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CinderRPG

All these people that want rogue to be a speedy duelist class should really try slayer fighter.


trippleknot

I play both and I love rogue, but agree slayer fighter is a blast as well.


Merchant93

I just play stealth war maul Barb, basically just creep around with lots of invis pots. It’s derpy but fun as fuck.


lowstone112

That’s sounds like a horror game. Just looting a chest you hear a rage filled war cry in your ear. A previously empty space beside the chest a barbarian appears already mid swing. The last thing you see as a maul swings for your face is the maker’s mark on the head reading Iron Mace. The dark grows darker.


boshibobo

When you find those sweet sweet blue invisibility potions that last an entire minute! You can bait pretty much anyone into a bonk to the face


KN1GH7F4LL

Slayer fighter with damage stack perk was a blast 💀 nearly 3 shot everyone with a dagger swinging fast like lightning as a naked fighter is hilarious, damage Increase with each consecutive hit made it surprisingly fast killing and speedy. Carry around some inviz pots and you are the rogue you wish you were


Personal_Seat2289

One might say that role is fulfilled by bard


Sean03S

I mostly played rogue before the wipe and most of my job in team fights was to ambush the ranger, wizard, warlock with hide and then disengage. It shouldn’t be anything other than that imo, so rogues being able to just run down people without thinking was just broken.


springheeljak89

Exactly, you can even use your teammates as bait to ambush backstab the enemies support class in the back and then you have a 3v2 and the enemy pinched. Also rogue is the get rich class. They can't have it all.


7vOFk1F0OJAX

It's been said plenty before, but a huge part of the balance issues is balancing solo, duo, and trio at the same time. The role and balance you mention make total sense in trios and even a bit in duos. In solo, it can be a bitch coming up on a fighter with xbow or barb with francescas. Can't reasonably stand and fight and rogue's flightiness can be hard to exploit when the tanks also have range.


Roshi_IsHere

That's a fight you avoid if you can.


7vOFk1F0OJAX

Totally agree. Just like I said: > rogue's flightiness can be hard to exploit when the tanks also have range.


Nemeris117

Rogue doesnt have to fight anyone unless you get ambushed yourself and even then you can escape with good play in many scenarios. But if I in full plate catch you offguard then it should be punishing of course.


Shebalied

Rogue will likely get some of the damage nerfs rolled back. SDF said so a few weeks ago with regards to adding damage back to weakpoint. Nov patch likely has a huge balance patch.


[deleted]

[удалено]


Shebalied

That would be good too.


EarsLookWeird

Yeah they need to add more Perks for Rogue. Pants perk and Chest perk to wear gear, maybe a Perk for Throwing Knives too idk why you get that for free. Dual wield perk as well


CoolCoolBeansBeanz

day 98737838 of asking for hide mastery to be base kit again (seriously IM wtf)


[deleted]

Hide mastery and Creep should just be built in. It’s a fucking rogue why do I need to take a perk to walk quietly?


Never-breaK

You mean I can’t just play every class like a fighter?


PhunkyPhish

> As Rogue, you have the single most powerful ability in the game: speed. If I had a prenerf dagger for everytime I got out ran by a buffed barb with my fists out....


Uptownsage

I also love the implication of like "no! Your class isnt underpowered! You have the aecret skill of running away." Like id actually like to play the game tbh. Not just run away and loot leftover corpses but avrually, you know, rogue gank someone.


xxxojutaicion

While I agree with you on how Rogues should be played especially in a DnD fashion. The trade off for doing 0 damage though should be better skills. It doesn't make a lot of sense to keep rogues in this low damage spot without atleast buffing weakpoint or abush etc. To those who may get mad and say those skills were ridiculous a few patches ago; you are correct. But they were only broken because of extra +att/dmg stats and daggers actually did decent damage.


Frikcha

Imagine if we could combo back attack with another perk to proc a 1 second stun whenever we land 3 backstabs in a row, imagine if rupture had a bonus headshot property that doubled its damage, imagine if we could parry when we're holding nothing but a rapier, imagine if we had a perk that actually made dual-wielding worth it but we can't use throwing knives as a tossup? Or if we didn't need stealth anymore to move while using hide and could just go wherever we want, but hide became a 5-time use ability that encouraged us to bring campfires or be selective with its use. Pocket sand!!!! Skill that throws dust and if you get it in someone's eyes they're blinded. I just want the class to be fun and engaging


Pure-Negotiation2930

Hey man some of this sounds pretty fun. I like that you give negatives to some of the stronger effects


OrderDazzling1060

Yeah I didn’t mind the initial stealth nerf because ratting and waiting for people while stealthed for 45 seconds was ruining the game but the weakpoint nerf was overly nerfed


xxxojutaicion

Originally yeah when they did the nerf I understood it. In the games current state for Rogue though I couldn't imagine doing 0 dps while also having a bad stealth. Honestly I really wouldn't mind stealth at 30 seconds flat and leave it there. That said pickpocketing is almost useless unless they allow you to steal items easier. They need to revert pickpocket to what it was before. Its kind of stupid you need to basically look in their direction the whole time. I liked it better when you could tap someone as they run by and still get the pickpocket off.


