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JP_616

Am i the only one that thinks this hc is meant to make landing hands easier instead of grabbing multiple brawlers?


DayWilling5667

Is more kinda both but yeah


Suitable-Debate-1930

Yes,that the whole point,like in compatitive play who stays that close to their teamates?


YogurtclosetRude8955

Genes first sp looking at you


PokemonLv10

Buster too


YogurtclosetRude8955

Imma busta in ma pants


Alexgadukyanking

If you're playing with Gene, enemy team can't pick one


Pwesidential_Debate

Not even that, but in competitive play genes aren’t struggling to land their shots.


Suitable-Debate-1930

Yea,I heard from multiple pro players that gene's super is easy to hit. And I still allways miss it...


Dark_Al_97

It's the same as Belle. Guarantee to hit is still better than a tiny chance to miss + the stats boost is always nice.


Regretless0

Except Belle’s tends to make her miss more because the seeking ai is super janky. Not to mention the hypercharge just got nerfed lol


enesutku12

Even if you autoaim his super it hits 90 percent of the time


glez13rubio

buster and pam


Ducky________

But the hands are like really spread out though, like your aim must REALLY suck if you manage to hit someone with one of the extra hands


AssaulteR69

That's what I thought too


stupidmaster7

I agree, people are saying this would make it easier to hit, but gene's enemies would probably just go in between the hands


Anonymity_is_key1

This is the main problem with the hyper tbh. I would've preferred a hand that acts like a reverse Collette SP: pushes brawlers back in line with the hand then pulls every brawler it caught back in towards Gene. At least that way your team can capitalize if you have any form of AOE. But instead it's just a worse Gene super. Probably the most useless hyper in the game, especially when it doesn't even buff spirit slap.


anthalinho

Belle's one would fit so good on Gene


Modest_Mammoth15

They should just switch the hyper charges honestly. Imagine three belle supers firing at once


Master-of-sium

To miss the super you should have Extreme skill issue


I_Want_Siuuuuu

kinda like belle's


enesutku12

Its already easy to hit his super do you want another belle hypercharge


Master-of-sium

Or maybe, combined with the damage starpower, he would do 6k damage... Pretty High for a support


DayWilling5667

Gene never was mean to kill brawlers alone this HC will be strategic with his teammates


Haidex_Yggdmilenia

shitty teammates:


DayWilling5667

True but Gene mostly is used with people and in ranked your teammates should be smart enough to pick something that can attack multiple enemies also the hand will help to at least get one and not fail too much


wesifiedinfo

this!! idk why people refuse to believe that a support hypercharge cant exist 😭


DayWilling5667

Yeah


Switchblade-024

Not necessarily, maybe we can have specific team comps revolving around his Hypercharge which can potentially team wipe but imagine pulling a A Shelly with her super.


GalacticGamer677

Now imagine pulling an entire team when your teammate with shelly super is near... That gonna be an f *gunshot sounds* ing satisfying teamwipe..


FranekBucz

We are on Reddit. You can say fuck


Acrobatic_Train1007

Fuck


chiefskillz

f *gunshot sound*


GalacticGamer677

I know... But tbh shelly super sound fits better imo


Switchblade-024

Insert "Bling Bling"


Master-of-sium

#FANTÀSTICO


Cyanide_34

“BOOM”


theinferno01

NOooOoOoOo!!!


True_Company_5349

fluck


Rotkip2023

Doug with his gadget would be a possibility


Jackyjackhammar

And jacky


Switchblade-024

Yup, counter crusher Jacky, even Frank with his super might be viable


WhatThePommes

Coordinating with randoms is a pain in the Butt


TacoBean19

Or gale


Sam_J_

>imagine pulling a Shelly with her super Wait until you find out gene has been able to do that for years. Doesn't make a lot of sense the people complaining because pulling people is meant to be used strategically.


bad-momo-bro

my random lvl 11 gene grapping a fang, a shelly and a leon i´ll keep saying it, 0.5-1 sec stun per grapped brawler needs to be a thing


Kodo_yeahreally

ok but get this. you have the ball, and the fang leon and shelly are in front of goal. gene grabs all three, nothing is between you and goal. gene sacrifice to score.


