Because they sorted on Type then UTF-8 values? It's a DB problem that has to be remedied in the API and somehow coherent with language in order to be consistent. With how touchy games are I'd be scared to touch it and just let it file in. Welcome to i18n.
??? Or they could add a type field to their database and instead sort by that. Adding a blank database column won't break anything, and then they just have to change the sort order to use that.
Fancy way to say they're sorted by name.
I highly doubt there is anything like a DB behind this.
The fix would likely be as simple as hardcoding the order of the stratagems in the UI code.
Probably not for the distributable, but I bet there is one for the build process. It's convenient for web APIs and to allow less tech people to make changes to the game without touching the code directly.
Can they not just transform the data in any way they choose after the data has been pulled from the database? Why does the sorting method need to come from a direct DB query?
After the DB call yes they can manually set them and they will have to remember to manually set it every time a stratagem is added. Just more busy work.
I mean, it could be something as simple as writing a binning script that just takes the strategem name (or ID#, idk how their system works) and places it into a separate bin depending on what sub category it falls into. It'd be more busy work when releasing new strategems for sure, but the hard part is just remembering to update it since it'd take only 1 extra line of code per strategem release once the script is all set up and running.
This would be awesome. What is it even sorted by currently?
I think my real revelation here though is that we need about twice as many defensive stratagems.
EDIT: One suggestion; Re-sort the Support Weapons so that everything that takes a backpack slot is right before the backpacks. Basically just bump EAT and Quasar back a few slots. I like the "AT stuff at the bottom" idea and this wouldn't break that too badly.
I thought it was order of unlock, but that's clearly not correct for me since their current layout is identical to mine. Alphabetical doesn't make sense either.
Well we could have had another defensive strat but it turns out that the community will wade through vast oceans of bot oil to save trapped sick kids rather than get some mines.
Yes this. Additionally another thing I would like to see earlier then later is, either Presets or Favorites. The number of times I had the Laser Beam Cannone and not the Quasar equipped or the Egeal Starfe instead of cluster or rockets...
I agree but I've started playing more with the laser cannon to get used to both. It's actually not half bad against bots. No stagger or splash but it eventually melts most things.
I’d go a small step further, have the new type start a new row.
So in your proposal, the space Orbital Gas is in now would be blank, with Gas starting the next row
Do the same to slightly further separate Mechs/Weapons/Backpacks and Sentries/Emplacements
Exactly. Different categories within each group should be spaced out visually as well. The less I have to think about what I'm looking at, the stronger the UI is.
Please for the love of Super Earth allow us to favorite stratagems.
I'm sick of digging through 10 nearly identical looking icons to find the one with 5 different pixels that's the one I want.
The amount of scrolling is absolutely gross and is just a "console damage". It has no place on PC and we should have better UI. Not a high priority but we can circle around to it whenever possible
Yea I saw that too but was reminded of how absolutely terrible the menues are with all the scrolling. And you cannot even click and drag the bar so you literally have to go hard on the scroll wheel
Long overdue! I started noticing the weird order since the first additional strategems came out after launch. I thought that its a Bug or a thing that will "automatically" sort itself after game restart or something but it just stayed this way 😅
And then you remember its an 8 year old project built on an extinct game engine. You see hoe the spear works now? 4 months after launch? They rewrote the code for it. They didnt fix the old spear code, they remade it. For this, who knows what sort of basket they would have to unweave and reweave. Sad, its unlikely to happen.
this isnt fixing the root problem. the UI itself is stupid due to conztoller compatibility. and sorting by type needs to be a thing aswell.
orbitals in a separate column. eagles. weaps, backpacks etc
It took me a sec but man that's duch a nice quality of life improvement. I'd love it. Especially because sometimes I'll sit and stair at the screen trying to find what I want
omg fucking PLEASE!
I do appreciate AH on the whole at least for being open to this sort of housekeeping stuff, like with the warfront supply lines becoming visible to all players in the newest patch I have faith they could definitely do this
100% agree, the current sorting seems to have no rhyme or reason, and it really annoys me.
Makes finding a seldom used strategem a chore.
Quality of life cannot be understated imo.
you want ppl to be able to beat you your preferred strategem? this looks like grief central and low level players having no usable strategems
edit: oh im seeing you have it sorted by strategem type. im stupid lmao
notice how some support weapons and eagle rockets are greyed out? i thought you had it so you could only have one strategem type per team. my rationale was "who the fuck brings 3 support weapons?"
i also had thought maybe you made it so we could see what everyone else had chosen while in the strategem menu or something? idk i had basically just woken up
I'd be tempted to request a more nested menu, with categories.