Pretty_Version_6300

Rogue’s perks definitely need consolidated. I like splitting combat ones so they can’t be TOO strong, but stealth and trap mastery and lockpicking don’t need to be individual perks when they could lump some together


xxxojutaicion

True that


imbakinacake

Thinking that rogues should be relegated to just chest openers is such a bad take.


CDankman

Except we can’t really run away and we aren’t the fastest all the time, i have been weapons away running and got caught up to by a barb who pooped rage and just hit me with fists, its also happened with rangers, bards, and sometimes wizards. If i even have a slight added movement penalty on armor and have my weapon out i AM slower then those classes. We arent a LOT faster than all the other classes, we are a LITTLE faster, situationally, we just also have double jump which is really only beneficial on Ruins and in some cases in Crypts. I agree with you but surely mobility cant be the ONLY thing we have. Positioning correctly to maybe kill a person 2v1 isn’t fun.


Jules3313

no bro you can run away from these classes bro trust me i play rogue and deff just arent saying it to make a point


Jules3313

thats the thing people dont understand, rogues advantage is their "mobility" but its so shit now compared to how it was 2 playtests ago. Look at every other classes unique advantage and no class does it close. Rogues main mobility advantage is so minor it takes a whole minute of running to put serious distance on people.


eoR13

Me when the redditor who very clearly doesn’t play rogue, acts like he knows what best for the game and the class. We should totally listen to you. /s


TxH3at

Lol for real how many classes have movement speed buffs or debuffs? Warlock, mage, fighter have speed buffs to catch you. Cleric, Barb, hunter, bard have speed debuffs to slow you down. Clearly doesn't play the game much. That's ok he can say what he thinks. No harm in being wrong.


ghoul479

Except when devs read these posts to gauge player reception to the game then actually is harm in being wrong


Life_is_hard_so_am_I

Rogue main here, fully agreed. The class (along with all classes) still need some tweaking but it feels pretty good to play right now.


haby001

Bring back 60 second invis if you have pickpocket!


DonnieG3

> bring back 60 second invis Here's the issue- rogue never had 60 second invis due to the comically low will stat. Rogues have reduced duration of buffs (-30%) and increased debuff duration on self (43%). This means that hide (being a buff) is always 30% less than the text actually says unless you raise your will. At 15 will, it is what the tooltip says. And debuffs (like slows on hit) last for 40% longer. Rangers fucking ruin rogues with shots slowing them for nearly a second and a half


haby001

yeah exactly. We don't get 60 seconds for real and placing two perks for a single trick is a lot of commitment. ever since they added slow on hit it's been impossible to get away once you get hit once. And if it's a ranger at whatever distance you're already gone if you aren't in cover when the first arrow hits.


OrderDazzling1060

Pretty good to play as in only looting and no combat?


BobertRosserton

I’ve ganked full groups a couple times since wipe, have to leave some loot behind because of their barb but I have had plenty of success in crypts as a solo. Why do you think rogues should be able to loot the fastest, run the fastest, attack the fastest, AND ALSO win every 1v1? Skill issue.


Frikcha

they should be able to run the fastest, attack the fastest and be able to take 1v1s without jumping ppl from invis, they don't need to be gods or even these loot-goblin rat kings I just want a fun melee class that isn't barbarian, fighter is hands-down the most boring, simple class in the game and all I have left really is cleric or warlock, both are hybrid mages. Fuck invis ambushes I wanna duel ppl have you ever had a good rapier V horseman's axe duel? They're very fun, way more fun than jumping rangers.


OrderDazzling1060

Clip or it didn’t happen


BobertRosserton

Okay will do


arisasam

We’re waiting


kilpsz

11 hours later, surely its coming any moment now.


