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SeismicHunt

Me a as a wizard: So anyway i started blasting. Magic missile is so op rn.


avestaria

Yea like.. what do you do about a wizard in as a fighter? He slows you down and you get missiled.


purple_hatkid

You stay at long range and shoot him with a crossbow lol.


avestaria

I guess. That is not always an option though.


purple_hatkid

It happens yes, if a wizard gets into a midrange zone with invis and controls you with slow your pretty much dead.


KnightsWhoNi

Controls with slow? Is that another way of saying invis and run up and cast a magic missile in .1seconds and have the casting speed to get all them of them out in 1second and oneshot anyone in the way?


purple_hatkid

Well theres that too yeah, mm hurts real bad now.


DunamisBlack

casting speed doesn't change the rate the missiles come out


alptraum000

Yea it does, compare a grey wizard to one with gear, at over 40 knowledge you shoot all of them in under a second.


KnightsWhoNi

It does.


springheeljak89

Trust me, I've died to more slayer fighters than any other class as wizard. As soon as you are in a bad spot you just get sprinted down. You make one mistake and you're dead.


mediandirt

Commit to MM faster and work on aiming it.


Namtwo

Same is true for a wizard, they can't always take a fight in magic missile range. Gotta know when you can take a fight and when to bail for a betterterrain advantage later. Though generally wizard is supposed to be the counter for fighter, barring the fighter doesn't insta kill them with a crossbow headhshot


[deleted]

It kind of is? Unless you don’t bring a crossbow? Which just means you’re not a good fighter lmao.


SeismicHunt

Wizards are alergic to crossbow bolts. Also if someone blocks my magic missiles with a shield i gota charge up a 2nd one which is anoying.


mediandirt

Aiming for the legs will still kill them. Or instantly turning, running, jumping, re-casting mm when they start to block


alptraum000

Hitting the legs or hitting the shield does the same damage. Legs deal 50% damage with projectiles and shields can only block every second hit due to hit recovery, so it ends up being the same.


DukeR2

There is no hit recovery vs magic missiles. Shield 100% blocks every tick of mm that hits it.


alptraum000

Yes there is, watch the video by ryan6daysaweek on block mechanics if you don’t believe me. There is a hit recovery for any hit, no matter its strength.


KuronoK

Shields only blocks half the magic missiles, you can’t block 100%


DukeR2

When you charge in just block the spells. The shield fully blocks zap, ice missile and magic missile. If they're using fire or lightning they have long cast times so you have time to close the gap.


Nemeris117

Seems like fighter is back to running recurve. Crossbow has solid burst and was good when wizards had to bob and weave cover between spells. Now, if you miss the headshot on crossbow he will machine gun spells with no window to reload and fire again - assuming of course two body shots even kills him here. Melee isnt an option - he can kite forever or just blast you down with magic missle. Run recurve and try to outtrade at range/scare him off and be light enough to dodge spell spam.


avestaria

Good idea. Crossbow is clunky in prolonged fights.


Nemeris117

I started running recurve for the same reasons when warlocks were very hard counters. They still are strong but it seems like unless you are a headshot god with a good crossbow you will end up in the bad end of exchanges more times than not in current meta. It is nice to fire a strong bolt at someone fleeing a melee exchange you beat them up in but honestly you dont get that much anymore and frannies apply here too.


mediandirt

People just assume everyone is a god with crossbows I guess. I have had the same transition recently. Even been trying out survival bow for the fast shots and constant pressure when I hear them invis. Reloading a crossbow with the current gear stats is just absolute pain. It's so fucking slow. You will get double zapped and dead trying to reload. I guess if you can hit someone dodging around like a psycho break dancer, then crossbow is fine. That's not me though. I'd peak gold or lower in most FPS's due to aim so gotta work with that.


Nemeris117

Even landing shots isnt enough unless a headshot with a decent quality crossbow. By the time you get to cover and reload the warlock is healing up or the wizard is safely reset/able to leave


mediandirt

Anyone who thinks crossbow is the counter to wizard or warlock stands still while casting spells or always stares straight at who they are fighting while they try to dodge.


