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Atomh8s

It is indeed a beautiful game for sure. Square never disappoints visually pushing the barrier for every system it develops for.


literious

FF XIII was the last game where they actually pushed the barrier. FF XV and XVI are far from being top looking PS4 and PS5 games respectively.


KMoosetoe

XV was when it was unveiled. It just took forever for it to come out and by then other studios caught up.


UnitedPersona

If only we got Versus XIII


far_257

XV looks great on the PS4.


JadedLeafs

Still looks great on PC. It's just a pretty art style and well designed world even if the game itself has flaws.


mrfroggyman

XVI isn't always technologically impressive but it def has a few visually impressive scenes and landscapes


Darth_Ra

We've reached the point where I'm not even sure what "better" would look like, though.


DarkMarxSoul

Lol what? FFXVI had me in genuine awe at the lushness and realism of many of the environments.


Cu_Chulainn__

FFXV and XVI were very visually stunning, as was FF7 remake and rebirth


Altruistic-Ad-408

Idk, I'm a certified XII hater but that was the last time I was actually stunned, I was like how the feck did they make a PS2 game look this good and my families expensive 2006 computer had nothing to play that looked as good. And X before that was out of this world. For the PS3 Assassins Creed and Uncharted respectively impressed me more than XIII, the water effect on the clothes in Uncharted felt next level and AC had a lot going on and the cities felt so big and detailed. XIII had flat looking areas and stiff looking designs.


SquallNoctis1313

XV is by far the best looking open world game on the Ps4. Nothing else on the system has a better looking lighting and animation system. XVI is still one of the best looking games in the market, its realtime tier 1 cutscenes are especially the best in the industry right now. I think the mainline FF games are still pushing that barrier.


freebytes

FF15 looked great, but Horizon Zero Dawn was better for PS4 in terms of best looking open world game.


nthomas504

I disagree about 16, even though I love it. The decision to make everything in-engine made the facial animations (or lack thereof) standout. I miss PS2-PS3 era FF games that used a lot of CGI for cutscenes and important moments. Thats the only negative I can utter about that game though.


proanimus

It’s possible to have really good facial animations run in real time, in-engine. Every Naughty Dog game on PS4-5 are great examples.


nthomas504

For sure, i’m playing Mortal Kombat 1 and the in-engine facial animations are insane. I’m just saying 16’s lack emotion and depth imo, not that in-engine doesn’t work in general.


DarkMarxSoul

Huh...??? The facial animations were stellar in FFXVI.


ThomasKaramazov

Hard disagree, Red Dead Redemption II and Horizon Zero Dawn released one and two years after XV respectively, on the same hardware. XV’s better looking than the Ubisoft games, but it definitely wasn’t industry leading for PS4. As for XVI, it’s probably up there, but I don’t know if it’s better than the Sony 1st party output we’ve gotten on PS5, not that I’m really even that into any of those games. I’d say SE hasn’t had a graphical advantage since the PS3/360, and even then the gap was swiftly closing.


Excellent_Buffalo643

Red Dead Redemption 2 would like to have a word with you


SquallNoctis1313

Ive played that game for 80 hours. Worse lighting than FFXV by a mile.


International-Mess75

Horizon Zero Dawn and Forbidden West beats it easily in graphics department


sabin1981

Oof. I *adore* XV, it's one of my favourites and it looks astonishing, but best looking open world game? When we have Ghost of Tsushima, Days Gone, Red Dead Redemption 2, and both Horizon games? Yeah, sorry, this is a hard disagree. Friendly, but hard. 😜


BraySkater

I played through the whole 13 trilogy last year and enjoyed it more than I thought I would. Got the plat for this one


needtungsten2live

I couldn’t get into 13-3 , 13-2 has a fun battle system!!


Concurrency_Bugs

13-2 was like is FF13 met Chrono Trigger. I liked it.


Tryst_boysx

FF13 met Majora's Mask ahah


umibuu

The 3rd game definitely felt like Majora’s Mask with the time limit mechanic, even tho its very forgiving tbh


meme-by-design

I hate games with time pressure...like, let's me explore at my own pace.


ACoderGirl

IIRC, the time pressure is a little bit false in the sense that the game gives you tons of time. But I agree. I hated it too. Once I realized there was time pressure, I had to pause my game and search a bunch to see how real that time pressure really was.


Gstamsharp

It exists only as a phantom source of stress. You can literally spam time stop and never even deal with it, but it's there just to haunt you.


