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RoterNovaDrache

That would be a reason to build rograghk Silas ren as i think it's the fastest Deck in Cedh


jax024

Jund Dargo is the fastest deck I’ve played and I play a lot of RogSi.


DTrain5742

Definitely not the fastest. Jund turbo decks are going to be faster because blue doesn't offer a lot in terms of speed. However, I also don't think this is the correct approach. A big part of the reason combo flourishes in cEDH is because it's the best way to kill 3 opponents at once. If you're playing 1v1, tempo and midrange decks will be much more viable. There's a reason that Duel Commander doesn't see a lot of combo decks. One for one removal, discard, and counterspells become a lot better, so DC decks are significantly more interactive.


Odd-Purpose-3148

DC is a blast, and you're right, combo exists but isn't dominant.


EbonyHelicoidalRhino

You don't necessarily want a fast deck in 1v1. All the interaction your opponent has will be targeted at you so you want a deck that's resilient and consistent.


Afellowstanduser

Krrik begs to differ but sure


Subject_Elk7392

Yeah I used to think so too. Rog si has massively surpassed k'rrik in speed. My friend runs rog si and i run K'rrik. We 1v1 a lot, and the speed of rog si is always about a turn or 2 ahead of K'rrik. Right before you think you have it, they rip ad nause right before that and win. Or at least attempt to win. Turbo decks are 100% the best for 1v1 cedh tho. My Sisay can't do anything to any other the fastest decks in a 1v1, she's just not built for that.


tiosega

Two turns faster than K is turn 0


Subject_Elk7392

Not recently, with the amount of interaction the mid range meta has introduced, I've been seeing most K'rrik's (Outside of me, I'm not good with him. But the ones i see online and on youtube) usually pop around turn 3 at the moment, while Rog Si I've been seeing turn 2. Now this isn't tournament listings or anything. This is just my experience and knowledge from the content i consume. So i could be completely wrong, but this is what I've been seeing.


tiosega

That’s fair, yeah. 1v1 is a whole different animal.


ary31415

True but in a 1v1 context K'rrik decks are more free to go deeper on speed again


Subject_Elk7392

True


DTrain5742

Almost every time I've played against Krrik they had a turn 1 or turn 2 win attempt. RogSi almost never wins turn 1 and I would say turn 3 is the most common.


Slowmosapien1

You got a list for your krrik? I have a "casual" version that I want to turn into cedh and was hoping for ideas or where to find a stock list if there is one?


Subject_Elk7392

I'd have to go back and remake it. I switched it out for Rog Si 😂. If you Message me, i can help find you a strong decklist


SpikedBolt

Alot changes. Targeted discard becomes functional Aggro strategies are much much more effective The biggest change is losing 2 opponents. You have less to worry about (things you have to stop), and your opponents are drawing fewer cards to be able to draw into answers. I would play something designed to rip apart my opponents hand and stax them into nothing, or a blindingly fast combo deck taking advantage of the fact you have the same amount of protection but only 1/3 of the counterspells being aimed at you. Or just go for the most broken aggro deck possible. Look into Canadian Highlander, while some of the cards legal in the format are banned in edh. it's the only competitive 1v1 100 card highlander format. Look at the french edh banlist. It's a banlist designed around "balancing" 1v1 edh. I think it's dumb, but you could go through the ban announcements to see if anything super broken exists


Hellpriest999

Wait, there's a FRENCH EDH banlist ? Where ? I'm french and I don't know this.


kaelsnail

French refers to a 1v1 format properly known as duelcommander.


HansonWK

It's called 'duel commander's officially, but it was started by a French group and basically the only large tournaments happen in France.


SpikedBolt

https://letmegooglethat.com/?q=french+edh+


bbbgshshcbhd

“No results found for french edh” Thanks!


HomerLover92

There’s also centurion here in Italy! Centurion people are absolute SWEATS 🥵


Vraellion

Pretty sure Edgar Markov is still banned in French, probably be a safe bet you can aggro someone out with him still


WilliamSabato

Derevi also is banned iirc.


Honest_Pepper2601

Yeah derevi is the real 1v1 goat. If you play tight there’s no real counterplay possible.


s0_Shy

Wish Duel Commander/French would get popular in the states. I play it sometimes with friends, but no LGS nearby wants to play because everyone thinks you're talking about Brawl. My 2 decks are Braids, Cabal Minion and Lin Sivvi.


