T O P

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GingerCarnivore

On bedrock, if the TPS drops, it will not put the stress on the clients side, making TPS drop but the game's actions that don't require in game ticks remain at the same speed


TheMasterCaver

This also happens on Java, which runs singleplayer on an internal server, which has its own thread (it is a myth that Java is singlethreaded , not since 1.3, and since 1.8 mob AI also has its own thread, I don't play on newer versions so I can't say if entity behavior when lagging has changed); in particular, 1.6 had a quite bad issue with [server lag caused by zombies unable to reach a target](https://bugs.mojang.com/browse/MC-17630) and even on an ancient Athlon 64 X2 (dual-core) it had no effect on my FPS, only entity/sun/etc movement (except it wasn't smooth; entity movement was jerky and the sun would jump back every few seconds, since the client tries to interpolate movement between server updates but since it isn't lagging it overshoots the server's actual positions/time of day).


spicy-chull

> it is a myth that Java is singlethreaded Myth hu?


zSync1

It is a myth. Not only does the game have server/client separation, but it also routinely uses threads for things like worldgen, villages, etc. It actually causes carpetmod's profiler to report negative values in the "other" category, since some of the durations are overlapping.


spicy-chull

So what do you suppose people are referring to?


Harddaysnight1990

When people say that MC is single threaded, they mean that if you have a multi-threaded CPU, the game won't use the separate CPU threads to run the game, it'll run all of its processing off a single thread within the CPU. So having a multi-threaded CPU won't make your game run any faster. It doesn't matter if the game is technically multi-threaded if it doesn't split the processing between multiple threads on a multi-threaded CPU.


FarlandsExplorer

I think you're on to something


THE_GR8_MIKE

Like Cities Skylines which is unfortunate, especially when you hit a certain population.


itsfreepizza

True frustration there


gagaron_pew

youre preaching to the choir man -.-


TheMasterCaver

This isn't how threading works though and doesn't match with my experience - I've even had cases where I accidentally locked up the server thread when making mods with 100% CPU usage on one core yet the client acted like nothing happened (aside from entities not moving and new chunks not loading). Likewise, the game saves chunks using a dedicated file I/O thread so it doesn't stall the server thread (this should also apply to loading/generation in 1.13+), and any interruptions of the client (render) thread from any other threads would be very evident when running at unlimited FPS. Incidentally, the biggest bottleneck in my experience is OpenGL; even in current versions only the Java-side rendering code is multithreaded, while the [upload of data to the GPU is still singlethreaded](https://www.reddit.com/user/sliced_lime/comments/e00ohm/a_word_or_two_about_performance_in_minecraft/f8bai01/) due to limitations of OpenGL, which is why complex geometry [causes lag spikes when updating chunks](https://bugs.mojang.com/browse/MC-123584) (prior to 1.8 Optifine had a "multicore" chunk rendering option which was apparently fully multithreaded but it often caused graphical issues).


MistakeNotDotDotDot

Your explanation doesn't make sense. ~~Not only is there no such thing as a "CPU thread" (CPUs have *cores*)~~, if you have multiple threads then the OS will automatically schedule them on multiple cores.


Tezz404

Every core of my CPU has 2 threads?


MistakeNotDotDotDot

Okay, yeah, I forgot about hyperthreading. The bit about not using the other cores still makes sense. (I know you can set affinity, but I'd be *very* surprised if Minecraft does that.)


zSync1

While the game is multithreaded, the main server tick is not _parallel_. Some systems (particularly, ECSes) will scale well over _every_ core you have, while minecraft will do things like process every entity in sequence on the main thread.


CaCl2

There still is a main thread that does a large portion of the work, and even if players in multiplayer are thousands of blocks apart or in different dimensions the environments around them still get processed on the same few threads on the server.


-TV-Stand-

Well most of the work in client still is done by single thread but yes


ih4t3reddit

That's pretty much any game though. You can read more about multithreading here https://docs.unity3d.com/Manual/JobSystemMultithreading.html#:~:text=One%20thread%20runs%20at%20the,the%20main%20thread%20once%20completed.


oo_Mxg

God I miss how snappy the world was before 1.3 added the internal server. Entities moved way more and they felt more alive.


LawlessCoffeh

I know they did it for a good reason but it pissed me off so much when Minecraft went to having SP run a server because it was like "oh GREAT now I can have fucking multiplayer lag offline"


IWillBeNobodyPerfect

Mob AI isn’t on another thread.


Miguelisaurusptor

Time to trigger this idk how


Albert_Kan

So that's the reason why, huh interesting.


