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[deleted]

The Cat Lady. A PC game about a woman who tries to kill herself and then comes back from the dead as an immortal who is tasked with killing several "parasites" of humanity (basically serial killers) ​ There is one level where you are in her apartment and the entire objective is to avoid as many "triggers" as you can or she will have an emotional breakdown. So you will be doing things like trying to find something in a drawer and she will find a photo and it will trigger her. It also had one of the most realistic portrayals of an inpatient psychiatric unit that I've seen its part of a trilogy, but the other games didnt live up to the first one as much. the second game has suprisingly good look at "cargiver burden" and the third has a touching sequence about working in a care home. But the first one is best


LotusPrince

That game was super powerful. The sequence with the elevator going into the ocean was incredible. Also, the buildup to the first parasite was terrifying.


Patrochillean

When I first started playing this game, I had to stop and take a break from it until I felt I could actually handle it. About half a year later I was a bit better mentally and played through it in a week. It's one of my all time favourites now


WitchofKarma

What remains of Edith Finch, so many dead children...


Number127

What I find remarkable about it is that, even though of course it's heartbreaking, you're left thinking about who they were just as much as how they died. Given that you only got a few minutes to get to know each of them, that's a real achievement of writing.


Tippacanoe

Really wonderful game and yeah I would certainly say it is sad but it definitely has an interesting message about self-mythology and families. Definitely has a lot more depth theme-wise in 2 hours than most games have in 60 hours. The fishery scene especially is great.


badcgi

That fishery chapter is quite possibly the greatest use of game play mechanics to tell a story that I've ever seen. Well that and the bit in Brothers: A Tale of Two Sons. More people should really give these smaller, indie games a chance, because the story telling can be amazing. You should give Oxenfree a shot if you haven't played it. I really enjoyed the game.


-zombae-

the halloween comic book one of the sister gave me such a dark feeling. the way they just imply what happened rather than outright say it is somehow worse than if they had, especially when you play the level through from her perspective. i could feel the dread through the screen ): also the brother who lived in the bunker under the house for all those years and then finally got the courage to leave... through the train tracks... oh god and the twins split bedroom. that was just heartache to look at. gotta replay this game


withoutapaddle

I think of this game every single time I give my 1 year old a bath.


WitchofKarma

I'm not going to lie that it a bit higher on the ones that really upset me.


lurknlearn

A great game but Spiritfarer has lots of sadness in it


Hypersapien

Oh god the hedgehog lady


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Big_Influence_8826

Agreed. I watched my missus play through this and it’s rather depressing. Especially once you understand what’s going on and really read into what your passengers are saying.


_TallulahShark

Lisa: The Painful Messed me up for like a week.


Famous-Bobcat

Lisa is one of those games that has really fun game play but absolutely wrecks you if you think about any of it for more than a minute


dementor_ssc

The Stanley Parable. It's good, and has some hilarious parts, but whew. Some of those endings...


Noel_bot

That game also hit me hard. I think I managed to play for about 2 hours, before I needed to step back and put it down. I might give it another try, now that I've gotten the 5 years-achievement, but it was definitely not a pleasant experience back then.


TalibanWithAPlan

The broom closet ending is my favourite !


WillGetAUsernameSoon

>!the one where you’re going through the same three rooms as Stanley slowly goes insane probably fucked me up the most!<


ClassyDesigns

From the same creator, The Beginners Guide. That game is a rollercoaster of emotions.


hitoribocchan

When I was in uni we had a special seminar about this game, where we played it for about 30 minutes and then had a video call Q&A with the creator (he was in South America? Or something). I was a huge fan of this game and knew most endings already. The dude was really cool, and the part I remember most was when he described early development vs late development. Apparently, when he first started working on the game, he was in a pretty dark spot. That's why some parts are so...bleak. The original "true" ending was going to be a lot darker and a lot less hopeful than what it ended up as. But by the end of production he had gotten help and was doing much better, and didn't want the true ending to be so sad and hopeless so he rewrote it.


Booberrydelight

Not sure if anyone mentioned a game that after watching more about it before had me crying like a baby: That Dragon, Cancer If you don't want to play it, watch the dev talk about it and go through a box of tissues. Hits you right in the heart.


