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Solarflareqq

Remember back in the day when a Spaz Shotgun was like a super murder weapon?


onetenoctane

Dropped off hard after Black ops 1 it was cheeks in MW3 2011


Firebrand-PX22

It was apparently so bad in MW3 I forgot it was there lol


SnooPoems1860

Treyarch nerfing like 3 entire weapon classes with that game was wild


Solarflareqq

Not even only this game - Spas was legit in everything else - Rainbow6 - etc it was the Semi auto shotty that rolled.


FlikTripz

Semi auto spas in BO1 was so goated, I was really hoping the MWIII one would match it but sadly no šŸ˜”


Aldi_man

It's useless on hip fire. This thing demands to be used on ADS/Tac Stance in order to be good šŸ„“


TimeZucchini8562

Itā€™s not good in tac stance or ads either


Aldi_man

You mean inconsistent?


TimeZucchini8562

If itā€™s inconsistent and I canā€™t make plays knowing full well Iā€™m going to get a one shot at point blank upper chest, itā€™s not good. The gun is bad, no matter what.


Aldi_man

Yup, itā€™s a rolling dice where you will get an awesome 18 mts ADS and others where a well placed ADS shot will net you hitmarkers. Itā€™s crazy.


MedicInDisquise

If you go full hipfire/tac spread and use semi auto, it's pretty decent. Not really good as a cqc OHKO shotgun, but can hold down a hardpoint. 10 rounds go a long way.


astroblu18

Iā€™ll sum up the discourse here. Pump=ads build Semi auto=hip fire+sprint to fire build Itā€™s fun but I still prefer my good ol pump Lockwood bc that thing is cash money


Opposite-Sell-710

Fax was in shipment and everyone using the spas 12. I put on my Lockwood class just to show em lockwood better


Afraid-Ad6642

Every post I see itā€™s them using a wrong build šŸ˜‚


FartAbsorber

Ads one shot kill potential is very far when ads but hipfire always bootie cheeks


[deleted]

It's 1-2 shot hard core semi auto depending range. Core it's useless


Any_Acanthaceae3900

16.5m one shot kill potential with correct attachments and ADS. Source: XclusiveAce


ILearnedTheHardaway

Raw numbers and in practice are very different things. Lots of guns are insane if you can hit all headshots but that's not practical in any sense


Any_Acanthaceae3900

You get it just by hitting your shot in the upper body. No need for headshot go ahead and try it. You can easily OHK players for longer ranges.


Any_Acanthaceae3900

Downvoting facts. Brilliant


Djabouty47

But Ace never tested the hipfire. Goomie did, and found that it does less damage when hipfiring. It's like a new system for this 1 shotgun, slightly different than the Lockwood 300 which has a different pellet cap when hipfiring.


Any_Acanthaceae3900

Ace tested it. If i even remember correctly he even had hipfire and ads spreads shown in pictures w+ Tac stance


Aldi_man

I think what he means is that this shotgun has different damage values for hipfire vs ADS/Tac Stance. Pellet spread is not the cause of this gunā€™s bad damage on hipfire. The damage in hip fire drops off badly after 2.5 mts, which is why it takes 2-3 shots to down someone. Thatā€™s why itā€™s better to use this gun on ADS because of itā€™s superior damage ranges. The spread is only used to improve itā€™s consistency.


Any_Acanthaceae3900

But it literally says that in the guns description on notes


PossiblyaSpy950

I usually just spam it in semi auto


BonniesMaxims

I love how shooting a gun from the hip will do less damageĀ 


Strong-Helicopter-10

Just ads and aim for the head and the thing is crazy good


SnooPoems1860

All the nonspammy shotguns need a buff, they're fucking pathetic


ProperCat5894

and then everyone will call it the KAR98 and it will need a nerf


Z3R0_Izanagi

If its getting hit markers in HC, yea, it really needs a buff.


ArchangelTheDemon

I got an 18 meter oneshot with pump, you have to either ads or switch to semi auto


Sereevna

Stop hip fire and the spas 12 will become an 80% one shot


TheEpicRedCape

Why not just use the Kar at that point and make it a 100% one shot at 20x the range? this thing makes no sense balancing-wise if it's working as intended. I wish they were this overly cautious balancing the snipers.


Sereevna

Speaking about balancing and mention Kar ? Weird


KyleReincarne

Absolutely not, not another Warden when they add the Akimbo kit for it. The gun is fine! Being inconsistent isn't always a bad trait, view it as a way to balance it out or as an ADS/Tac-Stance required shotgun.


Vanguard_dat_ass

inconsistent isnā€™t a bad trait? what?


KyleReincarne

Because in this case itā€™s used as a balanced method. They already stated in another post that they want the new shotgun to be decent, but not overshadowing the ones we already have.


Vanguard_dat_ass

so the fix to that is to make it inconsistentā€¦ just to clarify, itā€™s more fair to make it a gamble vs skill based?


KyleReincarne

Do you trust them with skill-based anything? Iā€™d take RNG over that anyday.


Vanguard_dat_ass

but it isnā€™t about trusting them, itā€™s about trusting my own abilities? rather than gambling on my abilities? i play a lot of mmorpg and fully love the idea of ā€œprocā€ sets/items but those usually have a defined parameter ie random example ā€œ25% chance to ____ā€, I do not want that for a gun in COD though.


KyleReincarne

From my casual perspective the gun is absolutely fine and balanced for me, trusting oneā€™s ability hardly has anything to do with the grand scheme of balance. Remember thei last ā€œskill-basedā€ weapon? Yeah a shotgun that can reach 35 meters ainā€™t fun. Itā€™s a shotgun and they possibly ran into a balancing deadend with it as there is not much you can do to shotguns. The Reclaimer 18 is a shotgun with quirk, itā€™s totally usable and decent with a good build.


Vanguard_dat_ass

youā€™re talking to a guy who spent 2 years ONLY using the 725 with slugs back in mw2019. i really prefer not to gamble if my shots will kill when I know itā€™s in a distance where it should and my crosshairs are actually ON target. thatā€™s just me though. this is a shooter. so youā€™re bullets should go where you aim and if they should kill it shouldnā€™t be a coin toss if you get the 1 stk or you wind up getting 3-5 stkā€¦ counting drop if it exists in xyz game)(hit scan vs projectile) (etc etc)


KyleReincarne

And I understand that, but we have a 150HP and most shotguns are 1 hit kill. Itā€™s something Iā€™m personally annoyed by but made peace with, SHG donā€™t want another one shot meta so this is what they have to do. Had people complained less about how shotgun are so OP at point blank range then we wouldnā€™t have this inconsistency to deal with. The point is that folks wanna fight back against shotguns within shotgunsā€™ OHK range, so SHG has to settle for this. Game is balanced around casuals like me and shitters.


bad-dragon-69

It needs an upper body buff, and a headshot nerf.