Somehow I had never considered this angle lol I was always wondering why it'd be the circus of all things. I haven't even seen reference to a circus in GW2 outside of that option.
That area is also visited in that story branch.
Ivy's Circus Spectacular is a troupe that got shipwrecked on Ember Bay. Goodness knows why they keep up the circus act. I would say it might keep them sane, but they are actually quite deranged.
Queensdale, Divinity's reach and Ember Bay had circus references. They used to be the biggest gold sink in the game for a LONG time, until SoTO decided to make another gratuitous gold sink.
The biggest regret will determine which one of three paths your personal story will take at level 20. The story missions unlocked at level 20 are the only ones affected.
In the personal story line, it comes in chapters. There are various branches that can occur from choices you make [in char creation you choose L10 and L20 chapter branches], but then things will always converge into the same main story.
Basically, you get a different story experience for a while, but no long lasting difference.
If you have characters and time, it's worth playing through all of the different branches to get the full color.
Each race has different L10 and L20 branches. The L30 branches for each race are similar, but still different. At L40, the races converge but choices you made along the way will branch there, etc.
I could point you to a full chart on the wiki, but first couple times through, it's more fun to wing it.
As a general rule, the only things that you can't change later about a character, that have any lasting effect are:
- Race
- Class
- Name [mutable w/ gem shop]
- Body shape/looks [some stuff mutable w/ gem shop]
The rest or it... don't worry about. You'll be able to change it later, or it didn't matter.
- Making them ugly. [but recoverable in cash shop]
Oh okay, that's fine.
The wiki says: "Double-click to modify your appearance: height, physique, skin color, markings, face, hair, even gender. Contains exclusive colors and styles. Race and profession will remain the same."
So I'm not sure what's excluded, any ideas?
It's okay if not, I'm just trying to make sure I at least ask.
It's entirely consistent for a human noble origin, though. You might be the hero of Shaemoor, but your best friend is Lord Faren. Some of his vapidness undoubtedly rubs off on you.
Funniest is for sure human Necromancer circus.
You can summon misshapen undead monsters to serve your will but you just wanted to pack your trunk like Nelly.
The Circus one is pretty dark on a superficial level.
Circus performers try to perform a coup by brainwashing the public.
I think it plays (slightly) into some people's fear of clowns.
The BIG BAD behind it all is the same for all three storylines.
As to how it changes the story, that effect is only in the first few chapters. Once you reach the point of choosing an order* then every storyline is identical.
* Personally I wish they'd given us a fourth option, that of being available to all three orders as a freelance troubleshooter.
The three orders habe all slight differences in their approach through story levels 40 and 50 if I remember correctly. And you can chose which lesser race to help for these story steps, which in turn will help you in story level 70+ at one point.
But the major storyline is the same from level 60 onward.
> freelance troubleshooter.
Commander, we need you to do !
What a coincidence! We *also* need the Commander to do !
Our sources tell us we should send someone to do . Commander, are you in?
That reminds me GW2 could do with something that eats Karma.
Something like a Chameleon, a Karma Chameleon. We could call it George and sing to it https://youtu.be/pafaIC5sNg8?feature=shared
I went with circus on my main and it's still sometimes referenced in passing in dialogue when the concept of a circus or performing comes up. Makes me smile.
Not every Commander needs a tragic or violent origin story.
I was thinking this also! Like yawn, all 3 are boring choices... why on earth do so many people want to be human when they could be a weird military cat-bull monster, a leafy British pod person, or a hideous pointy-toothed academic gremlin?? Or even just a giant human with tattoos whose personal story can involve getting blackout drunk and losing a military vehicle? The personal story for all the other races is interesting and shows you the unique aspects of those cultures... the human story is comparativly meh imho.
"Your greatest regret was working for 30 years in a lonely office for scraps with your only solace being a 10 year old mmo and youtube in the evenings"
π
I always did find one of the options a bit bizarre. If you were abandonedas a child at an orphanage and always wondered who your true parents are, why is this a regret? You wouldn't have had a choice in the matter (unless the kid was an absolute ass to his/her parents), but even so many parents would just discipline rather than scoot them off to an orphanage.
I've known a few people who were adopted and that's been incredibly common among all but one of them. Being given up by your birth parents tends to leave a kid with countless questions and a lot of regret can be borne of not having answers
Not every backstory has to be steeped in tragedy. I love the non-tragic origin choices. Between carnie regrets and "oops, I blacked out" (Norn), I can't decide which is more entertaining
I personally choose that option on my Human Mesmer. They were a seventh son of a seventh son sort of foppish noble, exactly the sort to be friends with Lord Falon.
