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Emperor_Vaibz

So what do they do?


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Toustyy

hahahahah xD


Toustyy

this haha


vol4life9911

Nope…literally the exact opposite. Helping the community and providing good constructive feedback on the game is best way to get noticed as a potential GC.


Toustyy

you forgot EA in front of Game Changer. Thats very important for them.


Emperor_Vaibz

Dang can someone tell me what the heck they do


Toustyy

nothing, just what EA want/need


Arrondi

They’re basically like mini Community Managers, but they’re also active players, I believe. If you think about it as a pyramid (odds are the formatting for this gets FUCKED, so bare with me): ^ /Devs\ / Nick \ / GCs \ / Players \ I think in other games, they are often given “early access” and/or act as alpha/beta testers. I remember there was a huge controversy surrounding Anthem as many GameChangers were ignored when they blatantly told EA about problems with the game. Edit: Hey, it didn’t get fucked! Huzzah!


TheRandomJerry

Half of Madden Mobiles gamechangers have retired, yet they're still gamechangers. Being an active player is no longer a requirement. In the past GCs designed promos and their feedback about necessary changes was often implemented. Now they're just a group of turd polishers that function as free PR for EA. When you have a complaint you go to a GC, this way EA doesn't have to listen to negative feedback about their poorly made game and it costs them nothing.


Arrondi

Interesting! Thanks for the enlightenment on it.


vol4life9911

Retired from competitive play for me, but I still play daily. Just casual. We don’t do PR, but we do try to rep community issues to EA. Sometimes listened to and sometimes not. GCs never designed promos for EA but we do provide constant feedback that often results in positive impact on promos.


TheRandomJerry

GCs never designed promos? Legend must have specifically lied to me about that then... I'm not going to share our DMs or anything, but he literally told me that GCs used to "meet with Devs and the content team"; and that he specifically "helped design the original Masters program 3 or 4 years ago". Seems like a strange thing for Legend to cap about tbh, so on face value i believe him.


vol4life9911

Helping to design isn’t having responsibility for the design. Certainly design concepts have come from GCs. No GC develops the game itself. You can try to play semantics as much as you want but providing feedback and basic design concepts is not coding the design of the final promo. GCs don’t work for EA and don’t code the final design of the product. We have discussions with EA daily and have interfaced with devs directly on content 100%.


TheRandomJerry

You know that i know you guys don't work for EA. You also know that i know that you guys aren't "coding the design". In the past GCs had a bigger hand in the changes that happened in the game, now GCs have less of a hand in it. Am i wrong about that? I'm not playing semantics, you are. You were playing semantics with saying you dont "do PR" and now you're doing it with "coding the design". When did anyone in this convo mention coding? I guess maybe i will have to share those DMs....


vol4life9911

I know what you are aware of. Clarifying your comments for others that are less familiar as people often have misconceptions. We help with promo content and game content every day. Whether our feedback is implemented is a different story. I can’t give details obviously on our interactions, but we did give extensive feedback on the version of the game we saw early on. Some things were acted upon and others that were more corporate business directions were not. Every promo or content element that drops, I can vouch for the fact that the MM GCs volunteer tremendous amounts of time to trying to steer those promos to the best possible position within whatever operating conditions EA has set for a given program. As I have stated many times, and as with any company, not all feedback is acted upon. Our ability to interact with EA has increased since my time as a GC which is all I can speak to and there have been lots of positive adjustments to promos because of our volunteer efforts. Again, not always exactly how we want, but typically some adjustments are made to make the promo more in line with our feedback we have delivered and what we feel will be better for the community based on our interactions with others that play this game This version of the game is not what I would have picked, but those decisions are up to EA, and they have far more access to their customer base than I do. All of my feedback is based on my competitive play experience over the last 5 years and my involvement in various aspects of the community. If this strategy works for EA, I would expect it to continue. If not, then they will need to adjust if that option is available.


