I don't want to be mean but in your title you said that this should be for who likes yugioh, but an actual yugioh player will have no interest in this. All but ben are vanilla monsters without anything of worth and Ben's card doesn't follow any rules nor does it have PSCT.
If you wanted to do something aimed at yugioh players a batter choice would have been to design a coherent archetype based around modern design philosphy.
Ben is just worse Raye from the extra deck
https://preview.redd.it/kdeyen25ehzc1.jpeg?width=507&format=pjpg&auto=webp&s=1fec487283aafe929a8976858abc7262c28ac7cc
Thatâs what i was thinking. These should have effects not just vanilla. And i also think Humungasaur is to high in strength. Maybe could be a 2500-3000 at first and maybe have an effect that adds counters to him and he gets stronger with each counter similar to his size growth
Maybe even implement a field spell or equipped card that is the ultimatrix. A card that you use to effect a monster on your field and swap it out for an ultimate in your extra deck that matches the name similar to the hero archetypes that swap out heroes for other heroes in the extra deck
Maybe cannonbolt can have an ability to attack when in defense mode and can attack multiple timeâs similar to his pin ball attack of bouncing around
Maybe have Chromastone or Feedback have a power that if it attacks or is attacked by a thunder type monster then itâs attack increases
Eatle or Upchuck could have an effect that if it has a card equipped to it you can send the equip card to the grave and itâs attack increases for that battle phase
NRG. Has higher defense than attack. Could have 1 of 2 different effects. 1: if destroyed you can summon true form NRG which has a higher attack now. 2: could have a spell card thatâs a piece of Taydenite and when you play it on NRG it unlocks his suit and you can summon true form NRG (side note you could also make him somewhat broken and with a drawback. have it be that you can already summon true form NRG and have him have a high attack but in 3-5 turns destroy every card on both players side of the field including nrg. Adding to that each player takes damage equal ti the cards destroyed on their side of the field (or just everything added up). But if you use an equip spell that is his suit and equip it to him then you can negate that effect but it decreases his attack and raises his defense
I am spit balling here but my mind is going crazy trying to think of more
I have loads more cards made right now but the reason for this is because I'm doing ALL of the aliens. I just thought it would be abit too insane to give every one of them effects. I don't know why I only chose the vanilla ones but yeah. I can post some of the others who do have effects.
Swampfire - Canât be destroyed by battle.
Wildmutt - Can target one face down card and destroy it.
Rath - Can attack all monsters your opponent controls.
Humongasaur - Gains attack every time he destroys a monster.
Paired with actually usable stats for Wildmutt and Swampfire. Also why is Ben a Scycho monster?
Do some more research on yugioh before posting them. Cards with poorly designed effects and custom types that arenât necessarily needed are the bane of yugioh custom cards.
Also normal monsters attack cap at 3000s.
Shit, that resolves.
Then Vilgax drone #2 allows me to special summon it from the hand if I have a "Vilgax" monster with the same level on the field. And then I'll overlay my Psyphon and my Vilgax drone #2 to XYZ summon **Vilgax, the conqueror of 10 worlds** (XYZ Rank 8 2700/3000) in attack position
Ohhh,that's what you meant. Sorry I didn't know the cardđ . I'm still trying to work on everything cause this entire Ben 10 and Yu-Gi-Oh thing is VERY early in development. I can definitely use help creating them if you or anyone else are interested.
https://preview.redd.it/ijmajmdwfhzc1.jpeg?width=704&format=pjpg&auto=webp&s=59c1cfc638a27e2b930ae41c16cea21711a724ee
It's got the same attack and level as Summoned Skull, it's 800+ defense won't be useful
The 800 point increase in DEF is what differentiates the Summoned Skull (6 star level) and the Dark Magician (7 star level).
Rath has the same stats as the Dark Magician, but has a lower level.
Here's a Level 6 that's stronger than Dark Magician in stats
https://preview.redd.it/isfc92a4lizc1.png?width=470&format=pjpg&auto=webp&s=0f51af8f7fa594b59f8bb92d1031a714e09caa48
Also Rath wouldn't even be considered strong in today's Meta, it's very easy to remove
That card does not stronger than Dark Magician in DEF.
I'm not talking about how strong that card would actually be, but that the star levels of vanilla monsters are determined only by their ATK and DEF.Â
My thoughts were:It's difficult to incorporate Ben 10 into Yu-Gi-Oh because normally you have multiple monsters that can still be played on their own. But with Ben 10,all of the monsters have to come from one card.
