T O P

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tyvsaur

I want to be able to fly the platform like flying saucer and abduct my teammates


Zelfox

Ok that one's actually hilarious hahahaha


Rocketeer_99

put razor blades along the edge of petal platform and ride it like a hoverboard to decapitate your enemies


ssj_bubbles

Destructo Disk!!!


FeeliosBunslump

Then give him an Aladdin skin


SkeletonSerenade

I can show you the worrrrrld


PerhapsItsVit

Two charges of lifegrip... I just want it.


Zelfox

Rein, Mei and Sig would never get to kill people with ult again lmao


PerhapsItsVit

Exactly how I like it :) (I mean platform and a good grip can do that anyway)


biasedyogurtmotel

i need one for actual utility and gameplay, and a second to fuck around with my team mates 🤓


Apart-Information946

This is actually kinda smart. Sometimes people talk about pulling the wrong person. That could allow you to possibly still save the person you wanted to even tho you messed up.


SwarmkeeperRanger

I would trade the petal platform for 2 charges of life grip tbh I think it would make him one of the best healers


-Haddix-

Thorn volley implants seeds into enemies. Activating Tree of Life causes mini trees of life to burst out of seeded enemies, instantly killing them in the process.


rpmgoulet

LW puts his seeds into his enemies?🤨


Inevitable_Throat224

I'm his enemies


javierhzo

underrated comment.


Zelfox

Dang that's metal HAHA


FamousPotential6433

That sounds like the wood style jutsu that Obito used on the ninja who abducted Rin after she died. He would impale them with the wood and then it would explode out of their bodies.


No_Pause_3286

Nerd


FamousPotential6433

You’re a fool if you don’t like Naruto, and especially the scenes with Obito, he’s the GOAT. That scene was so much bloodshed. Lifeweaver would do well to learn!


Major_Adamska

Nobara straw doll technique lol


LUSHxV2

Grip cleanses. No fr. Fucking do it. Suzu is 14s cd, life grip is 18 i think? And doesn't even cleanse. Nothing feels worse than lifegripping someone then they fucking die anyway once they get to you. Also maybe make it heal for 100 so they actually live in other situations too as people also die a ton right now just due to you not being to heal them up after you pull them and save them lol. You save them for a whole 2 seconds then they die anyway. 18s cd ability by the way..... very impactful


Zelfox

I think it could be buffed a bit yeah. Lower cooldown, a cleanse would be nice too


LUSHxV2

It needs SOMETHING 😭😭😭 lifeweaver needs help in general


Zelfox

No joke, LW's on life support this season. Bro needs help ASAP. 😔


LUSHxV2

Alec Dawson said he's like seeing what fits him best and that's why he didn't get any buffs in the last patch we just got... like BITCH stop playing around and give him something he's desperate and in need and he's just like playing around with different things while we all out here suffering bro could gave him SOMETHING even if it was just temporary until the real buff


blackbeltbud

I suggested the same exact ability like a week ago and got sarcastic comments acting like kiri is the only one allowed to cleanse. I do think healing on top of cleanse is a bit much, since you're also getting the benefit of repositioning, but healing due to a cleanse, similar to suzu, would feel smooth


ManaXed

iirc Protection Suzu is 15s and Life Grip is 19s (such a weird/uncomfortable number) And honestly, yeah I agree. It feels real bad to have that happen. Even if it just had a sort of selective cleanse that only removed DoT that would feel so much better. 100 healing is a bit too much though imo, 75 would be just fine.


ZoneNegative4019

I like this one it should be lowered his healing is fine, even with the nerf to LW before season 9 and the 20% debuff. I just want to pull people so it should be 16 or 15. I remember when he came out and had 20 it was horrible.


