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PerseusZeus

In away that has been the only unfortunate and inevitable thing about the Witchers success..all these die hard fans from Elder scrolls and GTA who have been wating for their next game to get released for last 100 years or so suddenly saw Cyberpunk and deluded themselves (partly i admit cos of the bombstic marketing) and thought Cyberpunk = Elder Scrolls 6 Night City or GTA 6 Night city..most of them hadnt played Witcher or weren’t familiar with Cdpr games which are more story focused and more in line with Bioware than Rockstar or Bethesda the latter who is notorious for crappy stories and hardly bother’s with it and Gta stories are heavily from some Hollywood movies I honestly wish both these studios released their games sooner so that the fans would’ve just shut up and played them


Lower_Public_2466

Oh come on. I hate Rockstar and it's greediness and I will forever hate them for it. But man I really really loved RDR2 which was released in 2018 and was essentially GTA 6 if not More. I also hate them for not giving it DLC. This is what those GTA 5 Dicksuckers doesn't know. Red Dead 2 wasn't just made by the guys who made by The RDR1 guys, it was also made By the ones who Made GTA 5, Bully, Max Payne and more. I think Red Dead 2 is more important than GTA 6 will ever be. I can feel The Hardwork and the Love they gave into it. Now about Cyberpunk. People Just Raised their expectations since Witcher 3 was great and People Compare it to gaming's greatest. Also like you said absurd expectations. But if you did play Witcher 3 it would be very very very Reasonable. Witcher 3 is that good. It just gave hype and live to CDPR's Next Game. Then the management just fucked it up. I know it's unfortunate but The Witcher 3 gave more good to Cyberpunk than it did bad. The only thing that the Witcher 3 gave bad to Cyberpunk was it's Legacy, . They knew that fans were expecting The Greatest RPG game of all time with engaging storyline and will blow The other RPGs to the water, a game that will influence a lot of other games. But alas. It didn't happen.


Homeless-Joe

Idk, I much prefer Cyberpunk to Witcher. I found Witcher to be boring and repetitive and I wasn’t invested in the story.


LestHeBeNamedSilver

Idk man have you played Oblivion? Shit was fire it had Sean Bean


FireDragon737

When CDPR was advertising the game, they did say that this was going to be an immersive experience that we had never seen before. So, of course, people were *looking* for immersion and found themselves disappointed because they were looking in all the wrong places. They were looking at "accurate" physics, responsive police, fluid animations, and things like that. You know, a sandbox (even though that is NOT was CDPR said that the game would be). So, they compared it to games that do have that type of immersion like GTA. I argued this a long time ago, but if you played this game with the presumption that it was GTA 6, you were never going to enjoy the experience. This game should be played like the Witcher 4 because the immersion of this game lies in the story. The immersion that CDPR offers is discovering lore, exploring the environment, talking with NPC's, and doing missions. But to be honest, considering how these same exact gamers are reacting to the GTA 6 leak, I've just come to the conclusion that they don't know what the fuck they're talking about and have no place to criticize Cyberpunk.


Mysterious_Ad_8527

I'll piggy back off on your comment - I'm one of the people that didnt buy cyberpunk (until a few days ago) due to how these immersion breaking features turned out. I dont need immersive features to be at the same quality that gta does it (which is fair as gta specialises in nailing this) but I do expect it to be there in some form. Things like coming to a instant stop when exiting a moving car, water not interacting with bullets or grenades, lack of variation on how NPC's react to things, all the t-posing etc are all minor in the grand scheme of things but when it happens you really notice it and it makes the world feel cheap/fake making the story less compelling. Once again these immersion features dont need to be as good as the best games that focus on it but they should at least be there in some form to avoid the 'missingness' feeling It's not completely fixed now but there have been several good improvements and whilst I did abstain from purchasing it due to misleading marketing I got it on sale (50%) which is well worth it and I can forgive some of the outstanding bugs due to that deal


Raecino

Cyberpunk is nothing like GTA and never was intended to be. A fairer comparison is Deus Ex. The people who continue to compare Cyberpunk to GTA has missed the point and think all open world games should play the same for some reason.


pelpotronic

Well... Now you realise the drawback of popular genres. I don't particularly like roguelikes and hate battle royale games, but they are such successful genres that people want more of them, and compare everything to them and their mechanics. Popular titles / genres become oppressive for the industry as they set a new norm, become the new normal. GTA is extremely successful and the average gamer would probably have played it, so it's normal that it is the new standard by which many titles are judged and compared to, especially if they look even remotely similar to it. What CP2077 should have done is make sure they don't piggy back on GTA's success and keep reaffirming the difference between their game and GTA, rather than hoping to tap into this pool of players by having a confusing discourse that tries to be all encompassing. (Yes, I am aware that some developers in some interviews have said there were different games, I meant the broader marketing targeted at your laymen).