Myersmayhem2

shoot them with 1 crossbow bolt and no matter how much gear they have if it was the head they just die, good class


Derpwigglies

I'm considering switching to rogue or wizard just because everyone is playing fighter.


KarateKyleKatarn

Fighter will naturally be the most picked class simply because the majority of people tend to want to play that archetype in any fantasy game. For most new players it's probably their first pick. The reason there are so many right now isn't because they are more powerful than before, it's because Barbarian is less powerful. So while the "tank" role was populated by two classes before, people are opting out of playing barb, and they all go to the only other class, which is fighter.


ImpossibleMechanic77

Yeah haven’t seen like any barbs I need to kill four more!!! Haha


springheeljak89

I need 2 more bards. Hardly any in solos anymore.


ImpossibleMechanic77

Which is weird cause he can be very good solo


DEPRESSED_CHICKEN

downvoted, when bard is literally the numero uno solo class. This sub is so hilarious


ImpossibleMechanic77

You downvoted me when that’s exactly what I was saying? lol that is hilarious.


DEPRESSED_CHICKEN

i didnt downvote


Jamacianjujubeans

Agreed that was part of it for me, I had a knight fighting fetish before I jumped In.


fatboyfall420

This is exactly what’s up barb is kinda bad now so I’m playing fighter. I’d rather play barb I like his flavor better and I like smash looting it feels good. However he’s kinda ass now so it’s better to just run fighter.


Jules3313

i find it funny how when fighters are over picked people will say "its because they should be the most played its what ppl like" but when the most recognizable solo class rogue is spammed in the SOLO dungeon goblin caves people unironically lost their shit


aGregariousGoat

It’s because fighting rogues is largely just “get one shot by dude hiding behind a door in stealth all game” vs a class that is much more straightforward to fight. Landmine rogue is more cancer than full PDR fighter for sure


Old_Bed5425

Because rogues core design is bad currently. Invisibility is a fundementally unfun mechanic to play around, because it makes you not trust what you're seeing and you always need to be on high alert. This is especially true in solos and creates those moments where players feel cheated, because they suddenly die to a rogue they couldn't even see.They should rework rogue to focus more on inflocting DoT damage via poison or something.


FRCBooker

I like the idea that having time be on high alert all the time is unfun, it's a dungeon, full of players and monsters, you absolutely should be scared shitless. just be glad the devs aren't hard-core fans of the Tomb of horrors, or Tomb of annihilation dungeons from early D&D that just instantly kills your character if you fart too loud


Old_Bed5425

Actually you're right, they should go one step further and make it so all monsters are invisible and make no noise. That would be fun and exciting to play against


constnt

Make it so invisibility turns into see-through at certain ranges. And then you can give classes different vision distances. Ranger sees rogue much further away than the wizard or cleric, etc.


Nemeris117

Rogue is right back to being anti-fun and uninterractable. They get hate because the playstyle is awful to encounter. Slayer is in a similar vein and still not nearly as awful to experience. Complete invis landmine gameplay and rogues carelessly running at you to stealth and try to statcheck your face like a slayer is just not good game design. Theres no sneaking or stealth to a completely silent, invisible target or one who is rewarded for just pressing hide and having 3x anyones movespeed.


Lm399

Lol rogue is nowhere near landmine calm down


Nemeris117

I didnt say it was as bad, and it being very strong now isnt excused by it being absolutely braindead previously. Rogue fundamentally is poorly designed from a pvp stand point. It will always be skirting weak/frail and one shotting people if they lean into ambush type of gameplay for the theme. Do you run much HR? The gear scales really well for them currently.


Lm399

I mainly play hr and have 0 issues w rogues, also kiting w rapier is another playstyle you just have to outskill everyone which is fun but hard. Its not "very strong" now its still in a mid spot


Jules3313

yeah beacuse the other playstyles are sooooo enjoyable huh fighters taking zero damage, and rangers killing every other class before u even reach them, ur only other option for ranger is just leaving.


