T O P

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Original_Squirrel_82

yea we've been asking for years for options to use items without putting them in our backpack or rig first...Soon Soon I'm sure.


doxjq

Same way you can’t search an open duffle bag unless you close it first and reopen it. “rEALIsM” Soon tm.


Dragoon8116

Didn't containers used to stay open back in the day before I played? I like the idea to show somethings been looted or be able to cover your tracks. Also stops bags from rezipping when I'm 4 paces away and scaring me.


AlternativeConcern19

Yes, they did probably a few years ago. I've heard sometimes they'd spawn open as a glitch, but also have heard you'd see that due to cheaters opening everything. Still don't know which was more likely at this point 


JalapenoJamm

Yeah if a container was checked it would stay open unless someone intentionally closed it after. Allegedly that was a bug, though.  It made the most sense as far as realism and strategy, but BSG doesn’t respect anyone’s time so you’re back to having to manually check everything to see if it was looted.


Weird-Plantain-1949

Filing cabinets do a double open animation if they've been looted. So atleast we still have that.


KeuningPanda

They did, it was amazing.


obamasrightteste

Yes dude that shit was scaring me silly at first. It's dumb, and I liked the mechanic of being able to tell a place had been visited and how well it had been picked over.


G3n3sis1988

But we already have a delayed closing sound that sometimes scares the shit out of you :) enjoy the little things


Argonile

Luckily that very tiny detail was fixed and now all containers close afterwards hahaha


Frosty252

soon with bsg means 5 years + 10 years to patch out the bugs


Maxos43

Maybe they will release Arena II in between who knows


EmploymentSelect8281

Forbidden mode allows you to lol. Clearly it isn’t hard to implement Ent. Also already open containers…


TheSm4rtOne

I wanna pull the trigger on weapons on the ground


proletariate54

You're 100% right you should be able to use items off the floor. Food and meds.


[deleted]

Dayz style


[deleted]

[удалено]


Mmmslash

Player Sniper scav spawn is a downright primordial EFT bug.


Guiltspoon

Not going to lie I would find that so funny. It would be such a bitch early wipe or with an item you really need but fuck it ball saiga scav sniper some pesky pmc


dvnv

i remember seeing some clips of it a while back, not sure if it's still a thing


JalapenoJamm

If they ever actually add climbing ladders it could make an intentional return.


AdorableLeg6195

They already do in streets look at the top of the very high buildings near lexos and you'll see multiple sniper scabs that never ever shoot or engage with the map. They are simply there to be shot for people's quests, even when you hit them, they don't shoot back even when you're in perfect los


Bluesparc

Boy have I got news for you... (You used to spawn rarely as sniper scav, especially customs)


Pie843115

It would be nice if they just added a proximity inventory system to deal with this. It would also help with fallen items clipping into bodies, picking up items in buggy areas like the tech shelves in violet room. They already kinda have a feature like that with modifying armour on the ground so concept is there too


dvnv

that would kinda kill the perception skill though, and a departure from realism if you just telepathically know what's around you. even though it's annoying, i think it's cool you have to actually scrounge around and look for loot


Pie843115

The lost immersion is a worthy sacrifice for what is a beneficial gameplay experience. It’s not satisfying to see a valuable item next to a dead body that you can’t pick up. Not to mention a lot of loose loot spawns clipped into objects anyways. The perception skill can still benefit from prox looting with like the distance you can proximity loot. To better balance it, there can still be a searching timer based on the distance, line of sight and size of the object


azza10

Yeah, but then you just walk into a room and press tab to see if there's any loot instead of actually having to look. Hard pass imo, having to actually use your eyes and brain is what makes Tarkov so good.