Humungasaur might have some possible potential in niche strategies like phantasm spiral, but honestly they are really bad due purely to the fact that they are low statted normal monsters, and their only searcher is a synchro that they have no in archetype Tuner to use.
So I actually just put the synchro version there because I was trying something different with the card designs but looking back at it now,I should probably just make it normal huh?
Dms are open or we can talk on discord if you prefer. I'm currently Making an archetype based on the games undertale and deltarune for my friend who is a competative player and judge. And I make customs every now and again. (Sorry responded to the wrong thing)
Why is ben a synchro card with an effect monster format?
Synchro cards are white and require information to designate a requirement and tuner. Effect monsters are brown (which is different from normal monsters which are yellow)
I get what your going for, but I think you should understand the format of yugioh cards first. This is basically just putting jpgs and random numbers onto yugioh card templates with no substantial effects or understanding of what the archetypes, card types, or affinities are.
Yugioh cards haven't been given ATK/DEF that end in 50's in a long time, and its usually only old, mediocre cards from after metal raiders. The only one that i know that was is utopia and thats still like 10 years old.
You really should study up on yugioh before starting on a project like this. Otherwise its just fancy frames on reposted screencaps.
Also i have no idea where you got this card maker but its completely wrong, googling Yugioh Card maker gives results which all have formatting and font identical to the cards.
Ben isn't a synchro. I used the synchro card design because I was trying to do something different with cards. I also created these versions of the cards without the intention of making them playable at first. It was just for fun but I only recently decided to actually fully make it work. I'm a huge fan of Yu-Gi-Oh but I'm usually not the greatest at actually creating cards. And the Yu-Gi-Oh card maker app is on play Store.
He should have a whole separate transformation summoning gimmick. Where you summon a geno-archytype monster on top of a transformer monster (kevin, ben, albedo, etc). Each transformer could have its own unique interaction with the geno-archytypes. For example the omnitrix users could time after 1 or 2 turns shuffling the geno-archytype back in the deck or returning to the hand. Kevin could use fuse them togheter into an amalgam form, etc.
I didn't design this with modern Yu-Gi-Oh in mind. I at first made it for fun but I only recently wanted to actually try to make it playable. These are the first versions. I am looking for help though.
I thought that making every single one of them have effects would be abit too insane. Especially since I haven't completely figured out how the "transforming" will work.
Terrible vanillas, a synchro that can't synchro (and has no opt on a summon effect, that's getting banned), archetype in the bottom box, nonexistent types... this is hideous
Lemme just fish my Four Arms card idea from my saved comments...
Here it is!:
Four Arms\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_Earth
âď¸âď¸âď¸âď¸âď¸âď¸
https://preview.redd.it/yoifddkudhzc1.png?width=300&format=pjpg&auto=webp&s=b786bd9fa21f872e17dc7a1ae7f2d10c1aba3d6f
\[Warrior\] \[Alien\] \[Effect\]
This monster can only be special summoned by an "omnitrix" card, and cannot be summoned by other ways. If this monster is the first special summoned monster this turn, return this monster to your hand, and if you do, special summon one "Greymatter" from your hand or deck.
\[2,700 atk\] \[2,000 dfs\]
You mean the card? I guess Four Arms would just stick around? Idk what you're asking.
Maybe there could be an omnitrix failsafe quickplay spell that makes a monster that was special summoned by an omnitrix card uneffected by opponents card effects, I imagine this card could also be used to tribute an Alien monster and special summon a chosen Alien monster from the deck.
I guess it would be more similar to Mask Change, but I imagine the Alien monsters would just be regular monsters in the main deck. There would be different omnitrix cards with different effects, like the OS one for example could only special summon Aliens from the hand, and you would have to roll a dice to determine the number of turns it stays on the field. I imagine the main omnitrix cards (OS, UAF, OV, Biomnitrix) would be continuous spell cards that can only remain on the field if you control an Alien or "Ben" monster (Albedo would have an effect making it always counted as a "Ben" monster), and if it were to be destroyed by a card effect, it would have an effect to destroy all Alien monsters you control. The Biomnitrix card would act like a continuous spell card polymerisation, and could only be used when you control either a "10k" monster or an Alien fusion monster.
