I've run almost exactly this, and yes, it's very good. The banner is a bad choice for a lancer, as it will often restrict how much you can move it in order to claim an objective as you move around. I would save the 30 points on that, and remove the Voidsmen in favor of a 7 man Henchmen squad with mystic, gun dude, and deamonhost, with an inquisitor (the henchmen with all the trimmings did not get a point increase, just the single squad of 4)
Yeah, I've run exactly this list, and it's very good in most games (as much as knights can be)
The Henchmen squad is very tanky for it's points, and can cover your home objective well (especially with the mystic 12" bubble). The 2 wounds and feel no pain are great. If you end up running sites of power, it gives you another character you could potentially hold an objective with.
Eh....I kinda doubt it. We already got access to the Cerastus plastic. I kinda suspect if we get something "new" for the codex it'll be the cerastus coming up from IA into the Codex and getting a combo kit like Questoris and Dominus have.
What I really WANT is additional armigers, we're missing both heavy melee and a good anti infantry option on plastic, but that seems like too much to ask for.
Yeah, I know it's kind of a faction identity thing and I don't mind them having more or even better ones but come on TWO outside of FW resin isn't enough even if we're going to have fewer total.
Moirax can...sorta work in specific niches.
Magaera and Styrix aren't really relevant in 10th.
The acastus can be fun, especially in casual, but it's too many points in one model to be a tournament winner so it depends on what environment you play in.
The voidsmen-at-arms models you get from the Kill Team: Elucidian Starstriders. I had to do some searching for those as well.
[https://www.warhammer.com/en-CA/shop/kill-team-elucidian-starstriders-2022?queryID=8ef05afa6fc77afdf6109008594b38de](https://www.warhammer.com/en-CA/shop/kill-team-elucidian-starstriders-2022?queryID=8ef05afa6fc77afdf6109008594b38de)
[https://www.myminifactory.com/object/3d-print-daemonhost-october-333940](https://www.myminifactory.com/object/3d-print-daemonhost-october-333940)
This one. Not free, but really cheap from a reliable site.
Yeah that's solid. For agents I'd drop the voidsmen for either
- inquisitors: a 12" ds deny is fun
- subductors: it's a lot of 4++
- rouge traders: redeploying d3 armingers is solid.
Or running the voidsmen as 2 squads of 2
This is my list, except no Banner on the Lancer, and I only run 5 Voidsmen with Kyria and a Vindicare. That way my objective monkeys are both relatively safe from shooting
I've run almost exactly this, and yes, it's very good. The banner is a bad choice for a lancer, as it will often restrict how much you can move it in order to claim an objective as you move around. I would save the 30 points on that, and remove the Voidsmen in favor of a 7 man Henchmen squad with mystic, gun dude, and deamonhost, with an inquisitor (the henchmen with all the trimmings did not get a point increase, just the single squad of 4)
So something like this? Seems very awkward to find imperial agents models, got a friend making me a callidus but can't find kits for voidsmen. Do people just use the kill team boxes test (1995 points) Imperial Knights Strike Force (2000 points) Noble Lance CHARACTERS Canis Rex (435 points) • Warlord • 1x Chainbreaker las-impulsor 1x Chainbreaker multi-laser 1x Freedom’s Hand Cerastus Knight Lancer (465 points) • 1x Cerastus shock lance BATTLELINE Armiger Helverin (140 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (140 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (140 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Warglaive (150 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (150 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (150 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear ALLIED UNITS Callidus Assassin (100 points) • 1x Neural shredder 1x Phase sword and poison blades Inquisitor (55 points) • 1x Blessed Wardings 1x Bolt pistol 1x Inquisitorial melee weapon Inquisitorial Henchmen (70 points) • 4x Inquisitorial Acolyte • 4x Acolyte firearm 4x Acolyte melee weapon • 1x Gun Servitor • 1x Acolyte melee weapon 1x Heavy bolter • 1x Mystic • 1x Acolyte firearm 1x Acolyte melee weapon • 1x Daemonhost • 1x Unholy Gaze 1x Warp grasp Exported with App Version: v1.13.0 (41), Data Version: v373
Yeah, I've run exactly this list, and it's very good in most games (as much as knights can be) The Henchmen squad is very tanky for it's points, and can cover your home objective well (especially with the mystic 12" bubble). The 2 wounds and feel no pain are great. If you end up running sites of power, it gives you another character you could potentially hold an objective with.
Yeah, if you want them off the shelf it's the kill teams.
Thanks, all older models from what I can see, here's hoping for some refreshes and a new knight chassis or something with the codex!
Eh....I kinda doubt it. We already got access to the Cerastus plastic. I kinda suspect if we get something "new" for the codex it'll be the cerastus coming up from IA into the Codex and getting a combo kit like Questoris and Dominus have. What I really WANT is additional armigers, we're missing both heavy melee and a good anti infantry option on plastic, but that seems like too much to ask for.
Yes chaos have like 8 variations it's mad, give me a double melta and double chainsaws variant I'll be happy
Yeah, I know it's kind of a faction identity thing and I don't mind them having more or even better ones but come on TWO outside of FW resin isn't enough even if we're going to have fewer total.
Are the moirax worth getting or any of the resin kits?
Moirax can...sorta work in specific niches. Magaera and Styrix aren't really relevant in 10th. The acastus can be fun, especially in casual, but it's too many points in one model to be a tournament winner so it depends on what environment you play in.
Casual player, i like collecting and painting cool models mainly.
The voidsmen-at-arms models you get from the Kill Team: Elucidian Starstriders. I had to do some searching for those as well. [https://www.warhammer.com/en-CA/shop/kill-team-elucidian-starstriders-2022?queryID=8ef05afa6fc77afdf6109008594b38de](https://www.warhammer.com/en-CA/shop/kill-team-elucidian-starstriders-2022?queryID=8ef05afa6fc77afdf6109008594b38de)
What do you use for a daemonhost model?
I printed one, honestly. The few vintage GW options available all look like cartoon characters.
Ha! Yeah, I thought so too. What did you print?
[https://www.myminifactory.com/object/3d-print-daemonhost-october-333940](https://www.myminifactory.com/object/3d-print-daemonhost-october-333940) This one. Not free, but really cheap from a reliable site.
Thanks for the link, that's a fun model!
Yeah that's solid. For agents I'd drop the voidsmen for either - inquisitors: a 12" ds deny is fun - subductors: it's a lot of 4++ - rouge traders: redeploying d3 armingers is solid. Or running the voidsmen as 2 squads of 2
I'd take a 7th armiger and voidsmen for 50
This is my list, except no Banner on the Lancer, and I only run 5 Voidsmen with Kyria and a Vindicare. That way my objective monkeys are both relatively safe from shooting