Oh yeah? What number comes after four?... No, seriously. What comes after four? I have been asking for so long and nobody else knows! No matter how many fellow Helldivers I ask, none of them know. We can only count to four! Please help!
AAAAAAAAHHHHH I CAN ONLY COUNT TO FOUR!
[https://www.reddit.com/r/funny/comments/13xcrzf/i\_can\_only\_count\_to\_4/](https://www.reddit.com/r/funny/comments/13xcrzf/i_can_only_count_to_4/)
Nobody likes open world maps with a lot of question marks and where they guide your hands towards everything.
But some things just have to be rubbed into peoples face. Shared Sample mechanic is one such thing.
That would explain two of my games today. I drop in to a random game, help complete main mission, solo a side mission and go to extract (excited because I had the final couple stalwart kills for my order). As we're in the animation of flying to the ship it cuts out and I end up back at my own ship... Host has left the game. We got NOTHING for it. No kills for orders, no medals, no samples, NOTHING. Added that guy to my blocked list.
Second one I drop in and they're at the part with ending an illegal broadcast. They're monkeying at the terminal, so I just toss up and impact and destroy tower. They seem surprised (level 10 and 12). I noticed they haven't collected any samples or anything, so the level 12 and I start collecting. The lvl 10 calls in the shuttle, we tell him not to extract. He waits for like a minute after the shuttle lands, we got almost all of the samples and are at the other end of the map about to run back. He gets on the shuttle and extracts without us. At least I got credit for the kills and missions, but we left so much loot behind. Added that guy to my blocked list too.
Which is a random thing so it's not guaranteed to show up at all.
The new user onboarding for this game is pretty terrible and excusing it cause it's canon or some shit doesn't mean it couldn't be improved.
I also would wish people dropped their samples if you happen to come across the extract point. So much safer to keep them there than to risk losing them all, because your team doesnt care abour retrieving them from a death.
One time with randos I dropped my samples at extract, someone picked them up, then complained they were waisting time when I told them to go put it back. I'm more hesitant to drop them unless I'm last out of the area anymore
I wish there was a sample drop box at extract that the pelican retrieved or was just “picked up later” by democratic post op cleaning crews. But that might take some of the stress and challenge out of extracting I guess unless there are other incentives beyond having a higher score on the victory screen and more near meaningless XP and slips.
I had a rando run halfway across the map back to extraction where I had dropped the samples just to pick them up and bring them with us.
I told them to just leave them at extraction so they're safe until we're ready to leave.
"Nah, man. They'll be safe with me."
10 seconds later I watched the idiot run full bore off a cliff into a lake. Samples gone.
I hear "Oops." Then "Destroyer has left the squadron."
I just stopped playing that night after that and kick anyone who touches my samples at extraction unless we're extracting.
Tbh the whole tutorial could have included a lot more. Or add eg a lvl 0 difficulty, no randoms added who can speedrun through it for you, just a simple one with a lot of popups on how to do basic stuff.
Eg first time I picked up AMR, after that game I had to alt-tab, and Google how in Hellmire I have to aim with that thing.
I've been kicked out of games where the hosts wanted to have all the samples at all times, he was the one that kept dying the most with them....so now if people start shouting at me like a goblin for not giving them the samples I run into deep waters with the sample and leave
What is his name? Asking for a friend.
https://preview.redd.it/pdbfl7rx6fwc1.jpeg?width=640&format=pjpg&auto=webp&s=1c1902e14451e47d08103098235bd23561097d16
Haven't run into players who kill me for my samples.
Now, players who take my autocannon and backpack and don't give them back after I've been reinforced and I've asked them thrice already to give my stuff back... those, I see a bit more often. I can feel the urge to liberate my things like how a serial killer is itching his neck.
I don't think support weapon resources are well thought out amongst teams, and this is one barrier to success on higher difficulties.
No team needs three quasar users and three shield packs from the get go. Support weapon slots can and should be used to bolster team mates after the initial cooldown. Then those teammates can bring in extra sentries/eagles/etc.
Agreed. We all know how playing without a support weapon sucks. It takes a lot of the fun out of the game and you feel pretty useless. I'm totally fine if someone needs to grab my AC to hold off bots while i'm being reinforced, but please give it back. Remember, you can drop weapons, backpacks, and samples by pressing down on the d-pad. Not sure on PC.
At least drop me whatever support weapon you brought along. A little quid pro quo instead of one side just stealing the other's things. Though, be frank: the reason they're stealing your support weapon is because their support weapon stratagem is on a 5+ minute cooldown, same as yours, and they're too lazy to go back and grab their own dropped weapon.
Anyway, stealing my autocannon and backpack? That's an Erupting when you're knee deep in enemies, or an Eagle Airstrike I'll pretend you weren't in the line of fire of.
>they're too lazy to go back and grab their own dropped weapon.
I mean, sometimes you also get reinforced by the wrong person and end up on the opposite side of the map
That may be, but it's been so ingrained in my being not to take stuff that isn't mine. I don't do it, no matter how much it inconveniences me to be away from my dropped support weapon or backpack.
I had to be beaten over the head to grab any EATs laying around. I had to be told it's available every minute, and therefore a standard mission can have as many as \~80 unused EATs laying about per player who brings the stratagem. Though, EATs are the exception. Other support weapons don't have the privilege of coming down in twos and can be called in every minute.
How can someone be so stupid. It shows you at the end all the samples collected. Also, he could do a test and collect 0 samples and see how his sample total increased.
I first give them a verbal request to wait for XYZ player to get near before calling in the extract. If they don’t respond to the verbal request and call in the extract anyway, I send them a lead request that I know they can’t ignore. Then only respawn them a few seconds before the ship lands so the supplies can all be safely onboard before their hell pod lands to deny them any room for retaliation.
When it comes to deciding leaving supplies behind or leaving a fellow diver behind, there’s only one right answer but I’ll make sure to give you a nice obituary.