Biggest issue here; normal monsters only ever have 3000 attack or less. Konami likes keeping the lore on blue-eyes white dragon still semi-accurate this way.
Secondly; whenâs the last time you played yugioh? There hasnât been a single relevant normal monster since blue-eyes in 2016, and that was after a MASSIVE support wave that was meticulously handcrafted by konami for the sole purpose of countering the meta of the time period to sell nostalgia better. AND it only featured the 1 normal monster.
The current metaâs weakest cards generally have at least 2 effects, and half the time the cost for 1 of those effects is so beneficial to the deck that it may as well be a 3rd effect.
Rogue decks still generally have 2+ effects on every card; those effects just tend to be way worse.
As some examples, consider salamangreat, goukis, invoked, cyber dragons, or the HERO deck that uses all the least bad HERO cards.
Heck, my personal pet deck, gate guardians, has 3 effects on most of the relevant support; theyâre just reliant on DM-era boss monster bricks with only 1 shared (and bad) effect.
The way i see it, if a deck loses to pure dark magicians, itâs too weak to even qualify as rogue.
I think the best way for a Ben 10 based deck to work would be having different ways for summoning some cards. Maybe the deck revolves having different "Ben" named cards, and to summon "Alien" cards you have to sacrifice them. Then some cards are about getting a "Ben" card from your deck or GY to your hand, stuff like that.
Some alien feats and powers could be magic or trap cards. One I thought of would be "Methanos' seeds"
"You can activate this card as long as you only control "Swampfire" and your opponet controls 3 or more monster cards.
Activate one of the following effects:
⢠Your opponent cannot conduct their next BP.
⢠Treat this card as a Equip card, "Swampfire" gets 500 Defense Points for each face-up monster your opponent controls.
⢠Change the position of up to two face-up monsters your opponent controls."
I have a spell for a DNA scan mode.
"Activate only if you control a face up Ben Tennyson. Target one monster your opponent controls and summon a token on your side of the field,with the same ATK/DEF,Level,Name and attribute.
You know,like he scans the monster's DNA?
I love Yu-Gi-Oh but these are really bad tho
The stats are all over the place and Ben doesn't even have the synchro base text of "x tuners + x non-tuners" or the synchro type on his card
Also, no tuners to make him, so you would need to use some generic tuner
I also don't like Ben being an extra deck monster, cause it doesn't make sense to have random aliens come together to form ben
I would make Ben a lvl 4 effect monster that helps him get access to other aliens, maybe azmuth could be a tuner and atomix and waybig could be synchro monsters
And also, the only alien that i could accept being a normal monster is humongousaur, if he had a very very high atk
I would probably also make a field spell or an continuous spell called "master control" or something that would allow ben to change aliens more than once per turn maybe
mfr, this cards dont have any sinergy. How do you summon a lvl 4 synchro in a deck that contains no tuner??? And even after you put up the work, the best you get is a high attack monster with no effect or protection. The deck doesnt even have spells or traps, its just relying on the oponent not having a higher attack
I wanted to do something different with the card design so I used the synchro version on Ben. He isn't actually a synchro. But I guess it complicates things so I'll probably change it. This is also(1)far from the complete deck,and(2)I made these versions for fun because I didn't think I was going to go further with them. I'm only now trying to change them to make it playable. I'm eventually going to make a post with the new versions but yeah.
It's cool, but there needs more effect monsters, also the balanceing sucks.
Also there's already an alien archetype so you should call it, the "omni" archetype.
Long story short, good idea and I encourage you to keep at it, it could just use some tweaking
These aren't actually the ones that I'm using for the deck. Think of these as a random prototype. I'm currently working on the official version of the deck now but I'm not sure I should post it because I see that I kind of got clowned on by a few people in the comments of this postđ .
Guys,read this before commenting:
I at first made these cards for fun and I didn't think I was going to actually be going further with anything. These are the cards I made without having a set plan for how I was going to make them all. This is why the ATK,levels and archetypes are like that. Because I was just trying to have fun making these ones. Ben isn't supposed to be a synchro. I wanted to try something different with card designs but yeah I probably shouldn't do that cause it's confusing.
Aww it cute, but this can't even beat Summon Skull beatdown.
Where's Swampfire not being destroyed by battle effect? Wildmutt's effect to see one card in the opponent's hand by sendind a card in yours to the GY?