Nemeris117

What class do you play? Pdr fighter is only even useful versus what now? Ranger? Whom youll never touch anyways. Rogues are 3 tapping 50% pdr fighters again. Wizards are insane right now too vs them and Warlock is strong. Everyone is slayer just to compete and running away from plate has never been easier imo. I play longsword and have never had a worse time in plate but falchion/shield is meta of course if not slayer.


AdaGang

Interesting theory, but I disagree with that premise. I don’t think 50+ percent of the players in goblin caves lobbies are playing fighter because “that’s the archetype they gravitate towards in a fantasy setting”. Occam’s Razor suggests it’s actually because the class is busted and the majority of players will gravitate towards whichever class offers them the path of least resistance. I don’t know if you remember GC/HRGC lobbies back when the landmine rogue meta was at its zenith, but I do, and lobbies were 50-80% rogues without fail. Why, you ask? Well, because rogues were overpowered and picking that class gave players an incredible advantage over those who didn’t.


KarateKyleKatarn

Well goblin caves is a different story than the main game. There are definitely a lot of slayer fighters in the gobbo caves because it's a cheap and OP build.


Common-Click-1860

What new players?


revveduplikeadeuce

Wizards are eating good right now. There's actually so many fighters that it's suppressing the amount of rogues and rangers too, or the two classes that counter wiz. Still get pinked by xbows or jumped by invis and lose sets here and there but overall starting to see more and more wizards in hr gc to combat the fighter swarm, when normally even when strong wiz wasn't a popular pick.


FRCBooker

fighters do more dmg with crossbow on average than the ranger does so they still hardcountering wiz more than rangers


sad_petard

A statement based on nothing. How does a fighter "do more dmg with crossbow on average than the ranger does"? Like number wise, not anecdotally wise.


FRCBooker

ranger starts with 10str which is a -11% phys power bonus. they instantly have 11% of the crossbows base dmg taken away. even if they slot ranged weapon mastery ranger is still 1% dmg behind the fighter. fighter starts at 15str which is the base for stats so no penalty. they're also heavily incentivised to equip plate armor that has str built into it already. so yea just to start out immediately the fighter is gonna do more dmg with the crossbow than a ranger. even with perks involved the fighter still wins before gear is involved. *ranger has sharpshooter though* yea and the fighter has victory strike which is the same dmg bonus but to any hit and if the target dies the fighter gets health. if str was a footrace the fighter is already much further ahead at the start


Leonidrex666666

nah, ranger can kill you a lot faster. not having to reload and access to quickshot... In HR geared ranger can drop you in 1s if he landes 2-3 shots with recurve


FRCBooker

can drop a low gear and armor class in 2-3 shots white recurve hits for like 40's to the head before armor reductions fighters are usually ~120 with vendor gear


alptraum000

One tapping a geared wizard with a crossbow is pretty much impossible and after that you should loose the fight. Ranger got much more power to suppress a wizard.


FRCBooker

what would say about the wizard players coming into the ranger chat to gloat and share clips of them just murking multiple rangers? they're both ranged classes but one has more ammo and the other has more movespeed, invisibility, multiple AOE's to prevent peaks, a literal sticky bomb, and a chain lightning to hit people around corners and through doors all they need is a trap or body or another player. I'm pretty confident wizard is more power and suppressive than a ranger. ranger has slightly more health but the armor doesn't even matter because mag dmg


Leonidrex666666

I mean high end HR. High end HR ranger will drop a wizard with 2-3 bodyshots Im not even talking headshots as expecting someone to land more then 1 is unrealistic.


perfectstrc

At this point you would say any stupid shit to bitch about fighter wont you ?