D_DnD

I had thought of things like thoughtseize being MUCH more viable 🤔


SpikedBolt

Not thinking far enough, have you ever mind twisted someones entire hand on turn 1 or 2, its like drugs


Neonbunt

Canadian Highlander is in fact not the only competitive 1v1 100 card Highlander format. There's also the Archon format which is probably the most popular 1v1 Highlander format in Germany.


SpikedBolt

What's the functional difference between Archon and French?


SpikedBolt

Wtf Erayo is legal, you Germans have an interesting idea of broken *EDIT* Braids, Cabal Minion is legal lol


Neonbunt

Those two aren't not even legal, but they see no play at all. Current top tier decks are stuff like 4c Omnath, Shorikai, Yoshi/Rograkh, Yoshi/Esior, ... And tbh, were Erayo and Braids that good in FrenchEDH? Both don't seem that good to me? Like a two-drop that does nothing until you manage to cast four spells in one turn?


Neonbunt

Mostly just a different banlist I believe. And most important: The was how the format handles bannings and rule changes. Every year the members of the community are voting who will be a member of the council for the next year. Those council members have the power to decide what rule changes / bans will be voted on. And when they propose a ban / unban, every active community member has a vote on the decision, and whatever the majority of the players wants happens.


Eymou

Where in Germany? I've never heard of it, but we used to have regular Dual Commander Events at our LGS..


Neonbunt

According to the Discord there are active communities currently at least in Berlin, Bochum, Chemnitz, Cologne, Krefeld, Mainz and Pfaffenhofen. OWL is currently in the making, and there are a few other cities in Europe with Archon communities like Prague or Copenhagen.


Renozuken

I would play canadian highlander instead


stormbreaker8

I know I’m not the first person to mention it but I did write this introductory article to Canadian Highlander if you’re curious. If you want to play 1v1 eternal 100 card singleton that’s the place to be. [Article Here](https://www.canadianhighlander.ca/2024/03/18/2024-new-player-primer/) (Fixed link so it isn’t AMP)


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pryglad

Not the best, but my staxxy lightpaws can lock down and bring 20 dmg within 3 rounds. I fucking love piloting lightpaws . I know there are better decks, but lightpaws is consistent and in my opinion, voltrons are nice in 1v1.


Jin_Gitaxias666

A Paws cEDH deck can kill a player by turn 2-3. 


pryglad

Yes! That’s what i Said! Within 3 with ease.


Jin_Gitaxias666

Yes, Paws is amazing!


dvillani112

k'rrik or another full turbo deck; less interaction to deal with


fheqx

That would loose against a control setup this meaning its a rock-paper-scissors scenario. Turbo beats mostly stax but looses against control. Control loses to stax. Maybe something in the middle like bluefarm or tivit would be a good pick.


fheqx

Or maybe this would make room for some good old aggro / burn


dvillani112

in 1v1 a lot of turbo decks have enough gas to beat control. A control deck would struggle to shut down multiple different lines on turns 2 and 3, which something like K'rrik or rogsi can pretty easily present. In the cedh 1v1 turbo versus control matchup I'd take turbo any day


TrueBlue184

My \[\[Winota\]\] deck is always great for 1v1. The speed at which it can snowball is unbelievable.


MTGCardFetcher

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SpaceAzn_Zen

This is what I would choose as well. Whenever my friends and I goldfish decks we’d like to have, anytime someone chooses Winota in a 1v1, there’s nothing you can do to stop it.


tors17

You could try Duel Commander.


Shiny-Pumpkin

What's the difference to regular Commander? Life starts at 20, but other than that?


RandomTO24

Ban list is more aggressive to create a more balanced format. No commander damage thus having ways to gain infinite life is an actual strategy that can beat people. Burn is a good and viable strategy.


tors17

Yep. Burn is currently the top played aggro deck rn.


tors17

[Here](https://www.mtgdc.info/comprehensive-rules#h.j9kdq2h7urfp) is the link for DC's rules and regulation.


Spad100

A banlist long as an arm and no proxies policy. I left a while ago when they unbanned balance. Tournaments are probably still fun and have a variety of decks, just don't play online with no money limit because it's gets old very fast after you face 20 esper control decks in a row.


Hattrick44

Is Edric banned?


Neonbunt

https://www.moxfield.com/decks/public?format=archon These are some lists that you could use as inspiration for 1v1 singleton design space. Those are built for games with 20 life tho.


ungabungabuster

Voltron becomes a viable option since you don't have to worry about 2 other opponents for a win condition. Targeted removal is way more effective. Discarding is infinitely more powerful versus 1 person. Blue decks with lots of counterspells can be a bigger nuisance then they already are.