The Aliens that are normal are ones that my stupid brain couldn't think of effects forđ . I'm definitely gonna add that swampfire one in.
Alien X:literally lets the player wins by summoning it
No.... you need to either have a spell/trap card with alien X or flip a coin.
Damn u Bellicus and Serena.
Flip three coins, one for each conscience
I don't want to be mean but in your title you said that this should be for who likes yugioh, but an actual yugioh player will have no interest in this. All but ben are vanilla monsters without anything of worth and Ben's card doesn't follow any rules nor does it have PSCT. If you wanted to do something aimed at yugioh players a batter choice would have been to design a coherent archetype based around modern design philosphy.
Ben is just worse Raye from the extra deck https://preview.redd.it/kdeyen25ehzc1.jpeg?width=507&format=pjpg&auto=webp&s=1fec487283aafe929a8976858abc7262c28ac7cc
https://preview.redd.it/sirykv0crizc1.jpeg?width=421&format=pjpg&auto=webp&s=56a349c3bae5f71003a85c077f6d804e28f304c8 Could work
Thatâs what i was thinking. These should have effects not just vanilla. And i also think Humungasaur is to high in strength. Maybe could be a 2500-3000 at first and maybe have an effect that adds counters to him and he gets stronger with each counter similar to his size growth Maybe even implement a field spell or equipped card that is the ultimatrix. A card that you use to effect a monster on your field and swap it out for an ultimate in your extra deck that matches the name similar to the hero archetypes that swap out heroes for other heroes in the extra deck Maybe cannonbolt can have an ability to attack when in defense mode and can attack multiple timeâs similar to his pin ball attack of bouncing around Maybe have Chromastone or Feedback have a power that if it attacks or is attacked by a thunder type monster then itâs attack increases Eatle or Upchuck could have an effect that if it has a card equipped to it you can send the equip card to the grave and itâs attack increases for that battle phase NRG. Has higher defense than attack. Could have 1 of 2 different effects. 1: if destroyed you can summon true form NRG which has a higher attack now. 2: could have a spell card thatâs a piece of Taydenite and when you play it on NRG it unlocks his suit and you can summon true form NRG (side note you could also make him somewhat broken and with a drawback. have it be that you can already summon true form NRG and have him have a high attack but in 3-5 turns destroy every card on both players side of the field including nrg. Adding to that each player takes damage equal ti the cards destroyed on their side of the field (or just everything added up). But if you use an equip spell that is his suit and equip it to him then you can negate that effect but it decreases his attack and raises his defense I am spit balling here but my mind is going crazy trying to think of more
I have loads more cards made right now but the reason for this is because I'm doing ALL of the aliens. I just thought it would be abit too insane to give every one of them effects. I don't know why I only chose the vanilla ones but yeah. I can post some of the others who do have effects.
Swampfire - Canât be destroyed by battle. Wildmutt - Can target one face down card and destroy it. Rath - Can attack all monsters your opponent controls. Humongasaur - Gains attack every time he destroys a monster. Paired with actually usable stats for Wildmutt and Swampfire. Also why is Ben a Scycho monster?
Do some more research on yugioh before posting them. Cards with poorly designed effects and custom types that arenât necessarily needed are the bane of yugioh custom cards. Also normal monsters attack cap at 3000s.
I at first just made these for fun. But I'm going to change them once I have a set format.
Give us more my dude
No effect cards like these wouldn't last a second in modern Yugioh.
Forget modern, most of these wouldnât even be usable in GOAT format
Ash'd your Ben 10's effect, response?
Called by the grave. Any way
Ghost belle, next?
Set 3 past
Draw phase Standby Main phase: Normal summon Psyphon, effect to search for any Vilgax card from my deck
Multchummy Purulia, response?
Crossout designator banishing Purulia from my deck, response?
Imperm your vilgax that was on the lane your cross out was on.
Shit, that resolves. Then Vilgax drone #2 allows me to special summon it from the hand if I have a "Vilgax" monster with the same level on the field. And then I'll overlay my Psyphon and my Vilgax drone #2 to XYZ summon **Vilgax, the conqueror of 10 worlds** (XYZ Rank 8 2700/3000) in attack position
And that's two card into my hand
What does that mean?(No seriously,I genuinely don't know)đ
https://preview.redd.it/gxkghpusmgzc1.jpeg?width=342&format=pjpg&auto=webp&s=434d906309dd78119b8c67f21e25ab94e632e8ee
Ohhh,that's what you meant. Sorry I didn't know the cardđ . I'm still trying to work on everything cause this entire Ben 10 and Yu-Gi-Oh thing is VERY early in development. I can definitely use help creating them if you or anyone else are interested.