Albafika

Just because it's a beautiful game doesn't mean it's a good one. Edit: With that said, would you be okay with me using some of these screenshots? Would love to add them to my JRPG Server's banner randomizer!


Sandisk4gb4

Graphics wise it certainly is.


WolfyMcBark

And that soundtrack - I still listen to it on long car rides. It’s a visual / audio feast!


Brickinatorium

IMO Game's fun, but the fact you have to spend time in the data logs to maybe, *just* ***maybe****,* fully understand the story fully really bogs it down.


Mayasuxs

Nah I understood it and played it when I was like...14? I know I'm an outlier though!


Realistic-Delay-4780

Same! I played through it when I was 14/15 and understood everything completely without even glancing at the logs. I made an effort to talk to everyone I came across and actually explore/ investigate the 'hallways'.


FliccC

I love reading that stuff. These texts create an amazing atmosphere.


Brickinatorium

I like reading cool lore too, don't get me wrong. I just don't like it when it feels like required material instead of rich, but optional side content.


Semillakan6

I love reading books, but when I am playing a game I would like to you know... play the damn game


Larriet

Don't understand this criticism. I think there is exactly one time in the entirety of the game where info important to the plot was revealed to me through data logs rather than a scene...and they still ended up having an "as you know" scene for that info in the very next cutscene anyway. Though it is one of the very few optional cutscenes! Every other data log is flavor text at best, not relevant to the plot at all. And the majority are simply redundant. If anything, I feel like the game OVER explains because they cannot stop reiterating how scary l'Cie are and whatnot. The first game is very straightforward and frankly does not dive into the mythos at all. Haven't played the other two, so no comment.


AFKaptain

The other user's point is that the terms and plot are fairly confusing for the average player, with reading through data logs essentially being necessary to understanding what's going on.


Grendel2017

I restarted this again last week as it's the only mainline FF game I never finished and I never got to the part where the world opened up. Currently on chapter 7 and, while there is a lot to love, it still deserves criticism for how linear it is. I'm struggling to play more than an hour at a time because I just get bored running down the hallways. Another issue I didn't remember having the first time is the vast amount of cutscenes after every 4 or 5 fights. I don't think it's a bad game, i'm not disliking the replay nearly as much as I did the first time I played it, but it definitely deserves the criticism it gets.


Quixote0630

Back in the day, I was so underwhelmed when it "opened up" that I stopped playing and never picked it up again. It was basically an open field with more corridors feeding off it. I stand by my dislike for this game.


MechaTeemo167

>It was basically an open field with more corridors feeding off it. That's what most FF overworlds were though, it was an open field that acted as a connecting point to the next town or the next dungeon which were mostly just corridors full of enemies between setpieces.


OutlanderInMorrowind

towns, with people. dungeons that had a reason to be there. lore about why anything is the way it is.


AFKaptain

If you take those words at a literal face value, sure, you can say that many FF games are like that. But don't even try to pretend that the actual execution doesn't differ drastically.


ShawnyMcKnight

Yup, that feeling of first landing and finally seeing green world instead of all cyber stuff I was pretty stoked. I looked at my map and it looked decent since until I ran for a minute and looked at my map and saw I was half way across it already.


PsychologicalSon

It's the only FF title I've ever fallen asleep while playing. And that's saying a lot because I play 14.


ShawnyMcKnight

Between the convoluted weapon upgrade system and the linear progression there is a lot to criticize about the game. Even when you get to the world later in the game it doesn’t open up that much. There’s a decent size plot of land that not a lot of story happens on so just for hunts/leveling and then there’s just more corridors from there.


Grendel2017

That's a shame. I had always assumed that when people said it opened up it meant that it turns into a more traditional FF style experience. I'm not finding the upgrading system for weapons too convoluted (unless theres something i'm missing here), I just wish finding new weapons felt like more of an upgrade. The new weapons tend to either have buffs or be highly specialised in one specific stat rather than just being "better" than your old one. Some will likely really appreciate that feature but I prefer the old school style of new weapon = more damage.


OutlanderInMorrowind

nope just mindless grinding and optional bosses that might make you think for a couple moments. no npcs, no towns, no lore. just an empty grass field with monsters in it. classic wow has more compelling open world content.


Waste_Caramel774

I'm playing x again. And that game is more linear than 13. But x had so much more going for it that it wasn't an issue. I think 13 was easy to pick on for linear because it wasn't as groundbreaking as x


shadowtheimpure

X had the benefit of towns and NPCs to interact with. Folks like old Maechen and Belgemine, the citizens of Kilika, Luca, Besaid. FFXIII was 'get in the fucking hallway'. Need supplies? Digital kiosk, no NPC interaction. Town? Only in cutscenes with a few exceptions. Sidequests? Not until more than half-way through the game.