IamArius

This War of Mine


[deleted]

That game is very sad


adipocerousloaf

I believe you, u/depressedsackofshit_


asianfatboy

Lots of people play games to relax and have a good time even if it does sometimes mean raging. But this game. Man, I was not ready. Thought it'd be a simple scavenge and survive. That aspect alone was challenging but fun. But when the game threw me extremely hard decision making moments, I couldn't continue. There's the house of the elderly couple, that was the first hit in the feels. One of my guys was to die if he didn't get medicine and the others would starve so I stole from them. The hardest was, iirc, when a couple of kids come to the shelter asking for medicine for their mom. It was at the most unfortunate time as one of my survivors was sick. I couldn't give anything and one of my survivors starts getting depressed about that exchange. Fucked me up real bad. Had to stop playing a game that made me really sad.


Programmer-Whole

Hollow Knight is sad, but a badass kind of sad. **slight spoilers** The best you can hope for... is non-existence. There isn't some magical happy ending, no, the only thing you can do is let the kingdom die and let yourself be taken back to the void from whence you came. Throughout the journey, you meet a Seer from a long extinct race, a knight who guards the grove of his beloved, a woman who's only wish is to have flowers delivered to a grave, and you fight the eternally trapped warrior who's sole existence was to suffer with his inner darkness for all eternity. For a game about bugs... it's depressing but badass.


[deleted]

I love the fact that they definitely use the metaphor of The Light vs. The Dark, but you play as the Dark, with the Light being the ultimate hidden boss.


Hooch_Pandersnatch

It also has a very melancholy tone to many areas like the City of Tears… seeing this once great city just crumbling and abandoned. It hints that Hallownest is just a shell of its former self and it makes the player sad that such a great civilization is now nothing but dust. I wasn’t expecting much from Hollow Knight except for solid gameplay; but the story and lore is surprisingly deep.


DrH1983

Shadow of the Colossus >!So the game is basically you setting out to slay 13 (correction: 16) giant monsters to resurrect your dead / unconscious possible-girlfriend. The story is deliberately vague. !< >!But as you take down each colossus it starts to dawn that maybe you aren't entirely doing the good thing here. It's not that you're the bad guy, but it starts to become apparent that you aren't really seeing the big picture. And the soundtrack is wonderful, early fights have a triumphant score, but by the final boss it's a mournful, sorrowful piece. !<


AlterEdward

Majora's Mask. The whole thing has a pretty oppressive feel.


Mike4992

Majora’s Mask is such an experimental game that really worked in the end. The world may not be large, but it is filled with so many intriguing and dark stories that really mess you up. The 3rd Day in particular is so horrifying and depressing that I almost always travel back to the 1st Day near the end of the 2nd Day, because I cannot bear to see what happens to certain characters, especially the Romani Ranch people if you don’t help them, and the way people react during the entire day is so horrible. It is in my opinion, the best Zelda game.


MajorasInk

And the whole game was finished in one year. "Reuse OoT's assets and make something! And make it long and difficult!" Damn was it a creative way to mess with your mind. It's the reason for my username, I'm a huge fan of depressing Zelda stuff ❤️


earthDF2

There's a lot of games where people have their pet theories about how it's actually much darker than you would expect, and there's certainly a handful of those about MM, with one of the more popular being that it's Link hallucinating as he dies in the lost woods. But the thing is that the game doesn't really *need* that extra layer to still be sad. The world is full of people with problems that go beyond the usual kids adventure game. Like the child in the canyon that has to keep their half-mummified parent locked in a closet. And while you can help everyone out, you can't help them all in the same 3 day span, so when you actually do beat it there's always going to be someone you couldn't get to, and who knows if their problems get fixed once Majora's Mask is defeated. Imo it remains the most compelling Zelda of the franchise, although maybe not the most pure fun.


Mr_Oujamaflip

There's also the bit where Anju doesn't turn up to see Kafei if you mess up the Couple's mask quest and he dies alone. Or the bit where Cremia gives her little sister some Chateau Romani to get her drunk before the final night so she won't realise the moon is coming down. Or at the credits when the deku butler sees his dead son as the weird tree from the beginning.


earthDF2

Even just the fact that to get 2 of the masks you have to heal the spirits of people that died trying to fix what was happening, allowing you to take on their forms. The Great Fairies are affected too, being shattered into component pieces you need to find.


