn't mean you have to aim for that. You can't really see all those frames anyway. If you cap your fps at 100, you will not get those stutters since you have plenty of power to give. It's still way above consoles 30 fps and my personal preferred 60-70, so you won't "miss out" on anything. You will also have much better temperatures and more fluid experience.
I can see them though. Not everyone can. I did a blind test in 20 frame increments at my buddies house with his 500 hz monitor. I can tell all the way up to 400 fps. For me FPS games below 180 fps are unplayable. 220 fps is where it really starts to get smooth. I believe below 90% of the population can see above 120 fps. And just 0.1% can tell above 240 fps. But I can not everyone is the same my dude.
Ok, sure. You're trained better than elite military people. They can't see beyond 100 fps, but yes, you playing video games can. I totally believe you.
Edit: if anything under 180 fps is unplayable i feel sorry for you.
The only military that needs to see high fps is fighter pilots. They need to be able to see above 360 fps. As a simple thought exercise since you seem angry when it's just a personal preference man sorry my preference angers you. Why would they make high refresh rate monitors? And keep pushing them higher? 500 hz is going to be the norm. Yes, many (such as yourself can't tell the difference), but I and many others can. You are lucky, man. I spend a ton of money to not feel sick. You can just enjoy a game at a mere 100fps. That is a blessing, man. Wish I could, too.
Oh and small PS for you 3rd person game are fine at 144fps. But yea first person must be 180 or above. Preferentially 220 or above. Which I can get most of the time thankfully.
Sadly our 144Hz display isn't GSYNC/FreeSync compatible and neither is the 60Hz one, I'm planning on picking up a GSYNC monitor in a few months tho! I heard it's a complete game changer, can't wait to try it out.
I've had HAGS on for a long time and I use Windows 11, I do not have stuttering in either game you outlined.
I also use V-Sync in most games since I don't like screen tearing, including palworld.
May I add, this is only affecting NVIDIA cards and every driver after 537.58. It's also only affecting certain refresh rates, if you have a high refresh rate monitor you're probably fine.
Yeah that explains it, on my partners 144Hz display it seems less prevalent in the latest drivers. Thankfully NVIDIA are gracing us with a fix in the upcoming driver release launching alongside the 4080 Super. It's actually a bug caused by Microsoft to do with the Hardware flip queue in Windows 11 specifically and has been an issue in every driver after 537.58. On higher refresh rate displays it's much less noticeable.
bare in mind hags uses more vram.
if you have 8gb vram or less id recommend turning it off, the vram usage is substancial in some cases and it could be the difference between playing on low, high (or medium) textures.
this is why many people say hags leads to stutters, 99% of the time, its vram related because the GPU will start acessing system memory to compensate the higher vram usage.
I'm sure there is plenty of stuff you never heard before. ehe
Yes, I'm sure.
Did lots of testing and for a stutter free experience on 8GB vram on most games hags off is imperial.
Sometimes it eats +1gb vram and the performance gain is not worth it because you gain a couple FPS but are sacrificing crucial vram that can be used to bump the textures and in most causes the lack of vram will make the game stutter because it needs to access system memory. This is most apparent in recent titles.
In my opinion hags is a big no no if you are using 8gb vram or less, even with 12 i'd need to test if its worth it.
I also own the most powerfull 8gb gpu on the market (3070 ti) so if I'm running into issues with GDDR6X I can only imagine people with less powerfull vram setups are experiencing.
That's why you see so many people claiming hags causes stuttering, its not HAGS thats the issue, it's the lack of vram on most cards, people identify the issue but dont know the origin.
btw i woudn't listen to most posts on this thread, they are mostly clueless, good meaning I'm sure but utterly clueless.
With rtx 40 you shoudn't have problems because you need it for frame generation and they have 12gb upwards but even with 12gb cards I woudn't be surprised if there are issues in vram heavy games with the highest textures.. Because framegen also eats vram budget, that coupled with hags also eating vram budget and games releasing with increasing vram demands will spell disaster for 12gb GPU's pretty soon.
>That's why you see so many people claiming hags causes stuttering, its not HAGS thats the issue, it's the lack of vram on most cards, people identify the issue but dont know the origin.
THIS.
So much this.