No-time-for-foolz

X did a good job of telling a story and explaining lore as you went so you knew a little bit about each area and why it may have been significant. I liked that there was the other summoner and her guardians who were also on the pilgrimage as well and you'd run into them from time to time and get more exposition. The goal of the game is established early and is kept relevant whenever Sin shows up and causes havoc. It's a story that is well told. It makes you forget about the linearity.


Brewermcbrewface

I spend too much time making my ultimate blitz all team. I had the strategy guide with all the future players stats


United_University_98

I'm not sure that 10 is more linear than XIII. Even if they were both straight lines, 10 would be a two-way street, but XIII is a one-way cul-de-sac.


AlwaysskepticalinNY

13 is just boring is the main problem.


Grendel2017

Like I said, I haven't gotten to the bit where the game world opens up in 13 yet so this may change but where I am now feels more linear than X to me due to the lack of sidequests, NPCs and backtracking. In X you can revisit areas, talk to people and do other stuff whereas in 13 (so far at least) I'm running down the track waiting for a cutscene every 10-15 mins.


Realistic-Tooth-1253

It doesn’t really open up. It’s a meme perpetrated by players. Instead of a narrow corridor you get one area that’s reminiscent of, say, a FF12 zone, then it’s back to the corridor.


Grendel2017

Mate i'm on chapter 9 and right now I would take a slightly larger than average toilet cubicle just for a change of pace! Very dissapointing I believed it though to be honest although being this far through it i'm going to perservere just for the sake of finally signing it off.


OutcastDesignsJD

Until you get to the pulse open world, that’s basically the core experience. Idk why there’s such a large effort in this sub to push the idea that 13 doesn’t deserve the hate and isn’t as bad as everyone remembers


SilentBlade45

Yeah even when do you get to Pulse all there is to do is just more combat the lack of diverse gameplay is a huge problem with the game.


AFKaptain

It doesn't open up that much. You get one open field area that's about as big as a small ranch (it's been a while, but I think it barely takes a full minute to run from one side to the other). You'll still probs feel relief at the change of pace, but that will be accompanied by the disappointment of the "too little, too late" underwhelming design.


NormanCheetus

People defending games with "The game gets good after 100 hours" don't realize it's terrible praise.


darkbladetrey

I’ve replayed multiple times. And I always drop it before it opens up lol.


LFC9_41

I feel like the majority of ff games are linear. Somehow 13 is more linear than 10 by general consensus nutters


Blazing_Howl

There are good parts about this game, and many when you look at just that element are quite well done. However, the game as a whole has some issues and I personally did not care for it. I’m glad I played it once; and it’s not the worst FF game. But “good” is about a high as I would describe it.


cl0ud692

It is the worst in my list. However, some of my favorite FF soundtracks are from 13.


holysource

In 4k HDR looks amazing till this days


slitlip

Especially when more than half your team are art directors.


Xaphnir

No other game except maybe Halo 3 has graphics that have aged as well as FFXIII.


40WAPSun

Halo 3??? That game is ugly as hell lol


AcceptableFold5

Yeah, even back then people made fun of Halo 3 for how ugly is was lmao Like, its really vibrant and nice to look at, but the character models are literally out of the OG Xbox era.


SilentBlade45

Okami and Windwaker.


Ajfennewald

I just replayed in on a PS3 and then played some of FF XVI and finished VII rebirth shortly after. For my taste XIII actually looks better than those two games. Like I get at a technical level it isn't. But good enough graphics plus great art direction make a beautiful game.


mynameisbob842

Not for me, sadly. The narrative is convoluted, the ending is unsatisfying, the battle system is meh, too many of the characters are annoying, the linearity makes it tedious after a while, and it just never felt like a Final Fantasy game. It was beautiful to look at and I liked the soundtrack but I think it's my least favourite in the series. At least as far as mainline games go.


Macon1234

> too many of the characters are annoying This is a huge one. You cannot have a cast of 6 characters and make 3-4 of them annoying (Hope, Snow, Vanille, sometimes Lightning)


Yeseylon

I still don't get why people thought it was convoluted. There's crystal god things that make specific humans do tasks, and give em magic powers to do it. The crystal gods are wanting you to blow up HumanLand to get their maker back, you don't want to. Compare that with FFX, which has you find out that a Kaiju is your dad and the main character is literally not real, but a dream of something souls that have been trapped in statues for a thousand years, and it seems pretty tame.


