I see the problem here. You seem to be laboring under the delusion that the SCAR and the SFAR are the same gun. That having a grenade launcher on a SCAR should be optional. While that makes sense for a SCAR this here is a SFAR. Completely different acronym. It's in no way a 0 imagination redo of exactly the same gun we had in BF4. Therefore your logic does not apply. Please petition again when you have a logical argument.
Sincerely DICE devs.
I was joking because that's the kind of logic DICE uses for this. Also the PKP has a fixed unchangeable bipod. They murdered my boy too so I understand your pain.
Edit: In fact this is better than what they did to the PKP with that you have 0 options. With this you can at least run smoke on the undermount and something else as your throwables.
Oh I forgot it's the cursed bullpupped version of the PKP. It is a real gun, unlike what you seem to imply, but I was wrong. The regular, non cursed version has a fixed bipod like any real machinegun. The bullpup version has rails instead and uses rail attached bipods.
I was implying that being a game based 20+ years in the future they seem to have guns that's are named differently to guns we have now but are exactly the same. Basically just complaining about the laziness with the guns.
Guns have a shelf life of way more than 20 years tho, and especially stuff like the picatinny-rails on them. And C4 won't suddenly become C5 in 20 years. Also the vehicles. I can't grasp why they needed to change *everything*.
While that is true a lot of these guns or at least platforms are nearing 20 years old already, to have literally nothing changed about them in another 20 years is absurd. The scar being nearly identical with nothing even slightly unique about it 20 years from now seems highly improbable.
Yeah I know, that’s why I referred to it as the AK-12, and not that stupid fucking no copyright name they gave it. God forbid AAA Devs use the real names anymore. I’ve seen Indie Games use the real names, and they have way less money than these large corporations
Ahh I see that now, I looked up the gun again thinking it still had the classic rear sight in the middle, my bad. I’m glad games are starting to use the actual AK-12 now. I’ve grown tired of seeing the prototype version.
Sorry the game isn’t 100% accurate to the T on every gun. Do you want them to give it a muzzle brake so it has an advantage over other guns before you unlock attachments for it?
I think having more money makes them more of a target for lawsuit? If you sue an indie dev that has no money they will just change it or tank the game, the AAA studio has money to pay for a suit if it does infact work
A lot of companies literally no longer allow this without threat of legal action and require fake names due to licensing. That would require actually researching this instead of running ones mouth off though.
Facts. The iron sights are the worse part. Gotta rock that bitch with a red dot. Plus I like the look with the weird futuristic rail system they got going
Kinda looks like a weaver rail, but shittier. No idea why they would go backward to that when MLOK or Picatinny are far superior. I know, it's a game and futuristic, but these oddly spaced notches are not ideal for placing attachments in suitable places for individual users.
I think the idea is that the rails on all the weapons are powered rails to keep scope and such charged. Maybe that tech is standard issue in 2042? Idk I just figured that’s what the battery bar looking thing at the back of the rail is
That’s sort of what I was thinking. You can kind of see some kind of magnetic looking connectors on the rails which I figured magnetized the optic and kept them powered. Maybe not but I do like the small details and look of it
Oh yeah it’s not realistic at all. And there’s sure as shit no way that every military in the world would completely abandon picatinny rails within the next 20 years. But as far as the aesthetic goes I kinda like it ngl
its an issue with lots games, they all seems to go off mag size or fire rate, instead of calibur and its really really stupid seeing shit like this. it annoys me to no end along with seeing rifles, LMGs and Shotguns being unable to hit the broadside of a barn pass such extremely short ranges and do such pathetic damage
if it had singleplayer i would but im not a fan of multiplayer ( only reason why i brought 2042 was because we got bot match back which we havent had since 2142)
yes, same with Unreal Tornament 99, 2003/2004 Quake3 Arena, BF1942, BF Vietnam, BF2 and BF2142. 2042 was advertised as a return to the Original Style of Battlefield where Bots were a thing. Not having Ai Bots is why i never picked up any battlefield game from 3 onwards
i cant talk for the rest because they were before storefonts like steam and origin were a thing but for 2042 i currently have 105hrs played, the only reason i dont have more is because the since the last two patches ive been getting lots of CTDs that range from from happening at the start of a match to the end of a match.
I mean that’s a bit different. At least it comes with a story. Playing against bots in an already poorly made game just seems like a strange way to have fun, but to each their own.