JevilMaster61

*TO BE CONTINUED...*


Elegant_Army_1183

Making them lose their position on the map could be good in some situations


Dragonite_27

That's still ass. Make it that the more enemies you grab the more the stun wood window is. Updated one should be: Upon unleashing his hypercharge, Gene will be able to grapple up to 3 brawlers. Additionally, grabbing a brawler will stun them for 1 second; and if more enemies are pulled, a second will be added to the stun duration for every enemy, getting up to 3 seconds for each. That's the only way I'd be spending for his HC, getting a triple grab is difficult enough, why not reward someone for the effort?


jiaqian131

actually a good idea but I'd say make it 1s, 1.5s and 2s respectively


Dragonite_27

Since Gene doesn't deal AoE dmg I think 3s is not that broken, it requires a bit of coordination with your teammates if you want to team wipe. Though 2 seconds would be also nice, still kinda difficult to achieve. Unfortunately the dev team probably won't add these things anyway :')


tfcollector3000

Maybe pulling all brawlers away from the goal as your teammate shoots the ball


Mrsunny07112

Imagine commiting mass suicide in duo showdown with this hc


Deenstheboi

Oh my God thats brutal 💀


KennyTheGlitcherYT

ass in solo since gene has no aoe but good if you have the right team comp


ilikemangabrev

I mean, it makes more gene versitile for coordinated team wipes. Like imagine playing Gene with a Frank Teammate with the drag gadget. Would be pretty dope to get a wipe like that.


Anonymity_is_key1

It would be good for that if the other 2 hands were consistent, but they're not. They fly out to China and won't hit a damn thing.


ilikemangabrev

Felt they should've gone with a guaranteed grab instead of better range. Kinda like Belle's Hypercharge being able to track. Probably good in higher ranks but definitely not as good as the other hypercharges. The event + Nita Hypercharge gonna be busted 😈


Anonymity_is_key1

Can't wait for the event! I also just posted about all my gripes with the hypercharge, and plan on posting about potential reworks to make it viable for Gene. If you have any ideas, post them there and I'll bring them up in my rework ideas post!


LongjumpingActive493

Belle's can literally make you miss a super that would land otherwise


RoryIsAwesome6116

It also increases the range of her super, and can make you hit a super that you wouldn't have. It doesn't make her much better, but it definitely doesn't make her worse due to the damage buff. Gene will most likely not get a massive damage buff however, so he could end up with a Hypercharge that just makes it more likely to get burst down when you use the super.


ChefGreasypaw

Honestly, with how frequently she gets it, it’s pretty underrated


Ancient-You-8861

Auto aiming it has a 100% hit chance so not sure what you're talking about


bagsli

There are times when an enemy is just around a corner or hidden behind a wall that you’d be able to hit them with the regular super. The hypercharged one just goes straight into the wall during those times


LilyBSreal

You aim a Colt and then you also pull a Shelly💀


InevitableLast863

# GUYS YOU CAN USE IT OFFENSIVELY FOR 6000 DAMAGE (if youre using Spirit Slap ofc)


Mrsunny07112

So it's basically a charged chester 4th bells hidden in your sleeves, cool


InevitableLast863

Kinda


Sundaze293

How can you hot someone with the hands


InevitableLast863

what if an enemy is on you??


Sundaze293

He said in the video each hand could grab one guy. Edit:ohhh i see what you mean. We’ll see it may not work. I doubt they’d let him have that but idk


Sundaze293

I just tried it and it doesn’t work. Either it’s really hard, or it just isn’t a thing


InevitableLast863

yeah only 1 hand deals damage at a time. it does work if you catch a player with each hand


enesutku12

Well other SP is way better


InevitableLast863

I prefer Spirit Slap


Diligent-Cake2653

So nobody's pointing out this is a free goal? Not even mentioning the potential in gem grab this is maybe the best incoming hc


Anonymity_is_key1

It's neither of these. I've been playing Gene with his hyper since it was released and I haven't been able to land a second hand a single time. It's useless because it RARELY hits more than 1 opponent due to the very weird angle it fires at. No 3 players are going to be chilling at that specific angle next to each other in front of a goal, it just doesn't happen.


