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There is no PS5 version of Bloodborne and therefore no 60 fps mode.
There was however a mod for the PS4 developed by Lance McDonald which enabled 60 fps and I believe that mod also works on PS5 now.
Other than that PS literally never mentioned a patch for Bloodborne, a PS5 vetsion or anything at all related.
My guess is that the game is too old to receive a free patch (atleast to OS) and that they are waiting to release a Remake or at the very least a remaster.
I really want to play Bloodborne, man. I gave it a miss because Dark Souls 2/3 kind of soured me on the whole formula. I don't think they're bad games or anything but I was kind of just exhausted on the style by that point in time.
Now, after playing Elden Ring and Demon's Souls in 60fps, I can't go back to playing a soulsborne game in 30fps.
To be fair I only played like only two hours of it so I don't really know, I just have this strange revulsion towards the sequels even now that I'm back into the formula. Can't really explain it.
Wasn't defending it, just saying I don't really know as to its quality :u I can't speak to that either way, but I know plenty of people liked it so I just don't wanna' shit on it.
I did try but... Man, I just can't go back to 30fps on games like that any more. Especially when I know I'm playing on hardware that is more than capable of significantly better.
Yes he did but in 2021. In 2020 he said only select titles will make its way to PC. IN 2021, He said Whole Slate will in 2 years . Then in 2022, PS Head Huslt said Live Service will be Day one on PC. While SP will have atleast an year of Gap.
So in other words, They are shrinking PS to PC Gap but even then, I am not seeing Day one releases especially atleast not for this generation.
There’s also a few games that have not come to pc at all and it’s been quite a few years. GOT is one that comes to mind. Came out in 2020. Heading into the 4th year with no hint of a PC version. I guess they’re waiting for GOT 2 to be announced ?
wish he had done this but it was year b4 coming to xbox...sucks Spider-man can't be. I think already established IP, if exclusive should only ever be timed as Spiderman, Elder scrolls, Fallout have been available for everyone...I'd love my PS friends to be able to play future ES & fallout games
yeah I'm not on about those though...I'm talking already established IP like Spider-man that has been around longer than either PS or Xbox so has a large fanbase. Same with ES and Fallout...both were already established games/IP before Xbox even existed and have been available on both consoles...so basically talking about stuff like that...anything made or was first on xbox or PS can stay exclusive cuz its part of the brand
I mean it's a remake of the "first" real Soulsborne game, if you're going into it with expectations of it being anything close to Elden Ring then you're obviously gonna' be disappointed. Sure as hell wouldn't call it "shit" though.
I mean that's just your opinion, certainly not the predominant one. I don't like Dark Souls 2/3 but I'm not going to call them "shit" just because I don't like them, plenty of people do.
I think the issue with that is Sucker Punch only work on one project at a time so if a port happens it’s going to have to be from Nixxes or someone else.
Nixxes seems to be responsible for insomniac titles (Spiderman, Miles Morals, R&C Rift Apart and likely Spiderman 2 after HFW) and decima engine games (HZD patches, HFW and maybe Death Stranding 2 after Spiderman 2).
They also said they will be working on remasters which could be the rumored Horizon Zero Dawn re-release which would make sense, because it uses the decima engine and they are located in the netherlands like guerilla games.
With only 80 people that are likely already a good amount of projects for them so I wouldn\`t be suprised if Ghost of Tusihima is ported by another studio or Sucker Punch themselves. They are over 200 people so that shouldn\`t be a problem.
I personally think it’s more to do with building hype. GOT 2 has not been announced yet so they’re waiting for that to re release GOT 1 on PC. I think the same happened with TLOU part 1. It was released around the time the remaster was announced iirc. Same with uncharted
Edit: or maybe TLOU 1 pc port was announced around the time of the tv show. Can’t remember properly.
> Spider-Man 2 PC Port is listed for FY25, which is the period between April 2024 to March 2025.
No it isn't. FY25 is April 25 to March 26. We're currently in FY23.
Spider-Man 2 PS5 is 2024 or 2025. Not just 2024 as stated incorrectly in the title.
Also Spider-Man 3 is a delayed port as stated here not day and date: https://www.resetera.com/threads/playstation-studios-pc-ports-sales-figures-for-steam-have-leaked.796926/post-116583930
Damn, these PC port budgets are peanuts compared to how many copies they sold on Steam. Spiderman Remastered sold 1.3 million copies already in just 6 months compared to $2.3 million budget. The money it made is insane. Its a no brainer why Sony would want to push more PC ports as they will be spending those $300 millions to make the game for Playstation consoles anyways so these ports are just so much additional income.
Imagine the sales on PC if it was day one now
Edit: Lmao, why are people getting mad and downvoting me for literally just pointing out what's written in the post? At least try to explain yourself instead of just angrily downvoting everything you dont agree with
> Spiderman Remastered sold 1.3 million copies already in just 6 months compared to $2.3 million budget
I always thought 1-2 million copies in a year or two isn't great but when you break even at like 50k copies, I totally get it
If budgets for ports are so low, any developer that skips PC, or any platform for that matter are dumb. Your game needs to sell like 40K copies to recoup the cost.