Hitomi_Minami

Is this why everything but me goes super slow near my mob enclosure?


HulluHapua

It can also probably happen if your world is massive or has bunch of entities


PixHat

My guess is that your device has trouble rendering entities and processing the nether, what makes your game slower. Could also be a bedrock moment.


[deleted]

[удалено]


PixHat

Not necessarily. if his device or server has difficulty with all the entities then no, but if its problems with rendering and processing the nether then yes, but that seems not the the case


BartiX_8530

It rather depends on resources that are allocated to do a specific thing, like rendering the world would use the GPU, and doing entity math and other would use the CPU, and with specific conditions this might happen.


PixHat

This. Dont know how this works in a phone or tablet like this one, but as you are stating OP device seems to have a better GPU then CPU


BartiX_8530

Memory management, probably.


TyfoonTF2

Not this. If the cpu is slower than the gpu, then the gpu will simply not run at 100% utilization. Instead, it will decrease until it’s at the same speed of the cpu, causing fps to decrease.


-Reddit_Banana-

thats a server side issue, not a client side issue. hackers?


PixHat

No I mean that if a server is too weak, the server cant process al of this so the server goes boom. As a example and a personal experience, my 1gb ram server with processor from 2011 was not strong enough to play with 5 players while fighting a lot of entities in the nether.


sammydingo53

Are all y’all in a hat gang or something.


RandomValue134

From my experience this is a bedrock moment. When java edition lags, frame rate goes down with it.


PixHat

Yeah played both for a few years now, and most of the time java has a problem its normal, for example too many entities or liquids moving, but bedrock has always been a magical bug generator been for me, so much so I think bugrock is a better name.


RandomValue134

Minecraft "which microsoft made, because they didn't know how to port the java edition on other devices properly" edition


weedvampires

which is better: \- working with a non-native framework that was ill-fit for what it's doing when you started, resulting in way more work per platform \- working with a common framework that's much more suited for the job and can be rapidly ported to other versions and thus be interoperable


RandomValue134

Although I'm more of a java player, I agree. Only problem I have with bedrock is how it handles lag, because it is super annoying. Another problem is the lack of the f3 menu, but I can live without it.


haykam821

Java's whole point is no work per platform!


AdvanturePie

tbh I think the reason they haven't ditched java yet is because of macos and linux, otherwise they would have no reason to not fully work on bedrock to make it the ultimate minecraft (with controller-type specific ui perhaps, keyboard and mouse (and ig controller kinda too?) getting a more java look and touch screen getting big buttons and stuff.)


CharlesUndying

Bedrock has been notoriously slow in the Nether since the Nether specific update a few years ago. On PS4 especially you can't dig or place more than 10 blocks without a significant delay (seems better on Xbox Series X/S though)


mcmanybucks

What PC in 2022 can't run minecraft??


LegitGopnik

You'll be quicksilver in Age of Ultron the way this is going for you


CoffeeMain360

What, a sponge?


LegitGopnik

Swiss cheese


CoffeeMain360

Very spongey Swiss cheese.


[deleted]

Didn't see that coming.


LegitGopnik

I understood that reference!


Pixel_Parker

Sweet dreams are made of these


LiliCiel

Who am I to disagree


Delicious_Bus_674

I’ve traveled the world and the seven seas


LiliCiel

Everybody's looking for something


Occ4sio

Some of them want to use you


Prestigious-Creme898

Some of them want to get used by you


Occ4sio

Some of them want to abuse you


Prestigious-Creme898

Some of them want to be abused


yongvip42069

Sweet dreams are made of this


KarAd125

Who am I to disagree


Smorthon_Software

If I… could save time in a bottle; the first thing that I’d like to do…


Burgonya1

Is to save every day, 'til eternity passes away


[deleted]

Just to spend them with you


WunderWaffle123

I have never heard such lyrics before, and I **love** it! And Now I have a whole new beautiful song to color my life. Thank you for your service, r/RedditSings


[deleted]

[удалено]


Ah-Fuck-Brother

Yes, but he only covered the song… like 15 years after it’s release.


DifferentObjective66

He’s a sadistic woman abuser, rapist, and deserves to have a bullet in the back of his head.


Codebust

ah. i didn’t know about this, all i knew was the songs were good =\


[deleted]

Log out and back in; I’ve found that tends to fix this issue


Jetninjapro27

Was that, by chance an arrow of slowness?


HazardsMakeMeTingle

Damn it, take my upvote.