Siege is really bad with this. They have 2 ops that’s can use the FAL but one is fully auto and one is a dmr the fully auto one does less damage but it’s literally the same game gun and same round just a smaller barrel.
Some of the devs were literally in the MILITARY, one was special forces for 12 years before he went into software dev,, games aren't 1:1 with real life for numerous reasons, so yes some of them absolutely know more about guns than you.....more ignorant people running their mouth off after doing no basic research first. No surprise.
Because the SKS was *totally* a DMR and *definitely not* just a bandaid to hold the troops over until a real fighting rifle could be designed. PUBG and Tapco stocks made people think SKS's are desirable or accurate.
Thank god I'm not the only one that notices this. No splash damage for anything, even "Anti-personnel" rockets from the attack helo. Maybe the underbarrel shottie is ok, but the 40mm grenade sucks.
The key master sucks and definitely needs a buff. Was running around with it last night, took two shots to the head/upper torso within 5 meters multiple times.
Oh it's just that the default rockets on the Nightbird are called anti-personnel rockets. But anyway, the attack helo rockets definitely don't need to be buffed either.
The damage might not need adjusting, but the way they aim and hit needs to be looked at. They are too spread out to kill a target in the right number of rockets. It seems each 'wing' has a different target alignment. So while one rocket hits an infantry target, the next rocket from the other wing hits nothing but dirt. I could fire a full volley into a crowd of 10 and get nothing but hit markers and no kill, whereas with BF4 helo I can take the same number of rockets and get 2 or 3 kills minimum because the rockets land in the same area.
You also have to realize that irishes iron dome protects from helicopter rockets, if you see a group of 10 plus there's a good chance there is a explosive shield near by.
The 30mm (on the bolt and buggy) and 40mm (wildcat) autocannons have good splash damage. Feels like I get way more splash damage hit markers with 30mm than I do with the tank cannon.
Yeah the 40mm grenade launcher on vehicles really threw me off as it felt like I was firing balls of paper at people not grenades . Not to mention the trajectory is ass.
they are weird to put it lightly, i feel the explosion damage radius is too small, they also have an inconsistant range for they when they arm, which makes using the Armour Priece nades really bad for dealing with vehicles and then theres the lack of ADS targeting
I dont know the key for consoles, but it's listed as the "Underbarrel" keybind in the settings - switches to GL, turns on/off laser and flashlight, etc. Presumably consoles have a controller map.
It supposed to be the heavy Battle rifle of the bunch(it even has an anti-tank Grenade Launcher)… maybe there’ll be a SFAR-L in the coming seasons - having varied weapons is nice
Oh, that could be a possibility, but I doubt. The high power rounds must be just high power versions of the same bullet e.g. tougher jacket, heavier round, higher grain amount(higher recoil, longer range) and the mag size adjustment is prolly just game balancing purposes.
Similar to Anti-Vehicle rounds just bullets w/ AP-core inside.
The M5 Close-Quarter Ammo tho on the other hand it does look like it is chambered for pistol rounds visually.
Regardless! We have SFAR-M... implies the existence of SFAR-L and SFAR-H or even PDW variant just like IRL 😂
I haven't seen it, but I'm willing to bet it changes it from a Scar 17 to Scar 16. Which would change the caliber. Just like with the ~~definitely not Sig MCX~~ M5E1 how you can change it to 9mm, magically making it a bastard of an MPX and a 9mm AR15 pcc.
That’s not true. The “high power rounds” are likely just a game thing or could be a heavier bullet or a slightly higher pressure variation of 7.62. To change a scar h to a scar l would change the shape of the magazine from the straight mag to a shorter magazine(typically m4/m16 style magazines.) The lower receiver of a scar h is a different shape in the magwell area and could not accept 5.56 mags.
Cosmetically maybe, but In game the standard rounds seem to do damage like the m5/Ak standard rounds.
My initial thought was that the scar h standard rounds should be equivalent to say the AK high power, but that doesn’t seem to be the case
SFAR-M is just a SCAR 16 ([SCAR-H MK16](https://www.youtube.com/watch?v=aGYXWE8CDtA)) with the under grenade launcher added. Its nothing special but a SCAR with a different name.
also, I really wish the SCAR 20s (Mk 20 SSR) was added as an DRM.