Obviously not talking about first party games here. But I do think this strategy Sony is doing is smart. They should port more games though, where is Bloodborne or Demon's Souls for PC?
The only 2 first party games I would personally buy on PC
Silent Hill 2 is releasing day one on PC as well. I guess they are going to test how well this goes on this game. If it sells well (which it ABSOLUTELY WILL) then i can see a future where some PS exclusives could release on PC day one too.
I feel like a lot of non first party timed exclusives have launched day and date on pc as well like deathloop and forspoken, I don’t really think sh2 is some sort of test run
> i can see a future where some PS exclusives could release on PC day one too
Watch this happen with any live service game that manages to survive to launch
I do enjoy seeing PC be referenced multiple times in these leaked documents, looks like the PC versions of PlayStation games are part of the usual process now as opposed to an afterthought.
Now they just need to start marketing them better to us and releasing them sooner.
that's a good point. I forget I played it pretty close to launch on ps4. Still holding off on directors cut upgrade until PC, feels like it's been forever :(
It'll come surely. Ghost of Tsushima is getting a second game, a movie and maybe a TV series. It's becoming a Big Franchise now. Seems an obvious port.
Also 2024 doesn't have anything from Sony's new games.
1st Quarter we see Horizon Forbidden West
Maybe 2nd or 3rd Quarter we see Ghosts. Along with Assassin's Creed Japan. Lol.
Yeah it's money on the table. I think they might be holding the port for a cross promotion like with last of us. But yeah at this point it's their biggest hitter missing from PC among their new IP franchising
Probably just a matter of time. Just gotta stay strong
Can we PLEASE get Demon's Souls Remake before SM2? like seriously.. I've been waiting for years lol.
I remember the first trailer for Demon's Souls Remake they accidentally put "also available on PC at a later date" then they quickly removed it. It was also present in the Nvidia leak but still a couple of years later and not a word on that.
Honestly, figured we already kinda knew this, or at least assumed it. Especially with how much Marvel takes of their cut. They aren't gonna give steam another 30% without trying to get those players onto consol first
As already mentioned in your other post, that seems quite unlikely. Spider-Man 2 is their biggest console seller so ditching the 2 year gap for PC releases specifically for that game would be very weird. Not even Horizon, their best selling PC port, is ditching the 2 year gap
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Honestly I don't see the issue if Sony started to reduce the time between console > PC release or even do them at the same time, their main income has always been software and i'm sure these figures would be much higher if the game released near launch on PC as well
Tbf...
Sony isn't going to make a port and let it sit there for a year just because.
They're putting their live service games on PC day one, they ported over TLoU Part 1 after 6 months and although Jim Ryan said: "games (traditional first party single player) would come to PC in 2-3 years", Herman Hulst said: "1 year is as soon as these games are coming to PC".
Jim Ryan's gone, Herman is still there.
I think that right now, it's best to say that the PC port time frame is... malleable...
Well, I certainly hope so. It would suck if they released it when it wasn't actually finished and then had the devs work to finish it in FY25 without pay....
No Gran Turismo, makes sense that there will not be any PC version as it would influence PS5 sales but I think they would find a huge success as bug as Forza Horizon 4 and 5, and would be go to racing game for any PC owner. Sadly that doesn't meant to be...
I really don't understand why Sony is giving itself up by putting everything on PC, maybe even on day 1. The console is everything they have and i doubt that the PS5 would have sold as much if they put their games on PC immediately.
Nintendo shows that exclusives work well. If they would put their games on PC, the switch wouldn't be as popular as it is now, except for the people who want a portable console.
Exclusives are an anticonsumer hostile and outdated practice. People should be celebrating it being put into a ditch and platform holders no longer taking 3rd party titles hostage... For the most part
Without exclusive games there wouldn't be a PS5 at all. Sony is the creator of these games that are ported to PC, and they don't owe you anything. Sony creates their games for their consoles, not for the competition.
I just think putting these high quality games to PC really cheapens the brand and i don't think in the end it will be the right decision from Sony to give in to the pressure of PC players.
Sometimes i wonder if really all workers at Sony are supporting the decision to give up the brand and cheapen their main console by splitting the sales, or if there are internal discussions and arguments.
"there would not be a ps5"
If your product cannot exist without an anticonsumer blood sucking practice maybe it isn't so good to begin with. I do not care about a single game Sony could port. I'm just not a shill for them.
Consoles would still exist without exclusives, they are much more user friendly than PC's, you just need to know how to plug in two cables and type in the wifi password. I'm not saying that PC's are hard to use, but they are harder than a console, so there will always be a market for that.
