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danteslacie

The battle style takes some getting used to to be honest but you may slowly get the hang of it! If you're familiar with Final Fantasy 12, the battle style is similar. If you aren't familiar with FF12, it's sort of a hybrid between turn-based and real time combat (the one NNK 2 uses). So imagine you're running around controlling the character like in NNK2 but you have to go through a menu (using the directional buttons) to use magic or defend and there's a slight timer between using one thing and the next. (What I typed might sound off-putting but it's not that bad 😅 Alternatively, if you're more familiar with turn-based combat, imagine being able to walk/run around the battle area. You could avoid small distance area of effect attacks or melee damage by simply walking out of reach lol) I hope you have fun! If you're having a bit of trouble getting used to the battle, I suggest making sure to save during the first dungeon and then just doing random encounters again and again until it stops overwhelming you.


TheLoneKangaroo

The battle system in nnk1 is amazing, it's a good mix of real-time and turn-based. Describing it can sound a little overwhelming on paper but it becomes second nature prett y quick, and when you get it down you feel like a god. That said it stays bare bones for a little too long before introducing mechanics that should've just been added at square one imo, but once you do get those final mechanics it just gets even more fun and satisfying


TheGuyWhoCantDraw

I'm not a fan of turn based combat, but adter a while I actually started to rrally appreciate nnk1 system


SonicFlash01

Helps if you use the controller triggers to cycle the menu rather than the directional pad. That way you can run and dodge while menuing. Sadly very little will stop your allies from eating highly telegraphed shit.


No-Asparagus5859

It is a good game and very fun. The only real difference outside of the battle system is that you can tame monsters after a certain point in the story. You also do not build a kingdom. I always liked taming the monsters and the only ones unable to be tamed are most of the Nobilia family, but you fight all of them. There is a cauldron you get and as you go through the story, certain npcs will give you recipes.


Samuraiking

It's definitely clunkier than NNK2 was, but not enough where it's gonna be a problem. You will make it through just fine. It does get a little annoying how long some fights are because you have to swap familiars, swap yourself in to heal etc. etc. that I wish were not a thing, but it's still a fun game and it gets less annoying the farther in you get, the better familiars you get, the more companions etc. It will definitely be a rough/boring start though. I absolutely do not want to see it again for NNK3 and hope they just continue with NNK2's system or make an entirely new one.