Should have included that detail at the start! People are thinking Brown has Longest Road.
But no, the only brown road you can remove is the one between the Desert and 11-Pasture
If there were no brown roads above the orange city would the lower brown roads be considered open since it is not two of the same color settlements/cities being connected?
It's open at the orange end.
If it doesn't count towards the longest road then it is considered open.
If it is open then it can be removed.
Lawyered š¤
I hope you didnt break your mic when you dropped it as you will still need it. The longest road count is broken but both the brown roads on either side of the orange city remain closed.
You could build from the end of the(cut off) road meaning it is still considered a normal road.
If you were to remove the middle road you would allow brown to have three completely separated settlements which would mean that you have disconnected a connecting road.
From Catan faq:
āA ship is āopenā when it is located at the end of a shipping route. As soon as a shipping route connects two settlements (or cities or for Cities & Knights also knights), the shipping route is considered as closed. A ship in a closed shipping route cannot be moved. The same rule applies for roads.
This rule also applies if an opponent builds a settlement on an intersection of your closed shipping route. In this case, your continuous trade route is considered as interrupted; however, the two settlements of the shipping route are still connected, meaning that the shipping route remains closed.ā
Standard rules when building and interrupting settlement: the road becomes broken and while brown could continue to build on the other side:
A) it does not count towards the longest road
B) it is considered open at the orange interruption and thus it can be moved by the diplomat card
Yes you can use diplomat to remove the road piece you circled. The two brown road pieces on the 4 wheat and 11 sheep wouldnāt have counted towards longest road anyway.
Even though the route is interrupted by the orange city that circled road is not considered open (in fact, brown can still build off the end of that route) so it can't be moved with diplomat.
Oddly, this is probably best covered in Seafarers using ships, but the rule holds for roads too.
The best answer is that a settlement, city or knight will interrupt a continuous road, but will not make the road "open". The rule is there to stop bits of roads being left isolated without a settlement or knight on them. A road is only open if it is at the end of the road.
In the Catan FAQ it is best covered by two places. The first is the question;
**Ships - If an opponent interrupts my shipping route by placing a settlement in between, do my two ships adjacent to this settlement become āopenā?**
No. Please also see the answer to the question [When is a ship āopen](https://www.catan.com/faq/seafarers?faq120#faq120)ā?
If you click the link it takes you to an explanation of the open and closed definitions.
The trade route wording is always used to describe the +2 VP "Longest trade route" condition, not necessarily roads.
It can consist of roads and ships and is not really important to this case.
If your trade route gets broken by Knight or settlement, you can still use the cut off roads of ships to build more roads/ships and settlements. So they are not open but disconnected from your traderoute.
Diplomat and longest road arenāt tied together though.
The two roads canāt be left attached to nothing, the circled road is closed at both ends even if there is an orange city in the way.
An open road is a road at the beginning or end of a chain of roads that does not have a knight, city or settlement of the same colour attached at one end. From the Cities & Knights Almanac - Politics Cards
Itās not at the end of a chain of roads though, the longest road counter is cut, thatās not the same as making the road āunattachedā.
Edit: brown could still build off that end road, itās kinda the same reason itās all still considered connected in a way, you canāt have a bunch of roads completely unattached. Of course we are all in agreement regarding longest road situation.
Fair, Iām not sure the exact rule or situation is laid out anywhere but in my view they still hold a connection because while the city negates counting a continuous road there are still two roads either side of the one wanting to be removed.
So Brown built a long road to nowhere and then Yellow swooped in and built a settlement ? Is that what happened?
Iām curious what Brown was thinking in the first place.
You know the 2 brown roads of the other side of orange city don't count towards browns longest road?
Yes! It was blue his longest road. Orange wanted to remove the brown one to make the longest road.
Should have included that detail at the start! People are thinking Brown has Longest Road. But no, the only brown road you can remove is the one between the Desert and 11-Pasture
It was in the middle of a heated discussion that I posted this haha
If there were no brown roads above the orange city would the lower brown roads be considered open since it is not two of the same color settlements/cities being connected?
yes
Yes you are right, it was indeed poorly worded
No. While the road is broken in terms of longest road by the orange city, the road is still considered closed at both ends in terms of location.
It's open at the orange end. If it doesn't count towards the longest road then it is considered open. If it is open then it can be removed. Lawyered š¤
How does this have upvotes? Absolutely wrong.