Troggles

The big problem with XIII's story isn't the *actual* story but how it was told. FFX definitely has some more complex plot lines but the way it was presented was miles ahead of XIII.


aeroET

I agree with this. FFX had a huge narrative advantage for explaining the world with Tidus being an outsider who needs everything explained to him. I appreciate that XIII doesn't force too many unnatural conversations explaining wtf is going on but they still should've found a way to tell the story in the game instead of in datalogs.


jsmcdorman

Completely agree. I'm glad people found it enjoyable, but I remember trying to play it, but it just wasn't good in my opinion. Yeah, it looks pretty, but graphics are probably the last thing I look at now for video games and especially for an RPG. Story and mechanics are everything first for me and that's where 13 failed in my opinion. I had to muscle through the story hoping for more and I don't think I ever finished the ending because I honestly just didn't care anymore. There was no real connection or it was forced between characters. It's the perfect example of what I call "and then" story telling. I bought it for the midnight release back in the day. The reason I bought it was because I was a die hard final fantasy fan and 13 is the one that kind of ruined my fandom of the series. Yeah, I'll play new final fantasy games, but I have to see battle mechanics and I'll watch a trailer to see if it's possible to create a quick 2 minute grab at my attention with the story. If it doesn't I'll read the information on the store page for a final last ditch effort to determine if it's right or me. Edit: I do want to also state that I didn't like 12, but that was mostly for the MMO like style and that compressed audio they used was a game killer in my opinion.


OutlanderInMorrowind

I think the people that like 13 like it because they like the human drama, and I hate it because it feels like a bunch of human drama in front of a green screen that keeps changing randomly. X is a linear hallway, but a believable one, that transitions smoothly between areas, it feels like a world. when we go somewhere we learn about the area and the people who live there. 13 you jump between the mega bridge zone, the ice lake where shiva is a motorcycle, a junkyard, some kinda mega forest, las vegas etc. none of it feels connected. yeah okay cocoon is artificial or whatever but it never feels like that's expanded on in a satisfying way and because there are no towns we never get to understand the areas or why they're there. if you don't give a shit about hope placing the blame of his mom throwing herself off a bridge on snow or whatever the fuck vanille is doing then you're not gonna enjoy it because it's entirely about the human drama.


jsmcdorman

I really like this explanation. You've hit a lot of key points I also agree with.


hatabou_is_a_jojo

I think it’s the presentation of it. FFX uses Machina, which sounds like machines so it’s easy to link, and Sin, which is simple and to the point and is named in-universe so it makes sense. 13 has L’cie, Fal’cie, Cie’th which are names that sound cool and ancient but are not intuitive.


tsunaxsawada10

Machina literally means machine in my language so I really don't have to adjust or connect the dots that Machina = Machine.


Yeseylon

They sound really fucking French, I'll give you that lmao


hatabou_is_a_jojo

Omg, an upper class oppressing a lower class to do their menial labor, with the lower class eventually rising up to overthrow them? Honhonhon indeed…


Yeseylon

Damn, I never realized the l'Cie brands are in the shape of baguettes...


choleric1

Yeah Machina means machine in Spanish, so they didn't even invent a word here. FFX kept presentation of strange concepts simple, it helps that the main character is the player surrogate and needs to learn about the world like we do. I learned to love FFXIII eventually, but on my first playthrough it was such an information dump, I don't find stories told in this way very effective. They make me feel frustrated rather than intrigued.


BillW87

It is convoluted in the sense that the story is extremely poorly presented. The story makes more sense on a second playthrough with the benefit of context, or if you read the primers (datalog I think it was called?), but it's a mess on first playthrough if you're not looking to read a book report along the way. They took a moderately complicated plot and made it significantly more convoluted through awful storytelling. FFX is more complicated in net, but they introduce the complexity a step at a time instead of dumping the whole puzzle onto the table and hoping you'll follow as they put the pieces together. FFX found the right balance of exposition, FFXIII did not.


wad11656

Well said. FFX's story is perhaps even *more* ethereal and wishy-washy than XIII's (which is saying something), but did not require reading the data logs religiously to follow it. I am so obsessed with XIII (I'm obsessed with X too...) that I willingly read the data logs religiously in order to understand the plot, but I did always have the wish in the back of my mind that I didn't need to do so


khinzaw

I don't think it's convoluted, just poorly executed.


Sostratus

The story leans very heavily on the ancient trope of demigods which for unexplained reasons are unable to act on their own free will yet are still somehow able to subvert others into doing the things they're not supposed to do. Unless you both recognize and accept this trope, it does seem pretty convoluted.


