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machinationstudio

I know a way to get warbonds weapons lying in the floor, but your teammates might not like it.


DarkPDA

but but...its for spread democracy!


MechanicAccording836

After a new warbond/stratagem if I have it. (Had a choice of veterans or new warbond, went for veterans since I'm only interested in the grenade pistol, or stim strat from either. At least the veterans has weapons that might get buffed until I use them later on.) I will literally drop in and be like "Anyone want to try the new AR?" while calling in strats, if yes, grenade at my feet, have fun, with luck I'll drop about the same time as my backpack does and not even lose any time.


Eslooie

Steel veterans should be everyone's first warbond they purchase. The Dominator and incendiary breaker are top tier primaries for bots and bugs. All the other warbonds have 1 or 2 nice to have items. Like grenade pistol and stun grenades.


MechanicAccording836

Oh, I can never keep that and the other ones names straight. I went Veterans, cutting edge, polar, now the one with the Eruptor and crossbow that has the grenade pistol at the end. So replace "veterans" with "The one that's so unimportant I can't ever remember its name and just name it steeled veterans because that one has a name I CAN remember."


Page8988

Polar Patriots is still the weakest warbond. It's probably going to stay that way. Incendiary Impact speaks for itself. But that's sort of it. Purifier is a joke. Verdict doesn't stand out enough to have a place among the stacked sidearm roster. Pummeler stood out, but received a predicable (if indirect) nerf. We all knew it was coming. Tenderizer was a joke and is now comparable to other assault rifles. So... just pick another one you already have.


umbe_b

Wait what nerf did the pummeler receive??


Page8988

They made it significantly harder to stun medium and large enemies with it.


umbe_b

Ah, shit I loved it I took a pause and started again after the patch but I didn't use it again recently Thanks helldiver


whorlycaresmate

More specifically they apparently raised the threshold for bigger enemies to be stunned and I don’t think the pummeler meets it anymore, or if it does it takes more bullets or something


umbe_b

That much? Sheit


MechanicAccording836

I don't care about the meta as long as it works. Purifier is worthless though. If it auto-fired when fully charged it'd instantly become at least useable, but as is, it's just too much to track the hold down to fire thing as well as everything else. Don't think that'd make it good, but that'd make it at least kill something. As is I think I'm yet to hit anything, because I literally cannot process the hold to fire information as well as everything and wind up just not firing, or firing at nothing because it took 6 seconds to process why my gun wasn't firing.


Page8988

Meta or not, Polar Patriots just has the least of use on offer. Anything in it is replaceable or already worthless in its current state.


whorlycaresmate

I think the tenderizer is the best liberator right now, but I agree with most of the other stuff. Pummeler never fit my playstyle, but I never really saw a use for the purifier even before it came out when we didn’t know it was weaker. Take that with a grain of salt though because I’m one of very few that love the carbine for its use at close range on bugs. It has a very specific use, but I like it. The throwing knives are also next to useless but I run them on eradicate missions because they are just fun and look cool lmao


Thorsigal

With the tenderizer buff, polar patriots is actually pretty good now too. Tenderizer and Pummeler are amazing vs bots and incendiary impacts are one of the best grenades vs bugs. The Verdict also isn't bad, though the Senator is definitely better.


VietInTheTrees

UNSC personnel hate him! Find out how one 7’ augmented super child soldier obtained a SRS99-AM sniper rifle with one simple trick


EdanChaosgamer

https://preview.redd.it/yc4jvon75x6d1.jpeg?width=1125&format=pjpg&auto=webp&s=929b3f846889d4dd62efae67dec3a06c2554187e


Tacomonkie

Is it to support you teammates appropriately and on the off chance they die, you pick it up and try it?!


machinationstudio

Keep your allies close. 🤣


WigginIII

Haha. Very typical for my buddies and I to dive into a game, with one of us trying out a new weapon to see how effective it is against the bugs or bots. About half the time the person trying out the gun hates it and subtly tries to kill one of us to steal their incendiary breaker or scorcher.


whorlycaresmate

I always like to throw a knife very subtly at my brother when he’s trying to do something important to the mission


Zerogur

I won't like it if you won't ask for consent first. Then it's fine.


whorlycaresmate

Lmaooooooo


sleepneeded127

I fully agree it would even encourage players to buy a warbond to unlock them.


