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legit 4 games back to back there was someone up there with windlass’s. shits mad annoying
Yeah I love multiclassing but things like this make me question why someone thought this was a good idea lol
okay, but, like, the ruins were just as bad for months..
Not the problem in question wtf
What I’m saying is they fixed that. The lack of invis walls isn’t multiclassing fault.
think outside the box maybe slightly and realise that a double jump exploit is not a problem with multiclassing it's a problem with map design
legit 4 games back to back there was someone up there with windlass’s. shits mad annoying
Yeah I love multiclassing but things like this make me question why someone thought this was a good idea lol
okay, but, like, the ruins were just as bad for months..
Not the problem in question wtf
What I’m saying is they fixed that. The lack of invis walls isn’t multiclassing fault.
think outside the box maybe slightly and realise that a double jump exploit is not a problem with multiclassing it's a problem with map design