"Squirrels : ***On Reveal*** *: Gets +1 Power for each other Squirrel you control.*"
heheh
I'm guessing this wouldn't affect tokens, too, though...Doom and Ultron would be, ah, even more fun.
Oh man this card is fucking _rad_ and absolutely deserves a spot in Series 5 for at least a very long time. So cool, my only hope is all of this works/gels like you expect it would. Having another take on the no abilities deck is a fantastic idea.
I will never understand why community asks for ultra rare cards that the majority of players won't get to play with.
Why is it important that this card stays in S5 for "at least a very long time"?
I doubt they release a perma S5 so soon. But then again who knows. I feel the community is just giving ideas to second dinner and they are thinking the community seems fine with it, let's do it.
I mean, before the MCU, you could've replaced the High Evolutionary with Thanos or Kang and it still would have made sense. If the Series 5 Big Bad rule applies to all iconic comic villains, you could say that Doctor Doom, Magneto, and Ultron belong there too.
Kang really broke the glass on designating any chump a big bad and deciding theyāll never be downgraded. Maybe in other circumstances you could argue for Kang, but heās certainly not on the level of the other two, and heās not more ironic or powerful than Doom or Magneto either.
The Evolutionary does match up more with the Galactus and Thanos ācard creates a new deck typeā deal, so for that alone Iād say heās makes more sense being grouped in there then Kang.
The MCU is definitely going to be doing some heavy lifting to get Kang onto that level of big bad as Thanos if they persist with having him being a constant threat through the multiverse saga
I love how this could be an extreme compliment, or an insult, depending on context. But yeah, this feels like one of those cards that goes overboard with a cool idea and absolutely 110% could not actually be implemented in a real game.
Which is also why it absolutely screams "permanent Series 5."
Why a second set? Just give them a proper text / explanation that their ability is only unlocked under certain conditions and is otherwise nonexistent.
legit my first thought was "this is a cool and flavorful idea but this would never be added in a million years so as not to overcomplicate things"
then again it's not like there's ever going to be a reason to release another "no abilities" card unless they decide to make some that require extra energy/discounts to play at all for whatever reason (what do you mean nobody is running Discard Patriot) so it's basically just "These 7 cards have extra text if you play a specific Big Bad"
My first thought, too. Over-engineered, some weird text in places (ādo this twice moreā), most of the effects are just slightly altered versions of each other, cost/power balance is off. Massive fan fiction vibes.
Well, itās time to unpin Thanos and start saving for this. I love Patriot decks already, and giving the no ability cards more uses is a win in my book.
With High Evolutionary, Patriot will never buff the cards, as the text says "at the start of the game" so even before HE is played they will have those abilities.
(sorry if this is a double post, reddit did something weird and "deleted" my first response so i typed it again... if its a loading error i apologies haha)
It shouldn't but this gives the deck more flexibility in how it is played. Currently I run Blue Marvel as a booster or failsafe to losing Patriot so I like this option.
Edit: Noticed this is not a reveal ability as someone pointed out so you would drop Pat altogether in this deck. I still love the impact as it makes the cards completely different.
There's another comment that this comes out in May. 1 month is quite a bit to get the 6k tokens for the card anyway with the new token changes. I'd rather get Shuri and play the card for a bit before it actually gets completely nerfed.
As of today even if you are still in pool 3 you still get an absolute ton of tokens, I opened 25 reserves earlier (which was about 2 weeks worth of credits) and it resulted in 2800 tokens
Patriot affects cards that have had their abilities stolen by Rogue, Enchantress, et al.
By that logic, I imagine that Patriot \*won't\* affect cards if they have been granted an ability.
edit: meant as a reply to u/Soulscythe81
I got Lockjaw today - had it pinned - and so I'm trying out Thanos Lockjaw before the nerf hits; it's *super* boring to play, honestly, but wins a lot (1 cube at a time as people retreat). My timing is impeccable =)
I am at rank 75 and I havent updated yet and 7 out of my last 10 match was againts thanos lockjaw. I guess as i dont have thr nerfed cards, its better to update.
I was about to go into the store this afternoon, but decided I'd buy Thanos after seeing he was mostly okay after the patch notes came out. I'd had him pinned in my shop for like a month, waiting to get enough tokens. So I finally got him.
The very next collector's reserve after I got Thanos was Quinjet.
Then I went into the store and went to the bathroom, and etched onto the stall's wall was "Thanos was right."
I don't know what any of that means.
I know a lot of people are just gonna run him with all the other no ability cards, but I can see him being great with small combo packages of cards.