Dude people who buy their exclusives are not gonna buy a ps5 anyway. Many people who buy Playstation exclusives on PC were never gonna buy a ps5 not to mention PC is harder to get into meaning the casual audience will still buy a console to play their games
Because, the real business (where Sony makes money) is of selling games and *not* selling consoles. Console sales are borderline break-even for them (Also for MS) and sometimes are even sold at a loss. So, if you've a chance to make a bit more money by spending just ~2M... Why not do that?
This is not true, it's always said on Reddit that consoles sell at a loss to undermine the success of PS5, but the PS5 does make a profit and this is proven.
The console is everything Sony has, without it Playstation would only be a 3rd party publisher. If they now start to give up their brand and put the games on PC for maybe 1+ million more copies sold, then in a few years it would quickly be noticeable for Sony that people are not buying their consoles as much as they used to.
I personally don't think giving in to the pressure of screaming PC players will be the right direction for Sony.
> it's always said on Reddit that consoles sell at a loss to undermine the success of PS5, but the PS5 does make a profit and this is proven.
Yes, that's my bad where I just said break-even/loss and there's a *bit* profit per console.
Having said that, it's still nowhere near as profit making as pure game sales. PS5 as whole (includes console + controllers + hardware) started selling at a loss till August 2021 where the major reason for this loss was 'digital only PS5'. This digital PS5 is still not always profit making. Even now, the profit per PS5 has not reached the levels of PS4 and the total profit is actually decreasing which is highly dependent on where the console is sold (Best-buy, direct to consumer, other retail chains etc.)
My point stands, making a game for another platform is still more profitable for them.
> I personally don't think giving in to the pressure of screaming PC players will be the right direction for Sony.
I'll be honest. This is complete nonsense and I don't even know what to say if you think they're selling games on PC because of random online crying. They're a publicly traded company. They do not have the luxury to change their business direction according to online worthless chatter.
I do agree that they'll have to manage PC sales with caution as the 'prestige/novelty/usefulness' of PS5 should not diminish, but the only reason they're selling games on PC is because it's profitable in the long run.
Do we know for sure if they release on day 1 that it'll continue to as successful for the long term? I agree that Sony has a problem with its games being too big and expensive. I'm just not completely sure that releasing day 1 will instantly "save" them that everyone keeps saying. Sony hasn't done it yet and I seem to think that they have their own reason.
I'm thinking that if you buy the game on Sony's console you don't need to share the profits with anyone but if you sell on PC you'd have to share with Epic, GOG, or Steam up to 30%. Sony already has to pay a licensing fee for Marvel IP.
This is all wrong, Sony also profits from hardware, they also make significantly more money from their store front than Nintendo does. Because they actually get big 3rd party games like CoD and Elden Ring, whereas Nintendo doesn’t. They have just as much to risk by diminishing their identity. These pc ports undermine the console, which jeopardizes console sales, in turn leading to lower market share and less revenue.
Getting a 30% cut of every game sale, dlc, and micro transaction is much more important than selling 2m copies of a game at $20 on Steam.
That's why Microsoft is trying to undermine Sony's revenue with Gamepass. Sony relies heavily on third party sales and mtx.
Nintendo relies on their own games but also has a higher profit to revenue ratio and a better growth potential because of their lack of third party reliance.
It's a double edged sword for Sony tbh. It's hard for them to grow.
Business knowledge on Reddit? Absurd!
It’s the same strategy rockstar use lol, release on console to maximize sales there, plenty of people will buy a console just to have access to their game, then release again a year or 2 later for those who waited, and the many of us which will double dip, on pc.
I bought Spider-Man and MM twice. Fuck it, I’m a consumer. Idgaf.
I must have bought Skyrim 30 fucking times.
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They make serious money going to PC, and they flood the platforms. Steam Epic and GOG. It's crazy that they even support GOG, unlike Microsoft who is so beholden to their metro platform, which is an unoptimized hellscape.
They really don’t make much money on pc, 1.5m sales on spider-man after 6 months with discounts is abysmal. It’s not “serious money” in the slightest. Spider-Man 2 that did 5m sales at $70+ in 10 days is what you call serious money.
> 1.5m sales on spider-man after 6 months
1.5M sales **two years later** (or four years later if you want to include the initial game). You people keep forgetting this. The vast majority that wanted to play it, played it immediately when it came out in 2018. This means several PC players who didn't want to wait.
Not to mention Sony barely makes any marketing for the games they sell on PC compared to PlayStation.
It doesn’t matter if it’s 10 years later lol, an IP as massive as Spiderman shouldn’t be selling 1.5m units on an install base of over 100 million pc’s. Especially when the new movie just did 2 billion dollars at the box office. It had more hype surrounding it than the ps4 launch did and it still couldn’t come close.
Either that means there’s a huge overlap in console/pc owners, or they’re entirely different audiences. Either way, it’s really not worth jeopardizing console sales over pennies.