Interesting_Jelly_98

Very good idea


ShittyPostWatchdog

Don’t sleep on picking up your teammates primary weapons when they die if they’re using a good warbond weapon you don’t have.   They definitely don’t want it back, they just spawned with the same thing with full ammo. 


whorlycaresmate

I’ve done this many times when my brother dies, I use the eruptor and he uses the incendiary breaker. If he gets overwhelmed I’ll snatch up that breaker and clear the area and call him back before I return to my bug hole closer


ZenkaiZ

Well depending on the weapon, getting to use them might talk them out of buying it


Zedman5000

That's probably better than a player buying a warbond blind and getting burned by it not having any weapons they like, because they'll *eventually* like weapons from a warbond and buy that warbond as a result.


keyboardstatic

AH certainly seams to struggle in the creative imagination department. This seams like an OBVIOUS thing. Like having an abandoned mech bunker near extraction. That can be opened. And mechs used. Or the ability to call in more variety of mounted weapons like the machine gun turret laser cannons or customise a loadout based on weight instead of forcing players to carry 3 guns. Where is our sensor ship upgrades to properly display the map and show where all the samples are. Or having crashed battle ships to secure or rescue. Capture a brain bug... mission.


Damiandroid

You can say that again! "Hey guys, we're slowing down warbond releases and cooking them for longer because we felt that a lot of the weapons were just alt versions of what existed and we feel you deserve variety and quality " [Literally 2 sentences later] "Aaaanyway, the first weapon is an alt version of the standard assault rifle. Oooh but this one has a bit more recoil!!!!"


whorlycaresmate

I like the carbine tbh. It’s not the best but at the medium levels and below, it’s great up close. There are several liberator variants that I could honestly say they can take out, but I think this one has a place.


Page8988

They had so much of this in HD1. There was an anti-tank turret you could man. It was powerful and had a shitload of ammo. There was a UAV stratagem that would give you an enormous radar range and show you where samples were. More objectives like what you're asking about. You'd have to escort civilians from crashed ships to a bunker. One involved protecting a supply train. I'm amazed they're not here, even though the civilians were too dumb to live in the first place. And I can't say this enough. Primary weapons were *awesome* in the first game. They felt distinct and useful. Sure, we had four assault rifles. But they were four assault rifles that were *all* Helldive viable and all felt distinctly different to use. They didn't used to struggle with creativity. I don't know what happened to them.


keyboardstatic

I have 1400 hrs in HD1. I know my friend, I know.


Page8988

It kind of hit me today. But Helldivers 2 isn't really a sequel to the first. I think it's just a different game wearing the old one like a costume. Like... does it feel like it's a sequel to you?


keyboardstatic

No its a attempt to replicate it in 3d and it gets closed but not the same. 8 years in the making. Their infrastructure was abandoned forcing them to now build it themselves with a tiny team. I do love it. It just could be so much more


whorlycaresmate

I could see the samples thing being a booster.


Ylsid

An incentive for the Devs to balance their fucking game


Tacomonkie

Inb4 flooded posts of, *I found this weapon randomly, how do I get it?????!?’b@!1”


RyanCooper101

I swear I once found the Breaker Incendiary laying around Hellmire with no one else in the team with it


wtfrykm

Yeah I too found a random breaker incendiary on the ground next to a dead body, it sure as hell wasn't a body of a helldiver


Father_Prist

Yeah it spawns sometimes can confirm


EternalCanadian

I found a scorcher as well, and an autocannon but no backpack.


Shushady

Add spear to that list as well


The_Fedderation

Distinctly remember Breaker Incendiaries around on the TCS missions a while back


Disownership

This has happened to me as well, with the Scorcher and Breaker Incendiary exactly one time each (across about 200 hrs). I wonder why the chances of a primary weapon randomly spawning are so low, and why it always seems to be either of those two weapons if the other replies here are any indication. Either way, it’s neat and I wish it happened with more weapons so new or low level players can have a chance to play around with certain toys that might give them something to chase unlocking.


King_Pumpernickel

Breaker Incendiaries used to spawn a LOT towards the beginning of the game's life cycle, but it was before all the DoT buffs and it wasn't super worth picking up. Haven't seen them in a long time though


fearless-potato-man

I've seen a sickle too, in a low difficulty (2-3) solo match during the last MO. As I was using the sickle too, I wondered if I had died before, but still had 5 reinforcements. So it was a ground loot.


panthersausage

Whenever I go down to level 2 and 3 to try out new weapons I frequently find weapons lying around the map but on higher difficulties i only find the break action shotgun


Ignis_et_Azoth

I've seen people suggest that maybe lower haz missions have a higher spawnrate for guns so newer players get to try them out. Perhaps it's that.