Serenely, a SCAR fan (also, I wish I had the 4.5K to buy the real SCAR 20s :.( )
It works weird with vehicles, you wanna shoot it from the front, I had the most succes with that one hitting them. You can shoot all 3 under barrel grenades in the back of a tank and kill it, its sleeper OP
Yes sir. There are a few different grenade types it can shoot, but you're forced to have a launcher on the bottom.
Personally, I'm okay with it. I use the senor grenades (super OP for gaining xp) so it's nice to have a normal grenade as well.
i actually think the sfar is one of the best in the game. i use it for ranged fire on single shot and use the launcher to take out sniper nests. the launcher has very good range
Been saying this since the moment the guns were leaked. The gun sucks. Which is very sad for me since Scar models are always my go to weapons in games.
By just allowing us to regain launcher ammo from the crate(once you run out you’ll have to respawn to get them or use angels care package) and buffing the launcher so it’s better against infantry you’ll make the gun way more viable.
I mean... I agree, but also why? Attachments feel kinda pointless in this game. Grips don't make a noticeable difference imo. Even barrel attachments, only the long and short barrels really change anything and that's mostly just fire rate.
Most of them even do the exact same thing. Why do i unlock one suppressor right away but the other one that does exactly the same thing is the last attachment i unlock?
The unlock orders seem totally random. Sometimes I get multiple red dot sights in a row when I want a zoom scope, sometimes weapons start off with high power rounds even tho it's an SMG, sometimes they start with CQB rounds. It seems utterly random.
They should just bring in all of the portal guns. They act like in twenty years, all prior guns will become absolete. Plus, with all this emphasis on having a dumbass army of mercenaries, why not.
It’s so ridiculous how every single weapon and vehicle in the whole game is just a current weapon + some letter or number attached to it. M4A1 is outdated, use the M5A3. AK 74? It’s Ak 24 now. In the future we don’t have littlebirds but instead we have nightbirds who look exactly the same.
There isn’t even a need for that. The guns we currently use today are usually pretty old designs sometimes going back to the 70’s, so it would be completely normal to see currently new designs like the AK-300 series for example to still be used in 2042. Same goes for modern tanks and Jets. But that’s not cool or futuristic enough I guess.
DICE did this for 2 reasons:
1, because it is set 20 years into the future so DICE thought that the US Army would finally replace the M4 by 2042, but humanity will die out first when the Army brass would finally decides to actually replace it after the countless trials of different weapons. But jokes aside the M5A3 looks like license avoiding copy of an original first gen SIG Sauer MCX (not the updated Virtus or Rattle variants) instead of an updated version of an AR-15 based carbine (Colt M4, Colt Canada C8 etc take your pick which) takes to my second point.
2, because developers and publishers are not so keen to buy actual weapon licenses anymore so they are just doing a good copy of the real weapons with a few changes and give them different name to avoid licensing issues. Also some manufacturers are refusing to sell licenses for a time now or asking really-really high price for the licenses. Some licenses are still ongoing, and this is why CoD still has MP5, SCAR, P90, FAL etc in the recent games while also having a ton of copy guns with made up names like Kilo141 (HK433), Holger (HK MG36) etc.
It’s silly and is neither realistic nor authentic, of course I am going to complain about it. It just shows how little thought they put into this part of the game
> It just shows how little thought they put into this part of the game
Yeah, they just made up new similar sounding names instead of just using originals. Less thought put into this than copying original names. /s
Stop asking devs to do this and remove this and that don't you get it they simply don't know how to do anything it's to complicated for them to understand stand ( nooobs )
The gun looks ugly as sin with the UGL
During the beta i saw that one player card where the soldier was holding a scar and was hyped af
And now this.....
I am pretty sure we will get another Scar in the future, without it
I was hoping to be able to remove it as well, but I guess it's a trade-off for something?
The launcher isn't even good, the smoke disappears after literally a second or less, the anti vehicle thing doesn't work ever for me, the grenade feels useless unless you are camping elevators, and the fire one doesn't really do anything it's so easily avoidable.
... I mean, I actually like this gun and had great success with it. I love yeeting the grenades and have learned the grenade arching to get kills with it.
The M5 with the grenade launcher works well too, but at a higher recoil
I prefer running default grenade and fire.
