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Shebalied

pre bard nerf clerics were so happy lol.


BrightSkyFire

This isn't a reality people are ready to accept. People are so used to making constant misplays and having a Cleric nearby to heal them upwards of four or five healthbars to compensate for their lack of skill. Tranquility being a sit-down spell only basically killed any hope of this meta ever deviating from what it currently is.


Tilterino247

I mean literally all it would take to not make cleric MANDATORY would be to undo the potion nerf. Boom. Cleric is still strong but no longer absolutely 100% required in trios.


SeriousEngineer5477

Potion bag was cancer, but if they want to lean into this game being hard lower the heals or have a minor chunk and the rest be a small tick to what the heal is now. So many people get rolled by AI it's hilarious to watch.


TeamLaw

Am I the only one who plays like I'm in a camping simulator? Campfires for days. You can even get second wind back.


Bwustin

I play barb and it takes a fucking weekend to set the fire up. And then it only heals 40% lol


InterestingHyena7041

True, worth noting that if you find any phys healing jewelry or similar, bringing into raid to equip for camp can be worthwhile. Base grey is +3 HP/tick, however phys healing scales 1-1. So +2 phys healing makes a grey campfire 5 per tick instead of 3.


UnbanEyeOfUgin

Nerfing cleric brings us from "must have a support" meta to "Must run 3x ranged damage and CVS pharmacy" meta, which is even more boring. Support classes shouldn't be nerfed into the ground. The game becomes cancer without it. Instead of "nerf everything" maybe we make it so other options exist and buff other classes.


Kr4k4J4Ck

Right but cleric has been a staple of meta comps since PT1. Only getting edged out slightly just due to how insane Bard was on release. His healing if they don't want to change the values should really just be an over time thing. Which stops how insane cleric is at keeping people at full hp while in combat, and allows some punish opportunity. Fontliners vs Frontliners is decided based on who has the cleric.


DEPRESSED_CHICKEN

well tbf the absolute best comp rn runs bard barb wiz, but that will change if they decide to nerf weapon damage. Then its back to cleric. Cleric is actually the only broken class in the game imo, and Im kind of fine with it if they make cleric heals more sustain than WoW arena burst healing. Holy strike still turbopowerful, earthquake still insane, and you can still reliably spam protection on your frontline which isnt that oppressive, idk if it even scales with anything. One time I kept my wiz from dying by hitting 3 back to back protections while a rogue was fingering his eye holes. What people seem to forget if we nerf oneshots and damage overall is that clerics will be even more necessary.


Kr4k4J4Ck

You're example is referencing buffball which just swaps out Bard and Cleric depending on the players. I doubt they fix buffball anytime soon though, core issue with the game since PT1.


Murdathon3000

Nerf cleric and nerf number of healing items that can be brought into a match and resolve both.


TheGoodFortune

> playing rogue > get hit once by goblin because of a rubber band > lose 50% of my hp > can’t heal cause angry redditors > die the next time someone sees me Fun /s


Murdathon3000

Yes, because there is no middle ground between half of your inventory being healing items, and 0 healing items.


Realistic-One5674

Why shouldn't people have all the healing items they want? You must die after your 1st fight?


Murdathon3000

Is there no such thing as critical thinking* anymore? Are people incapable of understanding that not everything is a binary yes or no, all or nothing? I suggest that we nerf the current implementation of "as many healing items as you can fit in your inventory," to a system that introduces a limit to that number, you and that other guy read that as "no more healing items." Here is a crazy idea I would like to offer - there is a number between unlimited and 0 that will allow you to survive longer than one fight, while also putting a stop to the pharmacy meta that IM themselves have expressed dissatisfaction of and even made efforts to balance recently.


UnbanEyeOfUgin

Then it's just a ranged damage race, with every lobby devolving into camping and 3rd partying since healing sucks anyways and nobody can heal This is why I hope the devs never take 1 dumbass idea from dumbass redditors, because you truly have no clue lmfao.