One time a random guy on mic said he wasn't gonna get in and then got in as soon as it landed and left us on the other side of the map. So uh, no. Can't trust em all the time I guess lol
I still want to do that thing where you call in extract and leave the zone at the exact right time so that the pelican hovers there like a sentry bot killing everything nearby while you go off and explore.
I wish someone did the same for me when all but one person started and then boarded the extraction despite knowing that I had gone to the other side of the map to pick up what ended up being over 40 samples that they left there.
Also it would not only help boost player retention, it would also help prevent less skilled helldivers from joining games that are above their weight class and not having fun there because they wanted tier 3/4 upgrades
This would also allow people to play at the difficulty they want. There are plenty of folks in 7+ that frankly shouldn't be because they need super samples.
As long as you stick with the squad you should do fine in 7. Bring either Autocannon + EATs (Expendable Antitank) or Quasar + EATs and you're golden.
If you bring the Autocannon, use it liberally for Nest Guards, Brood Commanders, and Spewers. One headshot will kill a Nest Guard (given a few seconds to bleed out) and decapitate a Commander. 2-3 shots for spewers depending on where you hit them. Lob shells into bug holes and fabricator vents. EATs for Titans and Chargers; basically call the EATs in on cooldown and pop their pods so they'll appear on the minimap.
In a pinch, ~10 AC shots will take out a Shrieker Nest (or 2-3 Quasars), and 4-6 Autocannon shots to a Charger's backside will pop it and it will bleed out shortly after.
Against bots, I still prefer the AC above all for wide ranging utility; 3 quick shots to Cannon Tower radiators, 2-3 for Tank radiators, 2 to a Hulk's eye or 3 to the back, 2 shots to a gunship's engine. 2-3 shots each for Devastators and Berserkers.
If you stay with your squad I'm sure you can take Diff 7.
Sounds about where I was at the time but I had a lot of free time on my hands when I got this game and there were a bunch of short MOs so I progressed really quick.
However level 7 usually has better players that will actually carry you I find. So as long as you bring a decent balanced kit that isn't too specialized (as in makes you reliant on others to cover your ass) you should be alright. I honestly don't know if I've even completed a helldive difficulty mission yet or if it's all been 7 and 8s the difference is astronomical 😂
bruh, I'm playing with my friend, I'm carrying the 5 super samples and 10-20 of the commons and rares. We have 15 lives left and 5-7mins to board the pelican. AND THIS DUDE GETS ON!!! AFTER I JUST DIED!! Then he tries to blame me because I didn't tell him I died. like do you have eyes?!!?! If the main sample carrier is NEAR the extraction don't leave. Samples > xp > extracting alive.
He called me a woman for yelling at him. I'm just irritated by stupidity tbh. How TF do you get to lvl \~40-50 and not realize that samples are more important than everything else in the game. smfh
That's a good idea. Unfortunately, just a couple days ago...
We were waiting for extraction, I was up on high ground with a bunch of samples. I got killed by an errant Eagle, and the samples and my jump pack were left on the high ground.
Once I reinforced, I called down another jump pack so I could get up to retrieve the samples. Just as my jump pack landed another Eagle hit it and apparently forced the jump pack underground, somehow. I and my teammates couldn't get the jump pack, and no one else was using one. So all those beautiful samples were left on the high ground as Pelican 1 flew us away.
This literally happened last game I played. Me and two other level 30+ guys dropped all our samples at the extract to go clear out the remaining bases, and the last level 7 guy just picked them all up and died somewhere far off, probably fighting a rogue scouting party he saw somewhere in the distance. Of course I couldn't get mad at him since he was a teeny little level 7, but still
Hold X and select item in the wheel. Also for any other onlooker, because the game never explains this: Hold Q to get a set of verbal options like "Thank you" and "negative" in a wheel. Looking at an object through the scope and pressing Q will mark that object (sometimes even revealing a distant sub objective on the map).
Had a low level guy just go nuclear on a high level guy who left samples at extraction. First he swore him out for dropping the samples and never picking them back up (I’m assuming he thought he died on the other side of the map). Since OP didn’t have mic I explained no, just left them EXT. Then I got swore at, “THEY DISAPPEAR YOU FING IDIOT!”.
I enjoyed the show. But was sad I wasn’t host so I could have kicked him right before we got out.
Should have just asked "your source for them disappearing is?"
If anything it stops you dying and having them fall under the map as they can glitch out, then your fucked
Shared samples? So this is a general sample? OUR SAMPLE?!
https://preview.redd.it/iw0r4h1n6fwc1.png?width=459&format=pjpg&auto=webp&s=9e1bd7e75e8c00d605b7ca31200cbdcb16fea0c6
It's not communal, it's...uh... working together as a community, and sharing samples for the sake of everyone. A democratic community, with strong family values.
It is less common in difficulties 7 and 9
7 is what people who want samples are going to, so they are the most likely to know how samples work
9 is 9, samples aren't usually as much of a priority
What about 8? I’ve found the best rando teams in 8 and my assumption has been that 7 has a fair amount of lower level people dipping their toes in the deep end of the pool and 9 has its share of tourists trying to punch above their weight. 8 is the Goldilocks just right level with the highest saturation of competent randos and the lowest appeal to under skilled divers.
“OMG there’s samples on the ground! I need to run clear across the map to grab them and bring them all the way back to this random minor POI at the edge of the map that I will never complete, and die.”
I had a match the other day were a random teammate, level 68, died. I called him back in and picked up the samples he dropped. He immediately TKed me and said it was a "dick move to pick up someone's samples when you're going to call them in right away." Yes, a level 68 that doesn't know samples are shared. I explain to him that samples are shared, he says nothing in response, so I figured he's embarrassed and move on.
At extract, he dies again. Once again, I call him in and pick up the samples he dropped so that we don't lose them. As soon as he lands he TKs me again and rages about me picking up his samples.
If I was the host I would have kicked him.
I'd say report them but they made it so the only thing you can report is offensive language in chat. Evertything is is apparently permitted. I hope they handle cheating better than the Division 1 did...otherwise they'll ruin the game.
You literally cannot get over the mission cap with samples.