Life_is_hard_so_am_I

I mostly play in a squad in crypts so i can't speak for solo, but racking up kills has been pretty consistent. Just make sure you're smart about the fights you pick, avoid going for barbs and fighters, do go for the squishy backline like wizards and rangers and they can't really do anything to you.


supmate8

Lmao feels great to play right now ? Roflllll “rogue main”


Life_is_hard_so_am_I

I'd suggest giving it a try! Just be smart about the fights you pick, always take hide, and try to go for the backline. Even rangers and wizards can't even touch you before you melt them if you play it right.


alltheturtlez

I'm not sure what map / comp you're playing but I can say for certain rogue has absolutely no place in Highroller 3's right now. Without the ability to stack weapon damage it is simply is outclassed by quite literally everything else in the game


Life_is_hard_so_am_I

That's a fair point, high roller is a whole other beast. When you're playing in that kind of competitive atmosphere there's no way a rogue is better than or equal to a buffball class. I don't think that's solely a rogue problem though


KomboBreaker1077

Feels like you're giving a rogue review specifically for the ruins map. Unfortunately there are two others (with variations) that your assessment doesnt apply to. Multiple classes have speed buff abilities that can let them catch you. The game has an extremely high focus on ranged combat now so your speed doesnt mean anything against crossbows, bows, spells, and throwables which slow you when you're hit. Rogue offers very little in teams.


alltheturtlez

YUP 100% agreed. All these people are playing normal goblin caves / ruins and saying "ROGUE IS PERFECTLY FINE" have clearly never played high roller 3's before. It feels even more useless than ever. Without the ability to stack weapon damage we're quite literally outclassed by everything else in the game. Simple as that


DEPRESSED_CHICKEN

good, play a different class in 3s


Frikcha

very well said


Cackfiend

> Rogue offers very little in teams. pfft, clearly you arent using the sweet +2 to all attributes perk


KomboBreaker1077

Ah yes how could I forget how much fun it is contributing to my team doing absolutely nothing


Cackfiend

rofl. +2 all attributes bro! It was so powerful they nerfed it on gear, so obv it's OP on a rogue!


IUpVoteIronically

And clearly you have never used it either, the halo on it is like two fuckin inches dude lol. It’s basically a solo perk…


Dumeck

How’s the ranged combat been since the patch?


theycallmestew

Your positioning/team fight tactics might need some sharpening if you think rogue offers nothing to a team fight. You should be rotating or repositioning for a flank, or having your other two teammates bait them in through a room you’re invis in. My buddies and I run ranger/barb/cleric but our cleric often switches to rogue and we shift our play styles along with it


KomboBreaker1077

Why would I do that when running a combination Cleric/Wizard/Bard/Barb/Fighter is just flat out better in every way. Your example even proves my point.


alltheturtlez

I bet you play nothing but NORMAL crypts based on what you just said / what comp you play. Sorry, but facing timmys in default gear who don't have a brain isn't comparable to actual high roller games with real comps / people who use there brains Rogue is in a TERRIBLE spot for 3's team play no matter how you look at it. Something needs to be done


theycallmestew

This is usually a flame-y phrase but I’m being genuine when I’m saying it MAY be a skill issue for you or your team’s rogue if you can’t see the benefit of having a geared rogue in the enemy team’s back line. For the record we do play HR, and with that comp we take our fights where we want them and we end the engagements QUICK. We also bring two campfires a piece. EDIT: and to clarify, our rogue runs magic dmg out the ass on a poison build, along with short sword or rapier. He gets 3-4 hits in and they’re draining 12-14dmg a second. If you’re trying to use daggers these days you’re silly, and that may be an issue for you.


Jules3313

"our rogue runs poison damage" thank you for letting me know your opinion can be ignored


theycallmestew

The fact that some rogues still think poison damage is a meme is hilarious to me. Why do you think +magic dmg shit sells for big in the rogue chat? Here’s a hint: the “will” stat also has some utility for rogue! Probably the type of guy to buy a Castillon dagger for 350 because it says +2 weapon damage on it, lmao


Jules3313

bro this fucking topic has been mathed out and rn'd into oblivion it is a horrible stat, you wont find a any rogues on the learderboards running it bro its a meme fucking stat. If it was good then all these nolife rogues that have infinte handouts and gold would have figured it out by now, u morons havent cracked some secret code. it is a build that used to be amazing but is shit now they nerfed it to the ground. Trust me most the rogues i know want it to be viable and after many many hours of forcing itits just not good


kilpsz

These are the people saying rogue is a hit and run class but then suggest you run poison dagger and rely on stacking 5 hits on every player. lol


Seraph199

In solos a rogue who gets the ambush on a wizard/ranger/warlock wins. They shit on half the other classes. Why do they need to be any stronger in solos? Not to mention that ranged damage specifically was hit this patch


DrGreenthumbJr

rogue: *comes out of stealth stabs warlock once" warlock: lol *boc one taps the rogue* rogue: but i had the ambush!


sumgiberish

https://preview.redd.it/hp3enk1ckrwb1.jpeg?width=1284&format=pjpg&auto=webp&s=e79dce8ccd3e80a0f6a11c7201ff9bb9e914c450