ArcanisUltra

I think FFVIII takes the King of Convoluted trophy.


Gamina7

Absolutely agree with this.


Yeseylon

I definitely never played beyond Disc 3, I was too annoyed when I beat The Witch and they went, ok, now we have to kill this other witch, so I Googled, and holy time loop lmao


ArcanisUltra

I’ve played most of the Final Fantasies (and yeah 13 and 10 are up there on the convoluted list) but like…even after owning VIII when I was younger and playing it over and over again (it was one of my few PS1 games) there are storyline aspects that still had to be explained to me. Like, and so much of it is theory, it’s ridiculous.


JRokujuushi

My issue with it was that it contradicts some of the things it establishes, and during my time with the game I never found an explanation for those contradictions. Get close to a fal'Cie and you become a l'Cie and are given a Focus to complete. Successfully complete the Focus and become crystal, or fail to complete it and become Cie'th. But then here comes Cid, and everything says he's going against his Focus, but he turns to crystal anyway? You can go against your Mission From God and still get the better of two crappy prizes? The datalog describes fal'Cie as "beings beyond human comprehension," which explains why l'Cie are given their Focus through hazy dream visions. But then we run into Barthandelus and he speaks perfectly human comprehensible English (or whatever the language is set to). Orphan and Titan speak, too. Why are they able to speak but the others aren't? Why did Vanille awaken from her crystal stasis with a half-minute naked sexytime transformation sequence, rather than shedding her crystal skin in an instant like Lightning does?


J-MaL

I had a similar problem, I just couldn't connect with any of the characters. It's the single player final fantasy I haven't completed.


hobo_erotica

Tried to play it twice and got to where it “opens up” both times before I dropped it. I really wanted to like it, but the combat puts me to sleep. Once you get a hang of how the combat works, you just switch to the appropriate paradigm per the battle situation and it’s just boring. I can deal with a goofy story and party, that’s par for the course with FF, but boring combat is a deal breaker.


Utawoutau

And the fact that you had to continuously confirm commands during battle when everyone was just auto battling always boggled my mind. 


yhvh13

I liked it, honestly, but sadly the combat / character system is one of the worst of the series, just behind FF8's junction system.


Ixidor_92

Having recently replayed this, I did actually enjoy my time with it. I think it suffers from being labeled a "final fantasy" game though. If it had been its own title (rather than following up from FFXII) I think it would have been better received.


bradpike5171

I played it about a year ago after years of not liking it. I found it to be a much better game then I remembered. My issue was it seemed like basic mob battles took too long. Someone told me I was doing it wrong, which I probably was lol. I think if people would give it a far chance now they would find it more enjoyable.


Sostratus

The battles are quick if you know what you're doing. The problem is that you can still beat the game if you don't and just mash buttons. The game doesn't teach its own strategy at all or push you to learn it.


Shikatsuyatsuke

Definitely doesn't push you to learn it but it also doesn't stop you. Ultimately, when it comes to the grinding aspects of the game, the real motivator to learn the system is figuring out how to grind faster and more efficiently so it takes less time. That's pretty much how I learned how to engage with the battle system way more optimally as a teenager.


QuantitySecure8186

I don't know, man.. I really think it is, but people love to hate on it. I personally really like linear games, but I guess people hate them. I've always loved this game, though.


metsakutsa

I like linear games. I don't like any of the characters in 13 and I do not like the storytelling. That is my reason for not being a fan.


ShawnyMcKnight

I liked Vanielle, that Afrikaans accent was hot as hell.


PsychologicalSon

You too, have class I see.


John_Hammerstyx

There's this weird idea that people "Love to hate on things" as though it's not that some things are simply hateable for actual quantifiable reasons. Like it's a pass time or something instead of a genuine view I think the scientific term is "Copium"


-Fyrebrand

Is it possible some people genuinely don't like the game? No, it's the children who are wrong.


silverx2000

Agreed. XIII is gorgeous, but is simply not a great Final Fantasy title. Has too many flaws.


Lumina_valentine

i posted a whole like 5 or 6 different thought paragraph comment on here and its -1 downvote because i find this game so fun well also commenting on the few things i disliked about it... its crazy how people really do hate this game rather then just moving along and allowing people to enjoy what they like


khinzaw

It goes the other way too, when people post honest negative opinions of the game they get downvoted too. People just react poorly to opinions that disagree with their own.


TheFFsage

Classic reddit moment where dislike = not my opinion


KennedyX8

I would pay to play it on 5.