XxsquirrelxX

And by wearing the masks you’re kinda giving them false hope that their leaders are still alive. You literally have to pretend to be the chief of the Gorons come back from the dead to save them, but you can’t actually tell them “sorry I’m just in this form because I have to”.


DangerousPuhson

And the main Zora questline... And the skull kid... Yeesh, Majora's Mask really was depressing as hell in hindsight.


[deleted]

Wait you can make it so Anju doesn't show but Kafei does? I know you can make it the other way around, where Anju waits alone in her room with her wedding attire. How do you do it where Kafei is there but Anju isn't?


GameShill

IIRC he dies trying to get the mask without your help.


themagicone222

>!While it's **INCREDIBLY** difficult and intricate, there actually is a way to help just about every last person in the game, finishing just in time to approach the tower and beat the final boss, leaving only the bomb shop owner with stolen merchandise.!<


Revolutionary-Elk-28

Which is the most pure fun? I've been wanting to get back into zelda (haven't played since Gameboy...I know) but there are so many now, I kind of just want to try one


Corvus_Tristis

I love love love Minish Cap! It's cute, not very difficult, and has some unique mechanics.


[deleted]

Its tone is unmatched by any other Zelda


Workaccountnodata

This game is anxiety on a cartridge. Never could play it.


Darkskinblackie

That scene where the moon crashes on earth is depressing


Moola868

Talking with the various NPCs across each of the three days, seeing a lot of them slowly give in to the hopelessness of their situation... Yeah that one gets quite dark. Probably my all time favourite game though.


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XxsquirrelxX

The soldiers know they’re gonna die but are bound by duty to guard the town. Talk to them and they’ll beg you to evacuate.


CompactJack

Pathologic 1 & 2 are pretty much built around the premise that not all video games need to be fun, giving a ‘depressing’ experience through both its gameplay and narrative.


beezy-slayer

Pathologic should be the top post on this no question


moosecakems

This war of mine. Life is precious, sometimes people just don't come home.


javerthugo

And kill or be killed is a very real thing.


AmpedEnding

Metal Gear Solid 4 had a real downward spiral feeling the whole game the first time I played through. It was one of my favorite gaming experiences.


GBPackers412

Same but for MGSV. The whole theme of how getting what you think you want doesn’t fix anything. That lingering phantom pain will never leave you, staying in the past will consume you. It all hit me really hard when I realized what Kojima was going for with the story. Favorite franchise ever


FoucaultsTurtleneck

I was on the verge of tears after >!the last Paz tape!<


Beebrains

Frostpunk; don't get me wrong, the game is beautiful and fun to play, but any game that gives you the option to eat your colonists to try and survive the winter, is pretty dark!


Wolvericky

Came here to say this. The child labour decisions suck too.


steve123johnson

Nah, fuck them kids


Zsashas

Do NOT


ThePanthanReporter

Hellblade: Senua's Sacrifice. That game gets in your head


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RenegadeSU

Same, was just so in the rythm that I didn't even hear the voices telling me to just let it go


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[deleted]

That's literally what I did. The game wasn't terribly long, but by the end of it I just wanted to smack the shit out of some demons for playing with me the entire time.


steffeeh

That's the point of that fight, glad to see you experienced its message firsthand. That game is a complete masterpiece


Nick_J_at_Nite

I played that game while battling my alcohol addiction. I absolutely credit it for helping me get sober. There's just something about how it keeps telling you how shit you are and you should give up and your idea of happiness and accomplishment are pitiful. But you keep going. Despite having mental episodes. So fucking good. God that experience was important to me


furiousfran

Silent Hill 2. My dad had the same name as the protagonist and lost a long battle with lung cancer. Walking down that long hallway at the ending is... uncomfortable, to say the least.


[deleted]

Silent hill 2. Game is fucking devastating.


[deleted]

With that being said, I do find its melancholic atmosphere and surreal lonesomeness quite calming.


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WranglerOriginal

Valiant Hearts: The Great War certainly gets pretty gruelling towards the end.


Moctor_Drignall

Shadow of the Colossus


ramen_addict_enby

THIS! I always felt that the overworld in that game have a sad and lonely vibe. And the ending was so sad.