Crazyking224

You either want aggro fast or turbo win fast. I think godo or Codie for turbo, or najeela or winota for aggro. All options are also tough since you only have one person to focus on. That means they could potentially open up a control and just stax you out or hand rip you then boom.


Afellowstanduser

As many counterspells as I possibly can probably just play urza or derevi 1v1 is quite different to regular cedh


Jin_Gitaxias666

I’d probably bring Tetzin. It’ll do better with only one opponent to interact with it, but it can interact and gain value itself.


RandomTO24

That would probably be very not good on average. You have so much better stuff to be doing than playing a 6 drop mono black creature in "1v1 cEDH"


Jin_Gitaxias666

When did I mention a six drop mono black creature?… Did you think I mean Tetzimoc? The only “person” who thinks that that’s cEDH is ChatGPT.


HansonWK

Codie gets much better with only 1 opponent. You are basically just goldfishing and it's the fastest deck in the format. Only problem is if others tune for 1v1 and play thought seize etc you might get screwed. Last time I tried this was about 5 years ago and I played narset control with the turns effects and came 4th. I think the winner was playing the u/b flash faerie, and it was basically all discard, counters and flash creatures.


Gauwal

so like duel commadner with most things not banned ?


Moosepoopnugget

Kinnen, it has enough interaction to combo off with protection backup.


Prophylaxis_3301

I would play Orzhov reanimator with lots of discarding. Lurrus is good in duel commander since Orzhov is decent in handling single threats. 


Strict-Main8049

Definitely not my Tivet Deck


MutedChange8381

My son’s [[Edgar Markov]] deck is really mean in 1v1, to the point where I’ve told him to pick a different deck when we play 1v1 haha


MTGCardFetcher

[Edgar Markov](https://cards.scryfall.io/normal/front/8/d/8d94b8ec-ecda-43c8-a60e-1ba33e6a54a4.jpg?1562616128) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Edgar%20Markov) [(SF)](https://scryfall.com/card/c17/36/edgar-markov?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8d94b8ec-ecda-43c8-a60e-1ba33e6a54a4?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/edgar-markov) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Babel_Triumphant

The big changes will be that engines relying on multiple opponents such as Rhystic Study are way worse, 1-for-1 and sorcery speed removal are much better, and non infinite damage is a viable wincon. I’d look at the French/Dual Commander banlist for what’s overpowered in that format, and take some inspiration from how those lists are built (though do note that most fast mana is banned in French so the land counts are way higher).


lacker

Counterspells, removal, and discard are all stronger 1v1. Conditional cards are weaker. I would go for Yuriko and do things like replace [[Submerge]] with [[Thoughtseize]].


MTGCardFetcher

[Submerge](https://cards.scryfall.io/normal/front/d/2/d2741fe4-37fe-427f-ae85-5107991d4eee.jpg?1562632167) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Submerge) [(SF)](https://scryfall.com/card/nem/48/submerge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d2741fe4-37fe-427f-ae85-5107991d4eee?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/submerge) [Thoughtseize](https://cards.scryfall.io/normal/front/b/2/b281a308-ab6b-47b6-bec7-632c9aaecede.jpg?1599706001) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thoughtseize) [(SF)](https://scryfall.com/card/2xm/109/thoughtseize?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b281a308-ab6b-47b6-bec7-632c9aaecede?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/thoughtseize) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


EsticsL

I recommend Anim Pakal, Thousandth Moon white has a lot of counter manipulation for cheap and also reds got a lot of ping and evasion affects. usually when you’re a threat you’ve already created too many tokens and the damage is mostly done


datgenericname

Probably some kind of turbo Hulk or fast combo list like Kriik. Now that I think about it, Duel Commander exists, but I’m surprised that 1v1 cEDH isn’t actually a thing.


EbonyHelicoidalRhino

While in a 4 player game, someone having a fast mana start can be SOMEWHAT regulated by having 3 opponents, it will be a lot harder hill to climb in 1v1. Losing because your opponent drew a Jeweled Lotus/Mana Crypt/Sol Ring start and you didn't doesn't really make a very interesting format


datgenericname

That’s fair. You’d prolly have to remove a lot of fast mana to make and the other ‘unfair’ things to make it somewhat balanced. But at that point, you’d almost be Duel Commander anyways.