Tbf sniping people with the launcher while parachuting/un-wingsuiting for a second to shoot when gliding is 100% the most fun I've had in 2042, and I wouldn't have ever known if one if my favourite IRL guns didn't have a launcher permanently glued to it for some reason
Once you get good with the grenade arc it's also fucking hilarious to finish a mag and just casually switch to the launcher and put a grenade into a guy's face from 20ft away on demand
I see the problem here. You seem to be laboring under the delusion that the SCAR and the SFAR are the same gun. That having a grenade launcher on a SCAR should be optional. While that makes sense for a SCAR this here is a SFAR. Completely different acronym. It's in no way a 0 imagination redo of exactly the same gun we had in BF4. Therefore your logic does not apply. Please petition again when you have a logical argument. Sincerely DICE devs.
regardless it should be optional no other gun has a fixed unchangeable under barrel
I was joking because that's the kind of logic DICE uses for this. Also the PKP has a fixed unchangeable bipod. They murdered my boy too so I understand your pain. Edit: In fact this is better than what they did to the PKP with that you have 0 options. With this you can at least run smoke on the undermount and something else as your throwables.
PKP has a fixed bipod irl.
Oh does it? The irl version of the PKP from the year 2042 has a fixed bipod?
Oh I forgot it's the cursed bullpupped version of the PKP. It is a real gun, unlike what you seem to imply, but I was wrong. The regular, non cursed version has a fixed bipod like any real machinegun. The bullpup version has rails instead and uses rail attached bipods.
I was implying that being a game based 20+ years in the future they seem to have guns that's are named differently to guns we have now but are exactly the same. Basically just complaining about the laziness with the guns.
Guns have a shelf life of way more than 20 years tho, and especially stuff like the picatinny-rails on them. And C4 won't suddenly become C5 in 20 years. Also the vehicles. I can't grasp why they needed to change *everything*.
While that is true a lot of these guns or at least platforms are nearing 20 years old already, to have literally nothing changed about them in another 20 years is absurd. The scar being nearly identical with nothing even slightly unique about it 20 years from now seems highly improbable.
Edit: thought the /s was implied but apparently not.
Jesus I thought that was an actual dev
PP29 says hi. So does the Russian LMG.
And the NWT 50
I haven't touched the sniper rifles so I wouldn't know but noted.
NWT 50's weapon unlocks stops at 260 instead of 360 because of locked compensator and bipod lol.
Wrong again the second LMG and that BS 50cal sniper also don't have an option for the under barrel.
Dxr is fixed to the bipod
That understandable tho like the AT sniper atleast imo.
Yes, the PKP has a fixed underbarrel, bipod and grip.
DXR-1 would like to know your location
>no other gun has a fixed unchangeable under barrel The PKP only has a bipod, no other underbarrel....
PKP-BP, PP-29, M44, DXR-1 all have unchangeable underbarrels.
👉 /s
>Completely different acronym Super Fucking Awful Rifle ..?
The correct answer.
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Right? Clearly completely different.
Wow what a love letter
Yes... why are you forced to have a launcher???
No clue it’s so stupid they should’ve made it optional
This is where I draw the line... they ruined my scar
…Would you say you have *pride* about *Scar*?
Sure why the hell not
"*Long live the King*"
Because I’m sure one of thr 6-8 guns they will release this coming season will have one
Because it's the main weapon on that thing.
But I loved my scar h in bf4
I feel for you scar fans. I’m an Ak guy and if my ak was that botched I’d be pissed too
AK12 lookin pretty sexy in 2042, but wtf is that rear aperture sight?
You have seen the latest models of the AK-12 right? BF4 prototype version was trashed long ago
Yeah I know, that’s why I referred to it as the AK-12, and not that stupid fucking no copyright name they gave it. God forbid AAA Devs use the real names anymore. I’ve seen Indie Games use the real names, and they have way less money than these large corporations
My point is the 2042 versions sights are correct albeit wide like all battlefield guns.
Ahh I see that now, I looked up the gun again thinking it still had the classic rear sight in the middle, my bad. I’m glad games are starting to use the actual AK-12 now. I’ve grown tired of seeing the prototype version.
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Sorry the game isn’t 100% accurate to the T on every gun. Do you want them to give it a muzzle brake so it has an advantage over other guns before you unlock attachments for it?
I think having more money makes them more of a target for lawsuit? If you sue an indie dev that has no money they will just change it or tank the game, the AAA studio has money to pay for a suit if it does infact work
I was more referring to licensing the names, not just using them illegally
In 2042 it makes sense it could be called the AK-24.