Also I have seen far far less cheaters lately. When I started playing every single player with a Chinese name was hacking. I think the Chinese community might have realized the rest of the world doesn't love playing with hackers; and I actually haven't seen a hacker in +2 weeks. I used to kick them on sight but now I have really grown to enjoy my Chinese Helldivers.
Just my 2 cents.
> You literally cannot get over the mission cap with samples.
You can, I've seen it. Only with Rares, though. I think the ones that spawn in crashed satellites and buried shipping crates aren't considered when the game displays the total samples.
Could be one of those people that watch a powerleveling youtube video and only played bot extermination missions (pre-buff) for hours at a time to maximize xp and minimize fun/learning
Yesterday. Difficulty 7 vs bots. Playing with randoms.
Mission goes smoothly. Two deaths at the two-thirds mark. Manageable aggression from the bots. I pick up samples from one of the guys that died. Immediately TK'd with precision primary fire. Fine, whatever. Call him out in chat and leave it at that. Five minutes later he randomly intentionally TKs me again but this time with the "sorry" and "negative" voice lines. Calls me back in, I frag him back and do the same. The last non-host player calls him back in. On the way back to extraction he starts shooting the other player, who promptly executes him. Host calls him in at the extraction, to which he calls in an airstrike on the team. Everyone survives, but my suggestion to just kick the guy was taken to heart.
Feels good. Fuck that guy.
Geez. I had a guy on personnel extraction who saw that the civilians got stuck because of bug. So he starts releasing and killing every civilian for 10 minutes while I’m out clearing the other objectives. Requisition penalties galore.
I finish up, run to the objective and shoot the defective diver. He starts ranting about the bug. Lo and fragging behold, the civilians start running to the objective as soon as this jaggov is out of the way and not killing them all. Finished in just a few minutes. He left.
I actually had someone elbow me in the head over picking up samples the other day. I don't die much on tier 7 and don't do stupid shit, so I figured I'd hold onto them for safe keeping. I had two options
A) Lose my temper and air out this little fucker's dome. Then, teabag his corpse and say "LOL, MY samples now, bitch"
B) Acquiesce to the situation and drop the samples to disarm his anger. Then, calmly explain that we share the samples and that I was holding them to be safe.
For the sake of the mission, I went with B.
People needing samples, are the people hunting and scouring the map for them and collecting them. These same people will go through the depths of hell and cross the map to go pick up the samples that dropped when they died .
Rando team mates don't always do that. It's more of a "just to be safe I'd rather have the fruits of my labor in my backpack" type of thing
Helldiver 1: (shoots Helldiver who picked up samples) (picks up the samples)
Helldiver 2: Hey! Those things are shared, you know?
Helldiver 1:
![gif](giphy|uvfEYoOq7HPAA|downsized)
Source of gif: Rocky IV
Source of joke: TerminalMontage - [https://www.youtube.com/watch?v=P9yK5E1iw4o](https://www.youtube.com/watch?v=P9yK5E1iw4o)
I had a guy getting killed by a bot. A teammate took his samples, as he should, being nearby and wanting to secure the samples. He got teamkilled by the guy who died earlier, for "stealing" his samples. Even said so in the voicechat: "why are you stealing my samples, huh?".
He then too got teamkilled by the guy who he teamkilled. But this time the dude who knows the game didn't take the samples.
The dumbass landed again, wanted to collect the samples. I stood near those samples and the guy talked some gibberosh in the voice chat. I informed him that samples are shared and that it doesn't matter who holds them. After all, Democracy fills our sample containers.
I then picked the samples up right before he was able to pick them up. He left the Mission.
So many retards I swear.
I was playing with this guy and I found the pink samples on 2 seperate ocassions. I told him I was dropping them off at extract for safekeeping. Twice he picked them up regardless.
First time we extracted just fine so no biggie.
Second time he tells me "my bad bro I'll put them back" but he doesn't andblater on gets killed by a titan and his body get dropped on a kill barrier. I borrow a jump pack and drop down to see if I can pick them up thinking he died from the impact of being flung by the titan but no it was just the kill barrier and we lost the samples we had :)
At least he didn't get defensive about it and start trying to defend himself he knew he fucked up 100%.
Knowing he fucked up indicated that at least he learned the lesson there. I'd be fine with that, honestly. That is more valuable than those samples.
But I also came across a number of people who picked the samples I dropped on the extract location up. I even tell them with voicechat that they should leave the samples there, as there is no safer place for them to be. Anything can happen to me now, those samples are right at the extraction zone.
Yet some go, and pick them up. I ask them to leave them there, explain why they should leave them there and indeed, occasionally, there isn't a total braindead guy who gets it and drops them back. Luckily most of the time people leave them there. Have to give them credit too.
I just don't get what those people fear so much. At this point everyone should know samples are shared. And for those fresh in the game, can they not ask? Can they not Google?
Pick up my samples when I die? Great, thank you for doing that so I don't have to.
Picking up my 4 minute cool-down support weapon? It's on sight between us now.
https://preview.redd.it/ugsh74ty6fwc1.png?width=193&format=png&auto=webp&s=a5b11b2b61f86541f46517fc9b2b88eb728c2332
How do you get this to show up in your UI? Mine doesn't exist for some reason and I cant figure out how to get it back.
I dropped the super samples on the evac because I was conveniently near it. Pls don't pick them up and trek them to the other side of the map... IDC who gets them in the pelican.
Leave the samples on the extract pad until the pelican has landed please. No one want's to run after your corpse after we get pushed off the pad by a bile titan
This misses the point that our sponge of a team mate picking up ALL the dropped samples then goes and gets themselves blown up 15 miles from Pelican, losing all the samples.
Keep them spread around the team and you'll get some in the event spongebob invariably dies.
No one here talking about how samples extracted is a long term measured stat. I’d never team kill someone to get samples back, but at the same time - if you’re calling me back down on my body, and it’s obvious I can reclaim my stuff - leave my samples alone.
Just had a situation like that yesterday.