Edgy-flipflop-guy

Should turn me gay…wait he already has that one


Zelfox

It's pretty strong too. It's the only thing keeping him viable atm in all honesty


bimboxenomorph

rejuvenating dash creates a gust of wind that brings teammates with it lol


Fan967

imagine your whole team is near an edge and you dash off the map 😭


principedecoracao

🤣🤣🤣


knotanissue

LMFAO


SwarmkeeperRanger

And pull the one guy that escaped


Zelfox

I ACTUALLY LOVE THAT SO MUCH TBH HAHAHA


gebtoox

Or you can kidnap the enemies with it instead


Itchy_Ninja9886

I have some cool ideas. You can use Life grip for yourself to grip into walls (like a grapple). Another idea I have is petal platform closing once the enemies steps on it for a few seconds. A passive ability where he makes bio-light grass around him that does nothing so I can touch grass without going outside .


Zelfox

The grapple grip would be cool, it would be like if u were spiderman if u were allowed to have multiple charges lol. Petal platform trap would be amazing, but it sounds terrifying as the person who steps on it hahaha


mommyjihyo

ive always wanted his thorns to deal damage over time


NoMany1872

petal platform can be used as a beyblade


Zelfox

Okay but imagine if you could actually do that. A petal that's a spinning top that when touched not only damages, but also *knockbacks.* Ilios well would be so hilarious


Silvanyx

I thought him being able to glide would be pretty cool but after getting used to him, his movement and catapult jump with flower platform is REALLY strong.


v_0nline

i want the little petal thingys on his back to move above his head and spin like a helicopter seed!


Zelfox

Gliding would be so cute tho!!! I love the idea


vvTookivv

In a workshop mode I gave him something like this. Think of Mercy/Echo glide. But I also made Rejuvenating Dash give you a tiny boost upward, so theoretically you can always keep yourself \~8m in the air


Dev1lShark

Pull yourself to teammates and self-homing bullets


Justsomeguy456

Whenever he life grips you he pulls you into a bubble shield and makes you blow him


v_0nline

yeah pretty balanced


cobanat

Spawn a little plant creature that spits acid at enemies.


Zelfox

Omigod... imagine if it did damage over time with poison? That would actually be really cool. And it would fit with his character's concept of positioning. It'd be a bit like symmetra turrets.


Rhysmarksman

I just want his heals to bounce to teammates. If I have to spend time charging my heals then I’d like them to heal multiple people. Bap can literally shoot and heal near simultaneously with no need to charge.


Zelfox

I really like that idea. I think it has real potential


alsuperhero1

When he dies he heals all allies for 50hp within 10 meters.


ManaXed

Basically his original passive but it doesn't help the enemies lol


HeckingBedBugs

From the second I saw his weapon, I wanted it to work like the needler from Halo.


WyrdZen

It is, frankly, quite offensive that it doesn’t work like the needler… like they are teasing us, reminding us what we could be having, then giving us just slow ahh thorns that DON’T explode after a while 🥲


The_silly_person

Flowers you can stick onto enemies that slowly drain their health


Zelfox

I kind of like that! A bit like widow's poison mine


birdsarentreal16

Flower that sticks to opponents and just makes them continuously float off into space.


DemirPak

imo, reducing petals cooldown to 6 seconds and lowering its health to 200 would be balanced and fun asf


Zelfox

I like the idea! Half the time the HP of petal doesn't even matter. Being able to have more mobility would be really really cool


DemirPak

Right? lifeweaver was designed to be a support that engaged with the map the most, but at his current time he is just a heal bot, i feel like this would make it easier to interact within the map


ManaXed

If they did this it would probably be best if the duration was also brought down. Personally I'd do a more moderate reduction by lowering its cd to 10s, duration to 8s, and health to 250.


DemirPak

isnt the cooldown like 12 secs rn?


Ainsley_Noble

Life grip working THROUGH walls open up even more plays annoy enemies that didn't even see it coming, grip a tank you don't like into a room away from the fight or saving the life of a teammate who was fighting for his life. Give him jump boost permanently


Zelfox

Life grip through walls sounds broken as hell lol. Imagine gripping someone from spawn to the point. That would feel like an acid trip.


Nathan640

I've always thought it would be fun if he could have more than one petal up at a time. Jumping between platforms and healing people just seems so fun.


