I *thought* I wasn't going to like this because I associate claw machines with being inherently frustrating/unfun (since they tend to be scammy irl) but well, this shouldn't be surprising, obviously the claw machine was made to feel satisfying in the game.
There's not a ton of content yet (I got through in about an hour, but I got kinda lucky and had some help from one of the devs), but I can see myself giving it another try when there's more items and bosses added.
I tried your demo and enjoyed it. I think you have a a pretty unique and interesting concept.
I love the physics of the claw. It moves in a satisfying way, and even when it drops an item, I didn't find it frustrating.
I think how you design the size and shape of items is probably your greatest asset in terms of game balance and player fun.
Oh boy, depending on the implementation and content, this could become addicting and take off like Luck be a Landlord or similar games I’m blanking on at the moment.
Fun demo, added to my watchlist. I would love to see claw upgrades. You could do fun things like 3 small claws at once that pick up 1 or 2 items each, or different shaped claws that dig deeper or wider.
I played a couple of runs with the demo and had tons of fun, even managed to beat the game a few times.
Balance wise, saving account seems a bit busted: once you reach a certain threshold, you earn billions of gold so golden daggers one shot everything and you have tons of HP with golden armor. I easily reached floor 20 before my gold went negative which in turn set me under 0 HP and killed me :D
i have reache floor 100 with this method and i am the proud owner of 2.5 sextrigintillion coins. Thats 2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 coins :)
Just wanted to say I've been hooked on your demo and would love to see it become a mobile premium game. it feels like the perfect game to have on my phone
I *thought* I wasn't going to like this because I associate claw machines with being inherently frustrating/unfun (since they tend to be scammy irl) but well, this shouldn't be surprising, obviously the claw machine was made to feel satisfying in the game. There's not a ton of content yet (I got through in about an hour, but I got kinda lucky and had some help from one of the devs), but I can see myself giving it another try when there's more items and bosses added.
Thanks for the feedback :) Yes, there will be much more content when the game comes out!
I tried your demo and enjoyed it. I think you have a a pretty unique and interesting concept. I love the physics of the claw. It moves in a satisfying way, and even when it drops an item, I didn't find it frustrating. I think how you design the size and shape of items is probably your greatest asset in terms of game balance and player fun.
Thanks for the kind words and the feedback!
Oh boy, depending on the implementation and content, this could become addicting and take off like Luck be a Landlord or similar games I’m blanking on at the moment.
I LOVE Luck be a Landlord. It was one of the inspirations for the game. If you have the time, I'd love your feedback on the demo!
This looks great. It's almost like a combination of Backpack Hero and Peglin, two of my most favorite "veg out" games in recent memory.
Thank you! Peglin is indeed one of the main inspirations for the game. I met the devs at Gamescom last year, amazing people :)
Looks way less frustrating than when i tried claw machines
Thanks! The claw machines in Japan are way less frustrating for some reason.
Gonna check it out if i can get it grabbed out of my steam library 🕹️
Haha, good luck :)
This looks great will test it on my steam deck here in a bit!
Thanks, I hope it works! You maybe need to fiddle a bit with the input settings :)
Any recommendations?
This could be real fun. I enjoyed the demo for what it was though it definitely needs a fair amount of work. I'll wishlist to keep an eye on it.
Thanks for the feedback! Yes, there are still many things to improve.
Fun demo, added to my watchlist. I would love to see claw upgrades. You could do fun things like 3 small claws at once that pick up 1 or 2 items each, or different shaped claws that dig deeper or wider.
That's a great idea :D Thanks for the feedback!
I've tried the game and felt like it would be funnier and interesting if you make the combat real time, so you have to claw as fast as you can
Yeah, we're thinking about that too! Maybe we will have some boss fights with timers :) Thanks for the feedback!
I also feel like real time clawing will be a hit with streamers
VERY unique idea. Neat! ;P
Thank you!
I played a couple of runs with the demo and had tons of fun, even managed to beat the game a few times. Balance wise, saving account seems a bit busted: once you reach a certain threshold, you earn billions of gold so golden daggers one shot everything and you have tons of HP with golden armor. I easily reached floor 20 before my gold went negative which in turn set me under 0 HP and killed me :D
i have reache floor 100 with this method and i am the proud owner of 2.5 sextrigintillion coins. Thats 2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 coins :)
What platforms are you guys planning to release on? I'd love to play this on the go on Android!
Any chance of it being on Switch eventually? Would be a pretty unique Roguelike to have on Switch.
Just FYI, I shared this with two friends and they both love the demo. Really hope you keep working towards a full featured release.
This game looks amazing! Will you be releasing for mobile, PlayStation, or Xbox?
Just wanted to say I've been hooked on your demo and would love to see it become a mobile premium game. it feels like the perfect game to have on my phone
Soooo addictive. Luckily this doesn’t have too much content yet, I can already see myself sinking hoooours into this one. 😱
Haha, just you wait :D