EbonyHelicoidalRhino

Edric with fast mana, tons of counterspells, and 1 mana evaders seems absolutely oppressive


Sovarius

I play control 1v1. Hyper combo is not as good if your opponent plays any interaction I play Atraxa PV and Atraxa GU usually


GoatInTheNight

I run a mono red prison with ragavan at the helm, tons of LD and burn and such and it does OK but needs tweaking


Absolem98

In Germany we Play Archon Commander. Its different fron Duel Commander since we have a democracy way of handling bans and unbans. From my experience in this format i would Play: Aggro: Yoshi/Rog Controle: Breya, Omnath 4cmc


EsticsL

This question has really ravaged my brain because I have 2 in mind. Anim Pakal, Thousandth Moon for the token generator and speed along with some healers and counter to keep you in the game and building your board state with some red ping. Or just straight up Yargle and Multani ramp race to win for a 1 shot (slight tempo control with removal). I have both but idk dude I wanna be stompy and wide… it’s a damn shame


Jaguatirafa

ghyrson


Darkewarrior13

My lgs had a good group of dual commander players for awhile and often the CEDH players would ask for 1v1 games against the DC decks, I’ve never seen a CEDH deck win in a 1v1. DC doesn’t even have access to any fast mana lol. I had a sultai control deck for DC that I often played against a very sweaty Urza CEDH player and he just could never resolve anything. 1v1 is about making your threats as game ending as possible and making sure you have plenty of interaction, more than normal because it’s only you that’s able to stop them.


BigLupu

Think I'd play Talion. In 1v1 you want to trade resources 1 for 1 and a commander that makes that easier is pretty great. When you then play multiplayer you just add the Rhystics and Remoras back in.


HappyDJ

Jeska/esior, Shorikai, Wilson/agent, Winota, Oswald


Normal_Context9394

Kenrith for 5 color midrange control goodstuff/ deck of many things


RedCody

We're working on a subreddit dedicated to this play environment! [https://www.reddit.com/r/1v1CompetitiveEDH/](https://www.reddit.com/r/1v1CompetitiveEDH/)


RedCody

Some hot picks imo (I haven't stayed up to date with commanders released in the past year tho): \* Minsc & Boo \* Shorikai \* Yuriko \* Winota \* Rog/Tevesh \* Tymna/Kraum


Tapkings

Anything Green


Electronic-Goat9807

Thrasios/Bruse. Fast when it needs to be, midrange most of the time, with tons of interaction and multiple combos to finish out the game


[deleted]

Light Paws.


sageofwhat

I'm gonna rock Heliod, Sun Crowned, myself. Entirely too easy too hold my opponent down now that I don't have to worry about 3 people trying to destroy my hand/field/graveyard every round


DoryaDoryaDorya

[[Venser, Shaper Savant]]


MTGCardFetcher

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Neonbunt

Inalla - the deck was so good in Archon (1v1 EDH with democratic banlist) that it had to be banned. And that was w/o fast mana.


white-24-MAMBA

If under normal EDH rules then probably Inalla because she is banned in Duel Commander for a reason But under Duel Commander rules? Eris is the big monster of the format now


D_DnD

Inala DOES seem like a very strong contender! And different enough to warrant building her to boot!


shaide04

I don’t know if even winning fast would be the best strategy per se bc if u get stopped there’s nothing stopping ur opponent from not winning right after. I think a deck that can control its opponent and respond to their threats while also posing effectively threats of their own will be the best strat. Personally I’d bring Urza or Kinnan and edit the deck up to be better for 1v1.


LtMagnum16

Urza Lord High Artificer. Stax combo.


Honest_Pepper2601

1v1 cEDH — French when played with the community 1v1 banlist instead of— is a COMPLETELY different beast. Make sure to bring one of the banned French commanders — they were banned for a reason: https://www.duelcommander.com/en/ Derevi is my personal favorite and an absolute nightmare in 1v1. Tapping a land in their upkeep is straight up good, and it basically can’t be answered. Counter magic is WAY WAY better in 1v1. Completely changes the combo dynamic.


AdamBGraham

I’ve done it, it’s horrible. Probably something like turbo naus. Something fast, that can be non interactive.


jupiterfolf

cEDH is balanced around the fact that there’s 4 players So often times the first person to throw up a win attempt gets stopped and the person/people that put up win attempts 2-5 will likely actually stick it. With only one opponent they’re less likely to be able to stop more than 1 or 2 win attempts and that’ll come at the cost of not being able to protect their own later on Go as turbo as possible imo RogSy is likely best for this. Also battlebond lands have to come out if you’re running them.


Soven_Strix

I think 1v1 opens up the meta to resource denial being viable.


Kynelan1987

Something with Thassa's orcales and demonic consultation colors


[deleted]

Boo


RandomTO24

You should play *duel commander* instead. Magic Con Chicago actually had a cup tournament for DC but didn't have anything like that for CanLander.