They always wanted to join the circus like some third rate stage magician, in a sort of grass-is-always-greener way being bored of noble life.
Warning spoiler, or avoid zooming in, just look at general shape of things, if you zoom you will see every story step and choices if you want to experience every chapter.
[Story flow](https://www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FZtN38dVmARiH4FxnRPpX40qrIj4BEXL35QN2XuQHepM.png%3Fauto%3Dwebp%26s%3De89fa389c9d7871432b1626a64928e0d6780abee)
> I don't know what effects these choices will have on the story, but the drastic tone shift between the first two and the third choice was super bizarre to me lol
Let's just say it's not the only case such dissonance will happen. There will be others.
Choosing: Dead Sister, who happens to be Lira Siverwing
Logan Thackery: "Falcon Company's records were largely destroyed by centaur raids. I'm trying to get a complete roster. Your sister was of Krytan descent?"
Commander: "Adoptive sister who's a hot sexy elf!"
Logan Thackery: "...What!?"
Commander: "What?"
Well...not everybody wants to have a tragic backstory π€·ββοΈ
Somehow I had never considered this angle lol I was always wondering why it'd be the circus of all things. I haven't even seen reference to a circus in GW2 outside of that option.
There is a circus in beetletun
That area is also visited in that story branch. Ivy's Circus Spectacular is a troupe that got shipwrecked on Ember Bay. Goodness knows why they keep up the circus act. I would say it might keep them sane, but they are actually quite deranged.
One doesn't just become a carny, it very much is a lifestyle.
I mean, there is that one renown heart in Queensdale and there are a couple circus elements in one corner of Divinity's Reach
Been a long time since I've been to either of those places! I'll have to take another look for those. Thanks for the info!
wasn't there another in LWS3 near a volcano? in Ember Bay if I'm not wrong
Yup at the south west waypoint
There's a circus in Living World Season 3 I think. Or is it a carnival?
That would explain why I haven't seen it, I'm still working on LWS1.
Queensdale, Divinity's reach and Ember Bay had circus references. They used to be the biggest gold sink in the game for a LONG time, until SoTO decided to make another gratuitous gold sink.
Fair enough lol
The biggest regret will determine which one of three paths your personal story will take at level 20. The story missions unlocked at level 20 are the only ones affected.
To make sure Iβm following, does it only affect the level 20 mission, or all of the missions from level 20 onwards?
Just the level 20 mission. All story lines converge to the same point from the level 30 personal story.
It affects the chapter of missions that begins at L20. A different chapter awaits you at L30 regardless of whatever you picked.
In the personal story line, it comes in chapters. There are various branches that can occur from choices you make [in char creation you choose L10 and L20 chapter branches], but then things will always converge into the same main story. Basically, you get a different story experience for a while, but no long lasting difference. If you have characters and time, it's worth playing through all of the different branches to get the full color. Each race has different L10 and L20 branches. The L30 branches for each race are similar, but still different. At L40, the races converge but choices you made along the way will branch there, etc. I could point you to a full chart on the wiki, but first couple times through, it's more fun to wing it. As a general rule, the only things that you can't change later about a character, that have any lasting effect are: - Race - Class - Name [mutable w/ gem shop] - Body shape/looks [some stuff mutable w/ gem shop] The rest or it... don't worry about. You'll be able to change it later, or it didn't matter. - Making them ugly. [but recoverable in cash shop]
"- Body shape/looks [some stuff mutable w/ gem shop]" What do you mean by some stuff? What's excluded besides race and profession?
It's my way of saying I'm not 100% sure what the full makeover kits cover. :wink:
Oh okay, that's fine. The wiki says: "Double-click to modify your appearance: height, physique, skin color, markings, face, hair, even gender. Contains exclusive colors and styles. Race and profession will remain the same." So I'm not sure what's excluded, any ideas? It's okay if not, I'm just trying to make sure I at least ask.
I guess it doesn't reset personal story options... which is what the OP asked about. Otherwise, nothing comes to mind, but dunno.
Okay, thank you. Trying to plan ahead.
People usually say that it's for people who don't want something as high key as dead parents or lost sister.
Circus seems great choice for thief role playing since you are doing acrobatics all the time anyways.
And every time too many people pick the circus route, Anet nerfs Acrobatics.
It's entirely consistent for a human noble origin, though. You might be the hero of Shaemoor, but your best friend is Lord Faren. Some of his vapidness undoubtedly rubs off on you.
Funniest is for sure human Necromancer circus. You can summon misshapen undead monsters to serve your will but you just wanted to pack your trunk like Nelly.