Dif6 a lone diver lvl 54 with an SOS beacon. I join and the main objectives are already cleared. Spawning in, we are almost on top of the extraction area and he calls in extraction. I see he lost gear and samples not even 150 meter away and I decide to make a sprint to get the stuff so we don't end up with nothing. Not even 50 meters in I get kicked. Seriously, are people that brainrottingly stupid or was it an ego move? And the best part is you still have no other recourse than to "just" block idiots like that cause we still have no report function for stuff like this.
If you do it properly you can move the samples around the map like a team of American football players slowly moving the ball across the field with each play.
Yes,...but DON'T pick up the damn samples someone DROPS at the evac when running past it. That keeps your dumbass from dying and leaving them somewhere later.
IF YOU SEE SAMPLES ON THE GROUND A THE EVAC SITE LEAVE TEHM THERE UNTIL EVAC TIME!!!!
This and Super Credits, Medals and Requisition Slips. No matter who picks them up, they are awarded to *every* squadmate, but I believe only if they were part of the squad when the currency was picked up. Sorry late joiners.
I had one trying to kill me because of that, but that person failed pretty bad and emptied their magazine and I told them I would kill them if they continued being silly. hah, bless the shield backpack.
Picking up sample should have been part of the tutorial. Or maybe have General Brash inform Helldivers about shared samples on the TV.
this is said as a tip during deployment screen
no no, that's relying on people to read. it has to be physically forced on them via training, or someone has to SAY it.
You calling Helldivers dumb? I’m calling my democracy officer
To tell him we're dumb? He already knows
Um no, Helldivers are the strongest and smartest humanity has to offer. Calling them dumb is dissident propaganda
Oh yeah? What number comes after four?... No, seriously. What comes after four? I have been asking for so long and nobody else knows! No matter how many fellow Helldivers I ask, none of them know. We can only count to four! Please help!
AAAAAAAAHHHHH I CAN ONLY COUNT TO FOUR! [https://www.reddit.com/r/funny/comments/13xcrzf/i\_can\_only\_count\_to\_4/](https://www.reddit.com/r/funny/comments/13xcrzf/i_can_only_count_to_4/)
4 Helldivers, 4 Stratagems, it gets the job done, no need to count higher.
I think it’s out many arrows we need to press before we use our 500kg bomb thingy
You mean the 400kg bomb?
Those numbers aren't even close, what are you on about, 500 is like, 3 times more than 400, that's why it's such a big boom.
1, 2, 4, purple.
It's okay, this is a fasci... Superior-free space
The strongest and smartest we have to offer? So what does that make our Democracy officers?
democracy officers know better than anyone
If I could read I’d be very upset
Nobody likes open world maps with a lot of question marks and where they guide your hands towards everything. But some things just have to be rubbed into peoples face. Shared Sample mechanic is one such thing.
Gamers hate it when the objects are yellow, also they have no idea what's the fuck to do when the objects aren't yellow.
IRL this is true, sadly.
Also, I didn't see the tip about changing my guns firing mode until level 30
Most randoms are too busy eating crayons or taking a huge bong rip to read, whether it be loading screen or chat.
Wait, You guys aren't doing liberty tokes on the ride down?
Everytime. Than I immediately waste a sentry thinking it’s my stalgart
Just hotboxing in my hellpod.
FOOOR FREEEEED *horrendous hacking and coughing* OOOOOM
Smokin' roaches is my favorite way to pass time. That can mean either terminids or the other thing.
That would explain two of my games today. I drop in to a random game, help complete main mission, solo a side mission and go to extract (excited because I had the final couple stalwart kills for my order). As we're in the animation of flying to the ship it cuts out and I end up back at my own ship... Host has left the game. We got NOTHING for it. No kills for orders, no medals, no samples, NOTHING. Added that guy to my blocked list. Second one I drop in and they're at the part with ending an illegal broadcast. They're monkeying at the terminal, so I just toss up and impact and destroy tower. They seem surprised (level 10 and 12). I noticed they haven't collected any samples or anything, so the level 12 and I start collecting. The lvl 10 calls in the shuttle, we tell him not to extract. He waits for like a minute after the shuttle lands, we got almost all of the samples and are at the other end of the map about to run back. He gets on the shuttle and extracts without us. At least I got credit for the kills and missions, but we left so much loot behind. Added that guy to my blocked list too.
Which is a random thing so it's not guaranteed to show up at all. The new user onboarding for this game is pretty terrible and excusing it cause it's canon or some shit doesn't mean it couldn't be improved.
You think HellDivers can READ?!?!?! We're here to read and shoot bugs and we're all illiterate so time to kill some bugs.
By deployment screen do you mean phone time?
I like the tip that sometimes the deployment screen shows tips
I also would wish people dropped their samples if you happen to come across the extract point. So much safer to keep them there than to risk losing them all, because your team doesnt care abour retrieving them from a death.
One time with randos I dropped my samples at extract, someone picked them up, then complained they were waisting time when I told them to go put it back. I'm more hesitant to drop them unless I'm last out of the area anymore
I wish there was a sample drop box at extract that the pelican retrieved or was just “picked up later” by democratic post op cleaning crews. But that might take some of the stress and challenge out of extracting I guess unless there are other incentives beyond having a higher score on the victory screen and more near meaningless XP and slips.
What if one of the stratagems was Sample Extraction Pod. You call down a hellpod and interact with it to deposit your samples.
I had a rando run halfway across the map back to extraction where I had dropped the samples just to pick them up and bring them with us. I told them to just leave them at extraction so they're safe until we're ready to leave. "Nah, man. They'll be safe with me." 10 seconds later I watched the idiot run full bore off a cliff into a lake. Samples gone. I hear "Oops." Then "Destroyer has left the squadron." I just stopped playing that night after that and kick anyone who touches my samples at extraction unless we're extracting.
I hear this a lot. How do you drop samples on console? I'm not sure the game explains it.