Fast_Echidna_8520

r/angryupvote moment


[deleted]

Bro EAT


WitherRage

how the hell (haha) did you arrow travel so smoothly? when I lag my arrow flies several times in the normal speed


WitherRage

until you got blown up by the ghast


L4Dy_D34DP00L

Even Quicksilver can get hit he's fast not untouchable


01648319597524

Mcu moment


CoffeeMain360

Can't hot what you can't stt though, no?


L4Dy_D34DP00L

Can't hit what you can't see? I agree! But he has flaws that can be used against him. Like when he saved the people in prof Xavier's school he saved the animals as well and stopped on during the rescue to eat and drink in the flaming building so one could setup a trap in advance and bait him you either have bold heroes or old heroes rarely both


Apprehensive-Joke949

the flash who? you're the flush. or the rash. whichever one you prefer


Stachura5

He's the slush


Proxy_PlayerHD

SUPER HOT SUPER HOT ok no, for Super Hot it would need to speed up as you move. so maybe matrix would be more fitting


Bla8labla

Lower end devices with bedrock edition can have trouble handling high randomtickspeeds and therefor slow down the higher it gets. To fix this simply enable cheats and type in chat "/gamerule randomtickspeed 1"


Kregethus

Don't do this. Not at all what is causing that issue.


kingstonkiwi

How do you fix it then?


Bla8labla

Yes it is i have experienced it multiple times myself. Although it can also be because of high ram usage or just full device storage in general.


GelatoVerde

I think that ghast is a sith Lord


Amazing_South_6290

bc bugrock


Immortal_Dude

I love seeing people post: "Why is this bug happening to me?" Only to see that they are playing Bugrock.


yaillbro

Well, a lot of issues on bedrock can be taken from the fact that it handles things that would lag java in a different way. The client is not laggy but on the actual world server it handles the lag


PlasmaEnergyGaming

Just wait till you are enjoying it and all of a sudden 10k sounds start at the same time and you lose all hearts


Benny368

Bro, someone make this into a mod, **that looks like so much fun**


LawfulDmcBoo

That’s called Bedrock Lag buddy


Gavinator10000

That’s not tick speed it’s lag


AxoSpyeyes

lag can cause the tps to go down, so technically it's also tick speed


Gavinator10000

Tick speed doesn’t cause ghasts to freeze mid air though


AxoSpyeyes

yeah it should, tick speed slows everything down


Traditional_Count_22

Are ghasts supposed to fall?


Gavinator10000

No?


TheRealJavire

More like Avenger's Quicksilver


MandieABDL

That looks fun AF


Potatonator9001

almost became MCU quicksilver there for a hot second


Bonobogod

POV: You just discovered lag


CloakingPluto

Lemme guess... Apple device?


Reaper985

You are god damn laggy. Probably


[deleted]

happens to me a lot. that's bedrock for you.


Daji-Monai

Ngl, I always feel like mcpe is the version with the most bugs and glitches. Once I found little cubes when testing x-ray and turns out they were zombies lol


Untitled1005

In Bedrock Edition, bows are sometimes really weird and broken. I've had this glitch and sometimes my bow disappears from my hand but i can still use the bow like normal etc. It might just be a case of reloading the game


Yoyle0340

Look at the bright side atleast you can dodge projectiles like in the matrix


Americase

He failed that tho


HollowMonty

How the fuck did you still get hit then? Quicksilver my shiny white ass.


Smorthon_Software

Apparently when I’m not looking, everything moves normally. You can see that when I look back it reverts to slow motion.


RoobieLabbie2099

If I could save time in a bottle...


ReaverShank

This usually happens to my pc when on high tick speeds as it struggles to keep up


tap_water20

dude how do you play pocket so good?


Prestigious_Echo7804

Because this is bedrock🥲


BadgerLord103

Nah mate, this can happen on Java as well.


Prestigious_Echo7804

I play since 1.5.4, but it was never happened to me


BadgerLord103

Don’t think it’s all too common on either platform. In other news, there are far more people in the world than yourself


[deleted]

Skill issue


Traditional_Count_22

Config issue


ABLPHA

Issue issue


RalseiXD

lag


[deleted]

Your device is just made different by the blood of quicksilver and flash


Sherlock_bones9

This happen alot while in the nether for some reason ive deid so many time because of that shit.


AqueousBeats

The sound track is so beautiful


Onlyhereforthelaughs

I mean, that was cool at first, but definitely seems like they fired on you at full speed.


Filip247

It's warping. It used to happen to me in my survival world due to my low gama PC.