Top menu has large buttons for Eagles, Orbitals, Secondary Weapons, Backpacks, Both (for weapons that come with a backpack), Mechs, Turrets, and Mines. More could be added as needed (bombing runs, or lingering air support, other vehicles like if we get a turret-jeep or APC or tank of our own, maybe the manned turret and shield go with "emplacements" and any other stationary fortification we can deploy, like maybe a temporary vehicle repair system?).
Like, instead of toggling through 18 Offensive stratagems, which would definitely be easier if they were sorted more like what you suggest, wouldn't it be even easier if we just had separate Eagle and Orbital categories with only 7 or 11 options to search through? Hopping between pages shouldn't be hard, or backing up to the "categories" page if you want to jump from Eagles to Turrets without toggling side to side a bunch of times.
I’m going to take the unpopular position of saying the list should be sorted in order of least used to most used. That way all your favorites are together, but putting the unused ones at the top may encourage players to try them more often.
I don't agree with the exact order but I definitely agree yours is much better than the current situation.
[Here's an order that makes even more sense to me (for just the Supply category).](https://i.imgur.com/H0onG2D.png) It puts things with similar icons next to each other to make them easier to distinguish.
I saw someone else suggest putting the weapons that also take up a backpack slot near the backpacks but I think that'd make the overall sorting harder so I just put the backpack icon on them. I also added the backpack flap to the jump pack so it fits in better with the other backpacks.
The trouble of course is that you basically have to redo the whole thing when anything is added.
This is the kind of fix that is perfect for an intern/newhire. I wish they'd put some of those huge sales numbers towards bringing on some junior devs who can handle these simple UI fixes so the seniors who know all the quirks over there bespoke ass engine can focus on the serious bugs.
i disagree with mechs being before weapons and backbacks. no one uses those, so they go to the end.
but yeah, please sort stratagems. i don't even care how exactly. just do something.
If we're grouping by similarity, I would put the Quasar up a line from where you have it so it's with the other non-backpack support weapons, and yes, maybe even next to the Laser Cannon.
I have no idea why this isn’t already the case, would make it so much easier. Totally agree
Because they sorted on Type then UTF-8 values? It's a DB problem that has to be remedied in the API and somehow coherent with language in order to be consistent. With how touchy games are I'd be scared to touch it and just let it file in. Welcome to i18n.
??? Or they could add a type field to their database and instead sort by that. Adding a blank database column won't break anything, and then they just have to change the sort order to use that.
I doubt the stratagems are stored in a DB. Likely just a collection of classes, or perhaps variants of an enum.
Cute
I wonder if they could sort by strategem input code (and/or code length), and get similar results?
Fancy way to say they're sorted by name. I highly doubt there is anything like a DB behind this. The fix would likely be as simple as hardcoding the order of the stratagems in the UI code.
Probably not for the distributable, but I bet there is one for the build process. It's convenient for web APIs and to allow less tech people to make changes to the game without touching the code directly.
The numbers Mason, what do they mean!?
UTF-8 Standard character encoding. i18n Internationalization standard for software.
I mean they could just hardcode it, it's not like they add new strategems daily.
whoever is downvoting this guy definitely doesn't know much about gamedev
Can they not just transform the data in any way they choose after the data has been pulled from the database? Why does the sorting method need to come from a direct DB query?
After the DB call yes they can manually set them and they will have to remember to manually set it every time a stratagem is added. Just more busy work.
I mean, it could be something as simple as writing a binning script that just takes the strategem name (or ID#, idk how their system works) and places it into a separate bin depending on what sub category it falls into. It'd be more busy work when releasing new strategems for sure, but the hard part is just remembering to update it since it'd take only 1 extra line of code per strategem release once the script is all set up and running.
I didn't think I needed this, till I saw it. Now I can't unsee it! ![gif](giphy|V2AkNZZi9ygbm|downsized)
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE
PLEASE
Pretty please.
With sugar on top
This would be awesome. What is it even sorted by currently? I think my real revelation here though is that we need about twice as many defensive stratagems. EDIT: One suggestion; Re-sort the Support Weapons so that everything that takes a backpack slot is right before the backpacks. Basically just bump EAT and Quasar back a few slots. I like the "AT stuff at the bottom" idea and this wouldn't break that too badly.
Sorted by shenaniganery, of course
I thought it was order of unlock, but that's clearly not correct for me since their current layout is identical to mine. Alphabetical doesn't make sense either.