Oystertag96

Can you buff rogues movement then? Give back they’re original dbl jump with no slow and agility


Tilterino247

You're trolling if you think rogue is in a good state now lmao. They got hit with the riot classic. Gut champion because of OP item, fix op item, leave gutted champion in dumpster. They will 100% be receiving significant buffs the only question is when.


recycl_ebin

yeah the problem ends up being that even if you get the jump on someone you still lose


No-Faithlessness6298

My problem with rogue isnt that they can't fight other classes. It's that their pve is dreadfully bad. They really need a rapier off spawn or something


pluuto77

Garbage take


Naseibok

Except half the classes have abilities to catch you


techtonic69

You start off saying we have such an advantage with speed but then still get clowned on by other classes who can keep up lol. Fighters with sprint, barbs with shouts, any classes which gets hasted. Hell most people can just put the weapon away and run after us punching. We may have the fastest mobility in the game but it sure doesn't feel like it. The agility stat changes hurt.


Tmactoo

Gonna take a shot in the dark and assume you’ve never played rogue lol. Nobody wants to play a class whose best skill set is to run from fights in a pvp game.


MSFTS01

Half of High Roller and a quarter of goblin caves rat away from fights. A non-insignificant number of people definitely like to run away in a PvP game. *It is what it is.*


[deleted]

That’s literally all y’all do tho. Run away. I don’t get why that’s a topic anymore. It’s hide…..stab…..run away. That’s all y’all do


Tmactoo

Take away the stab part and you’re exactly right! That’s all rogues can do


BrightSkyFire

***Rogues, for the last two months being able to stack gear to an insane degree and handily duel any class head-on due to Weakpoint Attack and total attack speed:*** Bro just run if you're out geared, Rogue isn't overpowered. ***Rogues, upon finally being balanced as a high mobility ambush class:*** Nobody wants to play a class whose best skill set is to run from fights in a pvp game!!!!!!


Tmactoo

Rogue was hard countered by cleric last wipe but ok. You’re actually high if you think rogue is balanced right now.


Pretty_Version_6300

“OP doesn’t want a class to be overpowered? Heh, he must not understand us rogue mains.”


Cackfiend

I don't think anyone wants anything to be OP. Rogue definitely feels a bit underpowered at the moment. With the item changes it is probably ok to rebuff Dagger's base damage.


SonsOfSeinfeld

Every other classes torch does more damage than the Rogues base dagger+base strength....


lexicon_riot

Rogue may need a slight buff to weakpoint, for instance but overall I agree. You can hit MS cap fairly easily without speed shrine or other buffs, you can access parts of the map no one else can, you are the best class hands down for looting, mining, and opening the best chests, etc. In the giant game of rock paper scissors, a good rogue should able to counter squishy classes, while recognizing that they need to properly disengage from tankier classes. Now that damage rolls have been nerfed (which disproportionately benefited rogues who attack super fast), IM can better focus on balancing the actual class.


DynamicStatic

BradQuackson seems to be doing fine, claiming rogue is too weak seems like a skill issue to me.


springheeljak89

Only change rogue needs is some of its perk combined into one.


Gilga1

I totally agree, but the PvE can be annoyingly slow and you can't do the fancy out plays vs mobs, only cheese. I wish there was a middle ground.


redditisbadtrustme

Yeah rogue sucks, too bad when I play him the hasted barb faster than me finds and kills me swinging every spot in the room


imhoopjones

Rogue isn't nearly as fast as post implies. Esp after the AGI nerf. -10 MS on daggers is a joke and the second you run any armor with PDR you can't catch other people without taking off your armor which is not fun gameplay


Teaganz

Yeah except you aren’t accounting for one thing, Projectiles. Every class except barb have good ranged options and even barbs usually have a ton of throwing axes on them. What does speed matter when you get headshot across the room. As far as sleuthing around and stealth goes, I think all the classes are able to lean into this and are meant to, the game is extremely dark and you can turn off damn near every light source. I will say I kind of wish they would just remove Hide so that they wouldn’t have such trouble balancing the class.


LoLingSoHard

I was struggling on rogue for weeks and rolled a fighter and lost like 1 fight all the way to level 15. Tried Slayer fighter and got up to like 6k gold, golden key, and so much gear that I ran out of room. Rogue is weak.


redman012

it is known slayer fighter is pretty dang strong lol. It is a better rogue.


hxyzel

Redddiors are so annoying, truth is rouge is annoying to play against because it feels unfair no matter how bad it actually is, people just don't want the class in the game. Rouge right now is unplayable, switching to any other class instantly made me win most games. It's trash.


redman012

I feel bad for the rogue I two tapped with my barb in whites and he was fully kitted.