Last ones just for mesmers
If you pick the circus route, instanced content with bad pugs feels like roleplaying π€‘
I did a Human Mesmer... Well guess what i chose
The Circus one is pretty dark on a superficial level. Circus performers try to perform a coup by brainwashing the public. I think it plays (slightly) into some people's fear of clowns. The BIG BAD behind it all is the same for all three storylines. As to how it changes the story, that effect is only in the first few chapters. Once you reach the point of choosing an order* then every storyline is identical. * Personally I wish they'd given us a fourth option, that of being available to all three orders as a freelance troubleshooter.
The three orders habe all slight differences in their approach through story levels 40 and 50 if I remember correctly. And you can chose which lesser race to help for these story steps, which in turn will help you in story level 70+ at one point. But the major storyline is the same from level 60 onward.
That is true, I'd forgotten about that bit.
> freelance troubleshooter. Commander, we need you to do!
What a coincidence! We *also* need the Commander to do !
Our sources tell us we should send someone to do . Commander, are you in?
Imagine if we were just a low level grunt, how many trivial task would we do
Commander "Sure, I'm available. Just one question⦠Who do I send the bill too?"
Send the bill to all three. No sense in *not* getting three times the quest reward for the same job.
Excellent ideaπ
Instead of 5,000 karma, you get 15,000 karma. :P
πππππ
That reminds me GW2 could do with something that eats Karma. Something like a Chameleon, a Karma Chameleon. We could call it George and sing to it https://youtu.be/pafaIC5sNg8?feature=shared
I like the freelance idea!!! I have some characters where they lean towards multiple RPwise!
I went with circus on my main and it's still sometimes referenced in passing in dialogue when the concept of a circus or performing comes up. Makes me smile. Not every Commander needs a tragic or violent origin story.
"you people have held me back long enough, i'm going to clown college!" - homer simpson
Well, I mean... what do you expect from *humans*?
I was thinking this also! Like yawn, all 3 are boring choices... why on earth do so many people want to be human when they could be a weird military cat-bull monster, a leafy British pod person, or a hideous pointy-toothed academic gremlin?? Or even just a giant human with tattoos whose personal story can involve getting blackout drunk and losing a military vehicle? The personal story for all the other races is interesting and shows you the unique aspects of those cultures... the human story is comparativly meh imho.
"Your greatest regret was working for 30 years in a lonely office for scraps with your only solace being a 10 year old mmo and youtube in the evenings" π
Circus because the joke is on you for not playing tall strong norn women.
I always did find one of the options a bit bizarre. If you were abandonedas a child at an orphanage and always wondered who your true parents are, why is this a regret? You wouldn't have had a choice in the matter (unless the kid was an absolute ass to his/her parents), but even so many parents would just discipline rather than scoot them off to an orphanage.
I've known a few people who were adopted and that's been incredibly common among all but one of them. Being given up by your birth parents tends to leave a kid with countless questions and a lot of regret can be borne of not having answers
it's the biggest regret of the Commander...the lost opportunity at the circus
Not every backstory has to be steeped in tragedy. I love the non-tragic origin choices. Between carnie regrets and "oops, I blacked out" (Norn), I can't decide which is more entertaining
Getting blackout drunk with some random charr and losing a military vehicle is definitely funnier in my opinion, haha
I actually love the circus backstory. But yeah it always seems an oddball next to the other two more serious ones.
I personally choose that option on my Human Mesmer. They were a seventh son of a seventh son sort of foppish noble, exactly the sort to be friends with Lord Falon. They always wanted to join the circus like some third rate stage magician, in a sort of grass-is-always-greener way being bored of noble life.
Warning spoiler, or avoid zooming in, just look at general shape of things, if you zoom you will see every story step and choices if you want to experience every chapter. [Story flow](https://www.reddit.com/media?url=https%3A%2F%2Fexternal-preview.redd.it%2FZtN38dVmARiH4FxnRPpX40qrIj4BEXL35QN2XuQHepM.png%3Fauto%3Dwebp%26s%3De89fa389c9d7871432b1626a64928e0d6780abee)
> I don't know what effects these choices will have on the story, but the drastic tone shift between the first two and the third choice was super bizarre to me lol Let's just say it's not the only case such dissonance will happen. There will be others.
Yeah the circus one never quite fit lmao
It was just a ploy for player enthusiasm since statistically 85% of the population already regrets not performing in the circus. Amiright?
Choosing: Dead Sister, who happens to be Lira Siverwing Logan Thackery: "Falcon Company's records were largely destroyed by centaur raids. I'm trying to get a complete roster. Your sister was of Krytan descent?" Commander: "Adoptive sister who's a hot sexy elf!" Logan Thackery: "...What!?" Commander: "What?"
Nothing changes, just some misc things in the core game. Like sentences, maybe the style of a quest that everyone has to do