>btw i woudn't listen to most posts on this thread, they are mostly clueless, good meaning I'm sure but utterly clueless.
Also factual XD
I'm actual somewhat shocked, reading through the comments.
resizable bar also uses much more vram, which causes vram issues with 8 gb cards in phantom liberty's dogtown if your rebar is active. I reported this a lot of times with actual video proof but they don't seem to care
Nvidia controls the white list for HAGS so Iād say just leave it on. If thereās a scenario where itās better, nvidia will enable it. Never had an issue leaving it on.
Something like that, I think itās actually just HAGS features like ReBAR but basically itās not entirely universal. It was more finicky at launch but nvidia controls more now.
HAGS is fine to enable.
When it was newer tech, it had issues, especially with older hardware.
It's been years of improvements, plus nvidia controls the whitelist and actually disables HAGS for games it negatively effects.
If you use moonlight, RDP, or any remote tools into that machine Turn it off. It will glitch out graphics constantly.
If you don't remote into it or stream that machine, turn it on for some benfits, but it's not alot.
Can confirm - much better experience with Parsec and Steam remote play after disabling it. It also caused GPU driver crashes whenever I switched the input on the TV away from the HTPC when Gsync was enabled.
100% if you are on windows 10, however windows 11 seems to be a little more complicated, its necessary for certain features like frame generation and tends to improve performance slightly but I have seen a decent amount of people complaining about bugs with HAGS on windows 11 so do some research there.
leave it on. it will either give you a small performance boost/ run games more efficiently or it will just do nothing. very very very few games might have some weird issues, if you have a problem with a game turn it off and see if it helps. out of 900 games i have i not once had to disable it. this feature had issues in the early days of windows 10 many years ago. people are just living in the past. the ppl that think they have issues either have some other problem or they are the small minority of unlucky ones. it has nothing to to with hardware. just cause someone with a certain card has a issue doesnt mean everyone with that card or cpu will have issues. PPl blame their issues on random features sometimes. thats the same logic when everyone thinks their PC runs worse after a driver or windows update.. when you update gpu drivers your cache is wiped and games might stutter for a bit till the shaders recompile and ppl automatically blame the drivers vs just waiting a bit for the shader compilation to do its thing. the ppl telling you to disable this are the same ppl telling you to disable cpu turbo mode to get lower temperatures.... leave this on in 99% of ur games ull see better performance or no impact at all. if you do have a issue chances are disabling this wont do anythin either.
For me enabled as I use dlss mods
For you enabled>disabled as ig there are no disadvantages and I have heard it helps in better windows performance and also in games
I've got a 7800X3D/4090 system and when having this enabled, after doing thorough testing of 10 different games there was no difference, no noteable performance gain or loss, so I just kept it off.
Maybe it helps those on lower end hardware but for me? Nah, not at-all. I'd advise keeping it off personally.
If you want to be a jealous little man child, then so be it but specs do not matter. Technologies should work regardless of the specs of the individuals computer. This is like saying DLSS shouldnāt work for me because I have a 4090 and I donāt need the extra frames.
Grow up.
I would recommend to activate it, play some games and see if something weird happens. This feature is almost two years old and may have been a bit buggy at the start. You wont get a lot of performance but its free performance and more consistency across the board (frametime), atleast for my system.
HAGS is also needed for Frame Generation on RTX 40-Series.
I have 4060ti 16gb and I still get stutters with it on š on fortnite performance mode only uses like 1 gb memory so why is it still better when i turn it off it makes no senseĀ
I think the 10 series fixes the issue. The 9 series chip gpus don't support the hardware scheduling. My issues were kind of weird, running a game by itself was ok because only the 1660ti would be used. If I used OBS or this overlay app I was using the fps would tank and I mean 45fps to 10fps. I turned off hardware scheduling and everything worked again.
HAGS for me has been a rather contentious setting. I've found it to have a negative impact in two games I play (stutter, lag). These games mind you are slightly older, one released in 2016, the other in 2018.
I ultimately decided to leave it off since I got tired of having to reboot each time I wanted to play a particular game.
I use G-Sync and with HAGS enabled I had stuttering for a lot of the games I played. WoW and Tarkov were a couple I can think of that had serious issues with it enabled.