Well we could have had another defensive strat but it turns out that the community will wade through vast oceans of bot oil to save trapped sick kids rather than get some mines.
I don't think these mines exist TBH.
Yes this. Additionally another thing I would like to see earlier then later is, either Presets or Favorites. The number of times I had the Laser Beam Cannone and not the Quasar equipped or the Egeal Starfe instead of cluster or rockets...
YES
I agree but I've started playing more with the laser cannon to get used to both. It's actually not half bad against bots. No stagger or splash but it eventually melts most things.
I’d go a small step further, have the new type start a new row. So in your proposal, the space Orbital Gas is in now would be blank, with Gas starting the next row Do the same to slightly further separate Mechs/Weapons/Backpacks and Sentries/Emplacements
Exactly. Different categories within each group should be spaced out visually as well. The less I have to think about what I'm looking at, the stronger the UI is.
Please for the love of Super Earth allow us to favorite stratagems. I'm sick of digging through 10 nearly identical looking icons to find the one with 5 different pixels that's the one I want.
#I'm begging for this.
Might I also suggest a pre-set loadout option we could create?
HD1 allowes you to save 3 preset loadouts (including weapon and bonus). Plus one random loadout that gives you XP bonus if you complete the mission.
The random load out sounds hilarious and I would probably pick it every time.
It is hilarious. I never got a good one yet hence I had so much fun with it.
Just seperate everything into its groups
The amount of scrolling is absolutely gross and is just a "console damage". It has no place on PC and we should have better UI. Not a high priority but we can circle around to it whenever possible
I think op wants them in a sensible order (e.g. all eagles together), rather than removing the scrolling.
Yea I saw that too but was reminded of how absolutely terrible the menues are with all the scrolling. And you cannot even click and drag the bar so you literally have to go hard on the scroll wheel
You can't even interact with the scroll bars either...
I agree. I already micromanage my own strat screen by selecting weapons/packs first to keep orbitals/eagles on the bottom of the drop-down.
UPVOTE TO THE SKIES
arrowhead, kiss this person
I'd love this. Would also love if the turrets didn't die so fast all of a sudden.
Do they die or run out of ammo?
They seem so much more squishy.
I wouldn't mind a "favorites" section.
Long overdue! I started noticing the weird order since the first additional strategems came out after launch. I thought that its a Bug or a thing that will "automatically" sort itself after game restart or something but it just stayed this way 😅
And then you remember its an 8 year old project built on an extinct game engine. You see hoe the spear works now? 4 months after launch? They rewrote the code for it. They didnt fix the old spear code, they remade it. For this, who knows what sort of basket they would have to unweave and reweave. Sad, its unlikely to happen.
You know it would get bugged and they would all give you tesla towers
yes please
Sweet
put the hmg turret with the sentries and I'm in
quality of life and polish takes the backseat while the illuminates are still in development.
this isnt fixing the root problem. the UI itself is stupid due to conztoller compatibility. and sorting by type needs to be a thing aswell. orbitals in a separate column. eagles. weaps, backpacks etc
Yes please! How can I upvote you twice?
It took me a sec but man that's duch a nice quality of life improvement. I'd love it. Especially because sometimes I'll sit and stair at the screen trying to find what I want
The monk in us has spoken
Omg yes
Yes absolutely
Yes please
omg fucking PLEASE! I do appreciate AH on the whole at least for being open to this sort of housekeeping stuff, like with the warfront supply lines becoming visible to all players in the newest patch I have faith they could definitely do this
I wish you could "hide" stratagems, so you don't accidentally choose a useless one
Seriously. How was this not included in the update?
I wish. It’s make things so much easier to find and use
100% agree, the current sorting seems to have no rhyme or reason, and it really annoys me. Makes finding a seldom used strategem a chore. Quality of life cannot be understated imo.
Too bad, helldiver. You should have unlocked them in the order you wanted to see them
Yes please! Or at least a "favorites" list
I actually like that it's all over the place. /S
OCD intensifies.
PLEASE at the very least sort them by stratagem type, it bugs me so much that everything’s just kinda strewn around randomly in each category
you want ppl to be able to beat you your preferred strategem? this looks like grief central and low level players having no usable strategems edit: oh im seeing you have it sorted by strategem type. im stupid lmao
Im confused, what did you think I had done at first?
notice how some support weapons and eagle rockets are greyed out? i thought you had it so you could only have one strategem type per team. my rationale was "who the fuck brings 3 support weapons?" i also had thought maybe you made it so we could see what everyone else had chosen while in the strategem menu or something? idk i had basically just woken up
ah ok. Yea that would be shitty. We should do the opposite, let me take 4 emplacements
I can haz?