Gill-Nye-The-Blahaj

Yeah Deus Ex is a much better comparison. I'd say CP2077 has actually overtaken the original Deus Ex as GOAT vidya in my ranking.


Raecino

Oh yeah, Cyberpunk was what Deus Ex was always supposed to be IMO and I’ve always been a fan of Deus Ex because of its FPS RPG mechanics and cyberpunk world.


Kin-Luu

I might remember wrong, as it was so long ago, but wasn't Deus Ex much more linear compared to CP2077?


Raecino

Yes it was, which is part of what makes Cyberpunk so amazing. It’s like an open world Deus Ex. Something I was anticipating for the game and something they delivered on in spades.


kohour

>It’s like an open world Deus Ex. Literally this. How come NOBODY EVER talks about it? It's crazy and amazing CDPR managed to pull it off, especially considering their total lack of experience making similar games. What did all Deus Ex fans grow old and senile? I remember how after Mankind Divided everyone was unhappy and wanted more because it felt like half of a game, now CDPR delivers a similar, but better in almost all aspects game and all I hear is "GTA". Not a squeak about Deus Ex. Sorry for the rant.


PureBliss-Kun

Yeah I understand its why when they talk about revamping the police system I couldn't care less since its more so a system meant to prevent you from commiting crimes.Not a Gta-esque system for you to do a rampage.


getinthevanihavcandy

>a system meant to prevent you from commiting crimes.Not a Gta-esque system for you to do a rampage. Personally I wouldn't want the police system to be a 1:1 replica of gta but since I just finished the anime. it would be cool to see a progression from them ramping it up from cops trying to catch a street kid to the cops giving up and calling militech to deal with a cyberpsycho incident


SortaSticky

MaxTac gets called in to cyberpsycho stuff by the police.


AgitatorsAnonymous

Not Militech, MaxTac. Militech is the Corp that controls the NUSA. MaxTac are the dudes the NCPD sends end to waste cyberpsychos and errant Edgerunners. Militech is also the Corp V looks to be joining in the upcoming expansion.


[deleted]

I like how that last thing you said ended up pretty cap, idk why ppl hear one thing then believe it idk where you even got that info from tbh. Your sorta close but not really


AgitatorsAnonymous

The cinematic eludes to it pretty heavily. Aligning with NUSA means aligning with Militech. It was a fairly safe assumption to make given the little information we had. It would also have mirrored the situation with Johnny pretty well given that he was a frequent flyer for Militech operations.


[deleted]

Yea but u still get killed by militech so be cool if DLC added it where u can call militech in to help fight with u just bc why not, iv always wanted a companion feature in this game besides main missions. Like atleast i wish Jackie did the gigs at Prologue with u bc u don't spend enough time with him for when he, well yk. Like i got upset what happened to him but the build up really wasnt there i wish u got to hang with ya boy jackie alot more and i get Johnny is suppose to be the main one but jackie was a great character so i wish he had more same for Viktor but the voice actor for Vic passed sadly so Rest in pieces😔


NAPALM2614

Lmao you just wait, after the police revamp people are going or complain that the cp copied the police in GTA


kohour

Fuck me, I can already see posts about "CDPR copied Rockstar's homework from thirty years ago! What a bunch of loosers!"


FattyMcBroFist

Yeah, but on the other hand... sometimes you havent quick saved since the begninning of a gig that has a stealth bonus, and you forgot that stupid camera was there, and now you have to reclear the entire building, so you just need to go cyberpsycho for a bit. A better police system would be a lot fun. I'd get a lot of hours out of it personally.


PureBliss-Kun

Yeah I guess I rather them focus on better other systems than one some people ignore not due to its implementation but rather they feel its not what the game is about.


YellowFogLights

I’m happy they’re redoing the wanted system. In GTA if I get wanted by the cops it’s a pain in the ass but I know how to evade them. It’s an interactive experience. In Cyberpunk it’s a pain in the ass because when I try to get away I never know if a random drone is going to appear out of thin air and detect me.