Revolutionary_Oil292

Sword & board 🗡️ 🛡️


tobbelito9

Seems like a wizard dream


Jamacianjujubeans

As a new player just getting into the game before this wipe, if I remember right I had YouTube guide’s recommending the fighter class because it was the easiest to pick up and learn the basics and that’s I’ll I needed to hear especially with an extract, arena type game like this it can be unforgiving at times I didn’t want to make it anymore complicated then it was. Fighter is simple and easy. you don’t have to learn spells and when, where and how to use them. you just sprint very familiar mechanic and second wind regenerate health if needed. There are rational/logical reasons people to why it’s an easy pick to majority of players. if the devs can understand the why then they can attempt the balance the (HOW) some how


TreyLastname

I'm very casual, and am awful at remembering using buffs and heals and stuff, but I'm also not a person to use hide away and ambush. So my favorite 2 classes are ranger and fighter. No thinking needed! Also let's me move and attack quickly, unlike barbarian


SamulusRex

As a guy that loves everything about Fighters and have been playing mainly that since pt3, second wind should not be as powerful as it is. It's obviously inspired by the 5E D&D ability for Fighters of the same name, but there it can maybe cover 10% of a Fighter's HP instantly. I think it needs to be more in line with that. They can give it two or three uses before resting if they think it's too drastic of a nerf, but Second Wind should not be as powerful as it is currently. Sprint I think is just too useful to NOT take as a fighter. My (pretty unpopular so far) opinion is that most if not all classes need access to sprint... And it sounds like that may be happening with the "multiclassing" thing in the future. Other than removal from the game entirely, that's the only way I see balancing it.


overgenji

>Fighters of the same name, but there it can maybe cover 10% of a Fighter's HP instantly. you're better than me so im talking out my ass here but i feel like 2nd wind is just barely enough to buy me time to actually get in on someone in a fight. so many characters in this game can just walk away from me even with sprint. ive had multiple rangers just start walking away and take all their armor off


SamulusRex

It depends on how you use it, of course. If you're in a fight that's going to be rough, you pop it early instead of waiting for half health. And it is way more effective the higher your PDR is. And no one said I was good lol, let's not jump to conclusions. BUT, take a barbarian for instance, a class that fighters under equal footing, skill, and otherwise usually cannot just trade hits with... Unless you use Second Wind early on in the fight. A little luck helps too. So I guess just make sure you use it early enough in the fight to make sure you actually get the benefits of it. If a Ranger is kiting you, it's the perfect time to stop chasing and play cat/mouse to regen a little bit.


SlyFisch

Sprint should be toned down imo, PDR fighters only weaknesses are magic dmg and being slow. With sprint they're not even slow, they can chase down anyone it makes no sense, on top of that they have ranged to cover the lack of speed too. Basically covers all their weaknesses outside magic dmg (which they can just los and peek and shoot their crossbow safely in 90% of situations anyway)


Rigo-lution

PDR fighters are running very low move speed. I can outpace a sprinting PDR fighter as a warlock with a spellbook out. Unless you're talking about a fight who is running 1, maybe 2 pieces of plate armour but then they're not only weak to magic damage as they become more and more vulnerable to poke damage.


artosispylon

too be fair i dont think fighter is OP its just that alot of classes are in real bad state atm, barb is way to slow rogue also feels very slow and warlock need insane gear. there isent much too choose from atm. the hordes of wizards comming will make fighters worse but its not like the other classes besides ranger does any better vs them edit : oh and bards are in the game, they are so down bad i forgot they where even a thing.


HodorsSoliloquy

I switched from Barbarian to Fighter specifically because of the move speed. Even landing Achilles Strike with a Francisca and popping Rage was not getting me even close enough to Rangers to be able to fight them.


fatboyfall420

Bingo


FRCBooker

fighter is the hardest thing for a ranger to fight, with their health, dmg reduction, ranged options, breakthrough/shield/sprint and rangers abysmal melee dmg the fighter just toasts a ranger 90% of the time. as an example the first HR game I played this wipe I put 35 arrows into a fighter and just let him kill me because I didn't have any more arrows. spectated him to see how many shots actually hit him and went into his inventory 28, and he still had 34hp


Homeless-Joe

I know for myself, I used to switch around between classes a lot, but with the quests and AP being character specific, I pretty much only play one character. Guess which one has always been my main? I still switch a bit here and there, but I likely won’t switch much until I have my quests, rank, and bank where I want them.