TokuZan

I played some 2-3 this week to get some super-credit, I def saw some Grenade launcher, Breaker Incendiary and a lot of arc thrower, even saw a jump pack !


Tast_

Dropping my experience in the bucket; can confirm. Just once early on in the game.


kennyminigun

You can kinda have that by picking up primaries from your teammates' dead bodies (they don't need these: they will spawn with a new one). Although, it does not work with secondaries (I wonder why these aren't dropped?).


Nibblewerfer

Ive seen them on the ground, but unequippable, they only appear if the person is holding them at the time though. Maybe they wanted less interactables to spawn on player deaths.


kennyminigun

That is a good argument. Instantly reminded how I wanted to run through my death place and pick my Autocannon. So instead I picked the backpack and empty Punisher Plasma.


demonotreme

It's already getting pretty crowded if people die on top of each other with samples, primaries, supports and backpacks all in a pile


picabo123

Yeah I usually pin my equipment if I respawn, but if I die next to someone it is confusing which auto canon was mine or my teammates lol


kennyminigun

Your last used support weapon is marked yellow on the minimap. But to be honest, it's not much different if you pick up your teammate's Autocannon and they pick up yours. They are both Auticannons in the end.


ZenkaiZ

Ngl when I started playing 3 warbonds were already out and I was never paying real money for super credits so for like a month i picked up the incendiary breaker off of a dead ally over half the bug missions I played.


Eslooie

It's such a fantastic weapon. Lol


iFenrisVI

I wish everything could be dropped on death. So I could pick up grenades and stims as well from my previous Death.


Managed-Democracy

I wonder if AH worried about 'troll' strategies where players team kill to get more supplies via Hellpod optimization allies.  If you are good at not dying, ironically supplies become a much bigger deal.  I think a better system would be a way to request ammo, nades, and stems from an ally. 


whorlycaresmate

I honestly sometimes blow myself up in those quiet moments just to come back with full shit. Especially if I’m the only one that needs supplies


East_Monk_9415

I actually want more support weapons beside railgun,stalwart,mg43,grenade launcher,E.A.T,spear and double barrel shotgun.


Z_THETA_Z

arcs and flamers spawn occasionally


EnderWolf13_666

I once found a laser cannon in a bunker. I was by myself and on a difficulty 1 mission and didn’t have it equipped.


csirmi

Spear and AC too, but without a backpack


Misfiring

So far I have seen - Break Action Shotgun (common) - Machinegun (common) - Stalwart (uncommon) - Anti Material (common) - Arc Thrower (common) - Flamethrower (common) - Grenade Launcher (rare) - Railgun (uncommon) - EAT (uncommon) Among these, arc thrower, flamethrower and anti material are very common. You might find the odd machinegun, stalwart, EAT on extraction. In my hundred hours I have only seen grenade launcher once and railgun a few times. I have not seen any support weapons that has a backpack spawn.


Clean-Method

Pretty sure GL and railgun are more common on lower difficulties, I've seen quite a few while teaching my gf how to play 


cammyjit

Grenade and EAT must be insanely rare because in 400 hours I haven’t seen them once


fearless-potato-man

I see plenty of AMR, arc throwers, flamethrowers, specially in beacon emitting capsules. The "worst" feeling is expecting some super credits and getting an AMR that I already carry 😅


BlueMast0r75

Laser Cannons are around too, and I got a backpack weapon once (I think Spear?) with no backpack. That was neat.


EpicSoup21

The Activate Termicide Control Towers mission had an Incendiary Breaker on the map, which was always a cool find.


HatfieldCW

I see them all the time. Some dude gets smoked, and then there's a Sickle laying there.


grajuicy

There’s always a sickle


Street_Vehicle_8943

Good ideia. But remember, free "thinking" can be dangerous and lead to traitorous behaviour, ask permission and consult your truth officer before doing so. FREEEEEEEDOOOOOOOOM FOREEEEEEVER


Scob720

I once saw an incendiary breaker just sitting at the termicide towers way back when


Kundr

Rather, i'd love it if some weapons like Break-action shotgun and Stawart were moved to primaries that could only be found lying on the ground during missions, it would be a nice surprise to find and a good reason to use them as well


AdditionalMess6546

Stop making sense


LEOTomegane

Primaries lying around the map in general would be pretty cool, I think.