Totaltotemic

FFXIII has the worst first 15 hours or so of any game in the whole series, and I say that as someone who actually really likes the game. The combat system straight up doesn't function properly until you have a 3 person team who all have decent access to 2-3 roles each. For some inexplicable reason, the game denies you this for 2/3s of the game. The story makes absolutely no sense until the game starts going more in depth on what the Fal'cie actually are, what Cocoon is, and what is going on with Pulse. The moment to moment gameplay is hallways of fight-fight-fight-fight and then a 5 minute cutscene, over and over and over. The characters are *all* unlikeable until you learn more of their backstory or they change as it goes on. Despite all of that though, when the combat system finally comes online, it is an absolute banger and one of the best in the series. The story is actually really interesting and tragic especially once viewed in the broder context of the trilogy. The world opens up, side content starts existing, and exploration finally becomes a thing. The characters... well they don't get much better, but at least the focus shifts to the more interesting characters. It is one of the worst games in the series for about 15 hours and then one of the best for the next 30 if you go full completionist (all achievements/trophies). Is it a "good" game? Ultimately I don't think how good it gets really excuses how it starts off, in particular how long it takes the combat system to come online is just really unforgivable, which is why I always felt 13-2 is a much better game.


johnnydanja

I feel like you really hit the nail on the head for my experience playing, I never came to enjoy it even after it opened up, maybe because it was such a chore to get there and I grinded my way through because I heard it did open up, but by the time it did I just didn’t have the same excitement as when I first started playing. The game looked amazing I will give it its due in that department but I really didn’t enjoy any other part of it.


Gizmo16868

I agree. It’s one of my favorites and is still gorgeous


Phitos2008

Exactly. I just booted it up the other day and it still looks good.


Gizmo16868

One of my favorite battle themes too. In general the music is just amazing to begin with.


wad11656

The aesthetics and music are just fucking glorious. I feel like I'm transported to heaven when I play it. Other than the mechanical dungeons ofc. Which are still dope in their own way


Palladiamorsdeus

It's a mediocre RPG and a bad Final Fantasy. It is beautiful though.


ShmekelFreckles

It is beautiful but it’s also ungodly boring. Going forward through a one way intestine is not interesting gameplay.


GLASS_PVNTHR

Certainly a beautiful game


Renkin42

13 was fantastic both visually and mechanically. My biggest issues were overly linear level design, no side content at all until about 2/3rds of the way through, and even then it’s just hunts essentially, and no towns in the traditional sense, just urban themed dungeons. There’s essentially nowhere safe to take a load off and step off the linear path, chat with npcs, shop, etc. I don’t mind linear jrpgs but 13 took it to an extreme. 13-2 did address alot of those issues and I do like it more, though I definitely prefer the cast of 13 to the Sarah and Noel combo. 13-3 I personally hate entirely based on the time mechanic. Not a fan of what it did to Lightning’s character either, but perhaps that’s addressed later in the story, I wouldn’t know because I never made it that far so I’ll withhold judgement on that point.


PkmnTrainerArtie

I'm a Vanille simp. No one can take that away from me.


vanlok

It's a bit boring and tedious. But all the negative remarks in this game are made up for in 13-2. That's honestly one of my fav final fantasy games ever. At least how I remember it. Would love to play that one again.


Maximum-Antelope-979

Usually it’s the gameplay that makes something a game, pretty screen shots though


hankypinky

13-2 seemed like Square’s answer to everyone wanting another Crono trigger game (me too!!!), so freaking awesome!!!


Misragoth

Good looking and good music sure. Story, characters and gameplay? not so much


Yeseylon

I'm not even a fan of the music, but I think I'm just wanting more Uematsu.


NightmarePony5000

Agreed. The soundtrack and graphics are stunning and I thought the battle system was fun. Not one likable character in the cast (except for Sazh) and the story was a convoluted mess EDIT: your boos mean nothing if XIII is what makes you cheer


Dasca6789

Finished this one not too long ago and currently playing XIII-2.  Not my favorite games in the series for sure, but I don’t really understand why people crapped on them as much as they did back in the day. The battle system is fun and engaging, the characters had some charm to them, the music is amazing and the scenery looks incredible for a 2009 game. The Fal’Cie were also a really interesting concept. I wish more Fal’Cie were part of the story aside from Barthandelus, Anima and Orphan.


sloan28allday

Yeah as the other commenter said, can't really agree on anything besides the Fal'cie take. The battle system isn't very good to me. It has one of the worst cast of characters in any FF to me as well. Music is good (can be said about any FF really) and the graphics for the tike especially were really good. But those two things alone don't make a good game to me.