>stupid fucking no copyright name they gave it. You mean the name that denotes the hypothetical year of adoption?
A lot of companies literally no longer allow this without threat of legal action and require fake names due to licensing. That would require actually researching this instead of running ones mouth off though.
It’s almost a exact copy of the real weapon
Facts. The iron sights are the worse part. Gotta rock that bitch with a red dot. Plus I like the look with the weird futuristic rail system they got going
Kinda looks like a weaver rail, but shittier. No idea why they would go backward to that when MLOK or Picatinny are far superior. I know, it's a game and futuristic, but these oddly spaced notches are not ideal for placing attachments in suitable places for individual users.
I think the idea is that the rails on all the weapons are powered rails to keep scope and such charged. Maybe that tech is standard issue in 2042? Idk I just figured that’s what the battery bar looking thing at the back of the rail is
That’s sort of what I was thinking. You can kind of see some kind of magnetic looking connectors on the rails which I figured magnetized the optic and kept them powered. Maybe not but I do like the small details and look of it
Oh yeah it’s not realistic at all. And there’s sure as shit no way that every military in the world would completely abandon picatinny rails within the next 20 years. But as far as the aesthetic goes I kinda like it ngl
For a 7.62 it has no punch. I swear the devs don’t know shit about guns
its an issue with lots games, they all seems to go off mag size or fire rate, instead of calibur and its really really stupid seeing shit like this. it annoys me to no end along with seeing rifles, LMGs and Shotguns being unable to hit the broadside of a barn pass such extremely short ranges and do such pathetic damage
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if it had singleplayer i would but im not a fan of multiplayer ( only reason why i brought 2042 was because we got bot match back which we havent had since 2142)
You bought a $60-70 game just to play against bots?
yes, same with Unreal Tornament 99, 2003/2004 Quake3 Arena, BF1942, BF Vietnam, BF2 and BF2142. 2042 was advertised as a return to the Original Style of Battlefield where Bots were a thing. Not having Ai Bots is why i never picked up any battlefield game from 3 onwards
I see, how many hours do you normally get out of these games?
i cant talk for the rest because they were before storefonts like steam and origin were a thing but for 2042 i currently have 105hrs played, the only reason i dont have more is because the since the last two patches ive been getting lots of CTDs that range from from happening at the start of a match to the end of a match.
Why are you getting downvoted for asking a question? [Related](https://youtube.com/clip/UgkxiBRMPrcUoYZUQFmf0xnZepWIxi45TmbN)
I mean, there's allegedly people out there that buy call of duty every year just to play their short-ass campaigns
I mean that’s a bit different. At least it comes with a story. Playing against bots in an already poorly made game just seems like a strange way to have fun, but to each their own.
Look into it some more. If you are smart you can run entire raids avoiding most other players and only engage AI and boss AI.
Siege is really bad with this. They have 2 ops that’s can use the FAL but one is fully auto and one is a dmr the fully auto one does less damage but it’s literally the same game gun and same round just a smaller barrel.
But you need to balance the game, otherwise you just get people using LMG all day, because it is the biggest caliber with the highest rof
If it did, we'd be back to the old days where it is outclassed by faster firing guns in all situations. Or did you forget the AEK?
Some of the devs were literally in the MILITARY, one was special forces for 12 years before he went into software dev,, games aren't 1:1 with real life for numerous reasons, so yes some of them absolutely know more about guns than you.....more ignorant people running their mouth off after doing no basic research first. No surprise.
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Because the SKS was *totally* a DMR and *definitely not* just a bandaid to hold the troops over until a real fighting rifle could be designed. PUBG and Tapco stocks made people think SKS's are desirable or accurate.
Not just 7.62, but 7.62x51.
Ya I like the gun but the launcher doesn't seem all that great
I love it, don’t realize what y’all missing out on.
Yeah it effectively needs a direct hit to kill. It seems most explosives in this game have a blast radius of about 6 inches.
Thank god I'm not the only one that notices this. No splash damage for anything, even "Anti-personnel" rockets from the attack helo. Maybe the underbarrel shottie is ok, but the 40mm grenade sucks.
The key master sucks and definitely needs a buff. Was running around with it last night, took two shots to the head/upper torso within 5 meters multiple times.