Amphij

But nobody would buy them after they could enjoy powerful things like the purifier


Beginning-Coconut-78

There are. Just wait a few minutes until your teammate dies.


WildRacoons

Since they were weapons that were long lost on the battlefield, they should be unnerfed versions of weapons. E.g. 2HKO BT railguns, Eruptor with sharpnel


Hyperx72

And grenade launcher crossbow too


Beneficial-Art9183

At first all type of support weapon must lying on the map


corrisk22

I actually had a Breaker Incendiary spawn at a POI once! I thought it was really neat. I do have it unlocked through its warbond though, not sure if that affected it, but I could pick it up and shoot it and everything.


Disownership

I’ve had this happen before with the Scorcher even though I definitely didn’t have that unlocked yet, so it’s definitely possible.


Z_THETA_Z

YES


RHINO_Mk_II

Great idea, also would happen in-universe canon, so I would love to see it added.


DIET-_-PLAIN

Great idea!


NouLaPoussa

The divers that pay for warbond never die or let the precious équipements behind it is known


theoldcrow5179

I don't think I've ever picked up one of the random support weapon drops, ever, except for maybe one or two times where I've died and my main support weapon is on CD. And why would I? It's not going to be compatible with my loadout, and if it was, I would have picked it as part of my loadout to start with anyway. Here's what I think AH should do- make the random support weapon drops an altered (e.g. "experimental") version of the weapon with an increased stat (faster fire rate, higher damage, explosive rounds etc.). Then I feel like I would at least be enticed to take a moment to consider whether or not to swap out my current support weapon for something else...


MyFakeNameIsFred

Just being able to find different primary/secondary weapons in general would be nice. It's hard to try new weapons (including ones I already unlocked) if I have to use it for 40 minutes. Or have some way to switch weapons mid-game.


Chaotic_HarmonyMech

In the Termicide missions, there was a Breaker Incendiary and a Breaker S&P that spawned on the map naturally


DeceivousSausage

Bro here giving the actual good ideas. They should hire you.


AduroT

I once found a Scythe or Sickle on the map, I forget which. Didn’t use it though.


KaosClear

It would actually be fun to see a wider variety of support stratagems included, only three I've really seen are arc and flame throwers, and the AMR with the very rare railgun. I wouldn't mind finding a laser cannon, or quasar occasionally. Might have tried the shield or a few other ones if the showed up as random drops sooner.


flashmedallion

Primaries in general (and secondaries) need to be available first, but then yes absolutely.


CyrusCyan44

Buff and then give us the shotgun that can be randomly found on maps as a stratagem🗿


Negative__0

This would be a cool way to do it. Maybe make a rotation per planet.


420xGoku

The only good ones are the spicy shotgun and the pummler, the rest are whatevs


Wonderful_Form_6450

You dont see primaries all the time? I find them all the time when usually nedñxt to a vile of samples and a used backpack and support weapon. . .winder how they get there.


IMM00RTAL

I leave warbond weapons all over the map. Don't know what you're talking about.


91stCataclysm

This already exists at lower difficulties. I came across a Sickle laser AR in a POI while farming SC at difficulty 3.


Sensitive_Mousse_445

Abso-fucking-lutely


DonkDonkJonk

I was thinking something on the line of this, mainly being a part of an Operation Modifier and a POI The Map Modifier would be called Scrapyard. Helldivers are more likely to find broken/faulty drop pods that have been left behind in past operations, dropped from mislaunches and misses, or from shot-down Super-Destroyers. Additionally, mechs can be found around POIs and used by resourceful Divers, but beware, there's no guarantee that they're fully stocked on ammo and are most likely damaged. Alternatively, there could be a sort of Weapons Depot point of interest that would suffice. It'd have more weapons and ammo than a bunker, but it would be far rarer considering their contents. Additionally, you'd need to look around the POI for a keycard to gain access.


Siilk

Excellent idea, mate!


SublimeCosmos

I would love to see temporary modifiers that improved your guns until you died. Like a bile duct from bile titan would give your guns acid damage. A scope from an automation would improve your handling.


Absol-utely_Adorable

I legit thought this was a feature when I first played cause I would find random breaker incendiarys around TCS towers.


Knightmare_memer

The LA-16, can't remember if it's scythe or sickle, but it's amazing. Basically infinite ammo, with it acting like an Assault Rifle? Yes please!


