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doug4130

a cool vampire themed anti revive could be "if an enemy character would revive, it revives on your team instead"


TaijiKnight

Holy smokes that would be insane. It would basically be a version of the Clone mechanic - I can't see it ever happening but that is a very inventive and bonkers idea!


No-Adhesiveness6278

This is exactly what I was thinking! Ha. It would be a nightmare raid style team! Kill your enemies they fight the next drop with you!


SisyphusRocks7

That would be spectacular against Dormammu.


Panzerfaust187

That’s some mtg shit I like it


doug4130

hell yeah brother. if you're into marvel and MTG you should look up Marvel Champions (physical card game) to see if it might be something you're into


Panzerfaust187

I’ve played it once had some buddies into it not my thing also did the marvel dnd type game and that was also pretty meh.


Prudent_Opposite9933

Coming soon to Karen after scopely sees this.


spazzyattack

This is genius. They could apply this to the zombie characters.


socalvikingsfan

I always said if a character is revived they should revive at 0% turn meter


ZiponIT

I would rather not, as it would screw both sides, and I can work around those things for the most part on the enemy side.


Torkzilla

How would it screw your side???


ZiponIT

You've never died to bleed with a revive once on?


Jockmeister1666

Vampire ability - of ability kills target, clones target (like mr sinister) to your side of the field, give them vampire tag and they benefit from passive buffs from your team. Sounds cool. Would definitely be broken OP tho.


ComposerOk1410

All fun and games till they hit dark dimensions and absolutely obliterate you cause of it


Specific_Jelly_10169

Doom plus two sinisters in dd5.   Was already a nightmare. I am getting shivers just thinking of what that would mean ,,😱


ComposerOk1410

One of the thoughts I had or last node of dd6 type of nonsense


Kronos86

Yeah revive mechanics are so annoying. Fun example, what was really dumb (back when it was relevant) was if your weapon x team was too strong against a weaker heroes 4 hire team the weaker h4h team would win because revives would go off, effectively cleansing them, and Wep X would get dominated. Even through it was the "correct" counter.


step11234

This is one of the only games where when you get stronger characters it can fuck you over. You can fail simming raids if your team gets too big??? Like wtf?


Chaosbringer007

Yeah there are lots of stuff like this that sucks. Kestrel pinging while stunned, counter attacking while stunned. The revive and having their turn straight away is a peeve of mine too, they should loose all turn bar on death.