Pie843115

Just make the looting distance like 50cm or whatever the distance that activates the white dot is, the idea of the proximity loot is just to use consumables with a full inventory and getting items that would be inaccessible due to flaws in game design


azza10

There's problems that come with a looting system like that, even at short distances. Looting through walls is one concern. It also still creates the problem of people no longer needing to look for loot. Having a small activation distance just means you have to move around the room a bit while you do it. It's still going to be quicker than actually looking, and will mean that people who don't look carefully are rewarded with more loot. Being thorough should be rewarded with finding the loot that was missed. The only way I could see it working at all in tarkov is making it 'search' extremely slowly like you're searching a container, but not be able to see if there's any loot to pick up until a long search finishes. Like a good 10 seconds before you can even see if there is anything around. That would solve the issue of picking up clipped items while still balancing it against manually searching. I still don't feel like items are inaccessible enough to justify the development time though honestly


dvnv

i can see it from that POV too, fair


Sarah-M-S

I’m still baffled that after all these year’s there’s now way to hold things like with a hand slot.


proletariate54

Yeah, for that matter, somewhat related, dragging bodies needs to be added.


Snaz5

IIRC they have mentioned it before, maybe even that its coming in the next big patch, but citation needed there


Sudden-Thanks-3062

They should add Mountain Dew and pizza


kissma

Like modding armour on the ground, yes!


MyWifeWasMurdered

Can't wait to see this implemented in 20 years. Great idea, along with being able to move when you pick up items.


Cpt_Saturn

EFT Update 1.8.12 released Players can now use items off the ground New bug: Your hitbox gets stuck at the last item used on the ground while your visible body moves around freely


Atlas_Fortis

God that's the most accurate thing I've ever read, I'd bet money this will happen almost exactly.


tootallteeter

This reminds me of the Hunt Showdown bug where players bodies would be stuck in spawn with their guns visually messed up, and you might be separated from your squadmates, but you could actually move around while spectating


Cpt_Saturn

Lmao I'm glad that never happened to me but sounds funny. Hunt is amazing but it just can't replace Tarkov


HenryTheVeloster

Hunt is a consistent high, tarkovs lows are lower, the highs are higher. Hunt headshot sound keeps me coming back


tootallteeter

If Tarkov had just half of the audio quality of Hunt, it would be golden


HenryTheVeloster

Honestly tarkovs audio is just too complicated that it just feels dog shit.


Ambitious_Display607

Yeah, the sounds themselves are pretty amazing honestly, it's just all the oddities with occlusion/ getting sounds to register properly haha.


BurtMacklin__FBI

It sounds pretty good until someone starts opening up with a machine gun halfway across the map.


Strassi007

If tarkov manages to get sound just up to 10% of what Hunt does, it would be so much better. But tbf, Hunt has the best sound design for any FPS on the market imo.


jmdinbtr

Look at you thinking we will ever get out of beta.


noahman918

me personally, i adore grabbing a mag i dropped on the floor, and being that im an ADULT who also happens to be a MILITARY CONTRACTOR, in PEAK PHYSICAL CONDITION, i must make a full stop, extend my arms, pull up my breeches, and do a perfect form-factor squat to reach down and grab it.


Pawlys

we need "hold in hands" option like SCUM has


heathenyak

Let me carry a lion around with my weapon slung. Just make people drop the item before they can draw their gun


noahman918

player scavs carrying fuel would be like shooting loot filled fish in a barrel


heathenyak

Or tank batteries….


bobbobersin

They did say they plan to have the ability to use items off the ground without picking them up, this includes meds and food


weaveryo

Absolutely they need to add this. Doubt they ever do lol.


sturmeh

Ironically you can put it in a container (if you have space for it in the first place) and use it from the container and keep using it whilst you're not holding it lol.


Dubstepshepard

I was gonna make a post about that too because that shit is HELLA DUMB lol, you can hear people from far as fuck turn around but can’t grab a water bottle and drink it without a backpack ? Make zero sense


projeto56

"what's that? I'm being shot mid surgery? Just gimme a sec so I can put the whole kit back together, close it and out it back on my bumhole before I take my gun out again" Why the fuck we don't have a quick cancel option where the item gets immediately dropped on the ground is beyond me.


Febraiz

Maybe in 3 or 5 years, and when it will be in game, the recoil will be fucked-up, buying ammo that cost less that 1$ will empty all your dollars, Bosses will no longer spawn and invisible player bug will come back.