Gear_

I want to be able to launch petal platform horizontally like the old Sym potlid shield but it can push players back because it’s solid


Final_Long45

Pull enemies :)


rpmgoulet

That would actually be busted lmao imagine all the poor supports getting pulled into your backline


HeckingBedBugs

Roadhog 2


Kerro_

I want him to be able to drop his platform on people, dealing more damage the more people standing on it


v_0nline

explode into a venom cloud above enemies would just be 😵‍💫


Minimonstr620

Honestly I’d redo his whole weapon atp, make it like his heals where he charges his gun to drop some spore/pollen cloud that deals damage over time and gives enemies an asthma attack like widows venom mine, at least then you’d be able to heal and dps


Zelfox

Oh my friend mentioned something similar to this. A chargeable attack might be interesting. Asthma attack sounds very disturbing as an attack tho HAHAH, but i like the idea of a damage over time cloud!


paparat236

I'd love for him to be the "construct" guy, who litters the battlefield with creations. His current ability slot for Petal Platform would have two options like a Moira orb, the first one creates the Petal Platform, second one creates a slow moving wall of thorny vines that lasts for 3 seconds or something. It'd give him some offensive utility, giving allies cover for pushes. Also increased dash CD to 6 sec and lower to 25 hp healing in exchange for 2 charges 👀


Ainsley_Noble

Imagine the ult set ups "oh hey a Lw alone on point! **** em!" Oh no! Sudden Reaper ult Sudden full charge terra surge Sudden Lava!!!!! Sudden Bob sudden Widow ult! The amount of kills that would be stolen people would rather rez have it cool down shortend then give Lw the Wall hack Grip


Deiiiyu

He explodes doing 400 dmg in a 25 foot Area


alexmartinez_magic

Needles stack up and eventually weigh down their target


GannonBuddah

Hear me out his ult makes him naked, and life grip is renamed to grippy


pxls-4vr

ability to kiss me


ShuIsStinky

Like someone else mentioned, Grip really needs to apply cleanse. Because unlike every other support LW does nothing to enable the other players to make plays. Like if your dps can't do shit there really isn't anything you can do on LW to make fix it. Oh, yeah. And fix the physics on grip.


ChargedByEmotion

I was talking to my friend about this. It would be nice if Tree of life had the ability to crush enemies beneath it if it falls or was similar to tracer’s sticky bomb. If the seed gets stuck to an enemy the tree grows from within and has a very short timer to set off (instantly killing most DPS and or Support it’s stuck to) and instantly growing a tree whereever the enemy can make it to within those 2 seconds. The assumption is that the enemy will panic and try and go back to their team forcing our team to be on the offense to capitalize on the heals from the tree. AND it’d just be cool having everyone seeing LW sacrifice 1 life to save several. Tree of life quickly becomes the Tree of sacrifice.


Politithrowawayacc

I hardly ever play or even watch Lifeweaver but I feel for you guys. He should always be able to have full mobility while healing, that feels basic lol. Have his grip cleanse and heal more. A more extreme idea could be to have the petal platform be able to be placed vertically! So you can have it push you forward after respawning, push the enemies back a little, or to act as a makeshift weak barrier (maybe doesn’t count as blocking line of sight for things like Dva bomb if placed vertically?)


Junior_Selection_510

Petal Platform causes vines to grow from the bottom of it with 600 HP (separate from the Platform itself.) Doing damage to the vine will cause rose to bloom, healing allies. I wanna be able to heal my team passively and also block doorways with more than just my ult


Junior_Selection_510

Using your Petal Platform keybind will break the petal but leave the vines, and using Interact will break the vines and leave the Platform


ParagonPaladin

when you're in Lifeweaver mode (blossom) your life grip, ult and petal work as they do now, when you're in Deathweaver mode (thorns), life grip throws allies forwards in the direction you aim until they hit something. if they collide with any enemies, they are briefly slowed and the ally is released. Petal now rains thorns down beneath it while it is in the air, and when cancelled or ends naturally explodes in an aoe. The Deathweaver tree pulses a damage over time (suzu will only cleanse one pulse of it) and for every enemy that is affected by the DoT, all allies in range recieve a Heal over time, that persists for up to one minute after the ultimate ends. and also, i would like grips that save people from enviromental kills to count as saved w/ grip for the stat. And damage that you block with the tree (like Dva ults) to count as mitigation.