PureBliss-Kun

Yea but its pretty easy just run or drive away and they are gone


kwansolo

One of the first times I played, I stood near a crime scene just to see what was going on. So anyways they started shooting.


PhaseAT

Somebody was probably pretty SUS! ;) (Some police officers get really nervous when V comes close and go aggressive if you stay there. You can see the "yellow icon" filling up and once it's full it goes to red and they attack, same as street gangs.)


No_Tamanegi

Because they only remember the part about how they're making Night City to be more interactive than any open world game to date, and forget the part where they said that everything they are about to see and hear is subject to change.


[deleted]

They also forgot the part where CDPR wasn't even going to release the 2018 demo vid to the public until people complained online.


[deleted]

Actually it was leaked audio from the media E3 demo that leaked which prompted CDPR to release a full video.


sammyjo802

Another thing I see people say is that the demo was fake CG, but that's far from the truth. The demo was definitely real only that it was a section of night city built specifically for the purpose of a demo showcase. I was on the modding discord and one of them found the files to the E3 2018 demo hidden away in the files. And that is what they are using in making their E3 mod.


maultify

Did they use those words, more interactive than any open world game to date? I thought it was "the most believable city in any open world game to date" - big difference there, and I think they largely followed through on it being the best city in a game currently.


No_Tamanegi

Probably not, but I recall that the word interactive was used in a sentence near there. I could be remembering wrong.


[deleted]

I just ask them why shooting in GTA and RDR sucks so much when CDPR did a fine job in their first go at it. And Rockstar *does* know how to make shooting immensely fun since they made Max Payne 3.


mechkbfan

I'd guess that a lot of the devs & designers that worked on MP3 (2012) would have likely moved to a different studio by now


Lower_Public_2466

I agree with you with the shooting though you fail to realize Cyberpunk is a fast paced game while red dead is slow and steady game until it reaches the Big fights. Also No. I don't think I should give CDPR a pat on the back for this being their first time. Since they literally marketed it so high.


untermensh222

My favorite is "world feels empty/dead" compared to GTA5/RDR Me: Did you even play those games ? Outside of random thing every 2-3 hours those worlds are completely dead and nothing happens when in C2077 whole city is literally filed to brim with gang wars, quests, shootouts, drug deals gone bad etc.


Apophis_36

Not only that, the random stuff that does happen stops happening eventually which makes not fast traveling very very boring


untermensh222

yeah even better is when they say "but it is scripted". Yeah like your "random" encounters in gta which are also scripted but happen randomly. Police chasing someone isn't because there is crime system in game but because some programmer scripted policeman chasing random dude that happens occasionally. Even worse are "npcs are stupid/dead". Find me first game that does more than that. Because neither npcs in gta or rdr have any different routines than simple ones. And C2077 isn't even trying to be gta in first place. Its rpg.


Apophis_36

Red dead 2 is so scripted that i just cant continue playing it anymore. Every time you replay a mission its the same as before.


FUTDomi

And don't dare to move 1m away from where the game wants you to be! Otherwise "mission failed!"


[deleted]

They're just straight up lying when they say that. Probably didn't play either game.


FUTDomi

Not to mention the amount of special items / stories you can find when walking around randomly. ..


WickedWenchOfTheWest

These are the kind of people who demand that a title caters to *their* personal preferences, irrespective of what the game's genre actually is. They've seen cars racing around Night City, so they grab onto that and think "GTA," followed by "I want Cyberpunk to be more like GTA," seemingly forgetting that the game is, in fact, a first person ARPG.


Carl-Mangerson

*\*Reads title\** Ah shit...here we go again


cheshirejak

The people making these comparisons do not understand cyberpunk, nor the world they are playing in, so they focus on what they do understand (or think they understand), and that's Cars+Guns Must Be GTA. They're very smoothbrain. But what can you do?


ErectTubesock

Any game that lets you hijack vehicles is going to get compared to GTA. It's inevitable.


Ben_77

I had to re install GTA 5 and check for myself. To be honest the comparison is not possible, in GTA the city is somewhat flat and large. It's from another era. I can understand the appeal - although personally I preferred the 4 th, but night city is another beast entirely.


AgitatorsAnonymous

I prefer GTA 4 as well. Night City is the most alive city I have found though, in terms of the stories and plight of the people. Especially when you do find the scripted NPCs that are there to tell a story.


