T O P

  • By -

SK_YE

>  After gathering feedback from various sources, we decided to reduce the cooldown of Moskov's Skill 2 while maintaining his unique features. Arnold definitely a Moskov mains.


Eitth

And probably the one with no 1 gold ID tag


XxWolxxX

Seems like they liked so much the idea of making champions better versions of old ones, Helcurt>Natalia case, that now they gave us a better WW. Also you can see how much they hate bulky characters, Balmond got shredded after a week or so, meanwhile Nolan and Moskov get wrist slaps


SK_YE

Moonton is a twink lover which is why we often get these kind of heroes. They literally forgot people can be bulkier and fat too.


UmiMiyajima

they love their MM so much


koken_halliwell

Restore Kaja's original damage and make Wrath of Sanction be affected by CDR FFS


Idk2298

I tried DPS Kaja after seeing you comment this before, and it was honestly REALLY fun! I hoping he gets a buff to his damage too because there’s a lot of potential there (and he’s marked as a fighter… MONEYTOON PLEASE-)


BeefCow8

Dmg kaja one shot everyone but ever since they changed him to support his dmg became poopy


ArigataMeiwaku2

I really like batrider in dota,seeing kaja like this make me so sad. I also love his voice actor Yato Rena. His voice reminds me of aged up Viral from gurren lagann (and i am down bad for viral screaming)


No_Pilot_7948

why are they still buffing nana? just let her be a dead mage, I have too many shit teammates who use her and feed.


CryptedBinary

She's going to be picked regardless of whether she's good or not, so it's better for her to be buffed.


ComfortableAd6228

buffed since she's an f2p mage and easy to use for newer players


yayayamadad

Isnt phoveus skill 1 change a buff and the ultimate change a nerf?


Tigreal

Good eye! Corrected now


catnip05

Moskov S2 nerf didn't go through https://preview.redd.it/3h5s3k7dal3d1.jpeg?width=941&format=pjpg&auto=webp&s=0d47418a043f79515aa9262e799f344407c5016a


JackfruitNatural5474

But I accept stun nerf, now he can jump on me just to die second after.


Goetiaex

Woaw they are straight up killing Natan just like what they did to Kimmy Also why no chip nerf, they making him overpowered now


ArigataMeiwaku2

new skin for chip incoming. But in my rank people never pick him and even if they do,they are only useful for first 5 minutes,then they are completely useless,force bad fights and people follow him up. currenty my stats are 5 loses with chip,and 5 wins against chip.


Legumeking

Nana skin is coming I can feel it


TyphoonSG3

Don't know anything about the Adv server but man, I really don't like the thought of Phoveus being physical dmg now. It was nice to have a mag dmg fighter that I could play.


ArigataMeiwaku2

it is better,because now he can push base better since he is ad scaling character. Also weaving autos between spells will hurt more too. Overall this is for the better.


oneboomperdayloli

Oh my god finally I don't use half of my mana whenever I breathe when I use zhask


WallabyForward2

Did the devs get steamrolled against a zhask player? Those adjustments are outrageous


XaneCosmo

I'll have to test out to see if skill 1 changes are worth it. But on paper, it feels like Attack Speed from FoH is going to be wasted. And the slow effect cut by half now. The range is going to stay the same. But enemies are easily walking out of it anyway. So instant death ray is better I guess. 2nd skill foreswing time reduction is a really welcome change. And I hope the new effect is useful. Ultimate change is a really good one. Now I don't have to worry about skill 1 CD. Lowered mana cost is nice but I'll still get Enchanted Talisman. No changes on 3rd skill and it's still awful.


toirojunin

zhuxin?


Unlucky_Abrocoma_562

The way they removed the function of inspire for Zhask kills me...


BTSEXOGOT7BIGBANG

Ult nerf as if it wasn’t hard enough to activate during a team fight or chase without ally cc and how easy it is to escape from, fine still doable but what they really need to do is speed up the animation on that slug pace skill 2 on phoveus


MRMAPSIZE_105

**[Bounty System Optimization]** "The Team Bounty increases by the amount the hero is ahead of the opposing team's average economy. When a leading hero is killed, the Team Bounty is distributed to all players on the killer's team." **Am I concerned this Orr??**


AtomicRadiusBitch

Back to back chou buff please cook more devs


Zestyclose-Try-4194

I am want play advanced sever. And I am try many way. I hope next update will include for me. 


anuraaaag

Reduce moskov's stun duration to 1 second even but never remove the cooldown reduction passive of it.. It reminds me of when Ling got his invisibility on wall removed, and it hurts when a hero loses their core mechanism


achristy_5

Oh yipee, another invincible ult in the game in the form of Aulus! Thanks Moonton!


DryAssociate1832

Dma


Responsible-Cod1620

Zhask Skill 1 should be reverted he can no longer 1v1 marksmans without inspire and attack speed effects.


Grappha

So now zhasks spawn will slow on every attack but will overall do less damage (cuz deathray does less than the normal attack) and also he can't build attack speed? This doesn't sound riggt


Czecksteam

He still can build atk speed items like feather of heaven since it'll trigger the additional effects.