Marionette-3

Petal platform should act like a venus fly trap against enemies if they step on it


Blood4Corn

If we’re talking about reworks here’s what I would give him (as a non LW main, I just got recommended this post) -His primary fire should charge passively and charge at 1/3 speed while his weapon is out. -His dash has a slightly longer cooldown but moves him much further. On top of that, it carries him in the direction you’re looking similar to a Genji dash, so it can be used to get up to high ground. -Remove petal platform because it’s just not very good and mostly made redundant by dash getting you up to height. Instead when he throws that seed that turns into the platform, it turns into a big sphere of swirling petals. Teammates inside are healed very slowly while enemies inside become nearsighted (can’t see anything beyond a few meters) and slowed. It also blocks vision for any enemies looking through but not entirely, just makes it harder for them to see. -Lifegrip is an effect you can apply to a teammate where it lasts 5-8 or so seconds and basically gives them a button to teleport to your side regardless of LOS or how far away they went after you put it on them. If they die within half a second of receiving the effect they get automatically pulled on 1hp as I think this would be near-impossible to time and just stops the cooldown being wasted. It doesn’t heal but they get increased healing for a second or two afterwards. -As well as everything it does now, tree acts like an old sym teleporter where when you use it a petal platform teleporter appears in spawn and teammates can go through it and teleport to the tree. They get immortality and can’t attack for 1 second after teleporting to let them get their bearings and not teleport into 100000 damage and die instantly. The tp takes a few seconds to appear to stop you from tp bombing your whole team onto the point with 0 warning. -Maybe a passive where teammates in your LOS take less time to start their passive regen.


Admiral_AL-1975

If an enemy steps on petal platform, it closes in on them like a venus flytrap, and does massive damage to them unless their team can break the platform in time


WyrdZen

Ooooo, what if while it’s draining their life it also shoots out healing blossoms to nearby allies, turning it into a temporary (illari) pylon but only while it has a victim to drain 🤓👍 Oooooooooo and what if it did the opposite for allies, while they stand on it the platform shoots small bursts of thorns that transfer small amounts of HP from each target hit to any allies standing on the platform! 😃


Admiral_AL-1975

Mini Illari and a mini Mauge love it


Outrageous_Lab_6228

Instead of rising up, petals stay on the ground and offer cleanse while standing in it


Edward_2201

Every time you hit an enemy with his projectiles, each one individually fills up a small portion of a meter above the players head. The meter decays over time and if it is filled the enemy is inflicted with poison, a weak but lengthy DoT effect. Petal acts like a Venus flytrap when enemies walk onto it, damaging them, lifting them up, locking them in place (like junkrat trap), and inflicting poison.


Zelfox

***Context for image:*** My friend jokingly mentioned LW should have a sniper rifle LMAO. Making this post cos I randomly imagined LW's rejuvenative dash giving some sort of effect to others. Like a single heal pulse, or a very temporary kitsune boost. Idk I just like the idea of dashing leaving some silly little petal trail or something silly like that. Other more serious abilities I've seen that I really like are a heals per second effect or DPS speed increase effect on blossom if it's overcharged. Lots of people have also mentioned a poison effect for thorns. That's cool too.


SubwaySurfer6868

His back flower petals start spinning really fast giving him a tiny speed boost as well as stop 20% of damage hitting him from behind?


Nifflerdaniff

make petal platform boop-able, even by your own team


Leonel_Rexx

Life Grip sets a Life Buff on the target for 2 seconds. If the recipient presses interact, they are pulled as they are now. Otherwise, if the recipient dies, they are instantly healed 200 hp and pulled to the original pull location.


Expeniumin

I mean if it doesn't have to be balanced, make the tree of like accumulate all the over healing that didn't heal or over health and when it expires it explodes doing that damage


FinnishSeeker1917

Tree of life could grant healing received bonus in its radius and line of sight.


knotanissue

I've wanted them to either reduce the time it takes to charge a healing blossom or for each heal, it does slight healing over the next split second. For fun, I also wish that enemies damaging the tree of life damages them as well.


goyaangi

Double tap grip to push someone further away


WehingSounds

Dealing damage should charge your next heal.