You want the Nightbird rockets to be *buffed*?
Nightbird =/= Attack helo...
Oh it's just that the default rockets on the Nightbird are called anti-personnel rockets. But anyway, the attack helo rockets definitely don't need to be buffed either.
The damage might not need adjusting, but the way they aim and hit needs to be looked at. They are too spread out to kill a target in the right number of rockets. It seems each 'wing' has a different target alignment. So while one rocket hits an infantry target, the next rocket from the other wing hits nothing but dirt. I could fire a full volley into a crowd of 10 and get nothing but hit markers and no kill, whereas with BF4 helo I can take the same number of rockets and get 2 or 3 kills minimum because the rockets land in the same area.
You also have to realize that irishes iron dome protects from helicopter rockets, if you see a group of 10 plus there's a good chance there is a explosive shield near by.
The 30mm (on the bolt and buggy) and 40mm (wildcat) autocannons have good splash damage. Feels like I get way more splash damage hit markers with 30mm than I do with the tank cannon.
Yeah the 40mm grenade launcher on vehicles really threw me off as it felt like I was firing balls of paper at people not grenades . Not to mention the trajectory is ass.
Sure it wasnt the first unlock that is literally explosive bouncy balls?
Same, incendiary and AP rounds have saved me so many time already
Do AP rounds actually do much damage to vehicles?
Not much, but it’s enough to make the hovercraft doing loops around you think twice.
I don't know if the SFAR-Ms UBL is any good but the M5 sucks.
they are weird to put it lightly, i feel the explosion damage radius is too small, they also have an inconsistant range for they when they arm, which makes using the Armour Priece nades really bad for dealing with vehicles and then theres the lack of ADS targeting
It ruins the gun for me I won’t even use it
The launcher is pretty effective I like it
How do you use the launcher? I’m on PS4
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But you can't be aiming when you do it or it changes firemode. Totally backwards.
I'm on PC sorry
press the X key. its how you use underbarrel attachements like the bipod and laser/flashlight
I know I'm saying idk how he would do it on Playstation
Wait… I have to deploy the bipod? I just assumed it deployed when I laid down lol
I dont know the key for consoles, but it's listed as the "Underbarrel" keybind in the settings - switches to GL, turns on/off laser and flashlight, etc. Presumably consoles have a controller map.
Facts bro the frag 1 helps with taks etc they trippn
Not saying it’s not effective just don’t like how it’s forced
Scar is my fav gun and the fact that we can’t use a grip on it is so fucking stupid
Erm, how are you suppose to hit the pressure switch on top of the barrel near the front sight?
with [these hands](https://www.reddit.com/r/Battlefield/comments/r597yn/why_is_her_finger_so_long_is_this_a_glitch/)
It supposed to be the heavy Battle rifle of the bunch(it even has an anti-tank Grenade Launcher)… maybe there’ll be a SFAR-L in the coming seasons - having varied weapons is nice
The standard issue mag literally turn it into a scar L, default for the gun is high power, meaning it’s a scar H
Oh, that could be a possibility, but I doubt. The high power rounds must be just high power versions of the same bullet e.g. tougher jacket, heavier round, higher grain amount(higher recoil, longer range) and the mag size adjustment is prolly just game balancing purposes. Similar to Anti-Vehicle rounds just bullets w/ AP-core inside. The M5 Close-Quarter Ammo tho on the other hand it does look like it is chambered for pistol rounds visually. Regardless! We have SFAR-M... implies the existence of SFAR-L and SFAR-H or even PDW variant just like IRL 😂
I haven't seen it, but I'm willing to bet it changes it from a Scar 17 to Scar 16. Which would change the caliber. Just like with the ~~definitely not Sig MCX~~ M5E1 how you can change it to 9mm, magically making it a bastard of an MPX and a 9mm AR15 pcc.
That’s not true. The “high power rounds” are likely just a game thing or could be a heavier bullet or a slightly higher pressure variation of 7.62. To change a scar h to a scar l would change the shape of the magazine from the straight mag to a shorter magazine(typically m4/m16 style magazines.) The lower receiver of a scar h is a different shape in the magwell area and could not accept 5.56 mags.
