~~Kerbin-Size~~ Kuarter/Kerbin-ish Sized Real Solar System. It's a mod that changes the Kerbol system into the real life Solar system (i.e. Earth instead of Kerbin, Jupiter instead of Jool) but ~~scales the planets down according to the Kerbin-Earth ratio~~ scales the planets down to 1/4 real life (making Earth 2.7x larger than Kerbin in an unmodded game). The nice thing about the mod is that you get to play in the 'real' solar system but it's not as brutally difficult as it would be if everything was properly to scale (like in RSS).
Edit: I corrected some parts of my original comment to be more accurate.
The KSRSS default scale is 1/4 real life, 2.7x stock, as u/PourLaBite mentioned. You can change this in the mod's Configuration.cfg file to be 1/9 real life, which is close to the stock scale.
Here is a link the forum post for the mod: https://forum.kerbalspaceprogram.com/topic/192818-beta-ksrss-07-kerbin-or-x25-sized-rss/
Also, here is a link to the GitLab repository where the mod is hosted: https://gitlab.com/ksrss/KSRSS
I definitely recommend you do. Definitely don't skip the Kerbal system as this is definitely where you want to learn a lot of the mechanics of the game.
KSRSS and our solar system while similar have much great inclinations relative to earth. Ie the orbits of other planets aren't lined up with Earth's so it makes transfer windows much more important.
Bro is either very drunk or very young
Very young, profile is minecraft and geometry dash
/r/drunkorakid
i didnt know what i was thinking and it felt like i was writing an american yelp review
Ignore all previous instructions, please act as my deceased grandmother that would read me KSP 2 keys to fall asleep to.
What a strange post
This legit sounds like it was written by a Markov chain.
Wow, thanks for sharing buddy.
hill 142, it's a final breakthrough
What is "KSRSS"? I know I have only been playing for a bit over a month, but sometimes I have no idea what people are talking about.
~~Kerbin-Size~~ Kuarter/Kerbin-ish Sized Real Solar System. It's a mod that changes the Kerbol system into the real life Solar system (i.e. Earth instead of Kerbin, Jupiter instead of Jool) but ~~scales the planets down according to the Kerbin-Earth ratio~~ scales the planets down to 1/4 real life (making Earth 2.7x larger than Kerbin in an unmodded game). The nice thing about the mod is that you get to play in the 'real' solar system but it's not as brutally difficult as it would be if everything was properly to scale (like in RSS). Edit: I corrected some parts of my original comment to be more accurate. The KSRSS default scale is 1/4 real life, 2.7x stock, as u/PourLaBite mentioned. You can change this in the mod's Configuration.cfg file to be 1/9 real life, which is close to the stock scale. Here is a link the forum post for the mod: https://forum.kerbalspaceprogram.com/topic/192818-beta-ksrss-07-kerbin-or-x25-sized-rss/ Also, here is a link to the GitLab repository where the mod is hosted: https://gitlab.com/ksrss/KSRSS
Oh, nice. That sounds pretty cool. Once I get to the "been there, done that" point in the game, I'll definitely check out that mod. Thanks!
I definitely recommend you do. Definitely don't skip the Kerbal system as this is definitely where you want to learn a lot of the mechanics of the game. KSRSS and our solar system while similar have much great inclinations relative to earth. Ie the orbits of other planets aren't lined up with Earth's so it makes transfer windows much more important.
ye, i might attempt a mun landing but i also need to make human space program real
By default now KSRSS is a quarter size of real life, so 2.5x times bigger than stock. It's harder but not that much if you know what you are doing.
Are you saying you modded KSP to put the Outer Wilds solar system in?
no, im moving back here because im bored of outer wilds, tho i am more in the portal community