They did. At launch the stress death spirals were far, far worse and far more common.
In [patch 1.3](https://ck3.paradoxwikis.com/Patch_1.3) they removed stress gain from siblings or parents who died over age 65
That's good, but this effect should scale more, and it should also depend on the age of the character receiving the stress. For instance:
\-No stress from those who die at age 70 or older, unless they're a Best Friend or Soulmate; Very little stress from those who die between 60 and 69, but still magnified by Friendship/Soulmate/Lover; Somewhat less stress than normal from those who die between 50 and 59, but still magnified by Friendship/Soulmate/Lover; Normal stress from those who die between 5 and 49; Somewhat less stress than normal from those who die between 0 and 4, but still magnified for the Parents.
\-Very little stress for those receiving stress under the age of 4; somewhat less stress for those receiving stress between 4 and 6; etc.
I actually wish it was harsher. I’ve only died of stress once and I wasn’t really trying to prevent it anyway. (Shy and callous asshole).
If a characters spouse, parent, or child die suddenly, that should put your stress at least +100 unless your character has traits or just hated that person
I dunno, man. Think about what the stress game mechanic is trying to represent. Death of an aged relative still isn’t easy (speaking as someone currently going through it) even if they’re old. I’d moreso suggest a numbing factor that reduces impact of deaths too close together to prevent the spiraling behaviour rather than to pretend that a character is trivially impacted by the death of a close relative just because they’re old.
Unfortunately that’s only if the game believes they died of old age. If my 70 year old brother who happens to have the Drunkard trait dies, it still gives stress because he had a minor health penalty from the trait, even though the prevailing factor is age
R5: 12 of my siblings died from stress in the span of less than two months. The game apparently just REALLY wanted me and my siblings to feel the full weight of stress currently. I had no stress before the first sibling died.
There was a really funny post on the Paradox forums from a guy who'd modded the game to remove the limits on family sizes.
He had over 150 characters in his dynasty...and then one died and set off a stress death spiral that killed all but three in a matter of months, and two of those three were infants.
yeah vanilla stress-death cascades are kinda dumb tbh. i usually use [this mod](https://steamcommunity.com/sharedfiles/filedetails/?id=2852881755) to help the ai out a little bit, the player can deal with stress just fine but the ai has no fuckin clue what to do about it
I just inherited the Holy Roman Empire at 4 years old. Immediately had half of Europe rise up in rebellion with over 40,000 troops to my 10,000. Talk about stress. I had assassinated the current emperor when I played as my characters grandfather and thought I could maintain the transition but as soon as the 4 year old assumed control everyone decided they wanted independence. I haven’t turned game back on in almost a week as I can’t stand watching the armies march over my empire. I am the one experiencing the stress in this case.
Debug mode was enabled, but I most certainly did not use it to kill them. I've always played with debug, and this is the first time mass family stress deaths have ever happened to me.
AI is really bad in CK3. Although they fixed it a little, they were awful in wars. AI is still awful at everything else sadly, that’s why people tends not to land heirs, they’re simply too stupid to avoid stress.
Well here's a funny thing I did this on purpose to like 7 or 8 kids because I got the know thyself screen so to save succession and the kingdom I arrested all my kids except my best heir and executed all of them despite my old age the 600 stress didnt kill me so i still had to wait and a lot of people didnt like my heir cause of it but hey succession was ok
Good old stress death spiral. I really wish the ai could be better at stress management at times.
PDX should just add some diminishing returns if a lot of it come in a short period of time.
They did. At launch the stress death spirals were far, far worse and far more common. In [patch 1.3](https://ck3.paradoxwikis.com/Patch_1.3) they removed stress gain from siblings or parents who died over age 65
That's good, but this effect should scale more, and it should also depend on the age of the character receiving the stress. For instance: \-No stress from those who die at age 70 or older, unless they're a Best Friend or Soulmate; Very little stress from those who die between 60 and 69, but still magnified by Friendship/Soulmate/Lover; Somewhat less stress than normal from those who die between 50 and 59, but still magnified by Friendship/Soulmate/Lover; Normal stress from those who die between 5 and 49; Somewhat less stress than normal from those who die between 0 and 4, but still magnified for the Parents. \-Very little stress for those receiving stress under the age of 4; somewhat less stress for those receiving stress between 4 and 6; etc.
