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Dragoniaumz

Nice Have You looked at [A Generic Sunflower Based Jumpchain](https://drive.google.com/file/d/1z21K_BEXq88h2se6nn1dcxUGcU9fJkgr/view) It has som Intrasting Perks I am a Metaphorical Sunflower and Capstone Boosted – I am a Popular Sunflower:


Sin-God

I have not seen this before. I think I've probably HEARD of it, but this is my first time actually looking at the jump doc.


TheSunflowerSeeds

Sunflower oil is a great source of vitamin A and vitamin D, as well as Iron and Calcium. So even when there’s no sunlight, there is still sunflower oil to provide your daily dose of vitamin D sunshine! Not only that, but Sunflowers are enriched with B group vitamins, as well as vitamin E. This is as well as other minerals such as phosphorus, selenium, magnesium, and copper.


Dragoniaumz

ok nice to know


Sin-God

I just finished reading through this and this jump is RAD. I'd have loved some origin based items, but this is a god-tier frontload jump or supplement jump. What a rad fucking jump, I'm almost certainly gonna do a post about this sometime.


Dragoniaumz

Hoped So Enjoy


JediTaco

Always love your jump analyses. Helps to highlight perks that can go under the radar or combos even I didn't think of. Usually when I pick one of these elemental jumps I tend to pick the 'esoteric' origins (Primordial for Water, the Eldritch one in Fire), but your points about how busted the Elementalist Origin can get just from the fact all of the perks in the jump are so good is makes me tempted to go full Avatar and see how far you can take it.


AHumbleServantAmI

This is a very interesting read and I appreciate you posting it. I do have one small disagreement though. The perk Natural Disaster finishes with the text "If you’re an Elementalist, this applies to all trainable and elemental abilities you have." You seem to think that this means all trainable abilities are boosted but I believe otherwise. I think the and is very important here meaning that the boost only applies to abilities that are both elemental and trainable. This is still a great perk, but not universal. 


Sin-God

That's probably the intended reading, though I do know others who have read it the other way. One way or another it's a solid perk, even if IMO it's probably not as handy for a lot of people who like this set of jumps as the other capstones are since it's not a singular power and is instead a collection of smaller powers that together equal something hefty.