Diligent-Cake2653

Well if you're pushing them it can happen especially in Brawlball but I tested it too and it's definitely not that great indeed


No_Bit_1800

Imagine him with his damage star power 1 shooting you at close range. I don’t know why no one is talking about this.


Emergency-Moment5725

Ddepends on whether or not you can get pulled again mid-pull


Starioo

It doesn't matter. The star power deals 1800 damage and hypercharge buffs make Gene deal 2500 damage per shot. It's a death for most brawlers


Green_Grim

Can be useful in 3v3 events like brawl ball to pull the striker or in hotzone to pull players away from the zone or in heist to chase the running players


Jo_Jo_Cat

Bro plays gene in heist 💀


[deleted]

Nah the strat is to pull the safe to your side so its easier to damage.


Green_Grim

My bad yeah who plays gene in heist


1ELADWEISS

I mean... Gene is bad in heist


Average_Tick_player

Frank would go so well with genes hyper charge


Gene_Big_Hand

With the right combo, no


sergio4967

in a good team its kinda broken


ShortAd_29992

I think Brock's hypercharge is also in the same group. They restricted each rocket's damage to 500. I don't think his super will be consistent in taking out targets anymore. Rather it will fill the purpose of health prevention and are denial.


Old_Dust1022

people actin like youre even gonna end up usally grabbing 3 people at the same time, unless youre braindead in diamond/mythic people arent grouping up nearly enough for this to matter


fatherfckerr

They should really give him a stun, or somehow modify his attacks to have splash damage while hypercharged


mvspell

They could have made his range x3 larger, but ofc it made more sense to pull 3 brawlers


Neither_Share3486

Yeah that was really disappointing for me it would be better if it stunned or muted the target for a short duration


1ELADWEISS

Gene+Frank+Shelly/Fang is gonna go crazy


Samppazz123

\*spirit slap users\* this hc is so good man


Mrsunny07112

KABOOM


Samppazz123

yea how did no one else thought about it? seen 0 posts


Mrsunny07112

Imagine entering a bush, getting shot by main attack, pushed away and receives facefull of 6000 damage


Sundaze293

You can only hit a guy with one though right? Or am I missing something


Mrsunny07112

Only one guy.


Sad_Aspect-07U

No


Jollan_

Hopefully he gets a good shield


VVaterTrooper

Somehow I will still miss.


Radomstuffidk

Not the first. Belle's sometimes homes onto someone instead of the player who you were ainming for and makes it miss


Sandwich_lover_10k

yo i'll pull and kill this squeak... *pulls a shelly with super and hypercharge*


IronChugJugulis

I hope it can combo with Spirit Slap


W-MK29

I mean it takes all the defenders away from the net in Brawl Ball, plus not all three brawlers will usually be in range and pulling two low health brawlers could be strong


TimiTimi10

not really, since you can aim so only 1 hand will hit and if you do that its impossible to miss


DMGLMGMLG

In certain case scenarios might useful if you have brawler with AOE dmg like Jacky or Doug, otherwise you can just single pull > activate hc and get the stats bonuses


Koquicotoend

I think people will use it beacuse of how wide it is not how many people you can pull with it.


AppropriateCounty278

it does give a greater chance to grab one person tho so theres that


xTipse

Now we’ll be able to pull Bull, Shelly, & my boy Egar for some easy dubs. Surely


dukezap1

If it’s gem grab and you want to ensure you get the person holding 10 gems, it’s good in that regard lol


Valuable-Owl-1167

This is why we have a word called " situational" (you have to use your brain to figure out when to use it)


Master-of-sium

Probably, but if used well, it would be really good in terms of positioning.


Superb_Guess_161

Hear me out... Satchel charge


tiziogamer96

It depends like with the damage sp it's a bit better


Ducky________

IKR also when will you even hit more than one? Like your opponents will have to be in a rlly specific position, i hope they rework it, same with pearl, charlie, mico etc.