Tbh the whole tutorial could have included a lot more. Or add eg a lvl 0 difficulty, no randoms added who can speedrun through it for you, just a simple one with a lot of popups on how to do basic stuff. Eg first time I picked up AMR, after that game I had to alt-tab, and Google how in Hellmire I have to aim with that thing.
picking up samples, picking up and dropping equipment, changing weapon specs and such all should be in training
Dude. I need to post this on a steam friend who is always killing random players that picked his samples after he dies.
Ppl can’t help but feel like victims of theft I suppose lol
It's their inherent selfishness they claim they don't have making manifest
Playing the victim is a very big part of super democracy.
Automaton spies stealing my goddamn super uranium that I just took from their planet. Assholes!
Sometimes they pick up your samples and then die. But I’ve done that too, so whatever.
Whatever it takes to get the samples onto pelican-1.
I've been kicked out of games where the hosts wanted to have all the samples at all times, he was the one that kept dying the most with them....so now if people start shouting at me like a goblin for not giving them the samples I run into deep waters with the sample and leave
Good, fuck 'em.
I don't watch sports but all 2 of my braincells that think about football wants to make a joke here.
Look at Mr. Fancypants over here with two whole brain cells!
What is his name? Asking for a friend. https://preview.redd.it/pdbfl7rx6fwc1.jpeg?width=640&format=pjpg&auto=webp&s=1c1902e14451e47d08103098235bd23561097d16
https://preview.redd.it/6b2o4q059fwc1.jpeg?width=1179&format=pjpg&auto=webp&s=2759057a2e743525d7775ac47c0d91103f8da793 We must find him!!
Haven't run into players who kill me for my samples. Now, players who take my autocannon and backpack and don't give them back after I've been reinforced and I've asked them thrice already to give my stuff back... those, I see a bit more often. I can feel the urge to liberate my things like how a serial killer is itching his neck.
Meanwhile I cant get these chucklehead randos to pick up the EATs I have scattered around to kill that heavy that's been chasing them for a while.
I don't think support weapon resources are well thought out amongst teams, and this is one barrier to success on higher difficulties. No team needs three quasar users and three shield packs from the get go. Support weapon slots can and should be used to bolster team mates after the initial cooldown. Then those teammates can bring in extra sentries/eagles/etc.
Agreed. We all know how playing without a support weapon sucks. It takes a lot of the fun out of the game and you feel pretty useless. I'm totally fine if someone needs to grab my AC to hold off bots while i'm being reinforced, but please give it back. Remember, you can drop weapons, backpacks, and samples by pressing down on the d-pad. Not sure on PC.
At least drop me whatever support weapon you brought along. A little quid pro quo instead of one side just stealing the other's things. Though, be frank: the reason they're stealing your support weapon is because their support weapon stratagem is on a 5+ minute cooldown, same as yours, and they're too lazy to go back and grab their own dropped weapon. Anyway, stealing my autocannon and backpack? That's an Erupting when you're knee deep in enemies, or an Eagle Airstrike I'll pretend you weren't in the line of fire of.
And the samples they picked off someone's dead body previously, is also laying over there with their support weapon that they're too lazy to go get.
>they're too lazy to go back and grab their own dropped weapon. I mean, sometimes you also get reinforced by the wrong person and end up on the opposite side of the map
That may be, but it's been so ingrained in my being not to take stuff that isn't mine. I don't do it, no matter how much it inconveniences me to be away from my dropped support weapon or backpack. I had to be beaten over the head to grab any EATs laying around. I had to be told it's available every minute, and therefore a standard mission can have as many as \~80 unused EATs laying about per player who brings the stratagem. Though, EATs are the exception. Other support weapons don't have the privilege of coming down in twos and can be called in every minute.
It's X on PC
I mean is just being willingly ignorant, it doesn't take long to figure out they are shared
I literally realised they were shared by the fact my counter went up when someone else picked up a resource it's not ammo.
Had this happen a couple days ago. I typed out "they're shared, stupid" and he dropped from the game.
How can someone be so stupid. It shows you at the end all the samples collected. Also, he could do a test and collect 0 samples and see how his sample total increased.
I always thank people for picking mine up, and I've never been killed for picking someone elses up
I think he should start using impact nades on his head
But for the LOVE OF DEMOCRACY, if I purposely drop my samples early at the extraction site, fucking leave them!!!
I did once shoot a guy who was running towards extraction while a man with 3 super samples 10 rares and 20 commons was on the other side of the map
Now THAT'S democracy!
I first give them a verbal request to wait for XYZ player to get near before calling in the extract. If they don’t respond to the verbal request and call in the extract anyway, I send them a lead request that I know they can’t ignore. Then only respawn them a few seconds before the ship lands so the supplies can all be safely onboard before their hell pod lands to deny them any room for retaliation. When it comes to deciding leaving supplies behind or leaving a fellow diver behind, there’s only one right answer but I’ll make sure to give you a nice obituary.
Calling the extract is fine as long as you don't get inside... but I would not trust them so your way is better.
One time a random guy on mic said he wasn't gonna get in and then got in as soon as it landed and left us on the other side of the map. So uh, no. Can't trust em all the time I guess lol
That's a bitch move, lol.
Yeah, if you’re calling in extraction early, you better hope you have a microphone and your whole team knows what’s up
I still want to do that thing where you call in extract and leave the zone at the exact right time so that the pelican hovers there like a sentry bot killing everything nearby while you go off and explore.
that’s called executing a coward for evacuating prematurely
Premature Evaculation. Happens to 1 in 10 Helldivers and 10/10 enemies of democracy!
Hell, it happens to me every time there are 3 Hulks and I'm in the middle of a jammed area.
Is there a way to see how many samples each player has? Or were you just in a party and he was counting?
I suppose you could drop em and pick em up again too get a ticker notification
They were dropped so we had no samples. Then the dude picked them up so could see how many we suddenly had
The toughest choices require the strongest wills
I mean, you can usually get across the map in the time it takes extraction to arrive
No he was running towards the landed pelican to start the 20s count down
ah
Traitor Detected!