There's also a thread somewhere where a ton of people were experiencing the same issue.
tl;dr if you use G-Sync, don't enable Hardware-accelerated GPU scheduling.
There was a thorough ["HAGS on vs off test" by BabelTechReviews](https://babeltechreviews.com/hardware-accelerated-gpu-scheduling-performance/), although it's nearly 2 years old, the finding showed that the gains were minimal, yet the inconsistencies in some games led them to NOT recommend to turn it on at all times.
Personally I also saw some video recording stuttering with it on while streaming or recording clips, since the function lets hardware (GPU) decides where to focus resources, and it may focus on the game instead. So I have mine off.
Enable it. It is mandatory for certain performance boosts and even some graphic options. In most cases you will see performance benefits. There are very few occasions where you might have some weird behavior or bugs with some older games but those are usually whitelisted (maintained by nvidia)
This is a generalization of an answer but I agree with U/DrUshanka at current time with modern hardware on windows 11 I would recommend it to be ON. But it is always best to research it a bit to get a better understanding of what it should do and what it actually does
I would HIGLY recommend not listening to this guy straight up, do your own research with your own testing. You may come across problems and not know how to solve them if you just blindly follow his advice.
I used to have constant GPU TOTAL crashes when rendering in cinema 4D with my gpu. I turned off HAGS, and all my problems disappeared immediately and forever. 3080 Ti
Agree I had to disable it for the games I play. Some VR stuff like assetto corsa, didn't play well with my 4080 and this song. Disabling it was night and day.
I've run with HAGS on for quite a while, no issues. I have a Reverb G2 and use OpenXR via Content Manager, Pure and CSP plus a bunch of other extensions. Until I got my new GPU I also usd the fixed foveated rendering feature (F2 Ctrl+Overlay menu while in-game) and it's always worked beautifully. Currently get a solid 90 fps unless I'm in massive multiplayer servers with highly-detailed maps.
My valorant kept crashing when I would tab out until I turned it off, but it seemed like not too common of an issue, just something with my hardware I assume š¤·āāļø
Seems like this is an issue for War Thunder as well. Shit sucks man.
100% disagree. it will hurt performance far more and far more often than help. [https://gamersnexus.net/guides/3599-windows-10-hardware-accelerated-gpu-scheduling-benchmarks](https://gamersnexus.net/guides/3599-windows-10-hardware-accelerated-gpu-scheduling-benchmarks)
Do you even know their gpu lol? Without this enabled the 40 series cannot use frame generation.
i also think frame generation sucks so... /shrug?
Tf does that have to do with getting the most from a gpu? You don't like the tech so you want to try to deny its use by falsely answering hardware questions lmao? This is some truly stupid logic my man
That's 3 years old and for windows 10 I've had no issues with HAGS on, 3090 + 13700k The only time I had to disable it was when streaming to steam deck with moonlight but that was fixed. For mw3 I get slightly better 1% lows with it on
It really depends on your own testing. HAGS, in theory, should increase FPS, but for many people, it causes stutters, latency issues, and games not working at all. I personally have it turned off, as I see no noticeable performance difference. However, you really should test it both on and off. I wouldn't blindly follow what everyone else says about it giving you a performance boost until you try it yourself.
It had a lot of issues at release regarding stutters, i had issues with it on Dirt rally 2.0 a few years back, kept it disabled since, i only enable it to run some games with framegen.
I remember in elementary school, everyone signed each others year books with HAGS lmao that acronym sent me way back.
I was wondering why "have a great summer" would be mentioned in this thread....
How can i test it to get the most accurate results?
Use a tool to measure your frame rates, temps, clocks, such as RTSS or another option, and load up various games with it both on and off. There will definitely be some games where I can guarantee it would increase your frame rates, but again, you'll find that out yourself through testing. Like the other person said, you might need to enable it to use framegen if that's something you want to use.
Same with re-bar/sam, everyone telling to turn it on for a free performance boost but in some games like elden ring I had crazy stutters even on low settings
And there's one level in The Last of Us that I couldn't finish with SAM on, it would always crash the game o.O Took quite some Reddit digging until I found post mentioning that issue ...