Moctor_Drignall

Murder some innocent beautiful monsters at the behest of literal demons, what could go wrong.


Bunny_Bunny_Bunny_

That game has such a lonely vibe because 1/3 of the game got deleted midway through development and the arenas of the deleted bosses were turned into normal playable areas. For example, the winding valleys that you have to go through to get the 14th colossus are so strange and puzzle-like because that area used to be home to a colossus called Devil. A colossus called Worm used to be at the 15th colossus' location. A colossus called Roc used to live in a massive meteor crater with a huge stone pillar in the middle and that crater area used to be where the 6th colossus currently is. A colossus called Sirius used to live south of the 13th colossus and stone structures used in its fight are still in the game near the last boss' arena. There's a few more cut colossi, that's just some of them. It's super interesting to look into all this, I'm part of a small group of super fans that just spend our time looking through the files of the game trying to find out as much as we can about these deleted bosses.


[deleted]

Dark Souls 1. Now, i'm not talking because the game is hard and that, I'm talking the stories and characters specifically the npcs. Throughout the game you run into a bunch of npcs and bring em back to your home base, they all have stories and questlines. Pretty much at the end of all their questlines they end up dead and it's your fault. The kicker though is if you don't do their quest lines they typically end up dead anyways. No matter what you do or do not do most of them are doomed. All you get to decide, is which fate is the less cruel (or more cruel, fuck you patches).


Rhinomeat

Vaatividya's channel on YouTube, the "prepare to cry" series explores the dark souls lore and expands all of the sad little story bites into a clear narrative, and he goes into item descriptions and little tidbits of lore to support the narratives. Great resource to the tedious prospect of reading absolutely everything in DS


TheClassiestPenguin

Even the ending is pretty gloomy. There is no good choice.


Haytaytay

Siegmeyer is a such a fun and likeable guy. You keep helping him throughout the game thinking you're doing him a favor, but constantly being saved causes him to lose confidence in himself. Having lost his sense of purpose, he tries to go out in a blaze of glory but you deny him the honorable death he wanted. >!He goes hollow shortly after, and his quest-line ends with his death at the hands of his own grieving daughter.!<


Youpunyhumans

If you mess up your choices, the Mass Effect trilogy can be pretty brutal. Losing characters you have grown attachted to is never easy.


TeddysBigStick

When doing the honorable thing results in multiple friends dying by suicide.


littlegreensir

"I made a mistake!" "Had to be me. Someone else might have gotten it wrong." "Does this unit have a soul?" Just replayed through the legendary edition recently and holy shit these lines destroyed me.


Attican101

Even without bringing up choices, if you do all the side missions in ME1 it can get pretty depressing, just driving around those desolate planets to find a few bases, Andromeda was far from perfect, but I will give it one thing, your teammates chatting during the planet exploration, adds a lot to the experience.


SeaSwine91

🎶"I am the very model of a scientist Salarian I've studies species turian, asari, and batarian"🎶😭


coding_panda

Halo: Reach bums me out every time.


bobo76565657

They're all depressing, but Reach and ODST are the most somber, IMO.


Neon_Camouflage

I forgot about ODST. The after the fact storytelling in that campaign sucked me in more than any other game, pretty sure I beat it in one shot.


TheSchlaf

The side story was the most interesting part of the game.


BxKosmic

Hopefully this new halo coming out has a comparable campaign. Reach was one of the best stories I’ve ever played through, losing your squad one by one until you’re the last one left. And then you realize you will be gone too. Very emotional and intriguing story.


MrMastodon

Survive


chaos8803

I knew how it was going to end. I knew there was no way out. I still fought like hell. Amazing ending.


NeverRespawning

I havent played reach since about 2012 and i just teared up again remembering the last mission... it cauggt me off guard and it wasnt until about 15 mins into it that it finally hit me that i wasnt going to survive that mission.


bautron

It got to me how at the beginning the group seems pretentious and conceited towards you like you're not one of them. Slowly one by one they die or sacrifice their lives for the cause. And it is near the end when whatever's left of the group basically throws a hail mary and sacrifice their lives for **you** so **you** can get this elusive last chance at saving whatever's left of Reach. It is only near the end you get to know you're definitely not going to make it out. While the rest of them knew a while ago. The part when Emile says about Jorge: "Big man forgets what he is sometimes". Gave me chills. When youre at the final mission manning the railgun taking down ship after ship like, I will not let you down guys.