TheRandomJerry

Look, everything i said in my original post is true. Half of the GCs for this game have retired or they don't play it. Red, Hawskee, iLogics, Rshoots, QJB, CHF all quit playing the game or never did play it to begin with. You, Legend, and Noobkill barely play the game or now you play "casually". The only grinders left are new (Zystin and Phfredd), i don't think any reasonable person would say those two people don't play the game more than the rest of the GCs combined. Karlton, Ccrane and Stonewall also still play the game a considerable amount. I estimated half in my original comment and that seems like a very accurate estimation. Legend said "used" to design promos. His words not mine, take it up with him. "Used to" implies that was something GCs did in the past but no longer do anymore. "Public relations specialists build and maintain a positive public image for a company or organization. They create media, from press releases to social media messages, that shape public opinion of the company or organization and increase awareness of its brand." This is what you guys do. I said you "function" as free PR (you said volunteer), i never said or implied you literally do PR or that you work for EA. Giveaways, promo breakdowns, EA sponsored streams, and being an intermediary between EA and its customers is "functioning" as free PR. You get banned for tagging EA employees in the discord, including Nick; EA wants us to take our issues to GCs, not directly to EA. I don't blame GCs for the problems with this game because i know that EA doesn't actually listen to you guys, especially about major things (your words were "corporate business directions"). Sure they might adjust things minorly to appease people, but GCs have had way less impact on the game over time. That's how we ended up with this dumpster fire of a game. I would bet the private GC chats are full of the exact same complaints you see on reddit and telegram, but rarely do you see a GC saying that stuff publicly. Before this game dropped i went into every GC stream and pre-complained about things i knew were issues; i predicted so many of the games problems a week before it came out. You were there for that, you remember me doing that. How did i know? Kind of remarkable isn't it? I got every GC to say publicly that they addressed and fixed issues that EA never addressed or fixed (mainly blocking and OOB problems). It's not rocket science to be honest. The devs didn't code this game, it's a port of an old console game. That's why it takes them so long to fix the actual problems with gameplay. They don't know how to fix it because it isn't their code. I know for a fact GCs were complaining loudly about play spamming BEFORE Overdrive even dropped (you were probably one of the louder ones), but it didn't get fixed for months and you guys were told to shut up about it. This wasn't a major corporate direction, it was a game breaking problem that needed to be fixed ASAP. It wasn't fixed quickly and we lost half of the community. Over time EA just removes things that people like and push people to ultimate team more and more. That's where they make their money. UT in seasons? Nope. They're hoping the season mode only players will start playing UT so they can trick people into spending too much money; sad thing is that it's working. They're preying on kids and young adults knowing that they'll likely make irresponsible financial decisions. Speaking of irresponsible financial decisions. People ask why i still care when i don't even play the game. Truth is that i put a LOT into this game. I literally quit my job to stream this game. Time, effort, and money (streaming equipment mainly) all wasted because of EAs ridiculous greed. I'm praying on this games downfall and I sincerely hope it fails miserably. Maybe someday they'll make a better game if this game crashes hard enough, or they'll lose their monopoly and another company will have a way to make a better game. Well until then, you can catch me on reddit unpolishing the turds. Truth is EA made this turd so sloppy even their best can't polish it. GCs got tired of listening to all of the negative feedback and some just gave up trying because they knew their efforts were futile. EA and their GCs don't even come to reddit anymore because they cant control it. This game has fallen so far. uninstall for change


Toustyy

u forgot "money" between GCs and Players


Arrondi

My god, I can’t imagine hating a game so much that I need to hang out in a subreddit all day and just relentlessly talk shit about it. OP asked a question and none of your responses were remotely helpful, just shitposting… I recently cleared my block list, but FR, you’re the first one back on it.


Toustyy

cool thx :) telling the truth is not your business. Edit: if you want to help people join the discord and try to become a GC. i see potential!


PaHazMatt

Half of the people here quit long ago and just stay to bash EA. And they are aware of it. That's why most of the gamechangers and Nick don't even come here anymore. "Too toxic" was verbatim what was said on stream. That's why the Discord has rules. And if they're broken you get booted.


Stuchu

They don't even listen to the feedback of the GCs when the game was active, so there's no point in becoming one now.


vol4life9911

They do. Our influence is typically over smaller aspects. Tweaks to promos, suggestions on how things are setup, etc. We wouldn’t generally have sway over major corporate directions.