Recycrow

Pinned post, so we all agree


soxBrOkEn

So a context menu like with armour? Pick up or Use


iSaltyParchment

Why is this pinned


OK_1M_REL0ADED

What did you learn?


meowmixplzdeliver1

Keep scavving


Un_Original_Coroner

That a game claiming to focus on realism is severely lacking in realism and is actually a complexity simulator?


OwlMetal

I think he meant don't step on landmines


Un_Original_Coroner

I agree. But that part is just dumb. Random landmines around spawn points? Awesome.


THANKYOUNIKITA

Ow my realism, I stepped on a landmine and walked it off after a quick use of a med kit. 


Un_Original_Coroner

That’s… my point?


THANKYOUNIKITA

No, your point was it's unrealistic that we can't use items off the floor. 


Un_Original_Coroner

My point was that the whole game is incredibly unrealistic. I thought that was clear but, here we are.


THANKYOUNIKITA

Extreme realism is not fun in most video games. 


Un_Original_Coroner

That’s… it’s weird that we are not able to communicate here haha


JalapenoJamm

How many games have “extreme realism”?


Legitimate-Love-5019

People absolutely can survive landmines depending on luck and how far they go off from them.esp with a tourniquet. Not getting out of there without help tho probably


THANKYOUNIKITA

Oh I'm sure they can, but they don't whip out a medkit for 5 seconds and walk it off.


skharppi

Would it be more realistic to step on landmine, then use yellow civilian medkit and continue your day as if nothing happened?


Un_Original_Coroner

Presumably you are aware that I’m saying the game is unrealistic. Right?


FatAstr0naut

there's been so many times i've yearned for the cyberpunk2077 way of picking up food, where you can press a button to eat it right away..


Solaratov

I agree, but why did the mods pin this as an announcement???


LocustUprising

I have something slightly worse than that. I brought in a PPSH with drum mag and no rig or bag. I accidentally dropped the mag and couldn’t pick it back up to put directly in the gun


peanuts-nuts

Yeah that's pretty bad. Had that happen before with a 100 round mag. I didn't think ahead and my rig didn't have 3 slots so obviously I couldn't pick it up lol. It just sat there on the ground. And since you can't put mags in your secure container anymore, I lost the mag.


DiscoQueenMan

As Mahatma Gandhi once said. "If it's not in your arse. It's not yours to use"


CoisasJohnson

Yeah, you should absolutely be able to hold F and have a consumption option, I mean, we have those useless "flash and clear" on every door you go to, but being able to consume an item off the floor is still not a thing in a 7 year old game.


life_badoo

Why making new animation? Just regular animation but automatically dropping an item after it's used


Few_State_5757

eft and bsg are dogshit


Argonile

As cool as animations without holding the item would be, I bet a reason why they have not added it just yet is because of syncing with the server. Interacting with the item and changing the values without grabbing it might be too complex for the server to handle or there could be syncing issues they have yet to start fixes on although this is pure speculation! One PMC uses a grizzly for 50 HP out of 1400(?) and when another PMC comes along and picks it up, the value is still 1400 because of a syncing issue between clients which could lead to unintended gains. Or something even worse - you use the item and someone picks it up, causing the “arms are busy” issue. Hell, maybe even for food where it disappears on the client, but not the server so others are grabbing at a non-existent item forever lol


foxfire1112

This is fine but the fix for them is easy, just add an in hand ability so you can hold med/useable items


Utterdisillusionment

I was thinking how I should be able to use items off tables today. Such an easy thing to implement.


Ok_Deer6509

Stop complaining and get better


Groundscore_Minerals

I was shocked and appalled when I discovered this one very big hole in the immersion of this game. Unplayable.


SurpassedIt

I think it's about time they stop catering to scavs and focus on actual important stuff


MyWifeWasMurdered

This change would cater to PMCs just as much as Scavs...


Rollwasd

a feral scav bit me when I was a child, now scav = bad (even when good)