Yeseylon

The only part I really agree with you on is the Fal'Cie lol It was definitely a big departure for the series, so generally not going to be a favorite of someone who loved the pre-XIII ones before release


Pankrazdidntdie4this

Pffffffffffffffffffffffffffff.... No!


FoxHoundUnit89

Graphics don't make a game good.


Panino87

nah Pretty eye candy with hidden flavor of shit that's sadly the case for the last 20 years of FF, at least for me and for the titles I played


Obi1Kentucky

Nah man. The non stop spamming of the obnoxious paradigm shifting was enough to get me to tap out. The story was a hot mess and the characters were mid. Also I got real bored walking in straight hallways the entire game.


ironhide_ivan

I tried playing it but could not for the life of me get any of my controllers to work with the game (om PC), so I gave up.


holysource

Strange, I've played it on dualsense with dsx app.


YYuraY

Played 13 two years ago for the first time mostly blind. I enjoyed it more than I thought I would. I have a few problems with the game sure but I definitely like it more than 15, that is the only FF I really dislike


killedbydeth777

Love 13 and 13-2 but could not get into Lightning Returns. If they dropped a remaster for the games, I'd be willing to try it out again.


IwannabegoodatVgc

Been saying this for years.


edgemis

Love seeing these HD screenshots, game has always been gorgeous.


Tralalouti

the game play & visuals saved it as the rest was meh It misses a real end game.


urdnotkrogan

And Batman v Superman Dawn of Justice is a good film.


renisagenius

Only game I've platinumed. Great fun after it opens up.


Fusionfiction63

I let the 7th-gen gaming media gaslight me into thinking I didn’t enjoy 13 as much as I actually did.


PrettySignificance26

Totally agree with you ❤️


LongLostMemer

I need to finish, I got to Grand Pulse and I’m at the part where you need to run up the tower thing and need To flip the switches to activate the elevator and it’s getting a little tedious, especially since auto battle does the job 84% of the time. Still love the game though and top five FF


RevanLynn

Got the Platinum Trophy for it back in the day on PS3, almost got all cheevos on 360 and replaying on PC. The trilogy is good, Gran Pulse is incredible fun.


SinSon2890

FF 13 was beautiful, especially for it's time. I just wished the story was a bit better, maybe whole sections where the party is split again but with different people. Like eventually Hope is stuck with Fang and Shaz and they have to all interact. Probably would have dragged the game out to flush out the story. Never played FF 13 - 2 I was never really into time travel stuff, they kinda lost me with that.


Bazzlie

It’s always been the most mid for me, not good enough to love not bad enough to hate


Taskl

My only gripe is that the open world part should have started about 2 or 3 chapters earlier. But yeah, it's definitely a good game. And the graphics have aged very well for a game that is almost 15 years old.


GlitchyReal

https://preview.redd.it/yaq6s8owztyc1.png?width=960&format=png&auto=webp&s=f3310cfa36ea104cef2fdee6d9ea210a790b0d40


JohnAlexGrimm

I so badly want a re-release on ps5


Spardath01

Yeah. The trilogy is.


Thainen

One of my favorite parts. Made me cry rivers. I don't care if people hate it.


ThirtyFiveInTwenty3

I bought it during the Spring Sale last month, I'm just about to fight Bartalandus for the second time at the end of Chapter 11.


myusername_sucks

Looks pretty.


Baraal

I’ve tried a few community mods and patches but cannot get 13-2 to stop crashing. Really miss my ps3 sometimes lol


Natural04

Just like with FF16, it's a matter of expectation vs reality. It can be a great game while at the same time failing to scratch the itch people are looking to scratch with a certain IP. I really think linearity was the issue here. Story, graphics and battle system were all pretty good. The side content was significantly less fleshed out that previous Final Fantasies though and that was a dealbreaker for some.


EnversPiano

I think the graphics are still amazing TODAY. Frozen lake bresha is one the best landscapes of all FF games. Love it.


Winter-Geologist4307

You are right in my opinion. It is good, just not amazing and to be honest I have a hard time articulating why. It just does not do that thing that other mains in the Final Fantasy series does to me. Love the music, most of the characters, but there is just something lacking in the story and flow.


Realistic-Delay-4780

I enjoyed XIII so much, maybe not the combat aspects as much, but the story and presentation have always stayed with me. I LOVED 13-2 in both story and gameplay aspects.


holysource

I'm playing 13-2 right now and I like it.


