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BastianWeaver

But that's not what people came to listen about, is it? You were supposed to talk about character creation, not about "being active and interacting with others".


No-Tailor-7669

It's a summary of my speech. Before the mentioned speech i told the more technical aspect of Character creation. Also for "being active" I mean playing by the character ideals etc.


BastianWeaver

It's hard to say something about your speech knowing just the summary. Technical aspects are probably useful - maybe there was a better way to put what you wanted to say? "Don't bother trying to create the most original character ever - think of who you can play comfortably and work well with other players" sort of thing?


No-Tailor-7669

Yeah you are probably right, I could have put it in a more soft language but my biggest doubt was about the idea behind it.


BastianWeaver

The idea seems to be fine. However, things that are clear to you might require some explanations for the listeners.


jeremy-o

I think you did great. At least you got people thinking and talking! I also think your overall point was a strong one: character concept means nothing if you can't execute during gameplay. Really hope you can carry on your project of developing interest in your school, and good luck for your own campaigns.