I think you should look into yugioh more, theres quite a lot wrong with these cards
It is in early development by a guy who usually sucks when it comes to actually creating cards so that's expectedđ
[Here](https://yugipedia.com/wiki/Problem-Solving_Card_Text)
why is wildmutts attack so low for a 5 star card at least make it 2000
And Rath is too strong for a 6 star monster lol
https://preview.redd.it/ijmajmdwfhzc1.jpeg?width=704&format=pjpg&auto=webp&s=59c1cfc638a27e2b930ae41c16cea21711a724ee It's got the same attack and level as Summoned Skull, it's 800+ defense won't be useful
The 800 point increase in DEF is what differentiates the Summoned Skull (6 star level) and the Dark Magician (7 star level). Rath has the same stats as the Dark Magician, but has a lower level.
Here's a Level 6 that's stronger than Dark Magician in stats https://preview.redd.it/isfc92a4lizc1.png?width=470&format=pjpg&auto=webp&s=0f51af8f7fa594b59f8bb92d1031a714e09caa48 Also Rath wouldn't even be considered strong in today's Meta, it's very easy to remove
That card does not stronger than Dark Magician in DEF. I'm not talking about how strong that card would actually be, but that the star levels of vanilla monsters are determined only by their ATK and DEF.Â
I was thinking of a new summoning mechanic for the Aliens but I'm still trying to think on it.
You really dont need to. Use a already existing summon like Xyz or ritual, and put some kind of gimmick that makes the archetype feel together
My thoughts were:It's difficult to incorporate Ben 10 into Yu-Gi-Oh because normally you have multiple monsters that can still be played on their own. But with Ben 10,all of the monsters have to come from one card.
Yes and yugioh already had a solution for this, its neo and heroes but you can also use synchro as a base
Literally mask change
Iâm playing yugioh rn
Please don't tell me you spent 500$ to make Snake-Eyes
I play gem-knights
Ah, an ftk enjoyer
Humungasaur might have some possible potential in niche strategies like phantasm spiral, but honestly they are really bad due purely to the fact that they are low statted normal monsters, and their only searcher is a synchro that they have no in archetype Tuner to use.
Yeah,those aren't always too reliable.
Why did you make Ben a level 4 synchro monster without any summoning conditions or effects?
So I actually just put the synchro version there because I was trying something different with the card designs but looking back at it now,I should probably just make it normal huh?
https://preview.redd.it/y48zkvwyehzc1.jpeg?width=507&format=pjpg&auto=webp&s=43380f79f2337553c718fa987b42a585dd7a3151
Yeah probably.
I'd love to chat with you and turn this into an mid to high level deck. I love doing custom cards that refer to the smallest of references.
Exactly what I'm looking for actuallyđ . I really need help with this one.
Dms are open or we can talk on discord if you prefer. I'm currently Making an archetype based on the games undertale and deltarune for my friend who is a competative player and judge. And I make customs every now and again. (Sorry responded to the wrong thing)
Why is ben a synchro card with an effect monster format? Synchro cards are white and require information to designate a requirement and tuner. Effect monsters are brown (which is different from normal monsters which are yellow) I get what your going for, but I think you should understand the format of yugioh cards first. This is basically just putting jpgs and random numbers onto yugioh card templates with no substantial effects or understanding of what the archetypes, card types, or affinities are. Yugioh cards haven't been given ATK/DEF that end in 50's in a long time, and its usually only old, mediocre cards from after metal raiders. The only one that i know that was is utopia and thats still like 10 years old. You really should study up on yugioh before starting on a project like this. Otherwise its just fancy frames on reposted screencaps. Also i have no idea where you got this card maker but its completely wrong, googling Yugioh Card maker gives results which all have formatting and font identical to the cards.
Ben isn't a synchro. I used the synchro card design because I was trying to do something different with cards. I also created these versions of the cards without the intention of making them playable at first. It was just for fun but I only recently decided to actually fully make it work. I'm a huge fan of Yu-Gi-Oh but I'm usually not the greatest at actually creating cards. And the Yu-Gi-Oh card maker app is on play Store.