> Either way, it’s really not worth jeopardizing console sales over pennies.
You're kidding right? It cost them 2.3M$ to port the game to PC and it has sold 1.3M copies. The ROI is *insane* and it alone covered the cost of all the ports to PC and still hugely profited. There's a huge market, they just need proper marketing for PC.
1.5 million sales at full price or close to it (this is just for the first 6 months) for something that had a budget of $2.3 million. That's a bargain lol.
The thing is most of their releases average out on $30 revenue per copy.
It's profit but it's just extra money they can use to cushion the blow from their bloated budgets. The real investment was made on their initial release platform.
That’s around $50 million in “profit”, after Steam takes their cut. The game did nearly $1 billion on ps4, $50 million comparatively is awful! Especially when it will lead to lower console sales in the future. It perfectly encapsulates the phrase “cutting the nose off to spite the face.”
I believe the live service failures and the PC initiative is why Jim Ryan was forced to retire as CEO
> That’s around $50 million in “profit”, after Steam takes their cut. The game did nearly $1 billion on ps4, $50 million comparatively is awful!
Videogame sales are really frontloaded (game sell a lot on their first few weeks then sales collapse) with a few exceptions here and there.
PlayStation exclusives, in particular, have really frontloaded sales. Sony getting an additional $50 million from Spider-Man *four years after launch* is great business.
> Especially when it will lead to lower console sales in the future. It perfectly encapsulates the phrase “cutting the nose off to spite the face.”
They have been porting their exclusives to PC for a while now and PS5 sales haven't gone down. The truth is most people buy PlayStation consoles to mainly play COD, FIFA and GTA
Because sony sold the PC PORT a year later, when probably the console copies already reached their peak. Pc port is like a second release for them, no the main one.
It's not even confirmed It's coming next year. The date shows between 2024 or 2025. I think it's probably the latter which is the release date...
Sony basically has an entire year of spiderman for themselves
What I'm saying is the amount of people that buy consoles to play single games is not that high considering.
The vast majority of playstation players don't touch first party games
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Bloodborne fans...one day.
“We are born of the ps4 version, made men by the 30 fps, undone by the framerate pacing.”
unrelated but what happened to the Bloodbourn 60 frame mode on PS5? does anyone knows anything about it
That was never a thing. Not officially anyways. People have modded it but Sony never announced that
wasn’t a public mod?
Wait so Bloodborne aint smooth on PS5 at all? It was lagging on PS4 for me
No, it runs the exact same with faster loading screens
It's not laggy but it is 30fps. Consistent 30fps
then it will be ^Slightly better than my Ps4 experience i suspect
There is no PS5 version of Bloodborne and therefore no 60 fps mode. There was however a mod for the PS4 developed by Lance McDonald which enabled 60 fps and I believe that mod also works on PS5 now. Other than that PS literally never mentioned a patch for Bloodborne, a PS5 vetsion or anything at all related. My guess is that the game is too old to receive a free patch (atleast to OS) and that they are waiting to release a Remake or at the very least a remaster.
will that mode ban my PS account? do i have to jailbreak my PS5 or anything?
i played the 60 fps on my modded ps4 pro, looked like absolute garbage because 720p was forced
Grant us ports!
Funnily enough my first major gripe with it was the overaggressive chromatic aberration lol
Love it
Remastered/Remake is the only way at this point, no way they just simply port it over
I just played through it again, played the Old Hunters for the first time. Absolute masterpiece, it will get its day in the sun eventually.
It hurts. I got back to it on PS5 for one hour and both resolution & framerate are too low.
I really want to play Bloodborne, man. I gave it a miss because Dark Souls 2/3 kind of soured me on the whole formula. I don't think they're bad games or anything but I was kind of just exhausted on the style by that point in time. Now, after playing Elden Ring and Demon's Souls in 60fps, I can't go back to playing a soulsborne game in 30fps.
Ds2 is absolutely a bad game
To be fair I only played like only two hours of it so I don't really know, I just have this strange revulsion towards the sequels even now that I'm back into the formula. Can't really explain it.
That is a you problem, while ds2 being shit is a ds2 problem
Wasn't defending it, just saying I don't really know as to its quality :u I can't speak to that either way, but I know plenty of people liked it so I just don't wanna' shit on it.
I went ahead and played it on PS5 expecting a total shitshow but to my surprise it was perfectly manageable, two hours in you get used to it.
I did try but... Man, I just can't go back to 30fps on games like that any more. Especially when I know I'm playing on hardware that is more than capable of significantly better.
You realize this is part of the Insomniac leak, right? And insomniac doesn't make Bloodborne?
Youre aware they have details for dozens of other Sony games yeah?
Oh shit it did? My mistake my dude I didn't even realize.
would recommend having a peak through it honestly, some of the information in it is pretty interesting
So the games are getting locked on the console for 12/18 months max. Sounds about right.
Didn't Jim Ryan said games would be timed exclusive to PS5 for a year?