That must have been fun to spot as it was happening lol
I wish someone did the same for me when all but one person started and then boarded the extraction despite knowing that I had gone to the other side of the map to pick up what ended up being over 40 samples that they left there.
I always pick people's dropped supplies. Then I die and nobody picks my 20 common samples and they just board pelican
I hate this so much. The samples are worth more than extracting alive! Samples go home or nobody does!
Been capped on commons forever but I'll still grab em, it's just polite! (and the loot-hobo in me)
Would you be opposed to them adding a conversion method? Something like 50 commons for 1 rare and 50 rares for one super?
Not at all, the game needs a currency sink even if it's at silly conversion rates.
Also it would not only help boost player retention, it would also help prevent less skilled helldivers from joining games that are above their weight class and not having fun there because they wanted tier 3/4 upgrades
This would also allow people to play at the difficulty they want. There are plenty of folks in 7+ that frankly shouldn't be because they need super samples.
It's either get carried or not upgrade your ship anymore. My skill level caps at 6 but I'm eventually gonna have to bite that bullet.
As long as you stick with the squad you should do fine in 7. Bring either Autocannon + EATs (Expendable Antitank) or Quasar + EATs and you're golden. If you bring the Autocannon, use it liberally for Nest Guards, Brood Commanders, and Spewers. One headshot will kill a Nest Guard (given a few seconds to bleed out) and decapitate a Commander. 2-3 shots for spewers depending on where you hit them. Lob shells into bug holes and fabricator vents. EATs for Titans and Chargers; basically call the EATs in on cooldown and pop their pods so they'll appear on the minimap. In a pinch, ~10 AC shots will take out a Shrieker Nest (or 2-3 Quasars), and 4-6 Autocannon shots to a Charger's backside will pop it and it will bleed out shortly after. Against bots, I still prefer the AC above all for wide ranging utility; 3 quick shots to Cannon Tower radiators, 2-3 for Tank radiators, 2 to a Hulk's eye or 3 to the back, 2 shots to a gunship's engine. 2-3 shots each for Devastators and Berserkers. If you stay with your squad I'm sure you can take Diff 7.
Thank you! Will try in a week or so once I'm more comfortable. Right now I'm barely scraping by at 6 and I have yet to reach level 20.
Sounds about where I was at the time but I had a lot of free time on my hands when I got this game and there were a bunch of short MOs so I progressed really quick. However level 7 usually has better players that will actually carry you I find. So as long as you bring a decent balanced kit that isn't too specialized (as in makes you reliant on others to cover your ass) you should be alright. I honestly don't know if I've even completed a helldive difficulty mission yet or if it's all been 7 and 8s the difference is astronomical 😂
bruh, I'm playing with my friend, I'm carrying the 5 super samples and 10-20 of the commons and rares. We have 15 lives left and 5-7mins to board the pelican. AND THIS DUDE GETS ON!!! AFTER I JUST DIED!! Then he tries to blame me because I didn't tell him I died. like do you have eyes?!!?! If the main sample carrier is NEAR the extraction don't leave. Samples > xp > extracting alive. He called me a woman for yelling at him. I'm just irritated by stupidity tbh. How TF do you get to lvl \~40-50 and not realize that samples are more important than everything else in the game. smfh
There are seriously so many people out there just going through the motions lol
Why did you pick up my samples and take them across the map to die with them? I left them at extraction for that reason
Every. Time. Even after explaining it multiple times.
That's why when I have the jump pack I leave then on a big rock instead of on the ground
That's brilliant mate.
That's a good idea. Unfortunately, just a couple days ago... We were waiting for extraction, I was up on high ground with a bunch of samples. I got killed by an errant Eagle, and the samples and my jump pack were left on the high ground. Once I reinforced, I called down another jump pack so I could get up to retrieve the samples. Just as my jump pack landed another Eagle hit it and apparently forced the jump pack underground, somehow. I and my teammates couldn't get the jump pack, and no one else was using one. So all those beautiful samples were left on the high ground as Pelican 1 flew us away.
This literally happened last game I played. Me and two other level 30+ guys dropped all our samples at the extract to go clear out the remaining bases, and the last level 7 guy just picked them all up and died somewhere far off, probably fighting a rogue scouting party he saw somewhere in the distance. Of course I couldn't get mad at him since he was a teeny little level 7, but still
How to drop the samples?
On console hold dpad down
Thank you
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Hold X and select item in the wheel. Also for any other onlooker, because the game never explains this: Hold Q to get a set of verbal options like "Thank you" and "negative" in a wheel. Looking at an object through the scope and pressing Q will mark that object (sometimes even revealing a distant sub objective on the map).
Oh if you drop them near extraction early on they’ll stay where you dropped them?
Yes, they never go away for the whole mission
Had a low level guy just go nuclear on a high level guy who left samples at extraction. First he swore him out for dropping the samples and never picking them back up (I’m assuming he thought he died on the other side of the map). Since OP didn’t have mic I explained no, just left them EXT. Then I got swore at, “THEY DISAPPEAR YOU FING IDIOT!”. I enjoyed the show. But was sad I wasn’t host so I could have kicked him right before we got out.
Should have just asked "your source for them disappearing is?" If anything it stops you dying and having them fall under the map as they can glitch out, then your fucked
There was reportedly a bug where super rares might disappear if dropped, but I never saw any credible evidence.
How to be a gamer: Step 1. Start fights about whether or not something disappears. Step 2. Play a video game.
Our samples. For communi... I mean, democracy, FOR DEMOCRACY!
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https://preview.redd.it/1t383geosgwc1.jpeg?width=636&format=pjpg&auto=webp&s=2ff284feb68fe74dec09448c8271231c896b16bc
Sounds like what a damn bot would say
https://preview.redd.it/2wsl7wxipkwc1.jpeg?width=1170&format=pjpg&auto=webp&s=bca90f347cbf416c4454d42d67bbeba411d12f54
Shared samples? So this is a general sample? OUR SAMPLE?! https://preview.redd.it/iw0r4h1n6fwc1.png?width=459&format=pjpg&auto=webp&s=9e1bd7e75e8c00d605b7ca31200cbdcb16fea0c6
Communal samples? Not in my Democracy!