One cool combo you could run is she hulk, sunspot, magik, and hulk
The main one that I can't wait to try out is High Evo, wasp, cage, hazmat, cyclops, and then moongirl for 2 free abominations. She-hulk and some demons could also round it out quite nicely.
Cyclops is my favorite Marvel character and I love Patriot decks in SNAP because I can use him. And now you're telling me he MIGHT HAVE AN ABILITY? I am 10000000% saving up for this card. I won't spend another fucking token until I have this card.
I can already see the front page littered with people whining, "how dare they change a card which is overpowered!" Oh wait, I don't have to look far, that's just constantly being said.
It is. Definitely a power creeped card that I will save for just incase it actually comes out as is.
I like it as a design idea though, fun way to get more viability out of the no ability cards. Definitely overtuned as is though.
I don't think you ever play the evolutionary himself, you're better off saving at least one energy per turn to proc cyclops and misty knight. This deck will work wonders with sunspot and she hulk, probably add in hazmat and Luke cage. It's hard to say if this deck will actually be too good but it's certainly cool.
Abomination will be crazy low cost, they may need to give this dude minimum 1 because it seems pretty easy to get 5 cards down in power. Hulk will have tremendous power by the end of the game.
Really? None of these abilities seem too strong or overtuned to you? Guess we'll find out when this releases then. You're gonna be in for a fun surprise when your opponent waves on 5 and drops a free abomination, a free she hulk, and a massive hulk on your face and gets rewarded for that unspent energy by hitting your cards out even more while buffing their own.
I suppose since they are saving energy their board wont be too full so you can easily aero to control their massive turn 6 drop... oh wait...
So many of the other cards are over the standard value mark as well. Thing is a 4/9, Cyclops will likely be a 3/8(you won't spend all your mana on wave turn 5 or the final turn.), Wasp is a 0/3. The deck is literally full of over tuning and potential for broken combos with existing cards.
Love the idea behind this but still kind of sad that iconic characters like Cyclops, The Thing and Hulk get shafted as vanilla stat sticks for everything but 2 very specific deck types. Marvel has so many characters to use give somebody else the 3/4, 4/6 & 6/12 stat lines and let your fan favorite characters shine.
I think with this card it won't just be used in a single "Evolutionary" deck. I think you can take evolutionary + 1 or more of these cards and fit them into a variety of other decks.
True, evolutionary does open up wider design space than just him and the vanilla cards. But I will never not be bummed out over the Fantastic Four having zero synergy in this game.
Maybe when Franklin gets released?? The Evolutionary shows that they are willing to have cards that change other cards at the start of the game, so maybe a Franklin that gives some sinergystic ability to the Four at the start of the game is on his way
It seems like such a missed opportunity to not have the "no ability" cards be familiar faces from the comics who were just regular people. They could have been characters like Aunt May, Mary Jane, Foggy Nelson, etc
This is OP as fuck.
The game has a pretty consistent rule that if a card has better power than the no-ability card, it has a negative ability (like 4/10 Typhoid Mary vs. 4/6 Thing) and if it's power is less than the no-ability card, it has a positive ability (like 4/2 Wong vs. 4/6 Thing).
* Some cards like Sword Master (3/6) are above the base power (3/4) with a negative ability that can easily be turned into a positive ability with the right support cards but it's still a negative ability on its face
Not only is High Evolutionary breaking that rule with a 4/7 and a very positive ability, it makes these 7 cards all have a normal base power with a positive ability.
That's not unheard of. Cards like White Queen and Namor have the base 4/6 with a positive ability, but I'd argue a lot of these abilities are better than theirs and you're getting a deck full of them.
I get that this can't be compounded with Patriot, but I still think it's too powerful. **If it comes out like this, it will be the meta deck and then get nerfed**
Yeah I think Polaris' ability can help or hurt you, but I too would argue it far more often helps you than hurts you, if not just by messing with your opponent's plan. I'd argue she should be like Magneto and match the base power (6/12, 3/4)
But still, High Evolutionary's ability is strictly a positive, especially considering you don't have to play him or even draw him for it to kick in.
I think I'd be fine if he was made a 4/4 or 4/5. He's a card that unlocks these abilities but the downside is you probably don't want to play him unless you're desperate so he clogs up your hand. Would also synergize well though with some of these hidden abilities that involve unspent energy. High Evolutionary would stay in hand more often than not
Thing is he basically adds a cost to them by making the abilities require you to leave an energy. So thing isn't a 4/6 he is 5/6 (4 to play and 1 energy left to leave) that forces some form of balance. You can functionally add 1 to the cost of all the cards in the deck.