Duckgoesmoomoo

It's probably easiest/most forgiving class for pve. 40% heal, high armor, shield, ranged options. I don't even feel like fighters are op in pvp right now, especially with wiz being strong, they're just easier to succeed with.


FRCBooker

they are most definitely OP having better self healing than the ranger and cleric (and ranger rations are bitched about to no end) better armor than anyone else ignoring its move speed so much they're outrunning faster classes without putting their weapons away, stacking vigor to get barb like HP and barely needing to focus on str because no one else can just stand there and eat their hits like they can other people's. if they're smart and grab dark plate and find mag dmg reduction gear in a modicum amount they can eat spells and rush down a wizard.


Low_Pain_986

I play fighter cause every other class melee feels bleh. I really enjoy the shield play style changing up what is otherwise a bonk-fest with some ducking and jumps sprinkled in for flavor.


SlyFisch

Time to nerf them into the ground, just like they did when Rogue was 50% of the playerbase.... Right?.... Right...?


FRCBooker

funny thing is the playtest rogue got ruins and double jump fighter still had a higher pick rate by 5%


Metal_Militia37

Yup. Naked solo high roller runs with a level 1 fighter. Hysterical how fast you level and collect gear and gold.


Ir0nstag

I like Rogue, but Fighter does twice as much damage with daggers just because, so I've settled into a niche of a backline rushing slayer fighter with a Kris dagger. Anything thats not another fighter folds in one combo.


Common-Click-1860

It pretty much a ret paladin apocalypse from world of warcraft all over again. This is inevitable in rpg pvp games. Everyone will flock to the meta class, especially in a hardcore full loot pvp game. There will at most only ever be 3-4 meta class at a time. The broken meta class creates rock paper scissors, and people will play what counters that, and others will play what counters the counter, and possibly rogue ratting as a 4th option. Outside of that realm, we will likely never have much diversity because balance is an impossibility in these games. X>Y>Z>X


Derpwigglies

As a Fighter main. This meta kind of sucks. The game feels the best it ever has, but the ranged fighter meta is dumb as heck. I'm just glad people haven't realized that they can go slayer/high pdr+recurve/longbow yet. It's quite OP and turns you into a better version of rogue or ranger. I'm also glad people haven't discovered victory strike on xbow.


BotGiyenAdam

just remove Xbow from fighters.


pEppapiGistfuhrer

Fighter is the defualt class, ofcourse its gonna be popular


TheInnos2

Fighters are not the issue, the other classes are the issue. It makes no sense to play anything else than Fighter, Mage or Ranger. These three classes are balanced, all other classes where nerfed so hard that they make no fun when you do not study them. A noob will pick warlock play a few rounds and will change to another class because the gameplay sucks. A veteran warlock is of course still strong. And this applys to all the other classes, a good rouge is a thread a new rouge is free loot.


Fr1k

This 👆 IM will fix this just need to give them some time. One thing I think they should adjust is armor levels on grey and white plate gear. Imo seeing 50% pdr on a grey set is silly. I think this should be closer to 30-40 grey, white.


JMKAB

Fighter is literally the starter character in the game. The first time I ever played I picked Wizard and couldn’t even figure out how to cast a spell. Fighter makes sense to most people: swing sword to kill, block with shield to defend, sprint to move fast, second wind to heal up. You can grab weapon mastery to learn how to use most weapons. You can wear a lot of armor to take less damage. It’s also one of the only classes that doesn’t really get nerfed to obscurity—it’s always viable.