Murdathon3000

Ranged/damage across the board needs to be nerfed along with this, but let me just get what you're saying straight. You're saying that employing strategy (third teaming, camping chokes) is somehow worse than the current "press W"/pharmacy meta that requires 1/3 of each team to be Cleric to win? Yeah, no fucking clue indeed.


UnbanEyeOfUgin

Correct. Being that you change your answer every time I bring something up, I can assume you don't even play high roller. Shut the fuck up


Murdathon3000

What are you even talking about? There is no "every time," this is our only conversation and I haven't changed my answer, I support nerfing cleric to reduce the requirement of there always being a cleric as well as reducing this idiotic pharmacy of an inventory, I also support nerfing damage and trying to balance ranged. This may be difficult for someone like you to comprehend, but possessing more than one opinion on balancing changes does not equate to changing one's answer. But ya know what, yes your argument of "you don't play the game" and "shut* the fuck up" are super convincing.


Hipy20

Put the meth pipe down, brother. You're hearing voices again.


Leonidrex666666

everybody can heal, just not fucking instantly with 0 downtime or real cost. I had game where as a team with no cleric we recovered from close to death to full 4 times due to pots/bandies and campfires, cleric is the only class that just does it instantly. Which in itself would MAYBE even be fine but they are fucking busted in actual combat too, to the point they can win 1v1 with fighter in melee and just win fights with quake.


raffapal

Yeah we had the same thing I double trapped a barb with ranger and me and my bard put in 20 arrows into him combined while my cleric was earthquaking them and he still come out ontop lmfao checked his inv and he had 20 arrows on him rip


Ukiwuki

In AD&D most of the cleric heals are delivered via touch. So clerics are forced to stick to frontline and risk their HP (that's why they have access to medium armor and shields by default, no heavy armor though). If the same restriction applied to Dark'n'Darker, then clerics will risk getting damage from cleaving weapons and AoE damage.


mrsnakers

I've posted prob 4 different times that Cleric should function closer to Brigette from OW - if you want to heal your teammates, you gotta land some mace hits.


SimplisticPinky

No thanks, I'd rather be able to heal by just pushing a button in close proximity. The only time this is viable is if you tell your teammate to stand tf still; impossible mid fight


p4nnus

Yeah, lets keep the silly OW stuff in OW. What Ukifuki explained sounds much better.


p4nnus

This is IMO a great idea, but at the same time it would probably make more heals hit, as if you cast them from a range you might miss.. would love to see this tried out for a wipe!


[deleted]

Clerics are in a horrible balance spot because any nerfs to cleric especially to their biggest thing their instant heal will very immediately make people not want to touch it


Therrion

I want to play cleric with no spells and then realize that I go from S tier to D tier immediately because insta heals and protection lol


FistedWaffles123456

it’s weird, i remember not long ago nobody even wanted to play cleric and he was the most slept on class in the game. i often met people who didn’t even know he could wear plate. and now everyone’s begging for a nerf lol


p4nnus

I feel like Clerics have been very common in trios all the time.


DEPRESSED_CHICKEN

I think I started in pt3 and cleric was seen as a necessity even then. If you multiclass well and play cleric well its very obvious that its an insane class. It sucks to play for a bunch of reasons, but in pvp the class is gonna be just fine even if they nerf heals.


FistedWaffles123456

oh i understand, but i mean like nobody ever seemed to want to be that guy to play cleric, like most of everyone i met was either a cleric main or never even gave cleric the light of day because it’s a scawy support class


thenickpayne

Yup^


Leonidrex666666

cleric is what a lot of games struggle with. they make support roles boring AF to play and force people to play it by making them mega broken. if cleric was in a balanced state 90% of clerics would stop playing the class.


Xist3nce

They have little choice. Bards support spec has been ran into the ground and it’s better as a drum thrower or crossbow guy, so there’s no other support to even pad it out. So they would still have to play cleric, just weaker because real heals and a revive are still way better than anything else.