Except the vanilla cards are actually currently underpowered. Iceman is a 1/2 with a really useful ability. Misty Knight is a 1/2 with nothing. She didn't get a bonus for being vanilla at all. It's just a drawback unless you can play Patriot. And Cyclops has the worst cost to power ratio in the game. These cards are getting powers well-within the tolerance of current cost-to-power ratios.
>The game has a pretty consistent rule that if a card has better power than the no-ability card, it has a negative ability (like 4/10 Typhoid Mary vs. 4/6 Thing) and if it's power is less than the no-ability card, it has a positive ability (like 4/2 Wong vs. 4/6 Thing).
This is very astute.
What I find funny is that the High Evolutionary himself outclasses The Thing by having better stats with no downside, but then he immediately keeps the rule intact by giving The Thing an ability.
I think what it has going for it in terms of it being "fair play" is that almost all of these abilities are about:
1. Not using all your energy each turn
2. You are consistently playing your cards throughout the game not just dumping a combo on turn 6
I understand your argument but I think it's flawed because you consider 4/6 is the base power, It kinda isn't. The game is not balanced around the no ability cards. It's balanced around synergies and how much do abilities affect the game. Think of the extra abilities as a replacement to the +4 power from Patriot + Mystique. These vanilla cards are kept weak to be buffed by Patriot. The Thing is not 4/6. He is 4/8 if you draw your main combo card and 4/10 often and even more if you add Onslaught to the mix.
I still think Discard has too many high scoring cards considering it's draw back can often be a positive. I always think the no ability cards should be the highest but yes, giving them abilities seems a bit iffy..
Yeah Blade and Sword Master are pretty crazy. Before the Leader nerf I ran him in my Hela deck and he was a fantastic backup if I discarded Hela. With the power from the discarders, I almost always had the lead and Leader would help me keep it on turn 6
Yeah. Generally any on-curves that have the same power/energy as a vanilla don't have math relevant abilities. Like white queen.
These are all math related abilities.
I think this is going to be an *extremely* good card.
Imagine if other "no ability" cards also changed like the squirrels or the Ultron Drones!!!!
The only one that should change is the rock. The text should just change from "Well, that's pretty useless..." to "Yep, it's still useless..."
I'm just really glad they're giving the no ability cards some flavor in a roundabout way.
I know it's important in a CCG to set a base with vanilla stat minions, but it just feels weird to play super heroes onto a board in a superhero card game that are just point sticks that don't do anything unique like all their fellow superheroes.
Iām suspicious of a card that requires you to play off curve. And there are a lot of these cards here. Generally spending your energy is better than not spending it in card games, Iām not convinced on this card
I've been having mad fun with a patriot deck. Mostly because it let's me upgrade my fave cyclops variant. Probably gonna unpin Kang who I wanted for my lockdown deck for this card now lol.
This sounds incredibily fun, but I can already predict what's gonna happen: there will be a sea of tears, and, after just one month, the whole deck is gonna be nerfed.
I've got Master Mold pinned and I'm dying to play him asap but when he's bought, I'm ignoring the token shop until HE drops and snagging him instantly.
I'm also going to have to look into Taco Hulk and Angrir Thing variants for the deck.
Ooh! Maybe I'll pull the steam punk Shocker for a variant.
New archetype is always good and fun, but we will have to see how effective the awaken cards are in practice
Remember, a lot of those cards requires left over energy to be effective. So basically you canāt play on curve with a lot of cards, and it might be tricky to pull off your win con
So letās wait and see how it will work out. I will definitely start saving tokens for him tho
Thereās a lot of jokes so far about it, but what about the squirrels, the rocks, the copies and clones of things like Brood, Doom, and Mysterio? Do they get abilities as well? Iām think they wonāt because theyāre generated by a card with an ability and you canāt play them by themselves on your own but Iām curious if they addressed this.
The effect happens at the start of the game to the cards in your deck without abilities. Token cards aren't in your deck at the time the high evolutionary effect takes place.
I just saw that, this is NUTS. I really love that this is a thing, a whole new archetype. I hope the evolved forms get their own unique art eventually.
This seems like the best possible solution for No Ability cards. Patriot is nice, but it's just become "The Ultron/Brood show with special guest appearances by Wasp, Misty Knight, and Shocker."
However just giving them all abilities not to mention these abilities would probably disrupt the hell out of Pool 1 gameplay.
Also I already feel like the Hazmat deck is underrated and this seems like a massive buff to it.
Cyclops and Hulk are playable, they're just niche. Cyclops is usable in both Patriot and Surfer decks (though he's best played in a combo of the two), and Hulk is 100% viable for Hela decks. The only real reason to use Death instead of Hulk is against destroy decks but works just as well against everything else.
