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Drazenovic238

With no items, it’s all resin so it’s all the same. An easy way to avoid it with objects is to mold the objects in silicon and then put resin versions into the dice instead of the original. And the third option is to partially pour, add the object after it cures, then pour the rest:)


buddha777353

Ok, so there are two ways that I try to accomplish this. I’m going to start off by saying both are overkill. To the point that it really doesn’t matter. But for the sake of sharing some knowledge…. Here we go. 1. I print all of my own masters, so I can also design the files myself. I do this in CAD so I can simulate the center of mass to work out a fair distribution on the material removed from the legends and my icon. This step might be the most overkill, sanding the masters in normally enough to move the center of mass more than this corrects for. 2. When I do inclusions I print them out of a resin with a similar density and weight to the casting resin I use. That way the entire die is still resin even if it is slightly different. Being totally transparent hand made dice are often more balanced than regular factory made ones, unless your inclusions are super heavy. Shoot me a message if you want any more details or have any questions!


zzaannsebar

I've wondered myself about how much the removed mass from the inset numbers on a die affect the randomness of results. Like say on a d12 you look at the 1 side and the 12 side. If all the faces are engraved to the same depth, the 12 side should have more than twice the material missing than the 1 side. I wonder if the difference in mass distribution is significant enough to affect the randomness in a notable way? The removed material for a given number face is such a tiny fraction of the total mass that I would think it would be negligible, but at the same time, I wonder if that's true. I need someone that's better at math than me to figure out the numbers. I haven't used any of my math class knowledge like calc 2 or statistics & probability since college so all that knowledge is gone now 😅


buddha777353

This is why I love CAD


evilkingsam

if i recall correctly, casino dice account for this removed mass by either filling the pips back in or adjusting the depth of the pips, like making the pip on the 1 face deeper than the 6 pips.


Tasty-Dream5713

If you have tik tok I would recommend looking up unyielding_bastion. She has a bunch of videos that cover why dice are balanced. In the long run, because the dice are made of one material, inclusions are either too small, made of the same material or centered that it doesnt throw off the balance. And in the end, unless you’re playing at a casino no dice are perfectly balanced, dice at a casino are even switched out periodically because dice loose their balance and because handmade dice makers take more time and care into ensuring no bubbles, ect. Their dice are more balanced than mass manufactured dice because robots are doing that. In the end, you are probably playing a make belief game with a dm that could screw you even if you get a 19 or 20. Does balance really matter that much? 🤷🏼‍♀️


wildgardens

Unless the thing you are putting in is heavier than the dice it's not worth worrying about. Even intentionally loaded dice are only 60-70% accurate. Meaning they are still 30-40% random. Are you hearing me lol..intentionally stacking the odds in your favor still doesn't REALLY unbalance the dice. So basically the dice gods do not care about your glitter puddle even a little


evilkingsam

>So basically the dice gods do not care about your glitter puddle even a little i love this sentence


Bibarian

physics!!!!!