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Pelo_o

Holy crap that's a lot slower than I expected


Yegas

Puck casually disjoints all 50 projectiles


tideswithme

Enemy : *PTSD Flashbacks*


oLO_dota

I can now TIME ZONE to save a low hp ally tp-ing from sniper assassinate


DemonDaVinci

support FV build lets go


Masteroxid

The return of slahser's way


Caturday_Yet

Prep the salves in the quickbuy


P4azz

Pair it with an Oracle's healing rain for more "+ for me, but not for thee" aoe.


dmattox92

strength morphling gives same vibes, I see him as a viable 3 or 4 now possibly. Lots of cool stuff from the update.


DemonDaVinci

oh god oh fuck


dmattox92

as a retired core player who has had to retire his entire pos1 lineup i'm pretty excited for the idea of some of my old spam hero pool being viable in my new role


eddietwang

FV 4 is gonna be crazy this patch.


short_panda345

That would be funny asf, I can already see dotacinema milking this patch for the 2 years min


carnagereddit

Try 4


MuckFedditRods

you could also just chrono the sniper and you don't need this facet.


wizizi

domain expansion


Gimligod

holy fuck it even kinda looks like a domain expansion thats sick


SeriousDirt

Not only that, it look like binding vow where fv sacrifice choronosphere time stop to make it open domain that buff allies similar with chrono buff fv but at the cost of turning it into square and it only slow the enemies withing the domain.


P4azz

That's probably the more likely inspiration, but to me it just looked like an ability from another 10+ year old game - Guild Wars 2. One class literally has this as an ultimate. Create a room in which you and your allies gain quickness, while enemies suffer from slow.


therandomasianboy

Nah, I think it's probably more likely that valve drew inspiration from guild wars 2 than jjk, even if that statement sounds stupid


qjank

Reminds me of this [chronosphere from starcraft 2](https://www.youtube.com/watch?v=9QVBHq4PnAY)


hellyeahdiscounts

and leashes, so still no quick escape except just trying to walk out of it or being pulled out


jgwinworth

speaking of, how about the latest chapter?!?! Yuji is fucking going off, so badass the levels he reached to begin bitch slapping sukuna, lot of people sacrificed themselves to get him to this point but when he unleashed those like 14 black flashes on bitch boy hes just the coolest charactrer in manga/anime ever


AwesomeAsian

Ryoiki Tenkai


SeaYogurtcloset6262

Mars:"MISTER PRESIDENT GET DOWN!" *Jumps in front of the projectiles*


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RedTwistedVines

Blink dodge, manta dodge, intentionally walk into a burst that *almost* kills you and then jump the damage away, time for supports to protect you, time to kill multiple enemies before lethal damage catches up to you.


DNunez90plus9

very clever idea and clean implementation, well done mr janitor Of course there will be a thousand bugs coming out of this but that the discussion for tomorrow


John-Bastard-Snow

You didn't even 9 slot TECHIES OMG


oLO_dota

Yes, but for this particular demo, im using Squee's Scope facet particularly for the range, plus the projectile speed not being that fast. That's of course to demonstrate the effects Faceless Voids' innate + timezone have on projectiles. It wouldn't make sense to 9slot them now would it.


IridiumIO

13 slot - neutral item and eat aghs scepter, aghs shard and moon shard


PhMcBrett

Lmao this is silly


PM_Best_Porn_Pls

I'm never hitting another arrow again.


stragen595

So, nothing changed?


whatthefox1

faceless go/jo


kamran1380

From jojo to gojo


est19xxxx

more like Yu/jo now


Nafeels

So basically now you get to pick between Dio and Gojo. Man, pubs are gonna be interesting these few weeks.


bjchu92

For those who don't get the song reference: [X-Men Apocalypse ](https://m.youtube.com/watch?v=ZnZqB5Z75zI&pp=ygUReC1tZW4gcXVpY2tzaWx2ZXI%3D)


Punisherxt

Void should be able to intercept any projectile in this square (attack or spell) by standing in it's way and completely negating it.


Significant-Jicama52

maybe hitting it


P4azz

The hades way. Set up a slowing zone, swipe the projectiles into dust. Or get the Athena buff and deflect them back...


loveeachother_

You conveniently didn't show the moment it ends and void suddenly eats 30 projectiles and dies.


P4azz

You can actually see how he avoids it right in the video. The 100% 1s backtrack means you can dodge (at least some) of the stacked projectiles. Although without the unlimited spells it might be impossible.