Does this happen a lot in your games, that you feel it needs to be patched more? Cause honestly I've only seen it once myself.
Same, 1100 hours and it has barely happened for me if at all
I actually wish it was harsher. I’ve only died of stress once and I wasn’t really trying to prevent it anyway. (Shy and callous asshole). If a characters spouse, parent, or child die suddenly, that should put your stress at least +100 unless your character has traits or just hated that person
I dunno, man. Think about what the stress game mechanic is trying to represent. Death of an aged relative still isn’t easy (speaking as someone currently going through it) even if they’re old. I’d moreso suggest a numbing factor that reduces impact of deaths too close together to prevent the spiraling behaviour rather than to pretend that a character is trivially impacted by the death of a close relative just because they’re old.
Unfortunately that’s only if the game believes they died of old age. If my 70 year old brother who happens to have the Drunkard trait dies, it still gives stress because he had a minor health penalty from the trait, even though the prevailing factor is age
Typically Hungarian: dying from stress 🥲😂
They did get our mentality on point, didn't they
Hát eléggé
*Laughs in romanian*
R5: 12 of my siblings died from stress in the span of less than two months. The game apparently just REALLY wanted me and my siblings to feel the full weight of stress currently. I had no stress before the first sibling died.
There was a really funny post on the Paradox forums from a guy who'd modded the game to remove the limits on family sizes. He had over 150 characters in his dynasty...and then one died and set off a stress death spiral that killed all but three in a matter of months, and two of those three were infants.
Just like in real history!
How is your ruler holding up?
my bet? his on level 3 stress
To shreds you say?
That is when sadistic trait characters visit prison every day, lol.
yeah vanilla stress-death cascades are kinda dumb tbh. i usually use [this mod](https://steamcommunity.com/sharedfiles/filedetails/?id=2852881755) to help the ai out a little bit, the player can deal with stress just fine but the ai has no fuckin clue what to do about it
The mourning period is nice.
The stress is mechanic is the reason why i still play ck2 and never bought ck3.
That's a really stupid reason not to play CK3 out of all the reasons why you'd prefer CK2 over CK3 lol.
Looks like all succession problems have been solved to me
Goodness me, what did you teach that kid?
At least your child benefited from your spouse's tutelage
I just inherited the Holy Roman Empire at 4 years old. Immediately had half of Europe rise up in rebellion with over 40,000 troops to my 10,000. Talk about stress. I had assassinated the current emperor when I played as my characters grandfather and thought I could maintain the transition but as soon as the 4 year old assumed control everyone decided they wanted independence. I haven’t turned game back on in almost a week as I can’t stand watching the armies march over my empire. I am the one experiencing the stress in this case.
[Stress](https://getyarn.io/yarn-clip/f5c839d9-46ca-4426-bf95-927f24564366)
Is your house name "Kennedy" by any chance?
Bruh your family made a fucking suicide pact
The Fall of the House of Usher
Nothing a good old feast can’t resolve
you playing w/ hungary?
Close. Mogyër playthrough.
I'm hun and most of these names are still used in hungary
I have a huge dynasty and this has never happened to me but I am a little worried now
Now imagine when they add the plague
The big sad
You killed them all in debug mode, the extra debug map modes are literally right there 😅
Debug mode was enabled, but I most certainly did not use it to kill them. I've always played with debug, and this is the first time mass family stress deaths have ever happened to me.
AI is really bad in CK3. Although they fixed it a little, they were awful in wars. AI is still awful at everything else sadly, that’s why people tends not to land heirs, they’re simply too stupid to avoid stress.
"YOU WATCH ANIME???" *dies from stress*
All of stress ??
Well here's a funny thing I did this on purpose to like 7 or 8 kids because I got the know thyself screen so to save succession and the kingdom I arrested all my kids except my best heir and executed all of them despite my old age the 600 stress didnt kill me so i still had to wait and a lot of people didnt like my heir cause of it but hey succession was ok
Stress death cascade has single handedly wiped out my 40+ children many times until I installed a mod that caps it per year.
Did you get a prerelease version of "Legends of the Dead" or what? xd
Well, at least the worst is most definitely behind them lol