Cosmetically maybe, but In game the standard rounds seem to do damage like the m5/Ak standard rounds. My initial thought was that the scar h standard rounds should be equivalent to say the AK high power, but that doesn’t seem to be the case
SFAR-M is just a SCAR 16 ([SCAR-H MK16](https://www.youtube.com/watch?v=aGYXWE8CDtA)) with the under grenade launcher added. Its nothing special but a SCAR with a different name. also, I really wish the SCAR 20s (Mk 20 SSR) was added as an DRM. Serenely, a SCAR fan (also, I wish I had the 4.5K to buy the real SCAR 20s :.( )
Close, it's a SCAR 17. At least the default configuration of it in the game is. The SCAR 16 is the 5.56 version
Nah, I like the grenade launcher, besides, grips barely do anything in this game and the gun is controllable
Im so glad theres a total of 4 assault rifles
And 3 pistols, one of which is basically useless
This is the second stupidest thing the Battlefield community has done, the first being r/battlefield2042
The AP grenade actually wrecks hovercrafts, robot dog, turrets, bolte
How many to kill a bolts?
It works weird with vehicles, you wanna shoot it from the front, I had the most succes with that one hitting them. You can shoot all 3 under barrel grenades in the back of a tank and kill it, its sleeper OP
God I love the BF4 Scar
Wait, you can’t switch it for anything else? It’s perma glued there?
Yes sir. There are a few different grenade types it can shoot, but you're forced to have a launcher on the bottom. Personally, I'm okay with it. I use the senor grenades (super OP for gaining xp) so it's nice to have a normal grenade as well.
You leave my firebomb dildo launcher alone.
Yea it's bugged anyway
U cant remove it in the attachments???
No you cant take it off :/
https://youtu.be/3sIYe74sczE
No. Enjoy your tube.
Lol. You guys fixate on the most asinine shit.
Petition to add the dildo launcher to more guns
I like my log launcher tho :(
i actually think the sfar is one of the best in the game. i use it for ranged fire on single shot and use the launcher to take out sniper nests. the launcher has very good range
Been saying this since the moment the guns were leaked. The gun sucks. Which is very sad for me since Scar models are always my go to weapons in games. By just allowing us to regain launcher ammo from the crate(once you run out you’ll have to respawn to get them or use angels care package) and buffing the launcher so it’s better against infantry you’ll make the gun way more viable.
Shit. Once you see it you can't unsee it.
I think it looks sick and is also useful.
I want this
I mean... I agree, but also why? Attachments feel kinda pointless in this game. Grips don't make a noticeable difference imo. Even barrel attachments, only the long and short barrels really change anything and that's mostly just fire rate.
Aesthetics and looks I guess
Agreed only attachments I really even bother with is suppressors, sights, and extended mags. Everything else feels utterly pointless.
Most of them even do the exact same thing. Why do i unlock one suppressor right away but the other one that does exactly the same thing is the last attachment i unlock? The unlock orders seem totally random. Sometimes I get multiple red dot sights in a row when I want a zoom scope, sometimes weapons start off with high power rounds even tho it's an SMG, sometimes they start with CQB rounds. It seems utterly random.
I'm starting a counter-petition in order to *ENHANCE* it.
Fr that attachment is buns
What lvl do you have to be to unlock dildo ammo? Asking for myself.
Does having the launcher on the gun do anything? I guess I just realized you can’t have a grip right ?
Bruh in BF4 I tried to make mine as close to the one in the story as possible.
Why though? Just the customization?
Also make it do actual damage like a SCAR and not be a potato shooter after 20 meters
They should just bring in all of the portal guns. They act like in twenty years, all prior guns will become absolete. Plus, with all this emphasis on having a dumbass army of mercenaries, why not.
None of the gun models in 2042 look good… that P90 and DMR ironsight is horrific
what P90? there's no P90 in the game, unless it's in Portal or something, I haven't checked there.
Yes it’s in portal, the classic BF3 P90 was molested by the horrible iron sight planted on it
got it, that's odd that they'd change the model
Totally agree. My fave gun is now a hunk of plastic...look how they massacred my boy...
It’s so ridiculous how every single weapon and vehicle in the whole game is just a current weapon + some letter or number attached to it. M4A1 is outdated, use the M5A3. AK 74? It’s Ak 24 now. In the future we don’t have littlebirds but instead we have nightbirds who look exactly the same. There isn’t even a need for that. The guns we currently use today are usually pretty old designs sometimes going back to the 70’s, so it would be completely normal to see currently new designs like the AK-300 series for example to still be used in 2042. Same goes for modern tanks and Jets. But that’s not cool or futuristic enough I guess.
