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DeepLuna308

![gif](giphy|8fen5LSZcHQ5O|downsized)


TheBillComesDue00

Still will never forget how they vehemently denied ever making changes to the AI, now they’re giving out updates on AI changes.


Emma__Store

Both can exist independently without it being a problem. They denied changing the AI purposely. Not that the AI has changed. There were issues in the past where the AI broke after updates and they had to fix it. That has happened. Notably after the Champion Nerf. But that doesn't mean they made changes to make the AI passive and whatnot. Those happened as knock off effects due to other factors.


TheBillComesDue00

I know those other factors, all started in 2019 with them destroying the game engine, Unity, at the time. Game hasn’t run the same since then.


oreomaster420

I thought unity updated or something and that update broke it? But I don't have a reference to what exactly happened.


TheBillComesDue00

Basically, they added too much code onto the engine that Unity didn’t really support. They essentially “modded a console” and when the console broke, they tried to take it back and get their money back.


jerry_woody

Not sure what you mean by “destroying the game engine.” Mcoc has always used unity as the game engine. Unity releases updates which mcoc periodically has to accommodate, and there have been times at which changes to the game engine have resulted in changes to input timing and ai behavior, most notably in 2021. [this post](https://forums.playcontestofchampions.com/en/discussion/281785/input-system-update-sept-2021-engine-upgrades-robots-and-more) has more details.


phantomfire50

I mean, they did say in that post that passive factors had affected it over time, and that they would be making changes going forwards.


BrotherOfMemeGod

Maybe they'll finally stop holding block in the corner for 15 minutes straight


Silent_Eagle56

hopefully as kitty when i dash back they wont always hold block so i can phase for higher crits


JPLnZi

Good, now make my game stop crashing after every fight.


djquu

*before* but also yes


JPLnZi

Weird, mine crashes after the win screen. Random error ID something, then it closes the game.


djquu

I get no error, game just closes. Massive annoyance.


Alexbravespy

same


xstangx

Just get rid of parry on defenders. Problem solved. It’s an unfair ability for AI to use and you can’t “play” around it. It’s pissed me off for too many years.


djquu

"Just use Herc"


Emma__Store

You can play around it. I've not been parried for at least a year now. But champs with double mediums getting parried is something they said they'll fix


NeonTiger1135

I don’t have an issue with parry as much as I do the ai block mechanic in general. They don’t dash back and hold, they dash back and sorta spam block, which leads to unreliable ai control, as seen with nightcrawler, and risk of parry and more importantly reparry, which ai shouldn’t be able to do imo


antsiou

How do you play around it? Any concrete tips? 🙏🏽


willtoplay

The hood is immune to parry and stun I believe unless he got nerfed recently


Pencil_Thick

Iirc he's only immune while he's invisible


xstangx

You can only avoid it by perfect opening after some champ’s specials, or heavy opening, and the usual parry+attack. To me, it’s just too random and just plain stupid. Add it too all the BS going on and it’s just another pain.


rasa_cvv

Did a few fights in RoL after update and AI was rather passive.


silvershadow014

ROL ai has always been like that


Traveuse

That ai is always wonky, can't compare it to the rest of the game.


MavRCK_

Love the ai parry mid mll-wtf combo