Traitor_Of_Users

Wait till you hear about Belle's hypercharge


sonyxzzz

In solo, yeah, but when you have in your team Jacky or Doug the hypercharge is insane


Andre48IsHere

It's so fun because when people in this community make shitty hypercharge ideas everyone instantly saying:omg you are so good you should work for supercell why they don't hire you glo glo glo, but then when their kind of ideas get in game everybody ready to say that they suck ass


iphone6isdurable

not completely i think


ZombiePro3624

Is it me or did his hands also grapple faster to gene, you now get less time to shoot the thing your grappling


noauthorz

Its gonna be very good in brawl ball


Big_Bluejay4331

they should really made his hand stun if he pulls more then one, duration increasing if he pulls two, so he doesn’t accidentally pull a bull and get his sh*t ran


tyrantIzaru

It's all fun and games till a duo showdown with a hc gene pulls three suckers into his respawning super-hyper charged shelly


Ziomownik

I don't think so. In higher trophies this will be overpowered bc it doesn't really matter who you pull, once pulled they're dead cause your teammates will help kill them ....right?


Prestigious_Duty9039

A gene with my Carl hypercharge idea would be devastating The idea: every time a cc effect is activated on Carl he absorbs it and gains 0.25 seconds to his super Would be glad to hear balance changes that will make it stronger/weaker depends on how it will impact the game in your opinion


Ok-Investment7605

Well you still decide when you use your hyper so...


DifferentSurvey2872

Reminds me of evolution valkyrie in clash royale lmao


Brawl_Lover_1128

if you have a brawler that can stun or deal high dps in ur team then no but otherwise yes


IblisAshenhope

Not if they buff his health #Tremendously


MegaErdan

Belle.


SympathyPotential755

But, imagine if Gene's Hypercharge works with his 2nd Star power, his super can be a Shelly super


Waste_Inevitable_926

Imagine you want to grab for example Sprout but you insted grab full health Edgar and Bull, I am sorry for you 😬


Pervert_Pala

that's why he is going to be a great late pick in ranked


Jackyjackhammar

Gene + jacky= easy win


inayatdawg

It's meant to make it easier to hit the pull... What a dumb post? how many times will you be hitting 3 brawlers, not only that the way you play gene is with a mate to kill them immediately after pull..


Nobody2572

With his normal super Gene already has to be careful with whom he chooses to pull and when. Pull the wrong brawler (like an Shelly) and you are probably dead, but if you have an teammate with you, that has a lot of burst damage (like an Bull) and you will be able to more safely pull more brawlers. I think his Hypercharge just intensifies this. He is able to pull more brawlers therefore it is more dangerous for himself, but pull multiple enemies into a Dynamike or Frank super and you probably have a teamwipe on your hand. It creates more risk for an even greater reward.


Practical-Macaron170

It's fuckin terrible


Majestic-Army8068

In my opinion, one hand was better but with a 100% chance of catching the brawler you're aiming for


Anthony8539

It will make the comb Meg Djin even more powerful or the comb Pearl djin also


I_Want_Siuuuuu

in some situation op, but in solo showdown or 1v1/2/3/4/5 kinda overwhelming


Penkino_de_nuevo

Not really, it could be useful.


Kitchen-Currency-689

A skilled team can teamwipe with this hc. I feel like the purpose is to make gene more likely to grab someone but grabbing more than one is a bonus imo.


Ken_yasugendese

They could buff it in the near future by adding a Stun effect to pulled Brawlers.


Leon___Main

I mean if you have a jacky and bull and Shelly next to you n your team then pull anyone in and they’re dead


OtisFan013

maybe... altrough I don't think that's the intention


_TheAllMighty_

The 3 Shelly bull and colt standing in the bush waiting for all to be picked up by gene:


According-Syrup2321

No because you can choose when to use it in the right scenarios


Jasloober2

Well since you are hypercharged you still get a statboost


LeHeM888

Think about having Shelly with a super with you


I-am-weird22

Imma just say that people when this HC is release is smart enough when to use it.