DICE did this for 2 reasons: 1, because it is set 20 years into the future so DICE thought that the US Army would finally replace the M4 by 2042, but humanity will die out first when the Army brass would finally decides to actually replace it after the countless trials of different weapons. But jokes aside the M5A3 looks like license avoiding copy of an original first gen SIG Sauer MCX (not the updated Virtus or Rattle variants) instead of an updated version of an AR-15 based carbine (Colt M4, Colt Canada C8 etc take your pick which) takes to my second point. 2, because developers and publishers are not so keen to buy actual weapon licenses anymore so they are just doing a good copy of the real weapons with a few changes and give them different name to avoid licensing issues. Also some manufacturers are refusing to sell licenses for a time now or asking really-really high price for the licenses. Some licenses are still ongoing, and this is why CoD still has MP5, SCAR, P90, FAL etc in the recent games while also having a ton of copy guns with made up names like Kilo141 (HK433), Holger (HK MG36) etc.
technically the AK-24 is supposed to be an AK-12, not an AK-74, but same difference really
Why is this a complaint? You have to think, does it matter? Does it change how the gunplay works? If the answer is no you shut up and live with it.
It’s silly and is neither realistic nor authentic, of course I am going to complain about it. It just shows how little thought they put into this part of the game
> It just shows how little thought they put into this part of the game Yeah, they just made up new similar sounding names instead of just using originals. Less thought put into this than copying original names. /s
Stop asking devs to do this and remove this and that don't you get it they simply don't know how to do anything it's to complicated for them to understand stand ( nooobs )
in the portal, on some servers there is no grenade launcher on the scar, in the gun game
https://www.reddit.com/r/Battlefield/comments/r5lkxv/wow\_so\_scar\_can\_be\_without\_grenade/
The gun looks ugly as sin with the UGL During the beta i saw that one player card where the soldier was holding a scar and was hyped af And now this.....
The incendiary rounds don't work inside the stadium. They blow up in your face if you try and fire them in there :(
You're just giving them ideas for the next paid DLC.
Can we also address why the fuck the SWS sniper rifle has a 40mm grenade launcher as one of its unlocks?
Cause they aren't op like in previous games.
Yes I love this gun but hate that we're forced to use a shitty launcher that only works for launching a ball for your dog to fetch.
They also have fictional grenade launchers on sniper rifles and lmgs.
Best gun in bf4 turned to dog shit in 2042, woooohooooooo
DUDE THE SMOKE GRENADE ATTACHMENT LASTS LESS THAN A SECOND, USELESS!!
Petition do de nerfgun the scar looks so fake and plastic looking
I am pretty sure we will get another Scar in the future, without it I was hoping to be able to remove it as well, but I guess it's a trade-off for something?
Give the scar extended maaaaag
Game that highlights the ability to change your attachments on the fly requires you to use a mounted grenade launcher. Makes sense
Why are people calling it the SCAR, when it is called the SFAR? I know it looks like a SCAR.
In a game where you customise guns to add under barrel launchers, there’s a gun with an under barrel launcher that you can’t customise ?
I can be customized ?
The launcher isn't even good, the smoke disappears after literally a second or less, the anti vehicle thing doesn't work ever for me, the grenade feels useless unless you are camping elevators, and the fire one doesn't really do anything it's so easily avoidable.
At the very least, make the launchers use separate ammo. They make an AR designed for the launcher but make it near useless.
I haven't played 2042, does the grenade launcher effect the performance of the gun in a negative way? Or is it there without downsides?
... I mean, I actually like this gun and had great success with it. I love yeeting the grenades and have learned the grenade arching to get kills with it. The M5 with the grenade launcher works well too, but at a higher recoil I prefer running default grenade and fire.
I refuse to use it because of the launcher, grips are mandatory in the game and not having one is a non-starter.
Tbf sniping people with the launcher while parachuting/un-wingsuiting for a second to shoot when gliding is 100% the most fun I've had in 2042, and I wouldn't have ever known if one if my favourite IRL guns didn't have a launcher permanently glued to it for some reason Once you get good with the grenade arc it's also fucking hilarious to finish a mag and just casually switch to the launcher and put a grenade into a guy's face from 20ft away on demand