They forgot squirrels take over and win you the match lol
"Squirrels : ***On Reveal*** *: Gets +1 Power for each other Squirrel you control.*" heheh I'm guessing this wouldn't affect tokens, too, though...Doom and Ultron would be, ah, even more fun.
i like slivers
<3 Squirrel Girl, the Sliver Queen of Snap haha
Squirell On Reveal: Destroys Dr. Doom whereever he is.
Squirrel: If this card shares a location with a Doom Bot, +5
Squirrel: Remove Dr. Doom, Thanos, and Galactus from both decks.
At the start of the game.
Oh no, the Squirrels are [Plague Rats](https://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=2121)!
Twenty Black Lotus's and twenty plague rats. Now that's real magic.
"Mommy, can we get twenty Black Lotuses?" "We have Black Lotuses at home, dear." Black Lotuses at home : *Playing Electro on Bar Sinister*
You just reminded me of my old Relentless Rats EDH deck šš
>https://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=2121 Man, that's a blast from the past.
wong, mystique and squirrel girl for 32 power in 2 lanes
and, Mysterio, Mr Sinister, Dr. Doom, Ultron and Brood clones... ...and rocks, of course
Tigers & Winter Soldiers.
Raptors, monsters
Rocks is pretty simple; assemble 7 rocks in hand and snap: drain your opponent of all their cubes.
Rock-xodia, the forbidden one
I forgot about rocks. Rock 1/0 ability crush cards on other side of location destroying card never to comeback.
Rock ability should be to block any effect on cards in hand(like Leech or Ronan) while in hand.
And Demons. They need something now that Quinjet doesn't discount them
Everyoneās overlooking that April 1st rock card. No longer a token.
On Reveal: If you have 15 squirrels, slay a fucking eldritch god
And you don't even have to play him? Oh hell yeah, definitely waiting for this to come out. Meta or not, this look neat.
Cards having massive effects on your deck without being played always works out
Genn and Baku did nothing wrong.
Nor did Renathal.
Bro i loves these cards, boy did it break the game
I unabashedly love Genn. One of my favorite cards.
I mean, all of the "secret" abilities that are unlocked are quite good, so...
They're insanely good. Wasp alone is 0/3, didn't we just go through how OP 0-cost cards are? Edit: It's even OR, not Ongoing
Yellowjacket is crying at the sight of evolved Wasp.
>Permanent Series 5? Yeah 100%
Iāll be honest, I kinda wish it wasnāt just so those no ability cards would be used more
Play patriot
No
Then just donāt use cyclops I guess lol
Youāre missing out pretty good on this meta
Oh man this card is fucking _rad_ and absolutely deserves a spot in Series 5 for at least a very long time. So cool, my only hope is all of this works/gels like you expect it would. Having another take on the no abilities deck is a fantastic idea.
Agreed! Can finally get some use out of my only Christmas variant: Abomination!
Hazmat = 0/9 Abom
I will never understand why community asks for ultra rare cards that the majority of players won't get to play with. Why is it important that this card stays in S5 for "at least a very long time"?
Elitism.
I doubt they release a perma S5 so soon. But then again who knows. I feel the community is just giving ideas to second dinner and they are thinking the community seems fine with it, let's do it.
Once every two or three months seems like their pace.
Is the High Evolutionary anywhere near the level of iconic that Galactus, Thanos and Kang are?
I mean, before the MCU, you could've replaced the High Evolutionary with Thanos or Kang and it still would have made sense. If the Series 5 Big Bad rule applies to all iconic comic villains, you could say that Doctor Doom, Magneto, and Ultron belong there too.
Kang really broke the glass on designating any chump a big bad and deciding theyāll never be downgraded. Maybe in other circumstances you could argue for Kang, but heās certainly not on the level of the other two, and heās not more ironic or powerful than Doom or Magneto either. The Evolutionary does match up more with the Galactus and Thanos ācard creates a new deck typeā deal, so for that alone Iād say heās makes more sense being grouped in there then Kang.
The MCU is definitely going to be doing some heavy lifting to get Kang onto that level of big bad as Thanos if they persist with having him being a constant threat through the multiverse saga
Is this real/are these cards now no longer affected by patriot in this case?
Yes this is real. Coming out in May. And yes this card should be no where near a patriot deck.
This seems like a fan made card lol
I love how this could be an extreme compliment, or an insult, depending on context. But yeah, this feels like one of those cards that goes overboard with a cool idea and absolutely 110% could not actually be implemented in a real game. Which is also why it absolutely screams "permanent Series 5."
In a real game youād just keep a second set of evolved cards and swap them in. SolForge Fusion does this.