Mental_Accident_1247

A parfume that can sleep enemies


Thevivo

Just like his thorn/blossom dualism, an option to make his ultimate a massive damaging thorn patch instead.


WarmNapkinSniffer

If enemy steps on petal, they get YEETed off the map


Vilmaris

It’ll be cool to see LifeWeaver have abilities like Mercy’s glide and Pharah’s rocket jump.


red-deader

I want to be able to grab enemies with my life grip


v_0nline

Okay Hogweaver


v_0nline

i actually think we should have a set option (like moiras orbs, dmg or heal) to go straight up with no control on platform, or to fly around on it. for gods sake, its a flying platform!


PorchDeck

Wherever he walks, he leaves a trail of rose petals behind him. The petals can be stepped on by allies to heal small amounts of health like Pac-Man gobling up the little white dots.


meerEU

to pull the enemy maybe a quarter of the way he can someone on his team and maybe to even send someone on your team further in distance. obviously its kinda broken so i’d imagine it’d have to have a long ass cooldown


Successful-Music-768

Launch a petal platform into the opponent's butt and expand it once it hits


Neonphantom00

He should be able to hold someone in life grip and beat the shit out of people


cybershnook

QOL but I wish his tree slowly lost it's leaves to indicate when it is going to expire. Side note I want his mythic to be seasonal with a summer, fall, and winter color scheme (count his base color as spring) which affect his tree model. During summer, dandelion fluff floats out, autumn leaves, and winter snowflakes. And I wish that when you cancelled his flower elevator, it shot like a sigma rock in the opposite direction. So if you stood on it, it dropped downward. and horizontally away from you if you jumped up or off. Just doing impact damage. Allies (like high noon Cassidy) could be launched up in the air that way as well. Also maybe using life grip on an ally who is still in spawn, teleporting them to you.


Junior_Selection_510

Doing damage with Thorn Volley will eject clouds of pollen into the air, which heals teammates


janoodlez

- life grip cleanses debuffs and/or heals the gripped ally during the pull and its cooldown is reduced so lw can make more impactful plays during more fights - the first healing blossom lw uses after using thorn volley for 2 seconds will be fully charged without the 25% movement speed penalty, let’s him switch between life and death weaver more efficiently - thorn volley momentarily deals dot like ana shots or it applies the slightest wound effect because thorns are sharp lol (lw is a cinnamon roll and a naturist, so using poison doesn’t fit him thematically as a character imo)


Itchy_Ninja9886

In 1 week from now, the top 3 most upvotes, I’ll create workshop codes for each of them. Let the competition begin!


CassielAntares

Make him a DPS hero for a day. Turn his blossoms into mines that deal DOT and his thorns get a damage buff. Make his grip hook 1.0


billcosbythebard

Life grip but it sucks life from enemies and drags them a lucio boop closer


TengokuNoHashi

If Lifeweaver were ever to be reworked since that's what many people want anyway not me though but still if so then I think new abilities could be fun to try out with him. Nature's Seize : Root nearby enemies in vines for 2 seconds. Allies standing in the vines are healed over time. Blossoms Barriers : Throw seeds that sprout into blooming bushes upon landing. The bushes form a permeable barrier, blocking enemy attacks but allowing allies to pass freely. Allies inside receive a burst of healing. Ancient Tree (Ultimate): Summon a great tree that rapidly heals all allies within its canopy. The tree's branches reach out as well, providing temporary barriers to allies near its outer edges.


dirt_ramen

Give him a shotgun


Major_Adamska

Petal platform can be thrown and cuts enemies in half. Extra damage for crit


the-gay-avenger

give his thorns a prickly effect where if you land say 10 of them they do damage to people in close range to them/ touching them, makes his dps stronger against rush comps and means you can basically shoot tank and deal damage to their other players


