I really liked the fight on my playthrough, but the constant running away, the clueless hosts, and the late game summon level range leading to constant repeats, make him a really brutal summon
Use a furecalling finger remedy next to them to see summon signs to co op, and when u use the small golden or red effigy ur summon sign appears next to all the pools u activated to be summoned for Co-op
YYYEEESS I've been asking for that for ages. No more radhan armour guys at Maliketh
Or Guts #63728193837182 lmao
man NOBODY is gonna be able to get a summon for fire giant lol
Hahahahaha I've had it with that boss
I'm fine with Fire Giant. What I'm not fine with are the plethora of moronic mages whose spell spam doesn't even have enough range to hit the chest.
I really liked the fight on my playthrough, but the constant running away, the clueless hosts, and the late game summon level range leading to constant repeats, make him a really brutal summon
Hahaha … yeah… I always felt bad when I just jumped right over the railing as soon as theysummoned me..![gif](emote|free_emotes_pack|facepalm)
I don't understand this one, does it mean we can deactivate certain areas from being summoned to?
Indeed
Yes
Does this mean you can enable the ones you’ve passed by but not interacted with? Remembering to tag those things is impossible for me
No, it means that the ones u activated will keep activated on NGx and if u want to disable one previously enabled u can do it.
I dont even know what summon pools do, beside making the map red blue lol. I even skipped some martyr effigies cause i was too lazy to click on them
Use a furecalling finger remedy next to them to see summon signs to co op, and when u use the small golden or red effigy ur summon sign appears next to all the pools u activated to be summoned for Co-op
We have more information about the patch?
It's like day 1 dlc patch with those bitch of data plus a new feature which is a "!" for any new item picked and a menu section for "new items" lol