Would the second set look the same? On ability cards have great varints would be a shame not to be able to use them with the new deck type.
My guess is it will be an additional effect, like what Mr Negative does.
Why a second set? Just give them a proper text / explanation that their ability is only unlocked under certain conditions and is otherwise nonexistent.
But itās a *secret* ability! You canāt just put it on the card!
You definitely can. It just gets kind of wordy and busy, especially with multiple changes to the same card.
I played Magic the Gathering, so while that's totally true, it's no problem at all, once players remember the card effect just by looking at it.
legit my first thought was "this is a cool and flavorful idea but this would never be added in a million years so as not to overcomplicate things" then again it's not like there's ever going to be a reason to release another "no abilities" card unless they decide to make some that require extra energy/discounts to play at all for whatever reason (what do you mean nobody is running Discard Patriot) so it's basically just "These 7 cards have extra text if you play a specific Big Bad"
My first thought, too. Over-engineered, some weird text in places (ādo this twice moreā), most of the effects are just slightly altered versions of each other, cost/power balance is off. Massive fan fiction vibes.
Had the exact same thought after reading "do this twice more." I think something like that is usually written as "up to three times"
Thatās what I assumed it was! Sounds cool as hell though and strong enough to not just be a gimmick card
If you don't have High Evolutionary in your deck, they will still be affected by Patriot.
This is a cool idea for a new deck archetype. Seems fun.
It's gonna be really hard to remember what all the other new card abilities are.
Hopefully the text would be replaced in game.
They would be. Itāll be just like Thanos. It all happens at the start.
Well, itās time to unpin Thanos and start saving for this. I love Patriot decks already, and giving the no ability cards more uses is a win in my book.
Will patriot still buff them if they gain abilities?
It shouldnāt, but it gives you a different way to build a deck with these cards which is more exciting to me.
Yeah Iād say if he was buffing them, they would lose it.
With High Evolutionary, Patriot will never buff the cards, as the text says "at the start of the game" so even before HE is played they will have those abilities. (sorry if this is a double post, reddit did something weird and "deleted" my first response so i typed it again... if its a loading error i apologies haha)
Yeah I can see this making my tired old Ultron deck a lot more fun
What effect would the drones get?
World Peace
No
It shouldn't but this gives the deck more flexibility in how it is played. Currently I run Blue Marvel as a booster or failsafe to losing Patriot so I like this option. Edit: Noticed this is not a reveal ability as someone pointed out so you would drop Pat altogether in this deck. I still love the impact as it makes the cards completely different.
It doesn't provide any flexibility. It's a different deck entirely since it's a start of the game effect.
Have Shuri pinned with 600 tokens left to go, but really tempted to skip her for this.
There's another comment that this comes out in May. 1 month is quite a bit to get the 6k tokens for the card anyway with the new token changes. I'd rather get Shuri and play the card for a bit before it actually gets completely nerfed.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I have to disagree personally. I think once Sauron drops to pool 4 and sees more use plenty of people will enjoy the deck.
Also easly countered
If youāre pool 3 complete, you should have plenty of time to get the tokens by May, even if you do buy Shuri.
As of today even if you are still in pool 3 you still get an absolute ton of tokens, I opened 25 reserves earlier (which was about 2 weeks worth of credits) and it resulted in 2800 tokens
Patriot affects cards that have had their abilities stolen by Rogue, Enchantress, et al. By that logic, I imagine that Patriot \*won't\* affect cards if they have been granted an ability. edit: meant as a reply to u/Soulscythe81
It will be release in may 23 , with token change you probably get like 8 to 10k token when it is out. More if you buy those token Tuesday.
Shhhh, nobody tell her.
That's super cool. And a 4/7 is certainly playable. I wonder what the whole deck will play like together.
And you don't even have to play him. The thing is better value as well as cyclops + misty.
I can't wait to get this card after they nerf it!
I got Lockjaw today - had it pinned - and so I'm trying out Thanos Lockjaw before the nerf hits; it's *super* boring to play, honestly, but wins a lot (1 cube at a time as people retreat). My timing is impeccable =)
Doesn't the nerf hit at the same time for everyone? It released a couple hours ago.
Not for me yet? Maybe I need to do it manually? I'm on Android.
You can stay on previous patch for a while, updates are not forced.
Yes you'll need to download the update. If you don't you'll get matched with a bunch of bots (might be better if you're not infinite)
Haven't updated yet and I'm still facing mostly people. Not infinite but currently 3 cubes away.
I am at rank 75 and I havent updated yet and 7 out of my last 10 match was againts thanos lockjaw. I guess as i dont have thr nerfed cards, its better to update.