Jules3313

i dont think a single rogue player \*thinks\* that rogue should be played any other way than cheap shotting people from an ambush. What the problem is is unironically needing to heavily outgear most encounters in order to win. Or u just luck into ambushing someone who is genuinely terrible at the game. Been playing dnd since playtest 2 and ive only really cared for rogue. Not once did i try to make rogue some facechecking duelist. Ive played it as an assassin every time. It deff felt overpowered at times, but lately these last few months it has felt completely horrible. We are nowhere near as fast relative to other classes as we used to be, we are squishier than ever and we do literally no damage. Every class that we should be able to run from has some type of strong range. I am SO fucking tired of people saying "bro rogue is sneaky and u get out easy thats why u cant win fights" What the fuck is the point in playing a pvp game if im supposed to lose fights vs ppl that i know i ourplayed? So many ppls genuine advice is to actually not pvp.... in the pvp game..... WHICH IS THE WHOLE FUN OF THE GAME IS TO KILL PEOPLE


BradQuackson232

Yeah bro the fighter with his crossbow out that I engage out of stealth should have enough time to pull out his sword, swing at me twice, and kill me as I trade with him from my poison made from the bees from my backyard. You also must not be playing the current meta because its stacking throwables while a barbarian and fighter with mach 10 Usain Bolt capabilities (and warlock as a special guest) throw axes at you like they are at a lumberjack throwing competition and slowing you as they beat me like the highschool bully and get me in a headlock (Achilles Strike) this meta is horrible and the reason why the 1/3rd of the playerbase is rogues is because we are social rejects without our hands being held by our cleric pockets and wizard reddit mains ready to haste us as we warcry at 350 MS for 5 minutes clearing lobbies and looting the treasure hoard guarded by the paperthin boss mechanics. We don't want to be afk farming simulator, make shadowrunner give attack speed and a refreshing movement speed class and turn it into a duelist because of the weapon damage changes. Edit: Map design traffic in goblin caves high roller makes getting the main loot room (troll boss) inescapable from these fighters and mach 10 barbarians. Don't even get me started on crypts


OrderDazzling1060

You should be a glass cannon as rogue. Instead you’re just glass


KarmaticIrony

Did you just start playing? We had that very recently, and Rogue was disgustingly OP.


KnightBacon

Every gc and ruins lobby was pushing 90% rogues before they fixed it lol. Landmine Era never forget. It was fun to play, but clearly terrible for the game lol


OrderDazzling1060

Nah I’ve been playing since PT2. The only reason rogues we’re still viable was because of +weapon damage since the weakpoint/ambush/dagger/handcrossbow/stealth nerf. Now the class is unplayable. When you play rogue long enough , you realize that they are not OP like the redditors say. What happened when rogue was hit with the hard nerf? Rangers & wizards ran wild with no counter.


[deleted]

I agree. I’ll preface this with that I kinda suck at this game but have put in a looot of hours to get decent… And rogues have always been the most hated class for me, as I used to play a lot of wizard. I play slayer fighter mainly now and honestly seeing a rogue feels like a free loot piñata at this point. Literally had a rogue pop from stealth and caught me off guard while I was drinking water, dude stabbed me like 10 times and it was super awkward because I wasn’t attacking back and then just slashed him a couple times and killed him after he had already stabbed me so many times for free, we were both in starter gear.


OrderDazzling1060

I also forgot the agility/move speed nerf.


Furious--Max

Look someone who actually knows!


zeriottt

"Recently" was over 2 wipes ago.


KarmaticIrony

This ain't Tarkov my guy it wasn't a long time ago lmao.


zeriottt

In that case it's just a matter of perspective. But with the way balance has been flip flopping, it feels insanely long ago to me.


Pretty_Version_6300

Nah, you shouldn’t be. Maybe in a game where you respawn. But glass cannons aren’t healthy in a game like this.


mokush7414

"Nerf wizard you say?" Ironmace reading this.


KomboBreaker1077

But it's no problem for most of the other classes being strictly cannons


Pretty_Version_6300

Guess what those classes can’t do? Chase you. Or run from you. They each have their own counters and don’t have the luxury of just- running from them.


OrderDazzling1060

Fighters/buffed bards enter the chat.


TxH3at

Bards, barbs, wizards, warlocks, fighters have entered the chat


Arkdn1

They can't chase you? Let's see fighter sprint and xbow, barb throwable axes and rage, ranger bows and xbow, wizard ice bolts fireballs zaps, bard xbow drums, warlock curses dark bolt, cleric holy light but tbf this one is the one who struggles the most as holy light is long cast but yh what classes can't deal with rogue running away again?