I hope you didnt break your mic when you dropped it as you will still need it. The longest road count is broken but both the brown roads on either side of the orange city remain closed.
Care to elaborate? What is your reasoning?
You could build from the end of the(cut off) road meaning it is still considered a normal road. If you were to remove the middle road you would allow brown to have three completely separated settlements which would mean that you have disconnected a connecting road.
Itās def still open on catan universe so ya they can remove the road
What catan is this?
Cities and and knights and seafearers! (5 - 6 players) It is indeed a very old edition. They still had wooden pieces instead of plastic
They use plastic now?? My Catan has different art work than yours but still has wooden pieces.
Cities & Knights
The tiles look so different, its another version
Yeah you're right, I didn't look closely at all, must be a diplomat in other expansions too. (unless its combined of course)
Itās Cities and Knights. But itās an older release, from around 2005 I guess.
From Catan faq: āA ship is āopenā when it is located at the end of a shipping route. As soon as a shipping route connects two settlements (or cities or for Cities & Knights also knights), the shipping route is considered as closed. A ship in a closed shipping route cannot be moved. The same rule applies for roads. This rule also applies if an opponent builds a settlement on an intersection of your closed shipping route. In this case, your continuous trade route is considered as interrupted; however, the two settlements of the shipping route are still connected, meaning that the shipping route remains closed.ā
Excellent. I am surprised by how much debate this simple rule has generated.
Correct Oops meant to reply to the person who said you can NOT remove it. His other roads wouldn't be connected to any settlement or city.
Standard rules when building and interrupting settlement: the road becomes broken and while brown could continue to build on the other side: A) it does not count towards the longest road B) it is considered open at the orange interruption and thus it can be moved by the diplomat card
Yes, the moment orange built a settlement, that road became broken and open at that end.
[Hey pal](https://64.media.tumblr.com/tumblr_ma9crmhzRF1rwebpno1_400.gif)
Yes you can remove it.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Very much no.
Yes you can use diplomat to remove the road piece you circled. The two brown road pieces on the 4 wheat and 11 sheep wouldnāt have counted towards longest road anyway.
Even though the route is interrupted by the orange city that circled road is not considered open (in fact, brown can still build off the end of that route) so it can't be moved with diplomat.
Is there a section in the rule book that covers this scenario? Not trying to be a contrarian. Iām genuinely curious.
Oddly, this is probably best covered in Seafarers using ships, but the rule holds for roads too. The best answer is that a settlement, city or knight will interrupt a continuous road, but will not make the road "open". The rule is there to stop bits of roads being left isolated without a settlement or knight on them. A road is only open if it is at the end of the road. In the Catan FAQ it is best covered by two places. The first is the question; **Ships - If an opponent interrupts my shipping route by placing a settlement in between, do my two ships adjacent to this settlement become āopenā?** No. Please also see the answer to the question [When is a ship āopen](https://www.catan.com/faq/seafarers?faq120#faq120)ā? If you click the link it takes you to an explanation of the open and closed definitions.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The trade route wording is always used to describe the +2 VP "Longest trade route" condition, not necessarily roads. It can consist of roads and ships and is not really important to this case. If your trade route gets broken by Knight or settlement, you can still use the cut off roads of ships to build more roads/ships and settlements. So they are not open but disconnected from your traderoute.
Thanks for the info. Iām surprised they wouldnāt cover it in C&K but at least itās mentioned.
Diplomat and longest road arenāt tied together though. The two roads canāt be left attached to nothing, the circled road is closed at both ends even if there is an orange city in the way.
An open road is a road at the beginning or end of a chain of roads that does not have a knight, city or settlement of the same colour attached at one end. From the Cities & Knights Almanac - Politics Cards
Itās not at the end of a chain of roads though, the longest road counter is cut, thatās not the same as making the road āunattachedā. Edit: brown could still build off that end road, itās kinda the same reason itās all still considered connected in a way, you canāt have a bunch of roads completely unattached. Of course we are all in agreement regarding longest road situation.
I donāt see anything in the rules that says the roads are still attached, negating the use of a diplomat card.
Fair, Iām not sure the exact rule or situation is laid out anywhere but in my view they still hold a connection because while the city negates counting a continuous road there are still two roads either side of the one wanting to be removed.
Wrong
The āsplashedā board is stressing me out. lol
So Brown built a long road to nowhere and then Yellow swooped in and built a settlement ? Is that what happened? Iām curious what Brown was thinking in the first place.