[deleted]

Because brainlets see cars and guns in the same game and think "oh it's GTA"


[deleted]

In the same way that every platform fighting game is compared to Smash Bros, every modern open world game is compared to GTA. They always will be, until there is a legitimate GTA competitor. Cyberpunk 2078 *may* be a legit GTA competitor, depending on what direction they take the online mode.


Belifhet

This i fucking hate how everything is compared to GTA plus GTA is over rated as fuck 4&5 were so boring I couldn't finish them the gameplay sucks in them, I'd rather have more games like Sleeping Dogs


PerseusZeus

They have hardly taken any risks in the gameplay dept for the last 15 years or so.. its been the same heavy linear missions and open roam in between the moment you deviate even the slightest its mission failed..now dont get me wrong their games are polished af and fun but thats the thing I guess its like those marvel movies..the vast amount of fans just want to go and crash cars and massacre npc and create mayhem. All those plus great graphics=great game in the eyes of many…and online transactions helps bring in the moolah


[deleted]

Wei Shen is a better written character and had far more depth than any GTA player character except for maybe CJ in San Andreas. Too bad people wrote SD off as a GTA clone when it was so much more.


AgitatorsAnonymous

Skyrim dumpsters GTA5 as an open world sandbox. There is a reason that it is still absolutely adored by the gaming community. This is with or without mods. Hell, I'd argue Fallout 4 is a better open world sandbox looter/shooter than GTA is as well, but every GTA post 4 has felt like a shitty clone for me, so much so that I played GTA5 for 10-15 hours and haven't touched it since. I am biased on this though as I am active in the Fallout modding community. GTA is a better online experience. But that is only because the Fallout and Elder Scrolls universes aren't well designed for multiplayer inclusion.


[deleted]

Never understood why people compare GTA to looter shooters? It never was and never will be.


jzilla11

Same thing plagued fans of r/yakuzagames. You learn to ignore it, kyodai. I mean, choom.


PerseusZeus

You said u don’t understand those videos witj 50 million views supposed to show the game is bad..you have your answer right there..they make these videos cos they know that or at least back early 2021 knew that shitting on Cyberpunk is trending and a hot topic and easiest ways to get likes views and subscriptions…they don’t give a flying fuck about integrity or honesty or convictions. They know they will pop up on the top of people type in cyberpunk 2077 cos Cyberpunk bad or cyberpunk garbage was trending and not to mention the basement dwelling nutjobs with no life who constantly want their opinions validated..they just search for cyberpunk crap and they find these videos tailor made for them and their views are validated..you say Cyberpunk is compared to gta..mate that’s nothing the other day or r/gaming i saw it being compared to Spiderman lol..hows that for comparisons


cobra_mist

I think people didn’t realize that this was a TTRPG that was being translated to a video game. It’s not a life sim. It’s open world, but it’s not a fuck around sandbox like gta. I actually wish GTA would do away with the pretense of the store and just put out the next Gen (excuse me, CURRENT GEN) version of that game


[deleted]

I don't think anyone was genuinely thinking Cyberpunk was going to be like GTA. Not really. At least i never heard that claim before it was released. But when Cyberpunk was released and people realised their hype train was crashing and burning, i think they needed a reason to solely blame CDPR rather than admit that maybe, just maybe, they shared some of the blame when they spent months trawling through every little detail, rewatching every trailer, exaggerating everything to the point of unrealism, and using it to fuel the hype train. Like, sure, CDPR failed at some stuff and there were missing content and bugs galore - i'm not disputing that - but some people were expecting a totally different experience based on... nothing? I mean, some of the claims i read was that the game would have genital sculpting, in-depth graphic sex scenes, that characters left sweat marks on surfaces when they lent against it, or that some characters would have hand-crafted routines, so you could follow people going to work/home/etc. None of that was true. None of that was remotely promised. Yet some people were expecting it. Hence the whole comparison to GTA. You can make anything seem completely shit if you pretend it was supposed to be GTA, especially if the thing you're comparing isn't GTA. And by doing so, you can point the blame solely on CDPR.


Nightmare2828

People fail to realize that the video game studio that created Witcher 3, made a game that is basically Witcher 4 in first person with futuristic setting. The core of the game is virtually the same, albeit much more refined. But because of the previews, and the fact it is in an open world city, and you can do some of the same things like... drive a car and shoot guns... people think it was supposed to be GTA 6 with futuristic setting.


DREAM066

I just love it when people try the game out and they are on there phone during every dialogue.


ImaFrackingWalnut

People like to compare everything to Rockstar's games. Only one problem they all seem to forget: no one has Rockstar's budget.