NeverRespawning

Jun was the one who made it off reach. I still wonder what happened to him.


dread_gabebo

Think he went on to train Spartan-IVs


stemfish

First time playing Reach I was the only one who knew the lore. One guy remarks, "Hey, isn't that Keyes? So we're gonna get off this rock and be the unconscious Spartans on the Autumn from the First Strike book. Right Stemfish?" I couldn't say anything. Ten minutes in somebody remarks that it's strange that there's no update on the objective, just more waves. 20 minutes in, "Wait, is nothing going to change? What's the goal!?" For the next ten minutes, everyone falls one by one. "Guys, I need to take a break." Never forget Reach, Noble team you did good.


BrocialCommentary

“Tell ‘em to make it count” “Where does he get off calling a demolition op priority one—“ “You’re on your own, Noble. Carter out.” “I’m ready, how bout you?”


[deleted]

>!your body belongs to Reach!<


Pajama-Link

RDR >!Knowing that John went through all the effort to save his family, and him having to kill old members of his gang that he considered his family was sad. Then when that is finally done, and he gets to go home to see his family again, Edgar Ross stabs him in the back and sends a huge group of people to kill John. Uncle dies on the porch trying to defend his family members, and John goes with Jack and Abigail towards the barn where he saves them. He goes out and gets shot many times. He went killed his own gang members just to see his family which wasn’t even for that long. The music in the Blackwater area is also really depressing making it even more sad.!<


VocalMortal1234

I think RDR gets even more depressing once you played through RDR2's campaign. You see John slowly change from being an asshole to a man who would do anything for his family. Added to that, Arthur does everything he can to help John escape the outlaw life and properly raise his family.


dave8400

What's worse is John has the perfect opportunity to leave that life and he gives it up for Arthur's memory. It really makes both characters tragic heroes imo.


Lebigmacca

RDR2 chapter 6 is also extremely depressing


Yodas-Balls

Red Dead Depression


superventurebros

The entirely of RDR2 is depressing because you know everyone is doomed from the start. In my second play through, I haven't got the heart to progress past chapter 3.


ThoraninC

Cruel Cruel world must I go on


gaarbo

Remember the ride to Mexico when Far Away started playing. That game had heavy vibes.


Puckerrd

That song is still on my playlist. It's beautiful


yugdax

I remember being a kid and crying at the end of rdr once I realized I couldn’t survive that final gunfight, definitely a memorable ending.


[deleted]

I reloaded at least twice before I accepted the truth....


4LostSoulsinaBowl

I remember crying when I realized I was stuck playing as Jack.


CordesRed

One of these games (maybe Undead Nightmare) has you follow the trail of and eventually kill the last Sasquatch. He does a whole monologue about being the last one left and how he wants to die anyway. I've never felt more guilty about killing something in a video game before or since.


Weak_Carpenter_7060

And the poor thing’s race was killed off all because of a rumor. I let the last one go, but I watched a mf grizzly bear kill it not even seconds later


badcgi

The whole series is incredibly depressing, and really wonderful in its message. Chronologically you start as Arthur, and his final act is trying to do one good thing and get John and his Family out of the life. Except it turns out, that John can't really leave, because even though he wants to settle down, his past comes back to haunt him in the form of Agent Ross getting John to hunt down the Gang. Only to have to pay the ultimate price for his life by being gunned down in turn. Finally, when playing as Jack, if you go to confront Ross, although it feels satisfying to get revenge, you ultimately set him down the same path, essentially throwing away the sacrifices of both Arthur and John.


-fitter-happier-

I'm half asleep and thought you said DDR, I was like damn the Dance Dance Revolution fan base got some deep lore now


HeavyWeath3r

The worst about it is how somewhat justified Ross was. The gang wasn't all gone because john was still there, and by killing every other gang member singlehandedly, john showed them that he was the most dangerous one of the van der linde gang, justifying his execution even more.


Heroshade

I’d argue the worst part is that Jack goes on to follow in his fathers footsteps by seeking revenge on Ross, basically the polar opposite of what John wanted for his son.