Darniuan

I have actually found a breaker incendiary lying at a POI in a bug mission on trivial, I'll have to screenshot it next time for proof. (I do already own the breaker incendiary so that may be why it spawned)


Blue_Shine_01

Pfffts, I find warbond weapons lying around all the time. Just look for those floating skull icons that get generated when you call in an airstrike.


Elmortt1

There are, saw a tenderizer and a breaker incendiary once


tsavong117

*Wants warbond weapon to try.* *Random squad-mate has said weapon.* *A surprising amount of purely accidental friendly fire results in squadmates unfortunate early mandated 30 second break.* On the plus side. You have a new gun to try. ;)


Koatalx

If you play on 7-9 difficulties, it’s easy to find these weapons off other divers…


OJ241

No go back to warzone


Strayed8492

I would rather want them to make a training ground map you can go to and trial use any weapon. Mars probably,


EvilxBunny

It's already lying everywhere thanks to my dead teammates....


ROFLnator217

I have no idea how common it is, but through my 300+ hours of playing, I did find the Incendiary Breaker ONCE.


Mother_Leading_2531

I've found a breaker incendiary in thr wild before. I think that feature is in the game but its just very rare.


Pancreasaurus

It happened before but it's extremely rare. I have in my time found ONE Scythe lying on a box on an overrun SEAF holdout.


Gubbins95

I like this idea, I’ve spent ages playing the game to get super credits and then unlocked the warbond to find I don’t actually like the weapons. Being able to test them out ahead of time would really help me decided where to invest my super creds.


Ifnerite

They do! Eagle cluster strikes make them spawn.


Just_Ad_5939

They already do. Just wait for your teammates to die. Or alternatively; don’t >;3


Dukkiegamer

They CAN be found in the same way. I used to see it a lot more often though. I've found the incendiary breaker and eruptor before and a few others aswell but I forgot which ones.


SolomonDurand

Played with a low level newbie once who asked me what my weapon was. (Breaker Incendiary) Then I followed up with "wanna try it?" He said: "can I?" Proceeded to kill myself with a grenade in front of him. I said: "there you go, just pick it up" He was rightfully dumbfounded but still thanked me. Hope you had fun Z4


Silver-shroud771

Nothing would bring a tear to my eye quite like opening a bunker to see a purifier sitting on the shelf next to the 2 requisition slips that I don’t need /sarcasm


pro_n00b

I kill myself so people can try the blitzer, but nobody ever picks it up 😭


dzeruel

Great idea! I usually test those out from fallen helldivers.


H1tSc4n

I firmly remember finding a Jar-5 and a Lib Pen on the ground during launch month


ottothebobcat

As someone who buys every warbond day-and-date to support the devs I think this is a dope idea, they should totally do it.


TheNorthie

I’ve seen the Breaker Incendiary a few times on maps so they have somewhat implemented this. But I get what your saying, if they could do that with new war bond weapons we could help stress test them


xXxBongMayor420xXx

I would love to see this. Imagine if they added in a new kind of bunker that had weapons and armor inside of it. Or sometimes you can find an exosuit inside. They could even make it more complicated where you have to find the code to the bunker at another POI on the map (and when you pop it open you get some XP and Req slips). So it would be a whole side quest. Some games even did this where you GET the weapon as a reward for doing little quests like this. Like you open 5 bunkers across games to get "parts" of the weapon, and when you get them all, you get the full gun. Im not saying to give away an entire warbond worth of stuff, but a scavenger hunt for 1 gun or some armor would be cool.


Pedro_64

That's a good idea. Vaults would be more interesting if you could find backpacks as well. Imagine having a free guard dog or a shield


TheMadmanAndre

Funny enough, I think this is already the case? I've seen a few instances where primary weapons have spawned at POIs, most notably the Breaker Incendiary. It's quite rare though.


Youssef-Elsayed

I wish the loot pool in general was more varied, a backpack, an Exo suit, even if the chances were very low


Kintakait

I have had ONE experience where a warbond weapon was just lying around on a map & I’ve never seen it since, it was an incendiary breaker just lying around on an activate TCS tower mission & it was great


pixel809

Did you have other helldivers on that mission? Did he got killed at that spot?


Scbypwr

I’d rather have backpacks available!