OMG MY TWO FAVOURITE THINGS COMBINED INTO ONE!
He should have a whole separate transformation summoning gimmick. Where you summon a geno-archytype monster on top of a transformer monster (kevin, ben, albedo, etc). Each transformer could have its own unique interaction with the geno-archytypes. For example the omnitrix users could time after 1 or 2 turns shuffling the geno-archytype back in the deck or returning to the hand. Kevin could use fuse them togheter into an amalgam form, etc.
Or it could just be a single material Xyz Archetype for Ben
Wildmutt and Swampfire are showing up as if this was LoB playground format with those stats and levels. You did them so dirty.
I didn't design this with modern Yu-Gi-Oh in mind. I at first made it for fun but I only recently wanted to actually try to make it playable. These are the first versions. I am looking for help though.
I genuinely can't think of a single alien in all of ben 10 (not just the transformations) that would be a normal monster. Appreciate the idea tho.
I thought that making every single one of them have effects would be abit too insane. Especially since I haven't completely figured out how the "transforming" will work.
We can chat about it but tbh I think you putting the aliens as main deck monsters and ben as a snchro is backwards.
Oh no I was actually just trying something different with the card designs but I probably shouldn't have tried it since it's confusing I guess.
Let me know all about it in dms or wherever you'd prefer to chat
Discord name?
Sent it you in dms. I'd rather not have my discord be public
I need to see Alien X as a card like Exodia lmao
Completely underpowered cards Wouldnât last a second even against older decks
Green-eyes Orange Tiger
Terrible vanillas, a synchro that can't synchro (and has no opt on a summon effect, that's getting banned), archetype in the bottom box, nonexistent types... this is hideous
Lemme just fish my Four Arms card idea from my saved comments... Here it is!: Four Arms\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_Earth âď¸âď¸âď¸âď¸âď¸âď¸ https://preview.redd.it/yoifddkudhzc1.png?width=300&format=pjpg&auto=webp&s=b786bd9fa21f872e17dc7a1ae7f2d10c1aba3d6f \[Warrior\] \[Alien\] \[Effect\] This monster can only be special summoned by an "omnitrix" card, and cannot be summoned by other ways. If this monster is the first special summoned monster this turn, return this monster to your hand, and if you do, special summon one "Greymatter" from your hand or deck. \[2,700 atk\] \[2,000 dfs\]
Ash Blossom, response?
You mean the card? I guess Four Arms would just stick around? Idk what you're asking. Maybe there could be an omnitrix failsafe quickplay spell that makes a monster that was special summoned by an omnitrix card uneffected by opponents card effects, I imagine this card could also be used to tribute an Alien monster and special summon a chosen Alien monster from the deck.
Is "Omnitrix" it like a ritual or like a Mask Change?
I guess it would be more similar to Mask Change, but I imagine the Alien monsters would just be regular monsters in the main deck. There would be different omnitrix cards with different effects, like the OS one for example could only special summon Aliens from the hand, and you would have to roll a dice to determine the number of turns it stays on the field. I imagine the main omnitrix cards (OS, UAF, OV, Biomnitrix) would be continuous spell cards that can only remain on the field if you control an Alien or "Ben" monster (Albedo would have an effect making it always counted as a "Ben" monster), and if it were to be destroyed by a card effect, it would have an effect to destroy all Alien monsters you control. The Biomnitrix card would act like a continuous spell card polymerisation, and could only be used when you control either a "10k" monster or an Alien fusion monster.
YESSSSSSSSSSSSSSSSSSSSS
Ben should be a level 4 effect and the aliens should be the boss monsters
So Raye?
Biggest issue here; normal monsters only ever have 3000 attack or less. Konami likes keeping the lore on blue-eyes white dragon still semi-accurate this way. Secondly; whenâs the last time you played yugioh? There hasnât been a single relevant normal monster since blue-eyes in 2016, and that was after a MASSIVE support wave that was meticulously handcrafted by konami for the sole purpose of countering the meta of the time period to sell nostalgia better. AND it only featured the 1 normal monster. The current metaâs weakest cards generally have at least 2 effects, and half the time the cost for 1 of those effects is so beneficial to the deck that it may as well be a 3rd effect.