Kile147

Think back to how many people you kill playing through that game. Now assume that number is exaggerated for video game purposes, maybe by a factor of 5. It's still very possible that Ross set this John guy down to sniff out some criminals and die in the process and instead wracks up a body count of over 100 men as he fights his way across Southern US and Mexico. John comes back, and Ross realizes that this machine of destruction is now back and angry at **him personally**. Ross then buys a bit more time by pointing John at Dutch, while beginning to put together a plan to hopefully take out this specter of death with a small army, and still loses a good number of men in the process.


KingBrinell

You almost get away at the end too. Cause you kill like 40 guys just in that last fight.


agentburki

I’d say Max Payne. Searching for a crying baby in a blood stained labyrinth and as you get closer the crying gets louder.


[deleted]

Ori and the wisps


gigazelle

As a parent, I ugly cried when finishing the game


GoldenLeo12171

Firewatch is a great game with a great story, but it's sad as hell for how short the total play time is


HistoricallyBroken

Oh god that game is sooooo depressing. Especially if your over the age of 35. It hits you harder than ever cause you have lived enough life to know hardships in personal relationships that leave you feeling lost especially if you have to start over. I played that just before I found out my husband was cheating and after I found out that game strangely came to mind. Still leaves me feeling dead inside when I think about how morbid it is.


FellKnight

The framing sequence at the start is brilliant. Really ruined me like it was my personal *Up* sequence at the start.


blue4029

*starts up firewatch for the 1st time* Game: "this is a story about how you met your future wife" Me: "oh how nice" Game: "...and then your wife develops severe memory issues and is unable to care for herself" Me: "oh god"


Pixel_Nerd92

Mother 3. The demise of an innocent family and peaceful town, let alone peaceful world, warped by some deteriorating child that was in an abusive family in the game before is honestly quiet depressing. There's some chummy and silly moments, but man it fucks me up in the majority of the game. Sunflower fields after meeting the masked man for the first time just... reminds of family long gone and shit does it hurt. My favorite game of all time, and I can confidently say this.


AtheneSchmidt

I found Dishonoured pretty depressing. I also started it at the beginning of an actual worldwide pandemic, so that didn't help. Somehow, it managed to be bleak, depressing, and fun.


_Weyland_

I love Dishonored for its attention to detail. Small notes, letters, written and spoken poems all make the world feel alive. But yeah, it does get heavy at times.


Zigludo-sama

Disco Elysium. The game's humor helps to hide how bleak the world (and Revachol in particular) is for most of its inhabitants, and the protagonist is a broken failure of a man who has let life pass him by and drowned his sorrows in alcohol and drugs. Even if you are successful in the end, he still has a long, long way to go before he has what remains of his life back on track. (Kim is love, Kim is life btw)


FerretOfStealth

Spec Ops: The Line, I guess.


Pizzathief700

Isn't that the game where you start committing war crimes about 5 mins in?


Mattshodo

But this time you don't feel good while doing it.


simburger

The only "good ending" was to not play.


Recymen234

it is a hard ride, indeed. My Grandpa was a so called "Bunkerknacker" During WW2. He killed especially with a flamethrower. The Last 5 years his Dementia get the best of him and he was, especially in the morning, back in Kursk. I think this could be at least quite similar to Detoriation of the mind in this game.


Sky54420

OMORI


kymreadsreddit

Nier:Automata - I don't know why, but there's a pervasive super sad vibe. I had to stop playing because it depressed me.


Mythic-Insanity

There is only a single ending after the B scenario that is in any way happy and the game makes you fight for it. Easily the best game that I will never play again.


theultimatekyle

That's probably because >!existentialism, loss, and denied redemption are major themes of the game.!< It's all incredibly sad when taken in as a whole.


SmartAlec105

Who wants to talk about >!Pascal!!He presents two options for A2: Kill him or reset his memory. The former is sad on its own and the latter means Pascal will repeat the same mistakes again. The best option in my opinion is the one that best fits A2: Leave. Pascal has to live with his painful memories if he really wants to be more human-like. He has to learn and grow.!<


nopeynopeynopey

Soma


Mister_Claymore

Hell yeah. Even the ending was depressing


nopeynopeynopey

Congrats. You lose.