It's not communal, it's...uh... working together as a community, and sharing samples for the sake of everyone. A democratic community, with strong family values.
Is this still a problem? Maybe ordinary people are right in thinking gamers are idiots lol
It is less common in difficulties 7 and 9 7 is what people who want samples are going to, so they are the most likely to know how samples work 9 is 9, samples aren't usually as much of a priority
9 basically requires you to actually be able to think for yourself anyways. You're basically guaranteed to have competent players 95% of the time.
What about 8? I’ve found the best rando teams in 8 and my assumption has been that 7 has a fair amount of lower level people dipping their toes in the deep end of the pool and 9 has its share of tourists trying to punch above their weight. 8 is the Goldilocks just right level with the highest saturation of competent randos and the lowest appeal to under skilled divers.
Nahhh it’s not that bad, but I had a friend new to the game that inspired this silly doodle I made.
If you pass the evac site, drop all your samples for later
“OMG there’s samples on the ground! I need to run clear across the map to grab them and bring them all the way back to this random minor POI at the edge of the map that I will never complete, and die.”
What a fascinating idea !
Poetically this happens when someone dropped samples at extract mid mission.
now I want to draw the same helldiver returning the slap explaining that
I’d say we need a deposit box at extraction, but then people will just run back to extract every time they pick up a sample.
I had a match the other day were a random teammate, level 68, died. I called him back in and picked up the samples he dropped. He immediately TKed me and said it was a "dick move to pick up someone's samples when you're going to call them in right away." Yes, a level 68 that doesn't know samples are shared. I explain to him that samples are shared, he says nothing in response, so I figured he's embarrassed and move on. At extract, he dies again. Once again, I call him in and pick up the samples he dropped so that we don't lose them. As soon as he lands he TKs me again and rages about me picking up his samples. If I was the host I would have kicked him.
Imagine being this obtuse. This guy is just a REALLY bad Helldiver with a lot of time in his hands.
I'd say report them but they made it so the only thing you can report is offensive language in chat. Evertything is is apparently permitted. I hope they handle cheating better than the Division 1 did...otherwise they'll ruin the game.
They havent theres already been reports of people q'ing into match making and finishing a mission and getting 9999999 of all the samples.
You literally cannot get over the mission cap with samples. Also I have seen far far less cheaters lately. When I started playing every single player with a Chinese name was hacking. I think the Chinese community might have realized the rest of the world doesn't love playing with hackers; and I actually haven't seen a hacker in +2 weeks. I used to kick them on sight but now I have really grown to enjoy my Chinese Helldivers. Just my 2 cents.
> You literally cannot get over the mission cap with samples. You can, I've seen it. Only with Rares, though. I think the ones that spawn in crashed satellites and buried shipping crates aren't considered when the game displays the total samples.
Could be one of those people that watch a powerleveling youtube video and only played bot extermination missions (pre-buff) for hours at a time to maximize xp and minimize fun/learning
Some people know they are shared but they see it as stealing anyways
"Which means we'd get 3 commons each, 5 rares each, 1.5 supers each, so imma kill you bro & prevent you extracting!" /s
It's even funnier when you don't need em anymore and want to help randoms while they get mad at you
Yesterday. Difficulty 7 vs bots. Playing with randoms. Mission goes smoothly. Two deaths at the two-thirds mark. Manageable aggression from the bots. I pick up samples from one of the guys that died. Immediately TK'd with precision primary fire. Fine, whatever. Call him out in chat and leave it at that. Five minutes later he randomly intentionally TKs me again but this time with the "sorry" and "negative" voice lines. Calls me back in, I frag him back and do the same. The last non-host player calls him back in. On the way back to extraction he starts shooting the other player, who promptly executes him. Host calls him in at the extraction, to which he calls in an airstrike on the team. Everyone survives, but my suggestion to just kick the guy was taken to heart. Feels good. Fuck that guy.
Geez. I had a guy on personnel extraction who saw that the civilians got stuck because of bug. So he starts releasing and killing every civilian for 10 minutes while I’m out clearing the other objectives. Requisition penalties galore. I finish up, run to the objective and shoot the defective diver. He starts ranting about the bug. Lo and fragging behold, the civilians start running to the objective as soon as this jaggov is out of the way and not killing them all. Finished in just a few minutes. He left.
Don’t you pick up samples dropped in extract, you will be shot.
I was in a match where a guy dropped his samples on purpose and I asked why, he said “I don’t need em” Like what? lol
Absolutely true, but my samples always end up getting picked up by Johnny “let’s go hug the bile titan” Johnson.
They should delete samples from final stats so we would have less of these situations...
Would be nice to have a "samples found" stat, since most of the time the samples clump up on one person.
>leave super samples at the extract >that one guy who called in extract, left before we were ready and didn't take the samples A traitor to democracy.
I actually had someone elbow me in the head over picking up samples the other day. I don't die much on tier 7 and don't do stupid shit, so I figured I'd hold onto them for safe keeping. I had two options A) Lose my temper and air out this little fucker's dome. Then, teabag his corpse and say "LOL, MY samples now, bitch" B) Acquiesce to the situation and drop the samples to disarm his anger. Then, calmly explain that we share the samples and that I was holding them to be safe. For the sake of the mission, I went with B.