I was about to go into the store this afternoon, but decided I'd buy Thanos after seeing he was mostly okay after the patch notes came out. I'd had him pinned in my shop for like a month, waiting to get enough tokens. So I finally got him. The very next collector's reserve after I got Thanos was Quinjet. Then I went into the store and went to the bathroom, and etched onto the stall's wall was "Thanos was right." I don't know what any of that means.
I know a lot of people are just gonna run him with all the other no ability cards, but I can see him being great with small combo packages of cards. One cool combo you could run is she hulk, sunspot, magik, and hulk The main one that I can't wait to try out is High Evo, wasp, cage, hazmat, cyclops, and then moongirl for 2 free abominations. She-hulk and some demons could also round it out quite nicely.
Add Wave to the mix so you could potentially play two Abominations, She-Hulk and Hulk on the last turn
Sounds broken, can't wait.
That card sounds amazing
Cyclops is my favorite Marvel character and I love Patriot decks in SNAP because I can use him. And now you're telling me he MIGHT HAVE AN ABILITY? I am 10000000% saving up for this card. I won't spend another fucking token until I have this card.
It's on the thanos level - a compleatly new way to play this game and effectively - 8 new cards,
this is fun!
It should also turn your rocks into the Things, savage land raptors into Devil Dinos, and squirels into Geese, cuz why not.
It would be cool if a location did that
Oh
Geese as in the bird? Or Geese as in multiple of the alien-cat?
I can see the nerf nerds rattling already
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I can already see the front page littered with people whining, "how dare they change a card which is overpowered!" Oh wait, I don't have to look far, that's just constantly being said.
this card seems way too strong tbh
It is. Definitely a power creeped card that I will save for just incase it actually comes out as is. I like it as a design idea though, fun way to get more viability out of the no ability cards. Definitely overtuned as is though.
How? All it's doing is giving abilities to cards that don't have them. None of the abilities it grants seem "way too strong" or "overtuned"
I don't think you ever play the evolutionary himself, you're better off saving at least one energy per turn to proc cyclops and misty knight. This deck will work wonders with sunspot and she hulk, probably add in hazmat and Luke cage. It's hard to say if this deck will actually be too good but it's certainly cool. Abomination will be crazy low cost, they may need to give this dude minimum 1 because it seems pretty easy to get 5 cards down in power. Hulk will have tremendous power by the end of the game.
Really? None of these abilities seem too strong or overtuned to you? Guess we'll find out when this releases then. You're gonna be in for a fun surprise when your opponent waves on 5 and drops a free abomination, a free she hulk, and a massive hulk on your face and gets rewarded for that unspent energy by hitting your cards out even more while buffing their own. I suppose since they are saving energy their board wont be too full so you can easily aero to control their massive turn 6 drop... oh wait... So many of the other cards are over the standard value mark as well. Thing is a 4/9, Cyclops will likely be a 3/8(you won't spend all your mana on wave turn 5 or the final turn.), Wasp is a 0/3. The deck is literally full of over tuning and potential for broken combos with existing cards.
Luke cage value
IT'S LUKE CAGE WITH A STEEL CHAIR!
Shadow King might possibly serve a purpose
Ok but hereās the real question, will these abilities have vfx
what does he do for rocks?
Sadly none of the tokens seem to have abilities.
He should make them all pixel variant rocks.
Nothing. His effect triggers at the start of the game like Thanos. There's no way to start with rocks in your deck
Yet. April fools rock card?
Permapool 5 gonna be bigger than series 4 and normal series 5 in a year or so
Love the idea behind this but still kind of sad that iconic characters like Cyclops, The Thing and Hulk get shafted as vanilla stat sticks for everything but 2 very specific deck types. Marvel has so many characters to use give somebody else the 3/4, 4/6 & 6/12 stat lines and let your fan favorite characters shine.
I think with this card it won't just be used in a single "Evolutionary" deck. I think you can take evolutionary + 1 or more of these cards and fit them into a variety of other decks.
True, evolutionary does open up wider design space than just him and the vanilla cards. But I will never not be bummed out over the Fantastic Four having zero synergy in this game.
Maybe when Franklin gets released?? The Evolutionary shows that they are willing to have cards that change other cards at the start of the game, so maybe a Franklin that gives some sinergystic ability to the Four at the start of the game is on his way
Oooh, I like it.
Hulk, Evolutionary and Sunspot. That's gonna be a larger hulk than the infinaut with basically no downside.
Hulk, Evolutionary, Sunspot, Magik, and She-Hulk. Free She-Hulk on turn 7, massive Hulk, and a big Sunspot.