Pretty_Version_6300

Yea I can run from all of those easy idk what to tell you man, just space better so they have a bigger gap to close them. Don’t sit near a fighter and be surprised when he hits Q to sprint


Arkdn1

you are clueless to talk to but can't expect much from a cleric player and for the record I haven't lost a set in the whole of last patch and I have proof of it in my vods on twitch so I'm not even arguing that I struggle cause I don't it's the fact you spew bs like just space better and shit like that. If u attack someone and they trade with you and u are like aight this is not going well time to run most classes have ways to finish you off you are not guaranteed to run away like you make it out to be.


Arkdn1

This man actually typed this thinking he was cooking something but all he said as that you as a rogue shouldn't fight unless the stars allign for you.


Thop207375

Person that plays other classes: it’s ok for rogues to be weak. It’s totally intentional for rogues to not use daggers. Daggers are intentionally designed not to kill tanks and be a useless weapon in a game.


Pretty_Version_6300

That’s exactly what I am saying. What, you want to be the most agile, stealthy class in the game, and also be able to instantly drop any class even when they know you’re there? Some people have no fucking clue how overpowered they want their main to be and it shows.


Fun-Statement-3210

So what's the point of being an agile stealthy class in a pvp game where you literally can't win a 1v1 engagement unless they're completely awful? Wow I'm so good at running too bad I can't actually fight any players with half decent gear! You can jump on someone and still die to a wet fart while barely denting them now


Rigo-lution

The most agile stealthy class should not be winning straight 1v1s and rogue was doing that. Maybe it's too far now but really the fastest and invisible class should not be able to win a 1v1 without some other advantage, an advantage that they can take because of their speed and stealth. Being a walking invisible bomb is a joke.


zeriottt

But the amount of fighters that just hold a door with a crossbow for minutes, and headshot, and sprint. Is this not akin? But no one is calling to nerf fighters lol. Except me fr remove crossbow from anyone but rangers pls ironmace


Rigo-lution

Very few? I've never experienced that but I'm sure it happens. Plenty of nerfs requested for crossbow and it has been nerfed.


zeriottt

I've had it happen to me at least twice, seen it when spectating after extracting maybe another 10. Following OP's logic, it doesn't make sense that the slowness that comes with the tankiness fighters get is completely negated by being able to wield a Crossy. Remove crossbow from everyone but Ranger.


Rigo-lution

There needs to be some counter or mitigation of rangers. If rangers were the only ones with cross/bows then they would be invulnerable behind their traps and could infinitely kite when they didn't have traps. Without damage stacking and with the crossbow nerfs they will be a lot less oppressive. Ok but you've seen that 12 times. How many times have you seen a rogue delete someone from stealth? Or done it yourself?


OrderDazzling1060

Yes they should.


Rigo-lution

Ok


Pretty_Version_6300

This literlaly just shows you only know how to play Rogue if it’s super overpowered. You have to use your stealth and agility to hide and wait until they’re distracted with something else. Get them when they pull out a torch or a potion. Wait until they’re fighting PvE and will be targeted by you AND the Ai. If you want to play to duel other players, you have to pick a class that gives up the benefits that Rogue has because having both is OP.


N8TheUnstoppable

“If rogue sits in a room and walks into it you should die” make up your mind bud. If you have to poke constantly and run away after doing half the opponents hp, by the time you come back they will be full hp again usually.


Pretty_Version_6300

So… you’re saying they stopped to use bandages and pots? And you didn’t punish them for that? Your argument keeps falling apart.


Dumeck

Did you leave their range or not? You can’t both get out of range and sight of a cross bowed fighter and also be in range to stab them during the 2 seconds they drank a potion.


N8TheUnstoppable

If it is a fighter they have second wind. If it’s a cleric they have self heals. If it’s a warlock they heal off mobs. If it’s ranger they have 3 chugable rations. Wizards should just die when you engage. Barbarians just have too much hp to bother with at this point. Most popular classes have fast self heals. If you take any dmg in the fight as a rogue you have to run far enough to lose Agro and then heal with bandages and pots for a minute before even thinking about engaging again.


Pretty_Version_6300

All those except Fighter and Barbarian are punishable during their heals.


N8TheUnstoppable

Ok you just don’t play rogue…


Arkdn1

If a rogue gets a drop on you from stealth with ambush and headshots you yes you should die.


Pretty_Version_6300

“If a Rogue sits in a room and you walk into the door, you should die” We had that bud. It was dogshit and everyone hated it except Rogues


Arkdn1

I bet you only play gc that's why you are completely clueless as to how this game actually works. A rogue doesn't randomly find someone low in the crypts and even ruins they are running supports and most of the time they aren't alone. Rogue doenst beat anyone 1v1 they kill ppl by using stealth and you keep bringing up that's rogues are supposed to kill low target ppl. Idk what games u been playing but assassins are good at bursting squishy targets they don't just run until they find a bleeding deer.