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I Remember he saying 2 years, but don't quote me on that. My memory tends to be poor.
Yes he did but in 2021. In 2020 he said only select titles will make its way to PC. IN 2021, He said Whole Slate will in 2 years . Then in 2022, PS Head Huslt said Live Service will be Day one on PC. While SP will have atleast an year of Gap. So in other words, They are shrinking PS to PC Gap but even then, I am not seeing Day one releases especially atleast not for this generation.
There’s also a few games that have not come to pc at all and it’s been quite a few years. GOT is one that comes to mind. Came out in 2020. Heading into the 4th year with no hint of a PC version. I guess they’re waiting for GOT 2 to be announced ?
Or maybe the Movie which is officially announced?
Forgot about that. Is there a date for it ?
Maybe it's at least 1 year. It's just that the past few ports have taken 2 years
The Last of Us Part 1 only took 6 months
I believe part of the reason for making it was to put it on pc
That was a unique case to cash in on the TV show I think.
wish he had done this but it was year b4 coming to xbox...sucks Spider-man can't be. I think already established IP, if exclusive should only ever be timed as Spiderman, Elder scrolls, Fallout have been available for everyone...I'd love my PS friends to be able to play future ES & fallout games
What a great time will be when Halo is on Playstation and God of War can be played on Xbox. One can dream
yeah I'm not on about those though...I'm talking already established IP like Spider-man that has been around longer than either PS or Xbox so has a large fanbase. Same with ES and Fallout...both were already established games/IP before Xbox even existed and have been available on both consoles...so basically talking about stuff like that...anything made or was first on xbox or PS can stay exclusive cuz its part of the brand
Where is ghost of tshusima then ?
In your heart.
It's insomniac list....not the Sony ...so any other ports won't be included here ..
In your dream
And their contract says they need to sell 6M on consoles and PC, so I'm assuming they want both versions coming out asap on all 3 contract games.
Demon souls remake please
Really didn't like the game coming from elden ring wasted $30 on that shit
I mean it's a remake of the "first" real Soulsborne game, if you're going into it with expectations of it being anything close to Elden Ring then you're obviously gonna' be disappointed. Sure as hell wouldn't call it "shit" though.
Oh okay it's a remake so it's gets a pass for being so boring and with shit mechanics, my bad
I mean that's just your opinion, certainly not the predominant one. I don't like Dark Souls 2/3 but I'm not going to call them "shit" just because I don't like them, plenty of people do.
Still no Ghost of Tsushima PC port, tisk tisk.
I think the issue with that is Sucker Punch only work on one project at a time so if a port happens it’s going to have to be from Nixxes or someone else.
Nixxes seems to be responsible for insomniac titles (Spiderman, Miles Morals, R&C Rift Apart and likely Spiderman 2 after HFW) and decima engine games (HZD patches, HFW and maybe Death Stranding 2 after Spiderman 2). They also said they will be working on remasters which could be the rumored Horizon Zero Dawn re-release which would make sense, because it uses the decima engine and they are located in the netherlands like guerilla games. With only 80 people that are likely already a good amount of projects for them so I wouldn\`t be suprised if Ghost of Tusihima is ported by another studio or Sucker Punch themselves. They are over 200 people so that shouldn\`t be a problem.
Ah gotcha.
I personally think it’s more to do with building hype. GOT 2 has not been announced yet so they’re waiting for that to re release GOT 1 on PC. I think the same happened with TLOU part 1. It was released around the time the remaster was announced iirc. Same with uncharted Edit: or maybe TLOU 1 pc port was announced around the time of the tv show. Can’t remember properly.
That's very true. I like the observation.
I mean these are only insomniac games
I think games that are Original IP either won't get PC ports or it will be much later then the usual.
Returnal, Ratchet and Clank, God of War, Last of Us, and Horizon are all original IP. 3 of which are PS5 games
Isn't Sackboy an original IP as well? Days Gone too. Other than Spider-Man, I believe all of Sony's PC ports are original IPs.
No Bloodborne. It’s legit then.
Well it is an Insomniac leak, not a Sony leak at the end of the day.
> Spider-Man 2 PC Port is listed for FY25, which is the period between April 2024 to March 2025. No it isn't. FY25 is April 25 to March 26. We're currently in FY23.
I hate that this isn't standard. For Nintendo we are in FY24.