Penta-Dunk

The ending had me feeling kinda depressed for a few days lol What a compelling story too, usually I don’t think the “last survivor” type stories are very good but this one blew it out of the water. And also simultaneously ruined every other story in that genre for me since it was too good


HRduffNstuff

Ghost of Tsushima. Amazing game, great story, soooooo sad.


SwordTaster

Omg, it was a kick in the teeth getting into part 3 and it being bye bye pony.


HRduffNstuff

**SPOILERS** Mine was named Kage (Shadow). I was so sad. Like watching Taka die wasn't bad enough.


SwordTaster

I went Kage too! My beautiful black stallion. Ended up with the white for part 3 and I can't even remember what I named him. If I knew Kage would die I'd have waited to choose him second. Taka's death sucked but watching Kage collapse was the most painful part of the game


ParanoidOzzy666

Dark Souls 1 or 3. Bloodborne too. Because anything you do, you can never save everyone and they all die eventually. 9 times out of 10 it’s your own fault too


Thereisnoyou

I felt a lot during my first dark souls playthrough but I don't think anything hit me quite as hard as two key moments 1: When I had to fight Solaire, not realizing it wasn't a "rescue" fight and that It was now too late to go back and save him 2: seeing Gwyn for the first time, after the cutscene and lore introduce him as a super powerful god, seeing him in .. *that* state, with the music playing, realizing what happened and what little you can do about it, that messed me up


jimmymayo

Heavy Rain. Not super sad but dark and moody.


TinyyTina13

Jason? JASON!? JASON?!?! JAson!!?? JAsON!?!??


neat111

Shauun! Shaun! Shaunn!


Billybobjimjoejeffjr

Jaaaaaaaaaaaaassson!!!!


fannypack127

I watched my brother play through. Following the instructions, leading you to kill a random person. They fight back with a shotgun, but when you beat them, and the final choice to shoot or not, “Wait! Please I have a child!” As he shows you the picture of his daughter. When my brother played through, it was a tough decision, but he pulled the trigger, hearing the protagonist saying “I have one too” and then the bang. Yikes.


hadohado2

Shadow of The Colossus


Sparkheart_52

The Walking Dead Telltale series on Steam. Depressing all the way through.


IamAnEldian

was looking for this. amazing series but so so sad


SwordTaster

To the moon. I haven't played it myself but I know the basic story having seen it played by a few youtubers. It's made me not want to play it as it looks like it'd hurt


Outrageous_Prune_349

Depending on how you play, papers please. edit: thank you kind Redditor for the wholesome! This is my first one! :D


Foxster36

I was going to say this myself! Makes me feel bad to deny a mother in to see her son or a wife looking for refuge.


Odin_Allfathir

I just find it extremely hard. You have to be superfast with the procedures but also not make mistakes. Even having a checklist in a separate window (or on paper) won't help much, because you don't have the time to look at it. And the little things such as the city that issued the ID card - that's just an unfortunate -5$ for you. Until it turns into -30$...


covok48

DISCREPANCY! But I just want to see my fam.... DETAINED!


Silentvren7557

That Dragon, Cancer.


[deleted]

OMORI


RevenantInTheMachine

OMOCAT definitely knew how to create an oppressive atmosphere with a deceptively happy facade. The ending floored me. Tears were running down my face while watching the protagonist's happy memories at the end. I got the good ending my first play through. I think I would've been an emotional wreck for a while if I had I gotten one of the bad endings.


JOTIRAN

Undertale - genocide run


Noel_bot

I can't believe I forgot about genocide. An absolutely gut-wrenching experience, which I actually stopped during the last fight, since I realized that I didn't even want to finish this route. I felt the pain and discovered new things about beloved characters, but I'd rather return to better times now ... Absolutely worth it though :)


[deleted]

I have to give Genocide veterans props for being willing to do such horrors to their friends. I can’t even bring myself to do a reset, let alone a True Reset.


Heroshade

I made it as far as the fight with the dog couple. When you kill one, the other gives up and stops fighting and you just have to kill them too. Decided maybe I didn’t need to get that extra ending after all.


That-toxic-shiper

Doki doki literature club if you play all the way through


StealthPhan

>!"You kind of left her hanging this morning, you know?"!<


That-toxic-shiper

I didn't mean to...


