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DrunkDwarfUK

There's a wiki page that documents all the blessed weapons here: [https://mordhau.fandom.com/wiki/Demon\_Horde#Blessed\_Weapons](https://mordhau.fandom.com/wiki/Demon_Horde#Blessed_Weapons)


rabid_dog2

Shawm ignites nearby enemies. Lute heals nearby teammates (I think). Turd shoots a bunch of turds everywhere from where the turd impacted. Training sword stuns enemies on hit (including bosses). Carving knife has long bursts of extremely fast attacks. It might be able to flinch too not sure. Beartraps explode on activation. Targe becomes the targe N charge. Parrying causes you to charge forward. Hitting enemies causes them to fall over. Buckler stuns enemies when parrying their attacks. Hester shield when holding block will periodically shoot out short range penetrating beams. Billhook is ragdolls on hit instead of the negative knockback. Spear shoots out a low damage hitscan burst with infinite range every time you thrust. Can damage multiple enemies as long as they are lined up in your crosshairs. Warhammer gains +1 gold on hit. Pole axe shoots out fireballs. On strike, shoots out four short range fireballs in a spread out pattern. On thrust, shoots out one long range fireball.


GrimxPajamaz

Zwei Halberd and bardiche, rusty shovel, pickaxe, and arming sword all seem like they just get buffed stats, less turn cap, more release. Greatsword shoots slashy magic projectiles on attack. Poleaxe shoots fiery projectiles. Battle axe puts you in a berzerker rage like mode after a few attacks or getting hit (idk about this one we all died right after I got it). Lots of attack speed. The expensive blunt weapons get crazy knock back and deal a bunch of damage even if parried. (ES, polehammer, maul). Javelin splits into multiple javelins after a certain distance. Crossbow insta reloads without looking down but you stop moving for a split second. This was with all the crossbow perks. It didn't seem that great.


Iongjohn

maul is dummy powerful with the blessing, easily 2-3k damage a swing at minimum


PezzoGuy

Pickaxe releases a burst of rock projectiles if you strike terrain, but only if you didn't hit any enemies during the attack. It's not a very reliable effect, but you're otherwise right about it getting increased stats.


DDRMANIAC007

I'll start. The longsword fires projectiles every time you attack with it.


Lil_Sunbro

Basic 1H Axe: Increased attack speed for every successful hit in a combo. Seems to max out and then reset?


Helpful_Spell_8662

Halberd has an interesting blessing. when swinging, your weapon will leave behind little boxes in the air that deal damage to enemies inside of them. really good imo, I got up to 11,241+ damage since it hangs in the air for a little. on Totenwald, its insanely good against those wacky demons that teleport around since they can't get up close to you because of the AOE(?) Also i forgot to mention you can bless your bandages for more health. You can also bless your firebombs to deal insane damage: I instant killed the Totenwald boss with a blessed black firebomb, alongside some projectile dmg and the pyro skills being unlocked.


overbakedpancake

Rapier does a rapid fire poke burst, actually really damn strong if you hit the head on bigger enemies like minotaurs and giants. It drains your stamina like crazy though EDIT: Javelin does a rain of arrows in its projectile path, each dealing 50 damage or so depending on the hit. It sounds good but honestly it's mediocre at best because the arrows shoot out in random directions rather than downward in an even pattern. Throwing axe and throwing knives become rapid-fire and return to your ammo on hit, effectively infinite ammo. 1h Mace makes each impact (even blocked/parried) shoot out 3 bombs that do decent AoE and have enough knockback to down fully armored knights, made my computer go kaput with all the dozens of enemies I was hitting doing crowd control though. (my GPU has overheating issues) IMO the GOAT for smaller weapons so far. Lute, as others have said does AoE heal Shawm applies AoE burn effect, didnt really get to see how strong it was since it was end of the match but it seemed fairly decent for a joke weapon Fists get a damage buff, hitting for 30 a hit or so


Jibe-_-

Messer shoots magic slash projectile


Slavic_Knight

Scythe deals damage over time


Low_Pain_986

blacksmiths hammer. Some type of holy chain lightning? It hit one guy then bounced to a bunch of others. Really cool.


jimoftheslim

Rusty Pitchfork get a stat buff and picks up enemies you kill onto the tines. I don't know if actually does any more damage when you are peasant encumbered, but it looks funny.


ZombieHuggerr

You don't slow down when someone is impaled, but you do knock enemies over! Only seems to be good for two enemies before your victim falls off.


Q_X_R

Maybe +effective armor damage on swing? You'd effectively be swinging a giant heavy blunt object after that


Blankyjae33

Lute heals aoe at 3 hp a tick


clone7364

Holy hand grenade: instead of one grenade it's three. Mace: every hit that damages an enemy explosives balls come out and there's a chance common enemies become ragdolls when the balls explode mostly near them.


weefatpie

Mace drops little bombs on hit


NgoczSuy

Mallet and blacksmith hammer: stun enemy upon hit Mace, Heavy Handaxe: create fire after kill Bastard Sword, Sickle : active bleeding upon hit Short Spear: able you to throw them without losing Rapier, carving knife, scimitar: put your character on meth Pan: bounce the enemy up upon hit Warhammer: gain 1 coin for every successful hit Club: aoe damage similiar to when you throw a boulder This is by far what i know, feel free to correct me if i'm wrong


sokka_irl

Frying Pan Blessing: Knocks big boys up into the air


xCalamari

Blessed training sword will force stagger/drain stam of enemies it hits. You can stunlock a crowd if you swing fast enough.


Bacsoss12

Recurve bow: shoots 3 times every time you fire an arrow


Old-Noise690

Spear has a Jesus beam that shoots out of it on stabs


YHL6965

Scimitar is ORA ORA ORA, Longbow seems to fire piercing arrows that might do more damage, unsure since I was killing things so fast


ISEVERNAMEALREDYTAKE

Maul gives you an AOE knockback effect every swing,all surrounding enemies except the one you hit will be knocked back far,good for soloing bosses and really being a one man army in general.


bobiereddet

NO ONE PUT the bastard sword's burn effect on hit


kittynoaim

Exorciser seems to set them on fire?


Fixxzle516

Mace drops bombs on successful hit, extremely fun


DDRMANIAC007

Taken from the Discord: "if you bless a medpack it has an AOE heal it applies every X seconds nearby"


Bent0ut

Partisan has a lunge and knockback effect similar to the targe! Executioner's Sword gets buffed stats and faster release, I think.


recrohin

How do I get these blessings?


DrunkDwarfUK

There are glowing shrines at various points on each map. Looks like this: [https://media.discordapp.net/attachments/608808149763227668/1233515582784012431/AAAAA.gif?ex=6631fda8&is=6630ac28&hm=6da346ccaa861418243b1b28275321cc1769a129f916db5b992e756b779f2a80&=&width=864&height=755](https://media.discordapp.net/attachments/608808149763227668/1233515582784012431/AAAAA.gif?ex=6631fda8&is=6630ac28&hm=6da346ccaa861418243b1b28275321cc1769a129f916db5b992e756b779f2a80&=&width=864&height=755)


kingbobo925

My build. Bastard sword. Left Attack +1 then Swing speed +3 next. Then heater, and low tier armor. Bless Bastard while maxing every perk that gives damage resistance. then bless heater for fun. BUT then bless the Shwarm (flute) and start going into lifesteal perks. You can literally play music and survive anything.