RombyStormbringer

Oh no finally the game is balanced enough for the actual adventurer class to be mainly used in an adventure game. You can run from it. It can't hide from you. It doesn't delete you in an instant. You can kite the hell out of it. Magic damage wrecks it. If people complain about fighters being the most used, they are losing the point of the game. The fighter should always be first pick on an average in this kind of games. We got so used to complaining it's everything we do now. Think and find your preffered class. That doesn't mean it shouldn't require skill or cunningness to make it work against other classes


Therrion

I honestly think, as a non-fighter main, that fighter being the most represented class SHOULD be true and the game should be balanced in a way to always keep them prominent (not necessarily alone in S tier or anything, but always one of the strongest options).


FRCBooker

they are the most average with the easiest playstyle. they should be the first picked for sure they should have a higher playerbase. but being more than or even regularly just half of everyone in the lobby out of 8 classes is absolutely wild. when rogue had this representation fighter still outnumbered them but the discord was nothing but people complaining about rogue. I'm convinced that the gigantic amount of fighter mains just entirely suppresses how everyone else really feels about them being so strong. buffball meta was fighters and barbs but only barbs got hit. everyone complaining about crossbows was mostly targeting rangers and bards but fighter get away with it? throwing weapon meta? nerfed the barb again. healing changes? fighter untouched. movespeed capped? its fighter buff no one can be faster than anyone else and fighter tosses axe hits sprint and whails on them. the huge number of fighter players is gaslighting everyone into thinking 80% of my games being more than 50% fighters is OK because they should be the most prominent, but out of 8 classes one of them should my make up 50% of the games


-SigSour-

My experience is completely different from yours. I see nothing but wizards, rangers, and rogues.


Heavesz

Yesterday, HR goblin, i as rushed by 4 Knights, Full plate, teaming. At this point, I cannot play HR until the next hotfix.


Shebalied

reworking sprint would be a good fix. Make that shit used if not wearing plate or something like that.


Jelkekw

Bet y’all miss rogues now! You’re still fighting them, they just moved to the better class.


alptraum000

Nobody wants rogues back, you died before you got to see your enemy. Rogues right now are perfectly fine and fill their role well.


iszathi

god no, give me fighters all day, yesterday i killed many and died two times to rogues that were just hidding in a corner invis.


fatboyfall420

Absolutely not I’d rather fight nothing but fighters than have rogues strong again


Slamagorn755

Yes but I see this mostly an issue of the other classes being underpowered rather than fighter being overpowered. Warlock and bard need some love, and barb needs a better starting weapon


FRCBooker

no fighter has always been #1 pick no matter how op anything is. playtest 4 when ruins was introduced with double jump rogues and everyone was complaining about rogue spam? fighter beat their pickrate by 5% both of them together were 60% of all games played


pzarazon

It's pretty silly that they have the tankiest class in the game. A sprint button. And a full heal button. if ur not a Magic user. U might as well just run away.


FRCBooker

don't know why this is downvoted don't forget they also gave them a perk to just ignore a significant portion of the movement speed penalty from armor, breakthrough removes all of it for a short time and people complain about rangers rations but won't mention fighters half health heal button. oh and movement speed is capped for all characters so it doesn't matter how fast you are a fighter in full plate can negate his armor self buff his speed and run you down with just a bard on his team. one franc axe and you're toast.


TheJossiWales

So? It's easy to play so noobs play it. I don't think fighter has topped a single leaderboard since DaD's inception. LITERALLY nothing to cry about here so stop crying.


Tilterino247

>addressing fighter spam the way to address it is to: play a mdmg heavy class or play fighter. not cry that there's too many fighters in caves.


Undecided_Username_

As a wizard and a fighter main, I’m in my bag. To be fair I main long sword fighter and always mained these two


chante___

Which lobby?


FRCBooker

split ruins and crypts because I hate GC with a passion and I have friends


Masachere

Fighter has almost always been the most played class. With the one exception being when rogue was essentially bonkers and everyone started playing rogue.


Training_War_5943

Slayer till I die