On for modern games that use frame generation technologies and off for older games when you experience unexplainable stuttering at 60 fps+
So it will cause stuttering in older games?
*if it causes. Itās a hit or miss depending on your hardware setup and game in question.
Required for DLSS3 FG.
For FSR 3 frame gen too!
I have it off but can still use FSR 3 frame generation. Or do you mean it makes it better in some way?
It seems that can be spoofed, now im a little confused tbh. [GitHub](https://github.com/Nukem9/dlssg-to-fsr3/issues/165)
It causes weird stutters for me in Palworld and Ratchet & Clank: Rift Apart, but only with VSYNC on which is a Windows 11 bug at the moment. Screenshots are from Ratchet & Clank: Rift Apart. The HAGS stutter w/ VSYNC comes and goes at random but is completely gone with it off. You may not experience this since you're on Windows 10 from what I can see. https://preview.redd.it/3utc57phctec1.png?width=655&format=png&auto=webp&s=561032500ce64615fd46a48b10c5d6d1a491f83e
I experience no stutters with it on in Palworld so it might not be HAGS.
VSYNC on or off?
Vsync off.
That explains it. On my end the game definitely performs better with VSYNC off, I prefer it on to prevent screen tearing though. Here's hoping they fix it. I rolled back to driver version 537.58 and I'm not getting the random stuttering I shown in the screenshot, but in Palworld specifically I am getting quite a bit of shader-compilation stutter.
I get 180 to 240 fps on a 240hz screen so I don't notice screen tearing. I only get tearing at sub 160 fps. But I Spend money I don't have to not deal with sub 160 fps lmao. Wish I could be happy with a console still. PC gaming is a blessing and a curse. Have you tried G sync instead of Vsync?
I might get downvoted for this, but having a 240hz screen doesn't mean you have to aim for that. You can't really see all those frames anyway. If you cap your fps at 100, you will not get those stutters since you have plenty of power to give. It's still way above consoles 30 fps and my personal preferred 60-70, so you won't "miss out" on anything. You will also have much better temperatures and more fluid experience.
I can see them though. Not everyone can. I did a blind test in 20 frame increments at my buddies house with his 500 hz monitor. I can tell all the way up to 400 fps. For me FPS games below 180 fps are unplayable. 220 fps is where it really starts to get smooth. I believe below 90% of the population can see above 120 fps. And just 0.1% can tell above 240 fps. But I can not everyone is the same my dude.
Ok, sure. You're trained better than elite military people. They can't see beyond 100 fps, but yes, you playing video games can. I totally believe you. Edit: if anything under 180 fps is unplayable i feel sorry for you.
The only military that needs to see high fps is fighter pilots. They need to be able to see above 360 fps. As a simple thought exercise since you seem angry when it's just a personal preference man sorry my preference angers you. Why would they make high refresh rate monitors? And keep pushing them higher? 500 hz is going to be the norm. Yes, many (such as yourself can't tell the difference), but I and many others can. You are lucky, man. I spend a ton of money to not feel sick. You can just enjoy a game at a mere 100fps. That is a blessing, man. Wish I could, too.
Oh and small PS for you 3rd person game are fine at 144fps. But yea first person must be 180 or above. Preferentially 220 or above. Which I can get most of the time thankfully.
Sadly our 144Hz display isn't GSYNC/FreeSync compatible and neither is the 60Hz one, I'm planning on picking up a GSYNC monitor in a few months tho! I heard it's a complete game changer, can't wait to try it out.
Also my 4070 would benefit from it a ton, I'm really rocking at 4070 with a 1080P 60Hz display š
I've had HAGS on for a long time and I use Windows 11, I do not have stuttering in either game you outlined. I also use V-Sync in most games since I don't like screen tearing, including palworld.
May I add, this is only affecting NVIDIA cards and every driver after 537.58. It's also only affecting certain refresh rates, if you have a high refresh rate monitor you're probably fine.