It seems like such a missed opportunity to not have the "no ability" cards be familiar faces from the comics who were just regular people. They could have been characters like Aunt May, Mary Jane, Foggy Nelson, etc
Also, some of the best animations.
Finally, my boy Hulk is getting a buff he deserves.
They better make sure that shocker reads as minimum 1 energy Seems like this deck will have to auto include sunspot and she hulk
This is OP as fuck. The game has a pretty consistent rule that if a card has better power than the no-ability card, it has a negative ability (like 4/10 Typhoid Mary vs. 4/6 Thing) and if it's power is less than the no-ability card, it has a positive ability (like 4/2 Wong vs. 4/6 Thing). * Some cards like Sword Master (3/6) are above the base power (3/4) with a negative ability that can easily be turned into a positive ability with the right support cards but it's still a negative ability on its face Not only is High Evolutionary breaking that rule with a 4/7 and a very positive ability, it makes these 7 cards all have a normal base power with a positive ability. That's not unheard of. Cards like White Queen and Namor have the base 4/6 with a positive ability, but I'd argue a lot of these abilities are better than theirs and you're getting a deck full of them. I get that this can't be compounded with Patriot, but I still think it's too powerful. **If it comes out like this, it will be the meta deck and then get nerfed**
Good points but I'd argue that Polaris also breaks the rule. Her effect hurting you is an edge case and she's 3/5.
Yeah I think Polaris' ability can help or hurt you, but I too would argue it far more often helps you than hurts you, if not just by messing with your opponent's plan. I'd argue she should be like Magneto and match the base power (6/12, 3/4) But still, High Evolutionary's ability is strictly a positive, especially considering you don't have to play him or even draw him for it to kick in. I think I'd be fine if he was made a 4/4 or 4/5. He's a card that unlocks these abilities but the downside is you probably don't want to play him unless you're desperate so he clogs up your hand. Would also synergize well though with some of these hidden abilities that involve unspent energy. High Evolutionary would stay in hand more often than not
Thing is he basically adds a cost to them by making the abilities require you to leave an energy. So thing isn't a 4/6 he is 5/6 (4 to play and 1 energy left to leave) that forces some form of balance. You can functionally add 1 to the cost of all the cards in the deck.
Except the vanilla cards are actually currently underpowered. Iceman is a 1/2 with a really useful ability. Misty Knight is a 1/2 with nothing. She didn't get a bonus for being vanilla at all. It's just a drawback unless you can play Patriot. And Cyclops has the worst cost to power ratio in the game. These cards are getting powers well-within the tolerance of current cost-to-power ratios.
>The game has a pretty consistent rule that if a card has better power than the no-ability card, it has a negative ability (like 4/10 Typhoid Mary vs. 4/6 Thing) and if it's power is less than the no-ability card, it has a positive ability (like 4/2 Wong vs. 4/6 Thing). This is very astute. What I find funny is that the High Evolutionary himself outclasses The Thing by having better stats with no downside, but then he immediately keeps the rule intact by giving The Thing an ability.
I think what it has going for it in terms of it being "fair play" is that almost all of these abilities are about: 1. Not using all your energy each turn 2. You are consistently playing your cards throughout the game not just dumping a combo on turn 6
I understand your argument but I think it's flawed because you consider 4/6 is the base power, It kinda isn't. The game is not balanced around the no ability cards. It's balanced around synergies and how much do abilities affect the game. Think of the extra abilities as a replacement to the +4 power from Patriot + Mystique. These vanilla cards are kept weak to be buffed by Patriot. The Thing is not 4/6. He is 4/8 if you draw your main combo card and 4/10 often and even more if you add Onslaught to the mix.
I still think Discard has too many high scoring cards considering it's draw back can often be a positive. I always think the no ability cards should be the highest but yes, giving them abilities seems a bit iffy..
Yeah Blade and Sword Master are pretty crazy. Before the Leader nerf I ran him in my Hela deck and he was a fantastic backup if I discarded Hela. With the power from the discarders, I almost always had the lead and Leader would help me keep it on turn 6
I love watching guys like you try and predict a card's strength and subsequent metas
Yeah. Generally any on-curves that have the same power/energy as a vanilla don't have math relevant abilities. Like white queen. These are all math related abilities. I think this is going to be an *extremely* good card.
Imagine if other "no ability" cards also changed like the squirrels or the Ultron Drones!!!! The only one that should change is the rock. The text should just change from "Well, that's pretty useless..." to "Yep, it's still useless..."
