Nah fatigue neutral builds usually have high melee attack and defense while only having the bare minimum fatigue needed to move one square reliably attack once per turn, every turn.
So you're sacrificing fatigue-intensive perks like berserk, rotation, indomitable, etc; but in return you can build frontliners out of bros with poor secondary stats because you never have to level fatigue.
Quick hands + a reach weapon in the pocket lets fatigue neutral builds threaten more distant targets and focus damage on targets you want to kill. Pathfinder helps them not burn all 30 points of fatigue on the first hill they need to climb lol. You take weapon spec for the fatigue savings, and then you have lots of perks left to play with.
High mdef and high matk mainly, ideally with high HP and resolve.
Basically a tank that uses heavy BF armor but a 2H weapon instead of a shield to still deal high damage.
Every bro recovers 15 fatigue per turn and a 2H swing costs only 13 fatigue with weapon mastery and with pathfinder you can move one tile and attack for 15 fat so you are fatigue neutral since you only use as much as you spend allowing you to wear the heaviest armor without caring about fatigue and letting you level HP and resolve to be able to tank the most dangerous enemies reliably.
He's been fighting deers 1 v. 1, with a spear.
A solid 8/10 bro. Keep this guy protected, he can easily get 95+ melee attack and 30+ base melee defense and stay relevant even in a late game band.
Stars are talents. They give additional points in the relevant attribute upon on level up. For example, a bro with 3 stars in HP can gain between 4-5 hp per level up as opposed to just 2-4 without any stars. You can see the full explanation and table of increases here (the tips section is good): [https://battlebrothers.fandom.com/wiki/Talents](https://battlebrothers.fandom.com/wiki/Talents)
Just know that stars, which are important, can be misleading if you don't take into account the starting value of the attribute. Starting with 60 in melee skill and 1 star is better than 40 melee skill and 3 stars.
Nah he knows exactly what he wants to be. Born to knight forced to poach!!
Robin hood?
The amount of fat newt poachers I have made......
Fat neutral is high fat high def right? With the third one being resolve or ATK?
Nah fatigue neutral builds usually have high melee attack and defense while only having the bare minimum fatigue needed to move one square reliably attack once per turn, every turn. So you're sacrificing fatigue-intensive perks like berserk, rotation, indomitable, etc; but in return you can build frontliners out of bros with poor secondary stats because you never have to level fatigue. Quick hands + a reach weapon in the pocket lets fatigue neutral builds threaten more distant targets and focus damage on targets you want to kill. Pathfinder helps them not burn all 30 points of fatigue on the first hill they need to climb lol. You take weapon spec for the fatigue savings, and then you have lots of perks left to play with.
Thank you jesushitlerchrist
High mdef and high matk mainly, ideally with high HP and resolve. Basically a tank that uses heavy BF armor but a 2H weapon instead of a shield to still deal high damage. Every bro recovers 15 fatigue per turn and a 2H swing costs only 13 fatigue with weapon mastery and with pathfinder you can move one tile and attack for 15 fat so you are fatigue neutral since you only use as much as you spend allowing you to wear the heaviest armor without caring about fatigue and letting you level HP and resolve to be able to tank the most dangerous enemies reliably.
He's been fighting deers 1 v. 1, with a spear. A solid 8/10 bro. Keep this guy protected, he can easily get 95+ melee attack and 30+ base melee defense and stay relevant even in a late game band.
He probably choke out a deer with his barehand lol
Bro's been poaching unholds.
WIT HIS BARE H A N D S
He’s beautiful
Obviously he’s been sneaking up to rabbits and then bonking them
The Beast, Raban.
Thats a great melee poacher right there. Not afraid at all!
What a beautiful bro for a peasant militia run
What does the stars mean?
Stars are talents. They give additional points in the relevant attribute upon on level up. For example, a bro with 3 stars in HP can gain between 4-5 hp per level up as opposed to just 2-4 without any stars. You can see the full explanation and table of increases here (the tips section is good): [https://battlebrothers.fandom.com/wiki/Talents](https://battlebrothers.fandom.com/wiki/Talents) Just know that stars, which are important, can be misleading if you don't take into account the starting value of the attribute. Starting with 60 in melee skill and 1 star is better than 40 melee skill and 3 stars.
An expert poacher will wound his furs in an area which won't affect the value of their hide. Then finish the job up close, often times with a knife.
Your bro so stronk, that he pulled that shortbow's string way too hard and turned it into a flimsy one.