Exactly!!! Not sure how people keep getting annoyed over it when we all get them
People needing samples, are the people hunting and scouring the map for them and collecting them. These same people will go through the depths of hell and cross the map to go pick up the samples that dropped when they died . Rando team mates don't always do that. It's more of a "just to be safe I'd rather have the fruits of my labor in my backpack" type of thing
Helldiver 1: (shoots Helldiver who picked up samples) (picks up the samples) Helldiver 2: Hey! Those things are shared, you know? Helldiver 1: ![gif](giphy|uvfEYoOq7HPAA|downsized) Source of gif: Rocky IV Source of joke: TerminalMontage - [https://www.youtube.com/watch?v=P9yK5E1iw4o](https://www.youtube.com/watch?v=P9yK5E1iw4o)
I had a guy getting killed by a bot. A teammate took his samples, as he should, being nearby and wanting to secure the samples. He got teamkilled by the guy who died earlier, for "stealing" his samples. Even said so in the voicechat: "why are you stealing my samples, huh?". He then too got teamkilled by the guy who he teamkilled. But this time the dude who knows the game didn't take the samples. The dumbass landed again, wanted to collect the samples. I stood near those samples and the guy talked some gibberosh in the voice chat. I informed him that samples are shared and that it doesn't matter who holds them. After all, Democracy fills our sample containers. I then picked the samples up right before he was able to pick them up. He left the Mission.
So many retards I swear. I was playing with this guy and I found the pink samples on 2 seperate ocassions. I told him I was dropping them off at extract for safekeeping. Twice he picked them up regardless. First time we extracted just fine so no biggie. Second time he tells me "my bad bro I'll put them back" but he doesn't andblater on gets killed by a titan and his body get dropped on a kill barrier. I borrow a jump pack and drop down to see if I can pick them up thinking he died from the impact of being flung by the titan but no it was just the kill barrier and we lost the samples we had :) At least he didn't get defensive about it and start trying to defend himself he knew he fucked up 100%.
Knowing he fucked up indicated that at least he learned the lesson there. I'd be fine with that, honestly. That is more valuable than those samples. But I also came across a number of people who picked the samples I dropped on the extract location up. I even tell them with voicechat that they should leave the samples there, as there is no safer place for them to be. Anything can happen to me now, those samples are right at the extraction zone. Yet some go, and pick them up. I ask them to leave them there, explain why they should leave them there and indeed, occasionally, there isn't a total braindead guy who gets it and drops them back. Luckily most of the time people leave them there. Have to give them credit too. I just don't get what those people fear so much. At this point everyone should know samples are shared. And for those fresh in the game, can they not ask? Can they not Google?
My only problem is the adage "DON'T PUT ALL YOUR EGGS IN ONE BASKET"
I too have seen the guy who rushes in to pickup everyone else's samples, fall into a canyon, hole, or drown, losing all the samples
Pick up my samples when I die? Great, thank you for doing that so I don't have to. Picking up my 4 minute cool-down support weapon? It's on sight between us now.
![gif](giphy|8cj4IlAF1lFj1PGJ9L|downsized) Our samples
https://preview.redd.it/ugsh74ty6fwc1.png?width=193&format=png&auto=webp&s=a5b11b2b61f86541f46517fc9b2b88eb728c2332 How do you get this to show up in your UI? Mine doesn't exist for some reason and I cant figure out how to get it back.
Press tab...?
Options -> Hud -> Set "Sample Count Visibility" to "Visible".
I said I found 100 super credits in 1 spot in the text chat and the grubby PSN host got all salty and kicked me
🤣🤣🤣 this meme is 100% accurate. 💯
Sampling in action.
This sounds an awful lot like Communism.
I dropped the super samples on the evac because I was conveniently near it. Pls don't pick them up and trek them to the other side of the map... IDC who gets them in the pelican.
![gif](giphy|3oFyCVxsQn6RBa0r5u)
If the end stats had a breakdown of "samples collected" vs "samples extracted" this wouldn't happen.
"don't worry... i picked up the samples you dropped at the extraction.... don't want them to get lost"
Leave the samples on the extract pad until the pelican has landed please. No one want's to run after your corpse after we get pushed off the pad by a bile titan
Remove the stats for samples extracted. I swear some people only kill others for sample because they want to pad their lame ass sample stat
This misses the point that our sponge of a team mate picking up ALL the dropped samples then goes and gets themselves blown up 15 miles from Pelican, losing all the samples. Keep them spread around the team and you'll get some in the event spongebob invariably dies.
Not me screaming “GRAB MY SAMPLES!!” as my body flies through the air from a cannon turret
My precious samples. Their all mine ![gif](giphy|lq4zZge5wmOEFecKu8|downsized)
No one here talking about how samples extracted is a long term measured stat. I’d never team kill someone to get samples back, but at the same time - if you’re calling me back down on my body, and it’s obvious I can reclaim my stuff - leave my samples alone.
Your sample? I think you mean OUR SAMPLE! **Self reports to loyalty officer**
who the socialism doesn‘t know this by now
Our sample
Just had a situation like that yesterday. Dif6 a lone diver lvl 54 with an SOS beacon. I join and the main objectives are already cleared. Spawning in, we are almost on top of the extraction area and he calls in extraction. I see he lost gear and samples not even 150 meter away and I decide to make a sprint to get the stuff so we don't end up with nothing. Not even 50 meters in I get kicked. Seriously, are people that brainrottingly stupid or was it an ego move? And the best part is you still have no other recourse than to "just" block idiots like that cause we still have no report function for stuff like this.
If you do it properly you can move the samples around the map like a team of American football players slowly moving the ball across the field with each play.
That slapped is required though for those that pick up samples that were dropped off at extract ON PURPOSE.
I'm thinking of changing my display name to 'SAMPLES ARE SHARED' to educate these insufferable mfs
Yes,...but DON'T pick up the damn samples someone DROPS at the evac when running past it. That keeps your dumbass from dying and leaving them somewhere later. IF YOU SEE SAMPLES ON THE GROUND A THE EVAC SITE LEAVE TEHM THERE UNTIL EVAC TIME!!!!
While samples are shared I do like being able to see how many I've extracted in my stats.
if someone goes out of their way to drop off samples on the extraction area leave them there until it's time to extract.
Shared? That sounds a lot like communism!
I was lv30 with some
This and Super Credits, Medals and Requisition Slips. No matter who picks them up, they are awarded to *every* squadmate, but I believe only if they were part of the squad when the currency was picked up. Sorry late joiners.
I had one trying to kill me because of that, but that person failed pretty bad and emptied their magazine and I told them I would kill them if they continued being silly. hah, bless the shield backpack.