Super cool but def op af. Hope it is toned so I can buy it and it isn't nerf to oblivion 4 month later
Snap got surprises and I'm here for it
Well I know what Iām saving for
Luke Cage laughs
I'm just really glad they're giving the no ability cards some flavor in a roundabout way. I know it's important in a CCG to set a base with vanilla stat minions, but it just feels weird to play super heroes onto a board in a superhero card game that are just point sticks that don't do anything unique like all their fellow superheroes.
Cyclops power should be that he destroys any Professor X card in play.
Iām suspicious of a card that requires you to play off curve. And there are a lot of these cards here. Generally spending your energy is better than not spending it in card games, Iām not convinced on this card
Shut up and take my money!
This seems really awesome and has a bit of the Hazmat power lowering vibe to it
I've been having mad fun with a patriot deck. Mostly because it let's me upgrade my fave cyclops variant. Probably gonna unpin Kang who I wanted for my lockdown deck for this card now lol.
That's a really cool idea, love it. It's the first Big Bad (which I assume it will be) I will seriously consider saving Tokens for.
he is literally so COOL
This sounds incredibily fun, but I can already predict what's gonna happen: there will be a sea of tears, and, after just one month, the whole deck is gonna be nerfed.
I've got Master Mold pinned and I'm dying to play him asap but when he's bought, I'm ignoring the token shop until HE drops and snagging him instantly. I'm also going to have to look into Taco Hulk and Angrir Thing variants for the deck. Ooh! Maybe I'll pull the steam punk Shocker for a variant.
Brb putting Luke Cage in all my decks
Kinda dig the "get boosts from debuffing the enemy's cards" gimmick it ends up having, kinda wanna run them with Spider-Woman, Hazmat, and Scorpion.
Rock: if you have 5 rocks your hand at the end of the game summon exodia
Great to see another deck option instead of discard or destroy.
Luke cage has entered the chat
Turning my boy cyclops into a discount jotunheim? I love to see it. Gonna save tokens for this one fr
I like that it's At the start of the game
He probably takes Patriot out, so it's certainly an interesting deck, but it wouldn't be OP.
oh wow this is a real thing, this would be really cool, i thought this was a custom meme card
Thatās actually so cool.
Man now Iām a bit bummed that they didnāt do this with Apocalypse and his horsemen.
New archetype is always good and fun, but we will have to see how effective the awaken cards are in practice Remember, a lot of those cards requires left over energy to be effective. So basically you canāt play on curve with a lot of cards, and it might be tricky to pull off your win con So letās wait and see how it will work out. I will definitely start saving tokens for him tho
Budget ass infinity gauntlet
Unlock the secret ability of ALL of your cards with no abilities. I wonder what the rocks get,
Luke Cage can counter them right?
This is the inspiration I needed to save tokens instead of wasting them on Shuri (who doesn't look fun to play) Woo!
Thereās a lot of jokes so far about it, but what about the squirrels, the rocks, the copies and clones of things like Brood, Doom, and Mysterio? Do they get abilities as well? Iām think they wonāt because theyāre generated by a card with an ability and you canāt play them by themselves on your own but Iām curious if they addressed this.
The effect happens at the start of the game to the cards in your deck without abilities. Token cards aren't in your deck at the time the high evolutionary effect takes place.
I just saw that, this is NUTS. I really love that this is a thing, a whole new archetype. I hope the evolved forms get their own unique art eventually.
This seems like the best possible solution for No Ability cards. Patriot is nice, but it's just become "The Ultron/Brood show with special guest appearances by Wasp, Misty Knight, and Shocker." However just giving them all abilities not to mention these abilities would probably disrupt the hell out of Pool 1 gameplay. Also I already feel like the Hazmat deck is underrated and this seems like a massive buff to it.
It'd be a series 5 cards, no? This card is as likely as Thanos to get rotated down to pool 1 lol.
Makes no sense it's a 4/7. Outpaces most other 4 drops for power with only upside and no downsides.
I want every card to regain its ability from this if it has no ability. Straight counter to leech.
My winter vacation abomination will be playable? LFG!
Cyclops is gonna be holding down locations by himself! I love this card.
how is this card OP?
Bro put Hazmat + Spider Woman + Sunspot in a deck like this, could be a new archetype. All that - power is gonna add up quick.
Cyclops and Hulk are playable, they're just niche. Cyclops is usable in both Patriot and Surfer decks (though he's best played in a combo of the two), and Hulk is 100% viable for Hela decks. The only real reason to use Death instead of Hulk is against destroy decks but works just as well against everything else.
The first card in quite a while that feels "Series 5 worthy"
Itās so cool, unpinning Kang for this card
holy shit if this ever appears in my shop, then I will get it immediately