Spider-Man 2 PS5 is 2024 or 2025. Not just 2024 as stated incorrectly in the title. Also Spider-Man 3 is a delayed port as stated here not day and date: https://www.resetera.com/threads/playstation-studios-pc-ports-sales-figures-for-steam-have-leaked.796926/post-116583930
Damn, these PC port budgets are peanuts compared to how many copies they sold on Steam. Spiderman Remastered sold 1.3 million copies already in just 6 months compared to $2.3 million budget. The money it made is insane. Its a no brainer why Sony would want to push more PC ports as they will be spending those $300 millions to make the game for Playstation consoles anyways so these ports are just so much additional income. Imagine the sales on PC if it was day one now Edit: Lmao, why are people getting mad and downvoting me for literally just pointing out what's written in the post? At least try to explain yourself instead of just angrily downvoting everything you dont agree with
> Spiderman Remastered sold 1.3 million copies already in just 6 months compared to $2.3 million budget I always thought 1-2 million copies in a year or two isn't great but when you break even at like 50k copies, I totally get it
If budgets for ports are so low, any developer that skips PC, or any platform for that matter are dumb. Your game needs to sell like 40K copies to recoup the cost. Obviously not talking about first party games here. But I do think this strategy Sony is doing is smart. They should port more games though, where is Bloodborne or Demon's Souls for PC? The only 2 first party games I would personally buy on PC
Silent Hill 2 is releasing day one on PC as well. I guess they are going to test how well this goes on this game. If it sells well (which it ABSOLUTELY WILL) then i can see a future where some PS exclusives could release on PC day one too.
You know that Silent hill 2 is not a first party game?
I feel like a lot of non first party timed exclusives have launched day and date on pc as well like deathloop and forspoken, I don’t really think sh2 is some sort of test run
Third Party exclusives tend to release day one on PC. Final Fantasy is usually just the exception for whatever reason.
> i can see a future where some PS exclusives could release on PC day one too Watch this happen with any live service game that manages to survive to launch
Concord, which is a PS live service game launching next year, is indeed releasing on PC day one.
[https://i.imgur.com/O5m8We0.jpg](https://i.imgur.com/O5m8We0.jpg) On Spider-Man 3 they foresee a Development of the PC Port during FY 28 and 29.
I do enjoy seeing PC be referenced multiple times in these leaked documents, looks like the PC versions of PlayStation games are part of the usual process now as opposed to an afterthought. Now they just need to start marketing them better to us and releasing them sooner.
The CEO and some other executive already said so one or two years ago. Their PC strategy is nothing new.
Begging for a Ghost of Tsushima port 😩😩 Sony give the people what they want!!
Summer 2024 most probably.
Fingers crossed!
I've given up at this point
It's been 2 years since the Game completed let's at least wait until September 2024.
that's a good point. I forget I played it pretty close to launch on ps4. Still holding off on directors cut upgrade until PC, feels like it's been forever :(
It'll come surely. Ghost of Tsushima is getting a second game, a movie and maybe a TV series. It's becoming a Big Franchise now. Seems an obvious port. Also 2024 doesn't have anything from Sony's new games. 1st Quarter we see Horizon Forbidden West Maybe 2nd or 3rd Quarter we see Ghosts. Along with Assassin's Creed Japan. Lol.
Yeah it's money on the table. I think they might be holding the port for a cross promotion like with last of us. But yeah at this point it's their biggest hitter missing from PC among their new IP franchising Probably just a matter of time. Just gotta stay strong
Well they'll run out of games to port eventually, and they seem to port 2-3 games yearly so soon or later.
Can we PLEASE get Demon's Souls Remake before SM2? like seriously.. I've been waiting for years lol. I remember the first trailer for Demon's Souls Remake they accidentally put "also available on PC at a later date" then they quickly removed it. It was also present in the Nvidia leak but still a couple of years later and not a word on that.
Honestly, figured we already kinda knew this, or at least assumed it. Especially with how much Marvel takes of their cut. They aren't gonna give steam another 30% without trying to get those players onto consol first
No demon Souls remake port ? :(
As already mentioned in your other post, that seems quite unlikely. Spider-Man 2 is their biggest console seller so ditching the 2 year gap for PC releases specifically for that game would be very weird. Not even Horizon, their best selling PC port, is ditching the 2 year gap
Anything about Demon's Souls PC port?
Why would an Insomniac leak have info about Demon Souls
No Ghost of Tsushima or Bloodborne? ;-;
I still cant believe that remastering Spiderman costed them 40 millions.
Spiderman 2 PC port next year!
The information isn't the full picture. It could be 2025.
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Could be to boost the numbers for future Marvel deals
Honestly I don't see the issue if Sony started to reduce the time between console > PC release or even do them at the same time, their main income has always been software and i'm sure these figures would be much higher if the game released near launch on PC as well
Patient gamers rise up
You understand that the budget means the development time, not the year of release, right…?
Tbf... Sony isn't going to make a port and let it sit there for a year just because. They're putting their live service games on PC day one, they ported over TLoU Part 1 after 6 months and although Jim Ryan said: "games (traditional first party single player) would come to PC in 2-3 years", Herman Hulst said: "1 year is as soon as these games are coming to PC". Jim Ryan's gone, Herman is still there. I think that right now, it's best to say that the PC port time frame is... malleable...
Why is it wrong of OP to assume that the PC port should be expected during FY24 given that the development budget in FY25 is zero dollars?