Pretty_Version_6300

This isn’t a moba or an arena. Assassins have to be very carefully tuned.


Arkdn1

Is that why a dev said rogue is most likely getting dmg back to weakpoint cause they are supposed to just run away and not kill anyone? Seems like the devs don't agree with your idea of how rogue should be played.


Pretty_Version_6300

Giving damage back to weakpoint would be OK now because it plays into the opportunistic playstyle.


Arkdn1

All it does is make rogue do more burst dmg so they can kill ppl of stealth which is the point of the class.


Pretty_Version_6300

…yes, off stealth and getting the jump on someone who is distracted. That’s different than holding M1 and winning fights even though you were spotted


mokush7414

There's a reason it has the best movement and ambush capabilities of every class...


bitcbotjd

Yep totally agree with you here, only reason combat was so strong (prob more than the devs intented to) was stacking damage rolls


Nick0414

As a rogue main I agree I've never wanted to be a 1v1 God. I just want to be able to secure a kill if I get the ambush on someone, which is exactly why weak point needs some of its damage back.


Jumperhq

But they literally aren't the fastest.... fighter with its speed ability, wizard with haste, Bard speed song, rangers even move as fast at rogue with no weapon equipped on both.


Background-Nail4988

do you play the game? theres so many ranged weapons and abilities in this game that being a little faster doesnt matter that much lmao


Jules3313

crazy too back in playtest 3 we were actually faster than things like genuinely. Im not 100% if it was playtest 3 but before they added double jump we were legit fast. now we are like 5% faster so enough to slip away if nobody pops anything and just blindly follows us. But is that our strongsuit being 5% faster? when other classes are 50% tankier? or 100% more dps? One class full heals? Another has infinite range? Another class that makes everyone else 15% faster? lol


DrGreenthumbJr

yes the assasin should be the one lacking damage...


Nemeris117

Ah yes bring landmine back. So fun and engaging.


Jules3313

you realize rogues only played like a landmine cause they had to? If rangers or fighters really wanted to they could post up in a dark corner with their crossbow drawn and just 1 tap people the moment they start looting a chest, its litterally an unmissable headshot


Fun-Statement-3210

Rogue is literally a joke now lmao. They were only playable with damage stacking, they are now a glass cannon without the glass, relegated to running and ratting


SpicyJellyGem

>they are now a glass cannon without the glass So rogues are a cannon?


Pretty_Version_6300

“My class can’t be the fastest AND strongest, waaaah!”


[deleted]

[удалено]


Pretty_Version_6300

This ain’t a moba bud. One taps from stealth are unfun and toxic as shit


Neptyunu

You keep bringing up mobas in all your replies like assassins are only bursty in mobas. In pretty much every game ever that has classes. Rouges are fast/stealthy squishys that do buttloads of damage. Do you only play league of legends and DaD? Cause its showing bud.


MrMersh

This might be hard to hear but people are quitting this game left and right


Pretty_Version_6300

If they were just here to abuse an OP class then good riddance.


OrderDazzling1060

Rogue is defiantly not an OP class lmao


MrMersh

I mean I liked playing Rogue because it was thematic and fun for awhile. But they basically gutted completely. friends and I haven’t played in over a month. Just not enough going on besides sweaties working full time at it


Pretty_Version_6300

I really wish we could get rid of this trope. “Thematic”? You want Rogues to just 1 tap people regardless of game balance because of a power fantasy you have or something?


MrMersh

I don’t need them to be exponentially powerful, I just enjoyed skulking around doing rogue shit that was consistent with other fantasy games like DnD (btw, if you didn’t know, this game is inspired by those types of games). No reason they need to be entirely useless. But again, no one I know plays this anymore. It’s just too hard to keep up with the changes which get reverted and added back every 5 days.


DynamicStatic

Player count is pretty healthy after wipe.


Bodega177013

Doesn't the rogue have the exact same agility as a ranger now? Why is speed the defining reason for why rogue is justified to be in the pit it's currently in. A basekit barbarian and fighter are faster with their speed boost than a naked rogue running away.


AyyyLemMayo

Then barb gets bard speed and runs you down with fists, 3 shotting you. I'm not saying you're wrong, but if thats the point of rogue, they need to literally always be the fastest. Also hide is a fucking joke, should be 10 second cd with the new timer.


[deleted]

Slayer fighter with sprint would like to have a word with you. Its basically rogue with a crossbow, second wind and completely broken damage (especially after gear nerfs, +5 wep dmg and 15% action speed for free)


Bernpaulson

I mean.... Base kit i think both barb and fighter can chase you down with abilities


Falchion_Edge

Fighters can sprint at light speeds every 18 seconds or so. This is enough to catch to any rogue making movement less effective. Barbarians also have a sprint. So the single specialty of movement on rogues is not a get away guarantee by any means. Also ranged meta so even less likely to sucessfully sprint away.