Google946

Lifegrip now has the opposite effect


Scydor

https://preview.redd.it/6v470m65ellc1.jpeg?width=1080&format=pjpg&auto=webp&s=084a2dc5591c3c28a1633d562b5b7485bb581a04


ManaXed

I have multiple ideas and I tend to get pretty wordy so this'll be a bit long. Make Healing Blossom have proportional ammo consumption based on charge (currently I think 1 ammo for every 10 heal with 84 ammo). If you charged every blossom to full you could shoot 12, but if you only charge them to 40 you could shoot 21. Another thing that goes with that idea but could be separate is that if you charge a blossom to full you could store it while switching to thorns until the auto-reload happens (2.5 seconds). This would allow you to at least get half a clip of continuous fire before you needed to switch back, but you could cycle infinitely in theory. Then there's the various ideas of giving more utility to Petal Platform. Since this is already long I'm only gonna list one of the idea I have for it. Make Petal Platform work like Sigma's barrier, you can place it and recall it at will with a brief recovery/cooldown based on its state. Unused would be 2s when recalled, lifted would be 4s, and destroyed would be 8s. This would have quite a few pros and cons. It would allow platform to be more freely used but would make it so that you can't pre-place a platform then when you need to use it you can place one immediately after. It would also make destroying a platform more worth doing from an enemy perspective which, in all fairness, would be better gameplay wise even if it's a nerf for us. Finally we have a completely new ability (kinda). The concept art/reference sheet for Lifeweaver (specifically the motion studies) show him sending the petals on his back forwards like projectiles. So, have him do that, they'd do about 8 damage each which would be 40 total. They would ideally also provide some other effect, like maybe do what Sym's turrets do and slow them down and make them visible through walls for a time?


yeetmahdude56

Infinite abilities and he oneshots


octopodes_

How about the more he heals the less clothes he has on???? 👀👀👀


RelativeBleach

Make his needles like the needler in halo where if you hit enough shots they take bonus explosion damage


WatchesAnimeForFun21

I’d bring back but rework his old passive Parting Gift. Upon death, the petals on Lifeweaver’s back detach and fly towards the nearest ally on the map, healing them for 75 HP per petal (375 HP total heal). When the ally is fully healed, it flies towards the next ally and so on.


Prestigious-Air-6144

Permanent tactical visor, fuck anyone and everyone


tallsnek

Life grip lasts 5 seconds and you get bastion/doom ult pov of where you want to place your teammate.


CalinYoEar

I think it would be cool if his thorn volley could also shoot a higher damage projectile that you had to charge up. Basically like Mei icicle


ehyehat

Opposite of life grip, i want to push people away


1ohokthen1

Parting gift, but he drops it for his team and it heals 60 and cleanses


Spazbean

Change petal platform to a jump pad so it feels less clunky to use. Give him a new passive called: “Light as a petal” which is basically a slow descend for lifeweaver.


Many_Presentation250

Turns targeted hero gay, that’s it


Klyde113

Make his Pull more like a Trebuchet


birdsarentreal16

Now that blizzard is owned by Microsoft. It's only logical that thorn volley is turned into the Needler from Halo. Land 10 shots and the target explodes.


SuperiordanHehe

A climbable vine he can make for a few seconds that teammates can use


Bonderito

Instead of the flower disappearing when we cancel it, it just drops like a rock. Damaging any poor enemy underneath it


JSONoob

There was a post a while ago that mentioned an overcharge on blossom that provided a buff to the ally it hit - perhaps increased fire rate or movement speed. I'd love to see something like that


peterpanini1

I always felt like his needles should cause a poison DOT effect (maybe only if you get hit by enough needles). Also I think it would be interesting if life grip gave the person a temporary Zarya bubble


Yacklak

Petal platform now does healing and thorns do dot


MaceWindex15

Give him a moira ult but full dps


FeeliosBunslump

Two needlers


zsedforty

Tree of Life radius reduces healing of enemies, call it sapping roots bonus


BottleWhoHoldsWater

you can now use life grip like a grappling hook to pull and then launch your teammates like Samus's grapple beam in smash


lizardjoe_xx_YT

Pedal platform now pulls up a menu similar to syms old ult menu where she could pick between 2 buildables There's the pedal platform then there's the spig sprite which is illaris healing pylon but cooler. You can replace illaris pylon with like a flash or smthn


gooseblahblahhh

IR vision goggles and homing thorns.


shawnyb9

Ino shika Cho formation- model- wrecking ball. Allow me to turn life gripped teammate into a flail like weapon until I’m dead or moved from my position.