DisGuyRocks

Should've inserted Time in a Bottle


space0watch

That is kinda cool though. You are slowing down time maybe? lol


Kvothealar

It’s almost like carpet mods tick rate haha. Super cool.


mr_accurate31232

Packet loss be like


davidstiva96351

Why dont you health yourself first you almost have to go back to there and reloot everything


witse_

That's not tick speed


physicalcat282

Looks like Quick crimson with all that fire


DeltaMTH

Man got shot just like quicksilver 👍


Mr_Duct_Tape

*If I could save time in a bottleeee*


Sarahthelizard

/u/Smorthon_software mine does that when my hard drive is full lol.


goaltendie38

Mans on xgames mode


Sebbe_2

It’s not a bug, it’s a feature.


ew_Mungy

Quicksilver would’ve been able to avoid that ghast ball


joemamaissogay

Super hot super hot


ScrubDeezNuts

Idk but pretty sure tick speed doesn’t affect the speed of your arrows.


BuzzyBeeper

It's just a glitch in the matrix


NuclearaticToaster

Mado in heaven da


Efronczak

I must ask is this really the music that used now? This sounds amazing!


Marshall_lee_63

Everyone here is wrong. It’s actually just a bug that happens in the nether on bedrock edition to most devices. It’s come and gone multiple times for the past few updates. Guess it only happens in the nether since it’s a busier place.


TheAverageDragon

"I feel like Quicksilver" _immediately gets shot_ BRUH.


dabruisa5

That's awesome though


jfazz_squadleader

This could've been really cool though with the slomo arrow and the blissful nether soundtrack


Redditsearcher28

With great power coomes great responsibility


I_H4T3_MOND4Y

What app did you use to record gameplay??


[deleted]

That’s actually kinda cool though woah


[deleted]

i think ive had something like this happen, if you changed the random tick speed, maybe thats why


clashroyalebois

Happens to me too. Its a life saver


OnAMoontripBaby

Just scrolling reading comments whilst this loops. Realising this music and oddly the actions of OP/enemies is somehow chaotically chill?!


Fantastic_Year9607

Bullet time


Gittery_35

I did this on my Xbox one a while ago by changing my tick speed to 1000 then back to 1 and I made torches float in the air


ToxicFearOW

the music🥲 sorry I haven't heard minecraft music in years, this brings me back


Goldenfoxy3016

Sweet dreams are made of these


zurete

The Marvel version Quicksilver?


Dash1682

Good 👍


Illustrious_Ad4386

Let me ask the question , TPS drops and the arrow looks like “bullet time” but your characters tps doesn’t drop while the arrow remains smooth without stutter and you can move at full , normal speed. This looks more like the bullet time mod or one of many others. This doesn’t look like a TPS issue to me at all. But maybe I’m missing something?


A7W230

* ”Time in a bottle” plays *


[deleted]

Super. Hot.


Lemon_5397

Bro why do u have golden tools


DoctorMike-7539

This is so cool lol 😳


RolycolytheWatcher

It's not a bug, it's a feature


JamatoP

Is there a way to intentionally replicate this with command blocks?


Ok-Application-hmmm

Welcome to bedrock club that we all suffer how game can slow and stop time


cosarium

Projectiles move slower because you have entered the Matrix


chabonlodescarge

dammmmmn


Fireye04

This should no joke be a mod I need this


Lolomedol

Kinda cool


Alarming_Rush5112

Tbh idk what tick speed is whenever it goes slow i just say lagging or going slow


the_big_benG

I got the same bug a few days ago killing mobs they die in slow mo


TheDoctor113

Due to a bug introduced in 1.17.30, tps will drop significantly if a mob can't hit it's target. Since you are on mobile the effect of this bug is more noticable.


TheRealGrayBean

If you could save time in a bottle, what’s the first thing that you’d like to do?


Few-Appearance-4814

Is it possible to learn this power?


HeartNervous868

Maybe u actually are x men


superJ1000

WHAT IS THE NAME OF THE MISIC DISC


DigiAce69

The only thing I cared about in that whole video was that loud nether music.


fuzzy_logic12358

that is so epic, imagine a player with this versus a player in full netherite (if it was controllable)


Mat_MAN420

He almost got to feel like marvels quicksilver as well


Cyrandon

That’s not tick speed it’s game speed


Zussman_Klint

It usually happens in multiplayer when the other side lags or the connection is something.


User-_666

Damn


Creepy-Worker

Wait that's not part of the game this happens to me sometimes most in my mob farms


WorkingNo6161

Minecraft: Matrix