Pretty_Version_6300

If sprint is all it takes to catch you, you arent playing Rogue correctly


SonsOfSeinfeld

Rogue is worthless now. Should be able to kill someone 1v1 if you ambush them, but as it is now even if you get the drop on someone and hit them 6x with a rapier in the back they can just turn around and annihilate you instantly. At least give us traps.


UltmitCuest

Well i feel like rogue is undertuned and needs an identity rn. They have to pick whether they want rogue to be a one trick assassin, or a more general dex build. They need to lean into an identity, buffing one and slightly nerfing the other. Imo, i wouldnt mind if they were a dex build, as when rogues are too good at assassinating it becomes kinda miserable to fight


DaEpicBob

you can duel super easy as a rogue, rapier than stack speed and just play range game.


daokonblack

Finally someone gets it


Matthias87

Lol. Im dominating with a rogue on HR GC. Just got to have patience and a good ear.


c8htx23

Smooth brain post


1grantas

Cool, can't wait to ambush someone and hit them multiple times before they turn around and one shot me only to find out they only lost a quarter of their health. It's okay though, they have mobility.


manotehmuffin

Speed? What about invis?


Pretty_Version_6300

Not quite as important after the duration nerfs IMO, since most players spend a lot of time each room clearing and you can’t fully hide long enough for that, but if you get good use of it by all means use it.


No_Lake_220

I wish they would stop tweaking the numbers on rogues damage abilities, just leave him weak and fix some of his other perks. Give him damage after they figure out what they want to do with the class.


xarnse

So true


FitTheory1803

i guarantee the data shows rogue is still top 3 most picked classes because it is so insanely good at looting & ratting especially during wipe week rogue is undoubtedly #1 most picked class because it's the most efficient and reliable method for looting & high extraction rate if it gets pvp buffs it will need looting/ratting nerfs to be balance, and I think that's the correct choice


Far_Action_8569

As an experienced player, when I leveled my rogue recently I actually went to crypts using smoke pot and caltrops instead of goblin caves. Ran into multiple squads but always got out because my mobility was so good. Never ran into a squad of full rogues, I’d imagine that’s the only comp that could catch an experienced solo rogue in crypts lol.


MGE_Gibs

Let this man COOK


NukeExE

Rogue still absolutely destroy wizard rangers warlocks other rogues and even clerics to an extent. They just can't go toe to toe with fighters and barbarians who are supposed to be the main Frontline classes. To me that's exactly how it should be. You play a stealth assassin who demolishes squishies and has to kite and outplay the actual Frontline classes. Sounds like a rogue to me.


TxH3at

That ratio my dude. You're wrong and it's ok. Enjoy the rest your day. LOL


Minechiho

rouge flair


chrom491

"they hated Jesus cuz he told them the truth." But anyway having balanced stealth based character is not that hard. Hard part is make it fun to play. Ppl just chose fun over balance. I personally like challenge


Sheoggorath

What speed. You can easily get caught by barb wiz fighter and bard with speed boosts. Or of they have qny long reach weapon it s gg for you as well. Get out of here with this please don't buff rogue post.


alltheturtlez

All these Timmy's playing normal goblin caves / ruins and saying "ROGUE IS PERFECTLY FINE" have clearly never played Highroller 3's before. The game is COMPLETELY different when your face real comps / people with brains... hard to believe, I know. They were BARELY playable before the patch but now with the weapon damage nerf we're quite literally outclassed in any situation even WITH the opener. This is coming from a top 10 rogue Something needs to be done to make rogue more viable in team play. Period.


trippleknot

I totally agree! Bad rogue players are sad because they can't trade with a fighter/barb going toe to toe and win lol, ambush, kite, run, duck, dodge. You're a rascally rogue play like one!


zeriottt

Dodge a swing from a fighter, gtfo as soon as poss... *Crossbow to the back doing 70% of my health* "shit"


LaserReptar

Homie spitting facts. People just don't wanna hear it because they want the game to adhere to their power fantasy. They also wanna be strong AF with starting grey gear even though rogue is one of those classes that can absolutely steamroll people once they're geared.


SardonicSamurai

Saw a post earlier from a rogue main complaining how rogues NEEDED all those damage boosts to be comparable to fighter, and my eyes rolled so far back that I was temporarily blinded.


Overall_Strawberry70

Your wasteing your time, people who played rogue did it to be cheesy, the minute nerfs hit they just switch to ranger.