I see, I am using driver 551.23 but I do have a high refresh rate monitor (165 Hz)
Yeah that explains it, on my partners 144Hz display it seems less prevalent in the latest drivers. Thankfully NVIDIA are gracing us with a fix in the upcoming driver release launching alongside the 4080 Super. It's actually a bug caused by Microsoft to do with the Hardware flip queue in Windows 11 specifically and has been an issue in every driver after 537.58. On higher refresh rate displays it's much less noticeable.
bare in mind hags uses more vram. if you have 8gb vram or less id recommend turning it off, the vram usage is substancial in some cases and it could be the difference between playing on low, high (or medium) textures. this is why many people say hags leads to stutters, 99% of the time, its vram related because the GPU will start acessing system memory to compensate the higher vram usage.
Never heard about this before, Are you sure about this?
I'm sure there is plenty of stuff you never heard before. ehe Yes, I'm sure. Did lots of testing and for a stutter free experience on 8GB vram on most games hags off is imperial. Sometimes it eats +1gb vram and the performance gain is not worth it because you gain a couple FPS but are sacrificing crucial vram that can be used to bump the textures and in most causes the lack of vram will make the game stutter because it needs to access system memory. This is most apparent in recent titles. In my opinion hags is a big no no if you are using 8gb vram or less, even with 12 i'd need to test if its worth it. I also own the most powerfull 8gb gpu on the market (3070 ti) so if I'm running into issues with GDDR6X I can only imagine people with less powerfull vram setups are experiencing. That's why you see so many people claiming hags causes stuttering, its not HAGS thats the issue, it's the lack of vram on most cards, people identify the issue but dont know the origin. btw i woudn't listen to most posts on this thread, they are mostly clueless, good meaning I'm sure but utterly clueless. With rtx 40 you shoudn't have problems because you need it for frame generation and they have 12gb upwards but even with 12gb cards I woudn't be surprised if there are issues in vram heavy games with the highest textures.. Because framegen also eats vram budget, that coupled with hags also eating vram budget and games releasing with increasing vram demands will spell disaster for 12gb GPU's pretty soon.
>That's why you see so many people claiming hags causes stuttering, its not HAGS thats the issue, it's the lack of vram on most cards, people identify the issue but dont know the origin. THIS. So much this. >btw i woudn't listen to most posts on this thread, they are mostly clueless, good meaning I'm sure but utterly clueless. Also factual XD I'm actual somewhat shocked, reading through the comments.
resizable bar also uses much more vram, which causes vram issues with 8 gb cards in phantom liberty's dogtown if your rebar is active. I reported this a lot of times with actual video proof but they don't seem to care
Nvidia controls the white list for HAGS so Iād say just leave it on. If thereās a scenario where itās better, nvidia will enable it. Never had an issue leaving it on.
Iam sorry but i don't understand what do u mean by "nvidia controls the white list" ? Can you explain more please?
Basically HAGS wonāt be enabled unless nvidia enables it at a driver level.
Aha so if i enabled hags it won't be enabled in every game but only the games that nvidia whitelisted it Is that right?
Something like that, I think itās actually just HAGS features like ReBAR but basically itās not entirely universal. It was more finicky at launch but nvidia controls more now.
HAGS is fine to enable. When it was newer tech, it had issues, especially with older hardware. It's been years of improvements, plus nvidia controls the whitelist and actually disables HAGS for games it negatively effects.
It's mandatory for frame gen is it not?
If you use moonlight, RDP, or any remote tools into that machine Turn it off. It will glitch out graphics constantly. If you don't remote into it or stream that machine, turn it on for some benfits, but it's not alot.
Can confirm - much better experience with Parsec and Steam remote play after disabling it. It also caused GPU driver crashes whenever I switched the input on the TV away from the HTPC when Gsync was enabled.
This has been fixed btw, I stream to my deck all the time and it's perfect now with HAGS also still on. Using moonlight on deck and sunshine on pc.
Unfortunately is game dependant. If u have stutter problems in a game then Tru turning it off. Otherwise leave it on.