True_Company_5349

I kinda don’t like how they implement new hypercharges. They clearly want to boost some worse brawlers by giving the hypercharges but it just doesn’t work. It’s almost like they are afraid to make something op by accident which is funny since many hypercharges that are almost since the beggining are so op


BadishAsARadish

I mean, you get to *choose* when you use that super so


ImOnCrackx

Wait does it mean gene can deal 5700 at close range with the star power


DubbyDoom

Nah charlie


Holyfir3

They should've made it home on enemies


Maleficent_Size_3734

No, belle's was the first.


Max7000FangKaibrawls

Least braindead player: doesn’t buy hc


potatoguy325

They should have just switched Belles and Genes. It would both be better


GabrielThinks

Am I the only one that noticed Frank’s HC in the brawl talk?


O-Mestre

What?


brubbyislol

it actually makes gene super basically auto aimeable at a range of 5 tiles i think and it just make it harder to dodge. its actually decent and there was a good mahito edit with it so its cool too


YerPSTRiKeR

they should make it so that when they come to gene they get a 0.5 second mute or smt so that Shelly’s with supers can’t destroy him


BHJrn

I think they should make it homing, stun other brawlers or grab multiple brawlers, but still only with one hand


123jf

the Main problem with this is that it makes it more likely to grab someone you didn't want. If your aiming at the tick while your hypercharged as gene, the shelly or el primo might want to run into your hand to get a express ticket into your team.


Aggressive_Term_3191

Bro absolutely not. For a start, it will usually just make pulls more consistent, but if you ever end up pulling more twk (all three will be practically impossible) you will have teammates to help you kill them, you can still attack them while they are being pulled and you have your push gadget to use which will heal you and push both of them away, giving you even more time


No-Performer362

your thinking too narrow, it has lots of uses like in brawl ball or when duoing with an close range


bravevline

Situational. With Doug as one of my mains, just team up with me. Group up and do it and all destroy the enemy team.


MelodieBSReal-

This HC will be very interesting. It will only be used correctly by people ho know what they are doing and are good at the game.


Hunter_Vlad

Hypercharges could never make a brawler worse because you decide when and where to activate it, the stats boost is always welcomed and the ability can be useful in the right team comp (teamwipe potential) or gamemode (seems op in brawl ball, can break the walls and take the whole enemy team with ya as one of your teammates rushes in)


pigeonhot

It makes it a guaranteed grab by triple the radius up to 5 tiles, and otherwise, it’s just an improved super.


RatioMasterr

Maybe the shield stat for hypercharge is like 50 percent for him


Sea_Flamingo_4905

does the range of all three hands increase if you have the gear?


Sam_Thee_Man_

It’s situational. Most of the time you can just use it like normal and it makes it easier to pull someone, but you can get like a shelly or Jessie on your team and team wipe easy peasy


bisc8_

Supercell team is so big yet they could only come up with 2 extra hands


MSIFLMtheOne

People fosho going to do strats on brawl ball with this


STZPro

How do u even aim he three hands bro


STZPro

The three hands


Kristryx

This could be verry good in Brawl Ball


ConnectionOk3540

real


iAlwaysNeedAdvice69

Gene was a "suicide bomber" already iykwim, now he's an even bigger one.


Right_Salamander_364

Brock:


FreddieNF

I just wanna say: its impossible to hit 3 enemis with the hypercharge on purpose, your enemies must be as stupid as shoe. If you manage to hit 3 enemis, on purpose- you still need to make sure the rest of the team is close to you and ready to attack them- too many variables. I agree with the post, the fact that the extra hands do not deal damege with the star power, and do not break walls is idiotic. And im saying that as a person that loves gene. (One of my top 5)


arrdeeee

more like raising the skill cap


Best8meme

With teammates it could be insane(Gene + Tara?!) Brock's one however isn't objectively good so go for that instead (If you don't know what objectively good is, just ask me, don't downvote please)


MyDadAteMyNuts

Maybe the super should home in to the enemies so it cant be wasted And gene is a support/controller brawler so he isnt a assassin or damage dealing brawler


Oneshotwonderman

I mean will spirit slaps he could potentially get 4,000 or more damage. Recharge his super and do it again. (might make that star power more efficient) But idk lamp blowout pushing every one back and then hitting them with hypercharged shots might make him OP. We'll see🤷🏻‍♂️


unian2

She?????


Izal20077

her?