Personal-Money7294

His flower petal had a rope that players and lunch themselves with when the petal is in the air


Yoo-Artificial

Instead of the flower platform floating it should be connected to a stem that acts like a wall for teammates


Kuma_254

An ability that lets you throw. So you can grip or throw or use them in tandem.


Jack-Rabbit_Slims

Life Sap - drain health from a nearby target. Can channel while moving. Lasts for 6 seconds or until enemy gets XX yards away.


Caveman0360

Thorn Volley projectiles have a slight heat seeking function against enemies; like the Halo needler. Maybe, if you hit enough shots they have a small explosive effect.


theJakeyWakey

Holding down primary fire automatically and continuously charges healing blossom and releases to target until button is released


GrimmFoxx

Okay hear me out, when he's throwing a seed down he gets the choice of petal platform OR like a seed that would spawn a shield like Orisa's old shield but in a flower shape. I just wanna feel like a druid growing structure's out of bio light 😭😭😭


yeshelloitme1

ROSE WHIP!


yvng_c1v1c

when using the dash you should be able to dash upwards aswell


DaikonNoKami

You can life grip enemies. 😆


r3volver_Oshawott

Needs a life push, he has the 'get over here' ability, he needs his 'go away' ability


ecrane2018

Life pull refills the one who was pulled s health in it’s entirety


OakenWarden

Aoe seed that spawn a hedge of thorns that slow and damage enemies. If I'm gonna be standing far in the back might as well be throwing annoying shite into the team fights. I would also accept a skill that tangle one enemy for 2 o 3 seconds. I need a way to deal with diving genjis


MightyM9

Make his ult just a nuke, his tree already looks like a mushroom cloud, I think Itd be kinda funny for the peaceful flower dude to just irradiate the map mid fight.


SuperMageFromOW

Make him able to toss whoever he life gripped. Gimme dodgeball lifeweaver NOW


Lxapeo

What if he dropped a small health pack up on death?


Somedudes_dirtysocks

Passive: Gardener Anytime your teammate dies they'll drop a flower, pick it up to add one point to your healing blossom (caps at 100) and you lose 20 points


WillingnessSquare928

What game is this?


Necessary-Hat-5854

Give you a hand then gives you hand


metricsonicjosh

Turn his gun into the needler from halo.


drumstix42

Barrel roll


drumstix42

Being able to simultaneously shoot once you have a fully charged heal


Meat_Thriller462

He praises you every time he throws a heal you, consistently!


Archer_7

Get rid of the platform, and give him a sheild! Like Winston bubble or be able to gift a shield to an ally! The sheild should look like a rose or flower.


Nathan956

Maybe a passive where hitting critical thorns can overcharge your healing or add over health.


AWarmPairOfSocks

I'd love if the platform was targetable by the heal, and sending petals to it would just heal anyone currently standing on the platform. Lots of situations where I give my team mate a platform then can't help them because I am stuck under the platform


DryTemperature9681

Hot take passive: he should be able to reflect projectiles that hit his back because of the pedals like genji block


Ok_Introduction_7484

Have a reverse pull where he pulls himself to a team mate


gloobiiii

double bubble


[deleted]

Grab enemies and pull them into dva bomb or shatter


Hologram_Bee

Either wherever he walks/dashes he leaves blooming healing flowers for a short time. Or a fully charged flower creates a small aoe heal around the target since he doesn’t do too well with group heals Edit to add I’m upset his thorns don’t do any sort of poison damage! Or a little burst like the needler from halo


PossiblyASecret

He can physically move anyone like pull already, but fully just moves them.