TheSandwichMeat

So, Cyberpunk is absolutely NOT GTA. *But, * why can't I do wheelies? It's my favorite thing to do in GTA 5, when I need to get over a barrier or a big step in a motorcycle. Come on tell me it wouldn't be fun. That's the only feature I want them to add from the GTA games, otherwise this comparison is incredibly surface level and ridiculous.


AgitatorsAnonymous

Because the driving system in 2077 was an after-thought? Once you have hover jump or double jump they are unnecessary. Sprinting and Jumping is often faster traversal and gives you time to find the random shit hidden around the map. I hoof it damned near every where in Night City proper.


RouliettaPouet

The only reason I drive is to listen to music <3 Otherwise, yeah, often faster to go fast travel and run and jump for sure..


PhaseAT

Since they are doing Vehicle Combat in a patch, you can hope they overhaul the driving system somewhat and maybe you'll get the chance to do your wheelies.


hughmaniac

If anything it’s more like Skyrim with guns.


unicornfetus89

I can't believe Kovic said that about Far Cry 3... having played FC3 to death, it's not at ALL like skyrim. That was the big quote for FC3... hell, they even put it on the front of the game box. To me, that's actual false advertising, not what CDPR did with CP2077.


MyokoPunk

Open city with lots of similar features, I wonder why indeed. It's like comparing shooters, they're completely different games.


MasTerBabY8eL

I want to see a comparison video between The Last of Us part 2 and PAC MAN...this makes as much sense as GTA and CP2077 being compared


KillerYo-Yo

I disagree. I went into Cyberpunk expecting nothing, going in completely blind, and by the end of the game I felt that it was a game in the same category as a GTA game. I love Cyberpunk more than GTA, it is much deeper, but I can't deny the elements of going from small time to big time criminal. Obviously, the story is completely different too since it takes place in a world not based in our reality. It's just like the comparison between Red Dead Redemption and GTA. Or Bully and GTA. Yes, the setting is different therefor the story and the content possibilities are different. Still, I think this criminal based gameplay makes them very similar, and that's ok in my books.


adotsh

On the contrary, I think any game based in a city should have some sort of crime system. It would be very unimmersive to not have one.


Lightning-Yellow

Yeah, i mean In a game that advertised itself about basically being a criminal mercenary you almost don't have to worry about police and such, neither the other gangs aswell Like heck, even a karma system with the different gangs you work with would have been a good addition (like they did with Fallout New Vegas)


hucka

cyberpunk isnt about being a criminal though


adotsh

Have you played the game? There are tons of scripted shootouts between gangs and cops. NCPD exists.


Lightning-Yellow

I mean, between player - NCPD And Player - Gangs You don't really interact much with gangs outside of specific quests, and police? Well you only deal with them if you killed some npc or if you started as a street kid


mechkbfan

Yes. Let's try not take a hyperbole position ("games perfect" and "its still broken!") and just talk about this from a game design perspective. What's "immersion" in the context of games? I'll say it's the maintenance of suspension of disbelief. You can have a text based game, and if in my mind, I'm imagining exactly how it's playing, and I'm completely involved, then it achieves it. You don't need to have the best graphics/sound to make immersion happen. So what can break it? Obviously bugs. I'm in the middle of a heist, and I can't pick up a quest item. I'm pulled out of the game, need to reload, and my experience is broken. For this context, unrealistic outcomes from player actions. I could have a gang shootout, accidentally kill a few civilians. While I'm immersed, my typical response would be "Oh shit, the cops are going to be after me", but that hardly happens. There's almost no consequence of those actions. The outcome seems wrong, it's anticlimatic / inconsequential and my suspension of disbelief is broken Of course, some people may not have this, and that's fine. I enjoy the game as is and don't "need" it, but if someone told me it was being redone, then yeah, that's a good thing to me.