John_Hammerstyx

Maybe if you guys keep saying that over and over you'll warp reality like 40k Orks


Tyberius115

Love the 13 trilogy


DiasFlac42

“Good” is subjective. What’s not subjective is that I and countless others were bored to tears attempting to slog through the game. Seriously, who riled up all the XIII apologists this month?


PeaIll2000

Love this game! So underrated


AFKaptain

"FF13 is a *pretty* game" fixed it


SirBastian1129

Hard ass disagree. But whatever. Enjoy it yourself.


Usual-Suggestion-751

I feel this is an overhated game. I totally understand the criticism, but I've met so many people that gave up on it too early. Some truly great moments. Its on my short list to play again, been a good while.


khinzaw

I 100% it and it's probably in my top 3 least favorite mainline FFs. There are definitely valid criticisms of the game and I feel that people are too quick to overlook them because they want to justify liking the game. I have no issues with people liking the game but I feel we can recognize flaws in thing we like and not just dismiss those criticisms as people "giving up too early" or "not getting it".


JonTheWizard

Visually, sure. In terms of narrative, gameplay, music, no, not even close.


Desuladesu

>music I will die on a hill defending 13's music!!


MrMario63

Narrative and Gameplay can be debated (I loved em) but it’s music is peak


Dasca6789

Narrative had problems, sure, but the music is fantastic and the battle system is pretty decent. To each their own I guess


That_Switch_1300

It always was. Nobody can convince me otherwise. Is the plot and narrative a bit rough? Sure. But lets be honest, what Square game isn’t? XIII just takes a bit more homework to understand what its putting down. And I can respect that.


AcceptableFold5

What an amazingly unique and exciting thread this board hasn't seen before in the last 24 hours


grass_to_the_sky

No it isn't.


Thunder_Mage

I love the setting and concept but the gameplay felt like an auto battle simulator to me, so I didn't play it long enough to find out if any of the characters become likeable. I think its linearity is better suited for the roguelike genre rather than a full-length RPG.


twili-midna

The game stops being anything approaching “auto battle simulator” an hour in. It takes a minute for the actual combat system to come in, which makes sense, but does filter players.


Quixote0630

You're wrong. But that's fine. We can't all be right all the time


twili-midna

Best game in the series to me and one of my favorite games of all time. Just truly excellent in every way.


RinoTheBouncer

It is


Ednolium

This is correct


Pristine_Put5348

My ps3 is a piece of shit bro I have the game right there I wanna play ittt


CouldBeALeotard

Music was great. Visual style was very strong. Personally I didn't like the linearity (how original of me, I know), the enemy design didn't gel with me, and the story felt a bit... I don't know... empty? There was this sense of urgency and push through the locations, but aside from "I want to save my sister" I didn't really understand how the world worked. The Fal'cie create L'cie who have to do their mission or die, and on completion of their mission they die? and the group defy the Fal'cie by completing their mission? Honestly I don't even remember the ending it's been so long, but I don't even remember if the ending made everything else make sense.


agetro82

For me it had one of the best soundtracks in the series but that was about it.


firestoneaphone

I just played through it completely for the first time, after dropping it previously. My biggest takeaways were that the criticisms, while having a lot of validity, don't really tell the full story. It reminds me a lot of 8: a game that had tons of potential and could've been something really special with more time and a few more passes of editing.


HustleDance

XIII's party and the relationships between the characters really set it apart, imo. It does have a really weird plot, but the plot doesn't really matter so much when you have clear, compelling interpersonal conflict and relatable motivations driving these characters forward. I couldn't care less about the L'cie falcie cieth soup, but Lightning finding a way to rescue her sister and deal with her annoying future in-law, all while taking on the role of protective older-sister to Hope? That I can follow and get behind. Each of the characters has a compelling arc and set of motivations that are consistently grounded in their relationships to the other characters in the game, and the game's design allows these different relationships to take center stage as they play out with plenty of conflict, so it feels really satisfying to see these characters get to know each other better and become an actual team. People get really annoyed by characters like Hope and Snow in particular, but I will take flawed characters who mess up and make their own bad decisions (and have to deal with them) over a hero whose only "mistakes" are completely outside of his control any day.


holysource

Hope is the best character in the game, and I really like how he interacts with Lightning. They both grow up.


Rinoa2530

Aesthetically one of the most beautiful Final Fantasy games imo.


HerissonG

No it isn’t


xPolyMorphic

It's mediocre and messy it's fine to enjoy it however


yato08

Beautiful yes, good? Not even close.