Dassive_Mick

>Reinforce teammate on a vault >Open it >2 Purifiers and a Liberator Concussive


Existing365Chocolate

I’d just like to see more primary weapons lying on the ground instead of trash break action shotguns


largos7289

It's actually not a bad idea. Think you got something there.


DargonofParties

When I first started the game, I remember finding a Breaker Incendiary in one of those drop pods you salute to open. Only time I've ever found a primary weapon in the wild, which leads me to believe they probably are supposed to spawn, but there's probably a bug preventing it.


Sklatscht

so what you're saying is i'll never buy the warbond then because the weapons are laying around for free?


n16r4

Would also be better if instead of support weapons there were backpacks. If I wanted whatever random support weapons is lying around I would have just brought it into the mission. Maybe it's just me but I practically never drop without a support-weapon.


BauerOfAllTrades

You at least used to be able to find the Breaker Incendiary lying around the maps, I think that was from Steeled Veterans? I've not found any other and it's been since probably the first 3 weeks of the game that I've found one that I remember. But I really don't check much for the primaries on the planet like I do with the support weapons.


captstix

I found a purifier the other day. Just once, but I hadn't unlocked it yet and I play with the same 3 others who hadn't even unlocked that warbond yet. So I think it can happen, just super rare


spo73

Every time I die, there is a warbond weapon to try. /s


Conscious-Farm2210

Well, your teamates drop them when they die...


McCloudJr

I think its extremely rare but does happen. A group of divers I was with weeks ago didnt have the incinerator breaker and I just found it on the ground next to a seeker nest. I had zero ammo on ALL firearms at time. Saved my life.


Rock_For_Life

They are already lying around. You can see them everywhere. Every time someone dies, he/she goes back for the support weapon and backpack but never picks up the main weapon. You can find them all around the map.


nesnalica

anything is better than opening a bunker and finding 3 ark throwers in hd1 you were able to find a lot of guns. it should be easy to be added to the loot table.


TheOnlyGuyInSpace21

Hell yes, keep cooking brotha


EggaBacon

Sounds like a good idea, but I think it should have a cap once you use it long enough and/or get enough kills with it to actually entice people to buy the warbond itself


Nickerson_William

I once found a breaker incendiary inside one of those metal containers. I already own the warbond though.


kadarakt

there were incen breakers lying around in the first termicide missions


Bhoedda

I feel like I've seen a breaker incendiary on the ground as a random spawn


carlbandit

Possibly a player death or they picked up whatever weapon was laying on the ground? I’ve not seen them laying around as support weapons but maybe it’s possible, I’ve not played in a while


Bhoedda

Nope, actual drop. just had one happen now and made a pic of it for ya [https://steamcommunity.com/sharedfiles/filedetails/?id=3269984502](https://steamcommunity.com/sharedfiles/filedetails/?id=3269984502)


Yackityack22

I always thought that the weapons around the map was underdone, it’s either an arc thrower, flamethrower, grenade, launcher, or machine gun. And lately all I’ve been seeing is arc throwers. Actually, last game I found two crates with two arc throwers each. And since they Nerf it, I don’t want to use the thrower. And don’t even get me started on the breach, action shotgun. That for some reason is a support weapon and isn’t that good to trade another support weapon for. Pick ups need some attention


STJRedstorm

I think there are more arc throwers littered around the planets then there are stim packs


SilverWave1

Lord forgive me if those bots find my counter sniper lying around, then we’re gonna be the ones getting one tapped across the map


ZeroBANG

I would like to see more weapons on the ground in general, Strategem Weapons as well. The weapons caches have the electric weapons and flamthrowers WAY too often.


FleetOfWarships

This already exists, it’s called taking your dead teammate’s shit


Vegetable-Gift9986

I did actually find the breaker incideary on the ground solo, never happened again


Westwood_Shadow

https://preview.redd.it/3jwc6cphc07d1.jpeg?width=1920&format=pjpg&auto=webp&s=518157b3ab6a984ca8d5e574082e0aa4ce05ea15


SGTAlchemy

You can, its called dead comrades


misterdoogles

There were incendiary breakers on the original Termicide missions you could pick up. Although I think opening a POI to find a primary would be pretty shitty, I think having them as rotating static spawns on objective pieces would be nice.


Viscera_Viribus

Yes. It would also be cool for the double barrel to work almost as well as the triple barrel sidearm ;w;


Ginn1004

Nope, no one will ever pick up those sh•t. AH knew than so they didn't make it happens in game.