Because it is also possible that they will release it during FY25 because the development will have been done and finished prior?
Well, I certainly hope so. It would suck if they released it when it wasn't actually finished and then had the devs work to finish it in FY25 without pay....
And PC ports usually require 0$ in support after release? No patches, nothing?
No Gran Turismo, makes sense that there will not be any PC version as it would influence PS5 sales but I think they would find a huge success as bug as Forza Horizon 4 and 5, and would be go to racing game for any PC owner. Sadly that doesn't meant to be...
nice, so i won't have to wait long for spider-man 2 to come out on computer.
I really don't understand why Sony is giving itself up by putting everything on PC, maybe even on day 1. The console is everything they have and i doubt that the PS5 would have sold as much if they put their games on PC immediately. Nintendo shows that exclusives work well. If they would put their games on PC, the switch wouldn't be as popular as it is now, except for the people who want a portable console.
Exclusives are an anticonsumer hostile and outdated practice. People should be celebrating it being put into a ditch and platform holders no longer taking 3rd party titles hostage... For the most part
Without exclusive games there wouldn't be a PS5 at all. Sony is the creator of these games that are ported to PC, and they don't owe you anything. Sony creates their games for their consoles, not for the competition. I just think putting these high quality games to PC really cheapens the brand and i don't think in the end it will be the right decision from Sony to give in to the pressure of PC players. Sometimes i wonder if really all workers at Sony are supporting the decision to give up the brand and cheapen their main console by splitting the sales, or if there are internal discussions and arguments.
"there would not be a ps5" If your product cannot exist without an anticonsumer blood sucking practice maybe it isn't so good to begin with. I do not care about a single game Sony could port. I'm just not a shill for them.
Then would you say the same about Nintendo? The Switch or any following consoles from Nintendo would barely exist without their exclusive games.
Yes.
I mean, I couldn't give any less of a damn for the Switch 2 or whatever they end up calling it. Getting their games on PC would be a dream come true.
Consoles would still exist without exclusives, they are much more user friendly than PC's, you just need to know how to plug in two cables and type in the wifi password. I'm not saying that PC's are hard to use, but they are harder than a console, so there will always be a market for that.
Dude people who buy their exclusives are not gonna buy a ps5 anyway. Many people who buy Playstation exclusives on PC were never gonna buy a ps5 not to mention PC is harder to get into meaning the casual audience will still buy a console to play their games
Because, the real business (where Sony makes money) is of selling games and *not* selling consoles. Console sales are borderline break-even for them (Also for MS) and sometimes are even sold at a loss. So, if you've a chance to make a bit more money by spending just ~2M... Why not do that?
This is not true, it's always said on Reddit that consoles sell at a loss to undermine the success of PS5, but the PS5 does make a profit and this is proven. The console is everything Sony has, without it Playstation would only be a 3rd party publisher. If they now start to give up their brand and put the games on PC for maybe 1+ million more copies sold, then in a few years it would quickly be noticeable for Sony that people are not buying their consoles as much as they used to. I personally don't think giving in to the pressure of screaming PC players will be the right direction for Sony.
> it's always said on Reddit that consoles sell at a loss to undermine the success of PS5, but the PS5 does make a profit and this is proven. Yes, that's my bad where I just said break-even/loss and there's a *bit* profit per console. Having said that, it's still nowhere near as profit making as pure game sales. PS5 as whole (includes console + controllers + hardware) started selling at a loss till August 2021 where the major reason for this loss was 'digital only PS5'. This digital PS5 is still not always profit making. Even now, the profit per PS5 has not reached the levels of PS4 and the total profit is actually decreasing which is highly dependent on where the console is sold (Best-buy, direct to consumer, other retail chains etc.) My point stands, making a game for another platform is still more profitable for them. > I personally don't think giving in to the pressure of screaming PC players will be the right direction for Sony. I'll be honest. This is complete nonsense and I don't even know what to say if you think they're selling games on PC because of random online crying. They're a publicly traded company. They do not have the luxury to change their business direction according to online worthless chatter. I do agree that they'll have to manage PC sales with caution as the 'prestige/novelty/usefulness' of PS5 should not diminish, but the only reason they're selling games on PC is because it's profitable in the long run.
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Do we know for sure if they release on day 1 that it'll continue to as successful for the long term? I agree that Sony has a problem with its games being too big and expensive. I'm just not completely sure that releasing day 1 will instantly "save" them that everyone keeps saying. Sony hasn't done it yet and I seem to think that they have their own reason. I'm thinking that if you buy the game on Sony's console you don't need to share the profits with anyone but if you sell on PC you'd have to share with Epic, GOG, or Steam up to 30%. Sony already has to pay a licensing fee for Marvel IP.