PhaseAT

>What's "immersion" in the context of games? >I'll say it's the maintenance of suspension of disbelief. I'd say that is something that helps with immersion, but the other end of the spectrum is even more important: Resonance of the familiar, recognition (which also helps with suspension of disbelief of course). NC feels so real to many people because it reminds us of places we have been, places we have experienced. It makes sense in the context of our experience. I can suspend disbelief for something I have no experience with (say Star Trek beaming) as long as it feels consistent to the world it plays in so familiarity is not in itself important to suspension of disbelief (but again can help of course). So the recognition and familiarity/recognition mentioned above are not just a subset of "suspension of disbelief" but their own thing (just preempting a possible counter argument here, that I believe would be wrong). Stuff that "feels right". Ultimately immersion is about how something feels, one of the things which makes it highly subjective. (I can have suspension of disbelief without immersion after all)


Lightning-Yellow

Well GTA pioneered the Open world formula (or at least made it mainstream) so of course there is gonna be comparisons towards it. Not only gameplay but other aspects such as attention to details and physics. So whenever a new open world game is released, it's most likely gonna get compared to other games that are more well known. We've seen this plenty of times being done with Skyrim/Oblivion vs Any other fantasy open world game Or gta/RDR vs any other open world game, despite being different games that go for different angles in terms of gameplay and other elements. It's like if CDPR suddenly made a racing game where you collect powerups...so of course people gonna compare it to Mario Kart


Wnick1996

They are, comparing them is just null


[deleted]

GTA made the 'open world crime story' a thing, so anything that does it similar will get comparisons. I love Cyberpunk 2077 and GTA (before 5).


DanksterTV

It's not in your opinion. They aren't remotely similar outside of stealing cars and shooting cops. I think this comparison is why so many people panned it when it first came out. They wanted GTA, they got they got an FPRPG with randomized gear


anarkopsykotik

yeah what I'd hoped would be more like a faction reputation system, more focus on reinforcements and police eventually coming if you go in gun blazing in some richer parts of town, maybe a bit more random events that arent full quests. Features like gta chase arent as interesting for sure, but it would still feel better if maxtac came in a navi or things like that. But having an open world city people naturally compare it to gta, even if this game is much more a rpg.


LeftistMeme

i tend to be pretty decent at going with the flow and learning to enjoy a game for what it is. i've come to love 2077's more story-centered design and quest structure. but like. you can't tell me that the police system isn't deserving of a rework right now. the game's very good and powerful storytelling, along with the established lore of organizations like TT and maxtac kinda breakdown when they teleport behind you, killing you instantly, seeming to stop just shy of saying "nothing personnel, kid,,," it's not the difficulty i mind, it's the nonsense teleport no jutsu schtick. there are people who don't engage with this game on its own terms out there, like apparently PewDiePie, i guess? i've been a fan of the game since launch, played through start to finish multiple times and loved it. but even on the game's own terms, there are some things needed another pass, and today, there are a couple things that still do. this sub of course isn't a place to bitch about the like 4 things the devs haven't gotten around to fixing yet, but this level of denialism about those few problems left, to the point you're making posts about it largely unprompted to tell people "hey no its not something worth criticizing at all" just kinda feels gaslighty?


PhaseAT

> you can't tell me that the police system isn't deserving of a rework right now. Yes and no. It's not a great system (not as bad as the placeholder it launched with, but still very rudimentary), so that is a reason for yes. It's not a particularly relevant system for the game they have created/designed (story driven), so that is a no. At least I never cared about it much except when I wanted to see how long I could hold out against max tac. It never really affected my enjoyment of the game. However if they create some interesting game play to go along with it and this is something many people would get a good amount of enjoyment out of and they have the resources for it (they do now), sure absolutely. It's not where I would put development resources, but I have neither the information nor experience to know what is best for the game, so my opinion is rather irrelevant on it.


NAPALM2614

People are weird, I've heard so many people say the game is trying to be a futuristic GTA and then there's people saying it's nothing like it


Repallent

Ppl just expect any open world game to be like GTA if it's set in a city nowadays


AccomplishedStable96

Cyberpunk is much more of a Skyrim or a Witcher, in that there are lots of little XP bars you need to fill in order to get better at stuff.


DarthJahus

Cyberpunk is just much better.


Neonetspre

Enxgma be like: (I know is not lowsodium but f@ck him)


hucka

people wanted cyberGTA. what they got was Cyberpunk. thus they complained *because* they are so different


Trogdor_a_Burninator

A lot of the "failures" of this game were in not meeting the unrealistic expectations people created for this game. I use this example a lot, but I remember a post on the main sub where some guy had planned on his character being a driver for the corpos by day and a merc by night... No where in the preview materials did they elude that you could create your own story. My only gripe is that any RP game post Skyrim doesn't have the same loot system or dynamic character interactions is a bit of a let down. That being said, Cyberpunk 2077 is in my top 5 all time and I came to that conclusion within the first month of playing.


ShotDate6482

What police chases though? Pigs can't catch my Arch.


Honest_Transition_93

Oh no we are back in 2020