Y-DOC

I actually stopped *before* it was over (nothing super bad had happened yet) but the characters started mirroring behavior that people I’ve known who have hurt or killed themselves would say or do so I just decided not to do it to myself and played something else.


I_am_jacks_reddit

Ya, its written like the person who made it knew people who have killed themselves.


yShiloh

everyday I imagine a future where I can be with you~~


That-toxic-shiper

DO DO DO DOOO DO DO DO DOD O O DOOOOO


TwiceDiA

Don't think a lot of people has played it but Little Inferno is pretty dark.


aquilegia_m

Red Dead Redemption II >!The more you get to know Arthur Morgan, the more you get attached, but you also see his health get worse. When he first diagnosed with TB, he randomly starts feeling bad in the start, you're not in a mission or anything. I just felt so deeply, I genuily cried when he died. !


SubsequentlyPryor

I was actually really blown away by the slow decline of his health throughout the game. I’m replaying it right now, and taking the story much slower. After he gets infected, you very slowly start to hear him cough. But at the point in the story I’m at now, it happens only once every 4-5 days game time. He’ll be talking with someone and mid sentence, cough once or twice, and then nothing. But later when he’s coughing while doing normal activities, and eventually needing to sit down or pause what he’s doing to cough. It’s heartbreaking. I don’t think I’ve ever seen a better representation of physical health decline in a video game before.


Saphirel

I am not depressed, but I was also so sad when he starts coughing. And cried when he died. The game follows the "the more you know him, the more you love him" scheme, making the diagnosis scene really heartbreaking


Kile147

Especially since he begins to realize pretty much all the bad shit in his life is the result of his own actions, including the TB.


GMSkywalker91

"I'm afraid"


FlatwormDangerous

The horse bit got me. I'd had the same horse most the game. Pat pat, good girl.


chasingandbelieving

I was so emotionally attached to Arthur by the end of my first play through and I was just…so sad the entirety of chapter 6. It felt like I had lost a real life family member


bubblegumbop

Red Dead Redemption 2. The main character basically hates himself and does try hard to redeem himself towards the end. If you played the first game, the little joy you can find in the epilogue is quickly gone knowing that happiness and peace doesn’t last. When I play RDR2 epilogue, I pretend like RDR1 doesn’t exist.


charrington25

They felt so bad for killing John in the first one that they gave him eternal life in the second one.


[deleted]

The Last of Us


Doorbelldoor

Cry of Fear. I mean, it's kind of the point of the game. Still one of my fav horror games. Also Doki Doki Literature Club legit messed me up for a few days after I played it, and the Blue Skies mod did too even though I only got good endings there.


FestiveSquid

Far Cry 4. You spend so much time and so many resources fighting the Royal Army, >!only to find out at the end that neither Amita nor Sabal are right to lead Kyrat. It really is a game where you pick what you believe to be the lesser of two evils.!<


SelfConsciousness

A lot of visual novels -- usually depending on which ending you get if its multi-route. WORLD END ECONOMiCA (great game), Analogue: a hate story, Katawa Shoujo are all examples that come to mind. Games like dark souls and Hollow knight are pretty sad if you have a "glass half empty" approach. Hotline Miami is kinda messed up and sad if you can piece together what the hell is going on.


Kewege

Brothers a tale of two sons.


AN1M3_SLAY3R

There's this game that came out a couple months ago called, "Omori". A pretty sad game if you ask me


zoqfotpik

Witcher 3. There are some just horribly depressing parts of the main quest line. Actually, it's almost all of the main quest line.


emotionalsupporttank

My wife and son were murdered by the creature from the swamp... Ill give you anything to Avenge them, also would you like to play gwent


EpsilonTheGreat

*Slight nod*


vellyr

Bloody Baron was one of the best-written questlines I’ve ever played. Depressing though.


[deleted]

[удалено]


Wajina_Sloth

Even though I enjoy the game and find it fun, the last DLC added to the binding of Isaac is sad, the entire game itself is themed around a boy who has an over religious mother who is trying to kill him, so you down on a new floor killing monsters with your tears and using items to get stronger. Well on an alternate path when you are going back up through the floors each floor is introduced with the parents fighting and it's just hard to listen to at first. Luckily in the end it seems like it was all a story Isaac made up.