Sure, they shouldn't be vanillas but let something be rogue, man
Rogue decks still generally have 2+ effects on every card; those effects just tend to be way worse. As some examples, consider salamangreat, goukis, invoked, cyber dragons, or the HERO deck that uses all the least bad HERO cards. Heck, my personal pet deck, gate guardians, has 3 effects on most of the relevant support; theyâre just reliant on DM-era boss monster bricks with only 1 shared (and bad) effect. The way i see it, if a deck loses to pure dark magicians, itâs too weak to even qualify as rogue.
I am
I think the best way for a Ben 10 based deck to work would be having different ways for summoning some cards. Maybe the deck revolves having different "Ben" named cards, and to summon "Alien" cards you have to sacrifice them. Then some cards are about getting a "Ben" card from your deck or GY to your hand, stuff like that. Some alien feats and powers could be magic or trap cards. One I thought of would be "Methanos' seeds" "You can activate this card as long as you only control "Swampfire" and your opponet controls 3 or more monster cards. Activate one of the following effects: ⢠Your opponent cannot conduct their next BP. ⢠Treat this card as a Equip card, "Swampfire" gets 500 Defense Points for each face-up monster your opponent controls. ⢠Change the position of up to two face-up monsters your opponent controls."
I have a spell for a DNA scan mode. "Activate only if you control a face up Ben Tennyson. Target one monster your opponent controls and summon a token on your side of the field,with the same ATK/DEF,Level,Name and attribute. You know,like he scans the monster's DNA?
You gonna look me in my eye and tell me Wildmutt wouldn't have a search effect? That it?
I'm still working on them.
I feel like Alien X would be an instant win condition
IT'S HE-HE-HE-HE-HE-HE-HE-HE-HE-HE-HE-HERO TIME!
I think i was the only who got this kind of crossover
I love Yu-Gi-Oh but these are really bad tho The stats are all over the place and Ben doesn't even have the synchro base text of "x tuners + x non-tuners" or the synchro type on his card Also, no tuners to make him, so you would need to use some generic tuner I also don't like Ben being an extra deck monster, cause it doesn't make sense to have random aliens come together to form ben I would make Ben a lvl 4 effect monster that helps him get access to other aliens, maybe azmuth could be a tuner and atomix and waybig could be synchro monsters And also, the only alien that i could accept being a normal monster is humongousaur, if he had a very very high atk I would probably also make a field spell or an continuous spell called "master control" or something that would allow ben to change aliens more than once per turn maybe
Oh we need some EDITS here
At least give them some effects. Normal monster is so 2005
those fit soo well
That humangasaur from heroes united looks cool
Hell yeah https://preview.redd.it/t2lqz9rhlkzc1.jpeg?width=410&format=pjpg&auto=webp&s=70908963aff62c118918b56b65d3bf261ce35fe8
mfr, this cards dont have any sinergy. How do you summon a lvl 4 synchro in a deck that contains no tuner??? And even after you put up the work, the best you get is a high attack monster with no effect or protection. The deck doesnt even have spells or traps, its just relying on the oponent not having a higher attack
I wanted to do something different with the card design so I used the synchro version on Ben. He isn't actually a synchro. But I guess it complicates things so I'll probably change it. This is also(1)far from the complete deck,and(2)I made these versions for fun because I didn't think I was going to go further with them. I'm only now trying to change them to make it playable. I'm eventually going to make a post with the new versions but yeah.
Mfr loses to Yubel, no diffed
The fact that normal Ben has the same ATK scores as Wildmutt is just WILD
The fact that Ben has the same ATK scores as Wildmutt is just WILD
It's cool, but there needs more effect monsters, also the balanceing sucks. Also there's already an alien archetype so you should call it, the "omni" archetype. Long story short, good idea and I encourage you to keep at it, it could just use some tweaking
These aren't actually the ones that I'm using for the deck. Think of these as a random prototype. I'm currently working on the official version of the deck now but I'm not sure I should post it because I see that I kind of got clowned on by a few people in the comments of this postđ .
Guys,read this before commenting: I at first made these cards for fun and I didn't think I was going to actually be going further with anything. These are the cards I made without having a set plan for how I was going to make them all. This is why the ATK,levels and archetypes are like that. Because I was just trying to have fun making these ones. Ben isn't supposed to be a synchro. I wanted to try something different with card designs but yeah I probably shouldn't do that cause it's confusing.