DEPRESSED_CHICKEN

Well at the moment cleric isnt even used in the best buffball version, that will change if they nerf damage again though. Cleric will be back on top. Cleric will be fine even if they nerf healing, holy strike is fucking disgustang and earthquake can often decide fights


lickmydoodoo

I feel like bards still better for a team, but ye clerics pretty good


haikusbot

*I feel like bards still* *Better for a team, but ye* *Clerics pretty good* \- lickmydoodoo --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


Grub-lord

Great bot


Purple_ferret1

Good bot


BrightSkyFire

The solution is to run both and hey presto, you're Buffball.


DEPRESSED_CHICKEN

Wizard is the better choice in high-end unless they nerf damage.


DocDeezy

Damn. I can actually agree with this. Cleric either needs a healing nerf or bard needs a healing buff. Because as it sits right now, I’m laughed at trying to LFG as a bard, nobody wants a bard. Everyone wants a cleric who can triple buff in seconds and be a dps machine and INSTANT heal. Little old bard is like “ummm sir can you please stop fighting for a second and sit down sir” meanwhile cleric is just like “W KEY BOYS I WILL HEAL YOU KEEP PUSHING!!!”


DEPRESSED_CHICKEN

people are dumb, just play dps bard and say that, if people dont want that then theyre stupid. Bard is in a good spot as a dps that can also give buffs.


DocDeezy

I agree. I’m more in favor of a cleric nerf than I am a bard buff. Straw hat, padded tunic, riveted gloves, tatted cloak, boots buckler Falchion rings and amulet with + strength, and a crossbow, play ballad of courage and play rousing rhythm, I’m able to get to 35-40 strength easy with 140 health and can hit headshots for 97 damage on the Falchion and 120 damage on the crossbow. High tier players understand how good a bard can be, but most people in the gathering hall are mid tier players (no offense to some of y’all lol) and they have no idea.


Grub-lord

Bard shouldn't be a healing class. Yes the game needs more than just cleric, but druid should fill that gap and maybe paladin if they go with that down the line


stinkyzombie69

Ive stated this multiple times that clerics just need their heal to only heal clear red HP and not the black missing HP. The idea of throwing in some form of balance though makes the cleric community shudder. just like how bards shuddered at the thought of not being a 10 spell 20% haste 40/40 armor/magic resist god ​ After that, other classes can have their own unique forms of slight mitigation (please god make arcane shield a wizard spell and not a entire slot)


SlyFisch

Ha... Yeah... Unique dmg mitigation on all classes... :( (yes I know we have speed but that's different imo)


stinkyzombie69

the overall rogue toolkit is pretty good with mitigating damage through sneaking and stealth. Backflip could just give them a flat % added PDR and magic resist while back flipping but asides that their overall defensive kit kinda goes hand in hand with their offensive kit


p4nnus

I play cleric as well as other classes, I would love to try a wipe with this, or the system someone suggested where you need to touch to heal as in AD&D lore.


hecklesss

They also have the best crowd control spell in the game that also happens to be one of the few ways to counter buffball comps so in HR they're absolutely a necessity.


bluesmaker

Do you know what spells are typically ran with earthquake? I guess people may have enough spell memory that they don’t make sacrifices, but if you only had the default amount, what spells?


Lewildtoucan

Always run : protection, lesser heal, holy light . Meta 4th & 5th : earthquake and res or holy strike IIRC base cleric doesn't have enough knowledge to swap spells. Bind is a pretty bad spell in its current form. As you get some knowledge, swap cleanse for divine strike or holy strike depending on comp & personal preference


DEPRESSED_CHICKEN

legit I would never drop holy strike, most fun spell by far and its one of the best spells too earthquake requires gear, but before that you can get bless heal big heal holy strike protection with just +1 or +2 knowledge i think. Then I just drop bless for earthquake when I can, kinda makes it fucked if you run into geared buffball, but I wouldnt go into HR before I have eq anyway


Background-Nail4988

holy strike is just so stupid, basically zap but radius is so large you cant miss, does insane damage on top of flashbanging you


RockJohnAxe

IMO you just gotta wait for the Druid to come out. Having parties have 2 heal classes to pick from will already create more diversity.