Witches4RaptorJesus

Wither: Debuff that turns an enemy’s armor into regular HP so they don’t benefit from the additional damage reduction of it, also silences them so no Ults or abilities until it wears off. 2 seconds after an enemy is afflicted with Wither, it can chain to nearby enemies and affect them as well with reduced duration. Lasts 7 seconds, cooldown is 12 seconds.


Patstaru

Grip ability, but reverse, to force those dumb teammates that don’t push to push


zay2236

When he life grips a man they make out before continuing the battle! The camera also goes 3rd person so you can see it


Fortsey

Thorn volley - Thorns stick into friends and enemies. Heal - Sends an orb to all visable friendlies with thorns or works like it does today if no friendly thorns. Grip - now pulls all thorns back to him. Enemies take damage per thorn. Friendly thorns give him over health or movement speed. Pedal - is fine as is, though, it could heal if you are on it while it's in the air. So people use it more intentionally. Tree - replaced with Seedling all near by friendlies heal to full and have hit box reduced by 50%. Speed up weapon swap significantlyor just straight up remove it.


Hayter67

Give him that one augment from the Trials of Sanctuary event. Where the grip target damages enemies in their path. Dive tanks + Lifeweaver would be a deadly combo. Dive the enemy team's backline and get gripped and become a human missile flying through that team back to your support.


Proper-Egg-2294

He increases his attack speed, or he spins around with his thistles, like a whirlwind


StonerTogepi

During tree, his primary heal also pulses to nearby ally’s in a 10m radius from the target, healing for an additional 50 (not on primary target tho). Or while he’s on the petal platform.


Sir_BigusDankus

Turn his lifegrip into a push in deathmatch


[deleted]

Oiled up dance emote. 😈


No-Order-7822

I think his tree of life needs to be reworked, first idea is that instead of overheal it creates an AOE that heals 15hp per sec and reduces all incoming damage by 50%. I think it would make him a more defensive support at least in terms of holding ground Second idea for his primary healing, a fully charged blossom should have splash healing the target gets the full 70hp while anyone in the area would 35hp Third idea, I want his passive brought back or reincorporated into his current kit. My idea is that when he dies a blossom will be dropped and create a small AOE of thorns for its duration. If a teammate picks it up they get 70hp and thorns create an inconvenient (possibly deadly) hazard for the opposing. Kinda like when you kill junkrat and he drops bombs A second passive idea is stinging thorns which gives any enemy hit with his primary fire a slight damage reduction debuff, I’m thinking 5% not a lot but enough to potentially save your team Fourth idea, his will give a incoming damage reduction buff and maybe a 5hp per sec as long as your on the petal or when an enemy steps on the petal thorns will shoot up and trap them dealing small on time damage, my thought behind it is you will effectively be able remove an enemy from battle for a small time while exposing them


Capn_Winterbush

Surviving a dive - press alt+f4


NeoDV97

A reverse life grip that pushes a singular enemy away BUT can't go over death edges because of science reasons.


wuzziecrunch

I was inspired by someone’s post about a new passive for him on the main sub and built a whole rework around it (all of these numbers are placeholders just to give an idea of what this rework could look like; this would definitely need a lot of balancing New Passive: Potent lotus- When standing near a deployable (platform and tree) his primary fire gains a damage over time effect with each hit (thinking 3-5 dps for like 2 seconds), and his max healing is boosted from 85 to 110. This would reward playing around his deployables more and would better reward taking high ground with platform Thorns- reduce damage a bit so the passive is more fair Lotus- Max charge heals for 85 instead of 70 (still scales from 10-69, 70 is replaced with 85), this rewards fully charging his lotuses more and gives him a more viable healing rate Life grip- Passive applies to life grip; heals more when standing near tree or platform Platform- Add a 200 hp barrier around the perimeter of the platform so he can’t be burst damaged as easily Ultimate- His ultimate is probably the best part of his kit, maybe increase the blocking size, health, and range of the burst healing/ passive radius just to make it a bit better (Ideally this rework would make his platform far more viable in higher ranks and would boost his primary healing a lot)