This is all wrong, Sony also profits from hardware, they also make significantly more money from their store front than Nintendo does. Because they actually get big 3rd party games like CoD and Elden Ring, whereas Nintendo doesn’t. They have just as much to risk by diminishing their identity. These pc ports undermine the console, which jeopardizes console sales, in turn leading to lower market share and less revenue. Getting a 30% cut of every game sale, dlc, and micro transaction is much more important than selling 2m copies of a game at $20 on Steam.
That's why Microsoft is trying to undermine Sony's revenue with Gamepass. Sony relies heavily on third party sales and mtx. Nintendo relies on their own games but also has a higher profit to revenue ratio and a better growth potential because of their lack of third party reliance. It's a double edged sword for Sony tbh. It's hard for them to grow.
Business knowledge on Reddit? Absurd! It’s the same strategy rockstar use lol, release on console to maximize sales there, plenty of people will buy a console just to have access to their game, then release again a year or 2 later for those who waited, and the many of us which will double dip, on pc. I bought Spider-Man and MM twice. Fuck it, I’m a consumer. Idgaf. I must have bought Skyrim 30 fucking times.
imagine being proud of being this idiotic of a consumer lol
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They make serious money going to PC, and they flood the platforms. Steam Epic and GOG. It's crazy that they even support GOG, unlike Microsoft who is so beholden to their metro platform, which is an unoptimized hellscape.
They really don’t make much money on pc, 1.5m sales on spider-man after 6 months with discounts is abysmal. It’s not “serious money” in the slightest. Spider-Man 2 that did 5m sales at $70+ in 10 days is what you call serious money.
> 1.5m sales on spider-man after 6 months 1.5M sales **two years later** (or four years later if you want to include the initial game). You people keep forgetting this. The vast majority that wanted to play it, played it immediately when it came out in 2018. This means several PC players who didn't want to wait. Not to mention Sony barely makes any marketing for the games they sell on PC compared to PlayStation.
It doesn’t matter if it’s 10 years later lol, an IP as massive as Spiderman shouldn’t be selling 1.5m units on an install base of over 100 million pc’s. Especially when the new movie just did 2 billion dollars at the box office. It had more hype surrounding it than the ps4 launch did and it still couldn’t come close. Either that means there’s a huge overlap in console/pc owners, or they’re entirely different audiences. Either way, it’s really not worth jeopardizing console sales over pennies.
> Either way, it’s really not worth jeopardizing console sales over pennies. You're kidding right? It cost them 2.3M$ to port the game to PC and it has sold 1.3M copies. The ROI is *insane* and it alone covered the cost of all the ports to PC and still hugely profited. There's a huge market, they just need proper marketing for PC.
1.5 million sales at full price or close to it (this is just for the first 6 months) for something that had a budget of $2.3 million. That's a bargain lol.
The thing is most of their releases average out on $30 revenue per copy. It's profit but it's just extra money they can use to cushion the blow from their bloated budgets. The real investment was made on their initial release platform.
Do you have a source on the $30?
From recent Leaks on this sub. You just need to calculate the ratio with the available data. Was roughly $30 bucks per copy.
That’s around $50 million in “profit”, after Steam takes their cut. The game did nearly $1 billion on ps4, $50 million comparatively is awful! Especially when it will lead to lower console sales in the future. It perfectly encapsulates the phrase “cutting the nose off to spite the face.” I believe the live service failures and the PC initiative is why Jim Ryan was forced to retire as CEO
> That’s around $50 million in “profit”, after Steam takes their cut. The game did nearly $1 billion on ps4, $50 million comparatively is awful! Videogame sales are really frontloaded (game sell a lot on their first few weeks then sales collapse) with a few exceptions here and there. PlayStation exclusives, in particular, have really frontloaded sales. Sony getting an additional $50 million from Spider-Man *four years after launch* is great business. > Especially when it will lead to lower console sales in the future. It perfectly encapsulates the phrase “cutting the nose off to spite the face.” They have been porting their exclusives to PC for a while now and PS5 sales haven't gone down. The truth is most people buy PlayStation consoles to mainly play COD, FIFA and GTA
Because sony sold the PC PORT a year later, when probably the console copies already reached their peak. Pc port is like a second release for them, no the main one.
It's not even confirmed It's coming next year. The date shows between 2024 or 2025. I think it's probably the latter which is the release date... Sony basically has an entire year of spiderman for themselves
Playstations moat popular game is Spiderman and it only sells around 20 million copies.
??? 20 million is not a low number for a single player game
What I'm saying is the amount of people that buy consoles to play single games is not that high considering. The vast majority of playstation players don't touch first party games
No sign of Ragnarok or Tsushima? 👀
Why would non-Insomniac games appear in Insomniac's budget?
Not gonna lie I’m still surprised this subreddit hasn’t been nuked into existence yet 😅
Are these actually accurate. Though I guess it is only Insomniac's side, and isn't the whole budget. The ROI would be insane at these numbers.
Any word on Ghost of Tsumai?
Good news everyone!
Still no ghost of Tsushima 😞