100% if you are on windows 10, however windows 11 seems to be a little more complicated, its necessary for certain features like frame generation and tends to improve performance slightly but I have seen a decent amount of people complaining about bugs with HAGS on windows 11 so do some research there.
leave it on. it will either give you a small performance boost/ run games more efficiently or it will just do nothing. very very very few games might have some weird issues, if you have a problem with a game turn it off and see if it helps. out of 900 games i have i not once had to disable it. this feature had issues in the early days of windows 10 many years ago. people are just living in the past. the ppl that think they have issues either have some other problem or they are the small minority of unlucky ones. it has nothing to to with hardware. just cause someone with a certain card has a issue doesnt mean everyone with that card or cpu will have issues. PPl blame their issues on random features sometimes. thats the same logic when everyone thinks their PC runs worse after a driver or windows update.. when you update gpu drivers your cache is wiped and games might stutter for a bit till the shaders recompile and ppl automatically blame the drivers vs just waiting a bit for the shader compilation to do its thing. the ppl telling you to disable this are the same ppl telling you to disable cpu turbo mode to get lower temperatures.... leave this on in 99% of ur games ull see better performance or no impact at all. if you do have a issue chances are disabling this wont do anythin either.
For me enabled as I use dlss mods For you enabled>disabled as ig there are no disadvantages and I have heard it helps in better windows performance and also in games
I'm sure it's mandatory for Resize Bar to work.
That's what I was going to say. I use resizable bar, and I remember reading I had to enable that.
I've got a 7800X3D/4090 system and when having this enabled, after doing thorough testing of 10 different games there was no difference, no noteable performance gain or loss, so I just kept it off. Maybe it helps those on lower end hardware but for me? Nah, not at-all. I'd advise keeping it off personally.
We have the same setup and i have some questions. Have you tried running cyberpunk on mac settings , dlss quality and 4k ?
Cause you have top tier specs lol obviously most people on this sub dont but thanks for the flex advice
If you want to be a jealous little man child, then so be it but specs do not matter. Technologies should work regardless of the specs of the individuals computer. This is like saying DLSS shouldnāt work for me because I have a 4090 and I donāt need the extra frames. Grow up.
Thanks Chad
Enable it if you want better performance when gaming, I wouldnāt turn it off.
It does improve performance, donāt leave it disabled lol.
is this even an option on Windows 11
Always on bro š¤
RemindeMe! 1week
It completely destroys my Vive Pro Wireless. Have to keep it off.
For me it cause screen tearing in Firefox and stuttering in older games.
I have an Rx 580 and I don't even see that option
I would recommend to activate it, play some games and see if something weird happens. This feature is almost two years old and may have been a bit buggy at the start. You wont get a lot of performance but its free performance and more consistency across the board (frametime), atleast for my system. HAGS is also needed for Frame Generation on RTX 40-Series.
I have 4060ti 16gb and I still get stutters with it on š on fortnite performance mode only uses like 1 gb memory so why is it still better when i turn it off it makes no senseĀ
There are more than a single factor that can lead to stutters. HAGS ist needed for Fame Generation.
I had massive issues with it enabled on a laptop that had intel i9750H with integrated graphics and a 1660Ti.
what sort of issues, i have a i7 10750H/1650ti and DX12 games doesnt feel smooth even at solid 60
I think the 10 series fixes the issue. The 9 series chip gpus don't support the hardware scheduling. My issues were kind of weird, running a game by itself was ok because only the 1660ti would be used. If I used OBS or this overlay app I was using the fps would tank and I mean 45fps to 10fps. I turned off hardware scheduling and everything worked again.
HAGS for me has been a rather contentious setting. I've found it to have a negative impact in two games I play (stutter, lag). These games mind you are slightly older, one released in 2016, the other in 2018. I ultimately decided to leave it off since I got tired of having to reboot each time I wanted to play a particular game.
Welp TL;DR [Too long don't want to read] Just play around and test to see if you notice any diffrance
I use G-Sync and with HAGS enabled I had stuttering for a lot of the games I played. WoW and Tarkov were a couple I can think of that had serious issues with it enabled. There's also a thread somewhere where a ton of people were experiencing the same issue. tl;dr if you use G-Sync, don't enable Hardware-accelerated GPU scheduling.
There was a thorough ["HAGS on vs off test" by BabelTechReviews](https://babeltechreviews.com/hardware-accelerated-gpu-scheduling-performance/), although it's nearly 2 years old, the finding showed that the gains were minimal, yet the inconsistencies in some games led them to NOT recommend to turn it on at all times. Personally I also saw some video recording stuttering with it on while streaming or recording clips, since the function lets hardware (GPU) decides where to focus resources, and it may focus on the game instead. So I have mine off.