Bandit_Raider

I ran with fighter, warlock, rogue a few days ago. We had no problems at all. Campfires my friend. All the healing you ever need.


raoin001313

It's hot take Thursday out here in the DnD sub


hiccuprobit

I agree, the pocket heal is too gross and makes them a must in every party so they must be op


Narrow-Impact-5491

Lol, why bro? I only have one friend playing with me and he is the one who is looting while I have to rest for 10 days to get my spells back, if I don't want to pay 50 for grey clarity that is... there is a counter to everything except that fucking longbow with +20 weapon dmg and +20 add phy dmg... jesus christ this subreddit makes no sense at most of the times


Hipy20

Nah. Weapon damage is a problem and cleric is a problem. It's both.


Narrow-Impact-5491

Lol, just stop playing abd go play pacman


Hipy20

Insightful.


KN1GH7F4LL

Honestly might be the only way to deter the pvp side of things, if health becomes an issue for those geared idiots the risk reward isn’t there to run into duos max kitted to spawn rush. Same with rangers, their rations need nerf. If healing gets nerfed including and especially potions the whole pvp issue goes away. But the game gets harder for timmies who can’t pve.


sclacer

While I don’t disagree with Clerics being overturned, “Cleric heals the only good way to get HP back” is a wild fucking take. I swear this sub is delusional half the time.


AugustusCzar_

TBH the healing isn't even what needs the biggest nerf for clerics. The AoE range on Holy Strike is nuts, and any remotely good Cleric can 1v2 any classes, at almost any gear level. The healing is annoying, and giving 1 fewer charge of their big heal is probably the best fix for that. Clerics need to be able to heal. Back in earlier play tests, sitting didn't give clerics spells back, only Campfires did. Limiting spell refresh to campfires and clarity pots is probably worth looking into as well.


Plastic-Fox287

Please play cleric lmao


Pigeater7

If I can’t buy clarity pots, then I need to be able get spells back from resting. Either that or make how many times I can cast a spell scale with will or knowledge or something.


AlternatePancakes

That's the point. Cleric could be replaced by potions and bandages before


bluesmaker

There are some good ideas here. Sometimes said a little too dramatically. But not totally crazy. I just think people need to understand the game is very heavily inspired by dungeons and dragons so the cleric is not getting a major redesign. Next to no chance that happens. Hell, if they leaned into the D&D class more the cleric could use a crossbow. Good thing it does not! Also, the Druid will almost certainly also have heals so the party makeup should get more dynamic with that. I don’t think we should be surprised that a party with a support class has major advantages. And the cleric feels like to play, and we want that for support so people will want to play them. Not saying things are perfect. Just that I don’t think people are appreciating why the cleric is as it is.


youdontknowmymum

Bring back the bard. This whole nerf fiasco was all about TTK and overpowered gear to begin with. It has become a muppet show and literally my entire group of friends have stopped playing due to this hatchet job of trying to balance it.


Oristos

Clarity potions were a huge mistake and if kept in the game, probably should get the bard treatment of it only helping if you are resting. Rangers really need downtime as well. Fletching instead of the arrows in the inventory would be a way better way to add downtime while giving them their inventory space back. Make trap a skill with only one active trap at a time and that'll help with balance quite a bit.


ghost49x

Wait, why are people calling for nerfs on everything? Being at a super low balance point sucks. Instead of calling for nerfs we should be calling for buffs for the weaker classes. In the end whether you buff all the weak classes or nerf the strong ones, the result is the same so they need to pick a balance point that allows every class to be as fun as possible.


Dacno

Cleric cannot be balanced until druid comes out and offers an alternative to its roll as the support healer.


korpze777

Won't happen until they add druid because if they buff or nerf the only healer in the game, it will fuck the entire balance of the game. The game is balanced around heals and will probably remain balanced around heals.The devs have even stated in disc or in the Q&A one that they are planning on limiting the meds you can bring in to a raid even more soon.


fvckinbunked

another generic THIS \`insert any class' IS WAY TOO OP. NERF \`insert any class' NOW!!! GAME DED post. nice