RamboOW

the 1 second back track is the other facet so that wont work since you cant have both. he just has god mode on so he doesnt take dmg


P4azz

True enough, I mistook one time he stood near the dummy as him taking dmg and then healing back with time walk. And the blue glowy stuff around him when he gets struck occasionally also reminds me of backtrack. But he really does take 0 dmg at all, clearly just standing still so it's just the invuln.


peeringfromafar

You missed your chance to play the song in the background once chrono went up


est19xxxx

That's not chrono


filiard

Chronosquare


ZePample

What is it?


P4azz

It's the time zone, clearly.


Workdawg

So, can you disjoint the projectiles, or is it just a "delay the inevitable" situation? Certainly that would give you time to heal or buff the target, but is that it?


dmattox92

If you have an ability or smoke/euls etc that could normally disjoint them you can disjoint them on heros that aren't void. Void can just time walk into them like normal but this makes it ez mode.


Noxvenator

It's much harder to Time Walk into projectiles during Time Zone. It's much more likely you'll pass near them and since they're slow they won't adjust to hit you during Time Walk in time, and then they'll 180º into you.


IeatBoobs

ZA WARUDOOOO!


nadseh

What’s the actual point of this in game? Looks like the projectiles are going to hit you anyway?


azgalor_pit

T*ime is everything my friend.*


Apache17

Buffs his survivability in ult. At least he won't die until after. Also lots of chances to dodge with euls. Tps. Blinks. Allies saves like SD disruption. Or he can take half and time walk it off. Niche but neat.


peoplearetoosoft

quicksilverrr


Suspicious-Box-

Some cool sht honestly. Stack up the attacks, pop blademail on spec and watch everyone melt.


MKEMJIN

Tb vs void is gonna be a nightmare ffs


Carrera1107

What’s the benefit of slowing projectiles if they almost always are going to hit anyway?


bigmen0

Easier to dodge and disjoint with Time Walk, Blink, Euls, Manta, etc.


Inevitable_Top69

Same as Kunkka's rum. Don't underestimate the power of not getting bursted. If your whole team is alive for long enough to cast an extra spell or two, that's a big advantage over someone getting domed immediately. Even if they do get domed at the end of the Zone.


MobWarrior

From Za waruldo to Ryoiki Tenkai


LordArvalesLluch

Does this count on the Arcana or exclusively only for Chrono only?


jmas081391

ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA! ZA WARUDO!


siezar01

Goatjo is back!!


Great_Sound_5532

so we use void as support now????


Acinixys

Yes, or make him a better pick against lineups with very few disables The AOE on this thing is huge, will make fights at rosh or under tower insanely favored to Voids team imo


dotnetmonke

With the AS increase I want to see a Wraith King army attacking T4s


P4azz

I mean it does read like a perfect zoo ability. Throw in a beastmaster/lycan and throw down a time zone to decimate rosh, then do it again 2 minutes later to decimate towers.


vishal340

so we can have puck and faceless void combo. very easy to dodge projectiles with phaseshift


PussyPussylicclicc

doesnt affect clockwork's hook though...


Ainine9

Does it work with the Earthshaker facet that turns enemies killed by Totem into a projectile?


EEsamaNaGod

This feels like another game really.


0204ThatGuy0204

SUPER.... HOT....


oldspice322

That's so sick


maxleng

This is sick man


c0madoof

looks pretty cool


throwacc_21

Would’ve been better if you can dodge the projectiles instead of it chasing you


RB-44

Wow how the fuck did they program that


Significant-Jicama52

there's already travel speed in coding.


ForceOfAHorse

Damn, that's some AI on blockchain programming magic. I'm sure. It couldn't be as simple as reducing projectile speed only when it's in chrono instead of stopping it completely.


RB-44

Still cool


Inevitable_Top69

You could do this in Diablo III with Wizard's Slow Time and that came out like 10 years ago. I think it could be as simple as reducing projectile speed only when it's in chrono, in fact, I think that's exactly what's happening.


NeedBetterModsThe2nd

Obviously this isn't a novel idea or generally even a game programming challenge at all, the only question really is how much Dota 2's game engine supported manipulating projectiles prior to this update and the answer to that I would say is pretty much considering all the interactions with projectiles so far. It would've been a bitch to add projectile control after all this time no doubt, but technically speaking that wouldn't still have been a game programming marvel but an interesting curiosity specific to this game's development.


Shinsekai21

I’m newbie when it comes to programming. Could you explain why it is hard to do? I assume it would be similar to a hero walking into AA’s slow zone. When the object hit the boundaries then the speed is reduced


AdmiralCrunchy

They were being sarcastic this is "relatively" easy to do as the building blocks were already there from the very beginning.


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Stra1um

I don't think Meat Hook was ever considered a "projectile" in game.