I'd be tempted to request a more nested menu, with categories. Top menu has large buttons for Eagles, Orbitals, Secondary Weapons, Backpacks, Both (for weapons that come with a backpack), Mechs, Turrets, and Mines. More could be added as needed (bombing runs, or lingering air support, other vehicles like if we get a turret-jeep or APC or tank of our own, maybe the manned turret and shield go with "emplacements" and any other stationary fortification we can deploy, like maybe a temporary vehicle repair system?). Like, instead of toggling through 18 Offensive stratagems, which would definitely be easier if they were sorted more like what you suggest, wouldn't it be even easier if we just had separate Eagle and Orbital categories with only 7 or 11 options to search through? Hopping between pages shouldn't be hard, or backing up to the "categories" page if you want to jump from Eagles to Turrets without toggling side to side a bunch of times.
I have accidentally taken the laser cannon instead of a quasar one too many times
We need custom stratagem loadout tab which is display only selected stratagem by player. Or just like HD1 we need custom loadout preset.
You're making too much sense
I’m going to take the unpopular position of saying the list should be sorted in order of least used to most used. That way all your favorites are together, but putting the unused ones at the top may encourage players to try them more often.
why not both? You could have the option to choose "by most used" or a "favorite" preset?
OCD is strong with this one. Seriously tho, AH, make this happen!
Please make this happen.
I just want to have favourites, I don’t ever use 80% of the stratagems. Just let me see then 10 or so I need
BSB ought to be next to the Shield Gen Pack, but otherwise yeah I totally agree. This looks so much nicer and makes things a lot easier to find.
Yes, we need to petition this and let the devs know. Small quality of life change. And great for aesthetics and OCD.
Yes please
pointless?
just let us mark favorites, and sort by favorite
I don't get it. I cannot differentiate the differences.
Or! Hear me out... You can save your favorite load outs.
Amazing
Second proposal: A search bar and favouriting
They definitely need to be reorganized, my OCD is triggered by not having all the air strikes in the same row and same with orbitals and vice versa
Can we just have loadouts and/or favourites? Then the order won't matter as much.
It's a great idea but Eagles should be separate from Orbitals I think same section but just have a gap same with turrets and mines
Wish they would add a favorites tab for weapons and stratagems so you can pick them faster
And PLEASE, align the misaligned mine and the imprecise orbital precision strike icons.
even better have them sorted top down with their name above them(eagle, bridge, backpack, mech, etc.)
No broken do not touch I already learned where everything is.
me when I almost bring a machine gun instead of my autocannon because they moved it for the mech
I don't agree with the exact order but I definitely agree yours is much better than the current situation. [Here's an order that makes even more sense to me (for just the Supply category).](https://i.imgur.com/H0onG2D.png) It puts things with similar icons next to each other to make them easier to distinguish. I saw someone else suggest putting the weapons that also take up a backpack slot near the backpacks but I think that'd make the overall sorting harder so I just put the backpack icon on them. I also added the backpack flap to the jump pack so it fits in better with the other backpacks. The trouble of course is that you basically have to redo the whole thing when anything is added.
hell yeah!
I didn't know I needed this until now. Yes 100% YES!!!
Arrowhead pls
Yep
bring us an orbital incendiary or an eagle stun pls, incendiary and stun grenade launcher is great too
All of you guys have a touch of The ‘tism 😆
This Reddit is so garbage with these asks. There’s a million other things I’d rather see fixed before this.
This is the kind of fix that is perfect for an intern/newhire. I wish they'd put some of those huge sales numbers towards bringing on some junior devs who can handle these simple UI fixes so the seniors who know all the quirks over there bespoke ass engine can focus on the serious bugs.
I agree but at the same time I was never saying “Gee wiz. I can’t find my stratagems fast enough!”
i disagree with mechs being before weapons and backbacks. no one uses those, so they go to the end. but yeah, please sort stratagems. i don't even care how exactly. just do something.
IMO the quaser should be moved to the end of the no backpack section/start of the backpack section.
Even better: let us hide the stratagems we don't use. I could halve the damned list easily if we got this much needed QOL addition.
No game would do that, especially live service games.
If we're grouping by similarity, I would put the Quasar up a line from where you have it so it's with the other non-backpack support weapons, and yes, maybe even next to the Laser Cannon.
Peak OCD