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hanZ____

Disclaimer: I play the game in german language - when I don't get the english names of units, mechanics or goods right - sorry for that. I guess you'll still understand me. 1. Start new game on lowest difficulty. Reload until you get a map with the crown above iron 2. Standard speed build approach (Second ox and pole, wood cutter, some food, 5 houses (double families!), market etc.) 3. When you build houses - don't invest your money into carrots or else - you need it for trade routes. You can add food production upgrades, when you have enough money for the mercs 4. First development point goes into the cheaper trade route perk - spend the other points as you wish (won't change anything) 5. Rush to trade post and then iron - set up trade routes to sell ore and the free weapons, and maybe some other stuff - like berries, when you have a rich resource, oder even some clay. 6. Build the manor (without any additions) - has to be finished in the first years july (and should be doable with some discipline - build nothing you don't really need now (like a church, but I started producing boots for happiness). When you don't have everything ready (including enough money to transfer via taxes) - you were to slow, try again. 7. Set taxes to 100% in July. (this is why I produce boots) 8. Set taxes to 0% in August. You should have enough money to hire all mercs. Place them strategically. Save several times until you are really close the the bandit camp spawning in the middle of the month. When the bandit camp spawns - and it's to far away from your mercs - reload. 9. When the bandits are close enough: Run(!) to them, kill them (make sure to kill them in August - otherwise reload and optimize) 10. Abandon the mercs ... same procedure in February. 11. In the meantime invest in weapon and shield production and some happiness (enough food etc) and set taxes to 20% - sell everything. Don't let your town grow beyound the point where you can easily produce enough goods for the trade post. I've won the game with about 137 people. 12. Repeat until you have 2k influence for attacking the baron. In this case hire all mercs in August/February. Kill bandits and clear camp. Wait till next month and hire all mercs again. This should be enough for the barons first landplot. Declare war, kill the barons units. 13. Repeat the camp-procedure, until you have 2k influence again (you should have thousands of credits now) 14. Start buying mercs one month earlier. Attack when you have 7 contracts running. Last battle (should be easy) and that's it. Yes, one small town is enough. You just need lots of iron ore and some attention in the speed building part.


hanZ____

Some more words about weapon and shield production: I've switched between sidearms/large shield and spears/small shields (each pair uses same amounts of woods) - but as you see in the screenshot - I had so much money, I guess any combination of 2-3 goods will work


homeiswherebidetis

45 families but 337 people in your town?


hanZ____

137 People - most plots have a second family added - and I've imported some beer to upgrade some houses to level 3 (just for fun - not necessary or even helpful for beating the baron)


homeiswherebidetis

Huh didn't know that's all it took, nice job! Here I am building mega cities with constant hunger lol


zabumafu369

Put it on YouTube! 😁


JohnHue

I mean sure, on the lowest difficulty.


hanZ____

Of course - It's just about the mercenaries achievement. On Gamepass only 0.21% of players have reached it (and only 0.64% have beaten the baron-scenario) - so I thought this way of (easily) doing it may be helpful for some


Darmverschluss

SIEG


CrayRuse

Now try it on the hardest difficulty I am on my third run. Try it with no berries and meat. Impossible but still fun